Ducky
Aw Phooey
[SET]
name: Defensive (HP, Defense, or Special Defense)
move 1: Earthquake
move 2: Toxic / Knock Off
move 3: U-turn
move 4: Stealth Rock / Defog
item: Leftovers
ability: Intimidate
nature: Impish
evs: 252 HP / 248 Def / 8 Spe
[SET COMMENTS]
Landorus-T is one of the best Pokemon in the metagame thanks to its great movepool, amazing ability, and good defensive stats. It's an amazing defensive pivot that can check various physical attackers such as Garchomp, Zeraora, and Excadrill, as well as reliably setting Stealth Rock. Earthquake makes Landorus-T less passive, as even when uninvested, its STAB-boosted Earthquake deals heavy damage to Ground-weak Pokemon such as Heatran and Tapu Koko. Knock Off weakens any Pokemon that switches in, making Landorus-T much more annoying to switch into, while Toxic is an alternative that cripples Pokemon like Tangrowth, Rotom-W, and opposing Landorus-T. U-turn allows it to safely pivot out of bad matchups, such as Corviknight, while also generating momentum for the team. Landorus-T finds ample opportunities to set Stealth Rock thanks to its ability to force switches; however, it can opt for Defog instead if its team needs an entry hazard remover. Leftovers is Landorus-T's only form of recovery, so it needs to be careful of Knock Off from Pokemon like Zeraora and other Landorus-T. 8 Speed EVs allow Landorus to outspeed Victini after a Speed drop, in addition to Modest and Bold Magnezone.
Defensive Landorus-T fits best on bulky offense or balance teams, as it is a great check to many offensive threats in the short term, but it can often be worn down throughout longer games, making it a worse fit for stall teams. It enjoys any defensive stat boost, letting it fit with many gods such as Yveltal and Zamazenta-C. Zamazenta-C notably resists Ice to compensate for Landorus-T's 4x weakness. Landorus-T also pairs well with strong wallbreakers like Tapu Koko and Dhelmise, as they appreciate it pivoting them in safely and setting Stealth Rock to help them wear down their checks. Landorus-T can also check many fast offensive threats such as Zeraora and Zygarde-10%, which are problematic for slow wallbreakers, in particular Nidoking. Landorus-T is threatened by Water-types such as Urshifu-R and Rotom-W, so Grass-types such as Ferrothorn and Tangrowth make good partners. Landorus-T is susceptible to entry hazards wearing it down over longer games, so good Defoggers such as Rotom-W, Tornadus-T, and Corviknight are good teammates. Magnezone traps and removes Corviknight and Skarmory, two Pokemon that are impervious to Landorus-T's moves and can easily clear its Stealth Rock with Defog.
[SET]
name: Offensive (Speed)
move 1: Earthquake
move 2: Stone Edge / Smack Down
move 3: Swords Dance
move 4: Rock Polish / Knock Off
item: Soft Sand / Leftovers / Life Orb
ability: Intimidate
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Landorus-T's high base 145 Attack and STAB Earthquake make it a powerful wallbreaker and threatening sweeper, especially with a Speed donation. Earthquake is Landorus-T's main attack, hitting many common Pokemon such as Tapu Koko, Nidoking, and Heatran for super effective damage, as well as hitting others such as Clefable and Ferrothorn for neutral damage. Stone Edge is used to hit Flying-types such as Corviknight and opposing Landorus-T for neutral damage, while Smack Down trades initial power for the ability to hit them with Earthquake next turn. Swords Dance boosts Landorus-T's already high Attack even further, letting it break through even sturdy defensive stalwarts, notably Ferrothorn and Magic Guard Clefable. Knock Off cripples its switch-ins and nails Psychic- and Ghost-type Pokemon, including Slowbro and Giratina, while Rock Polish boosts Landorus-T's donated Speed even higher, allowing it to more easily sweep. Life Orb is standard, but Soft Sand can be used to boost Earthquake's power to similar levels without the recoil. Leftovers is another option, trading damage output for easier setup and longevity.
Offensive Landorus-T fits best on bulky or hyper offense teams, as it lacks the longevity needed for longer games and often only gets one chance to set up. Gods with high Speed stats such as Pheromosa, Zamazenta-C, and Mewtwo let Landorus-T outspeed or Speed tie many common Pokemon, such as Rayquaza, Kartana, and Tapu Koko. Defensive pivots such as Corviknight and Rotom-W can place it into favorable matchups safely. Ferrothorn and Heatran set entry hazards for Landorus-T while helping it beat Pokemon like Choice Scarf Kyogre and Weavile. Since Landorus-T has trouble breaking through Skarmory and Corviknight, Electric-type Pokemon like Tapu Koko and Zeraora are great partners, as they are able to both threaten them and pivot Landorus-T in with U-turn or Volt Switch. Magnezone is an especially great partner, as it can trap and OHKO Corviknight and Skarmory outright.
[STRATEGY COMMENTS]
Other Options
=============
If donating HP or Defense to Landorus-T, a specially defensive EV spread lets it better check Pokemon such as Tapu Koko, but this is usually less consistent than the listed spread. Landorus-T can also invest in both of its defensive stats, making it a better mixed wall. Defensive sets can run 144 Speed EVs can be used to outspeed base 77 Pokemon such as Heatran and Necrozma-DM. Offensive sets can also run Choice Scarf, outspeeding common Pokemon such as Tapu Koko, Zeraora, and Zygarde-10%.
Checks and Counters
===================
**Corviknight and Skarmory**: Both Corviknight and Skarmory are immune to Landorus-T's STAB Earthquake and Toxic, do not fear its unboosted Stone Edge, and can clear Stealth Rock with Defog, allowing them to safely pivot out to a teammate that threatens Landorus-T. However, both may struggle versus Swords Dance sets without Iron Defense, or Whirlwind in Skarmory's case, and fear sets with Smack Down.
**Ice-type Pokemon and Coverage**: Ice-type Pokemon such as Weavile and Kyurem-W and coverage moves, such as Ice Beam from Nidoking and Tyranitar, heavily threaten Landorus-T. However, these Pokemon struggle to switch into Landorus-T directly.
**Chip Damage**: Chip damage from entry hazards and status is very annoying for Landorus-T, as it lacks reliable recovery and can be chipped down over the course of a game.
**Strong Wallbreakers**: Since Landorus-T lacks a reliable source of recovery, strong attackers like RIllaboom and Zygarde-10% can slowly beat it, as it can only switch into them a limited number of times.
[CREDITS]
- Written by: [[Ducky, 525446]]
- Quality checked by: [[UT, 523866], [longhiep341, 500884]]
- Grammar checked by: [[Finland, 517429]]
name: Defensive (HP, Defense, or Special Defense)
move 1: Earthquake
move 2: Toxic / Knock Off
move 3: U-turn
move 4: Stealth Rock / Defog
item: Leftovers
ability: Intimidate
nature: Impish
evs: 252 HP / 248 Def / 8 Spe
[SET COMMENTS]
Landorus-T is one of the best Pokemon in the metagame thanks to its great movepool, amazing ability, and good defensive stats. It's an amazing defensive pivot that can check various physical attackers such as Garchomp, Zeraora, and Excadrill, as well as reliably setting Stealth Rock. Earthquake makes Landorus-T less passive, as even when uninvested, its STAB-boosted Earthquake deals heavy damage to Ground-weak Pokemon such as Heatran and Tapu Koko. Knock Off weakens any Pokemon that switches in, making Landorus-T much more annoying to switch into, while Toxic is an alternative that cripples Pokemon like Tangrowth, Rotom-W, and opposing Landorus-T. U-turn allows it to safely pivot out of bad matchups, such as Corviknight, while also generating momentum for the team. Landorus-T finds ample opportunities to set Stealth Rock thanks to its ability to force switches; however, it can opt for Defog instead if its team needs an entry hazard remover. Leftovers is Landorus-T's only form of recovery, so it needs to be careful of Knock Off from Pokemon like Zeraora and other Landorus-T. 8 Speed EVs allow Landorus to outspeed Victini after a Speed drop, in addition to Modest and Bold Magnezone.
Defensive Landorus-T fits best on bulky offense or balance teams, as it is a great check to many offensive threats in the short term, but it can often be worn down throughout longer games, making it a worse fit for stall teams. It enjoys any defensive stat boost, letting it fit with many gods such as Yveltal and Zamazenta-C. Zamazenta-C notably resists Ice to compensate for Landorus-T's 4x weakness. Landorus-T also pairs well with strong wallbreakers like Tapu Koko and Dhelmise, as they appreciate it pivoting them in safely and setting Stealth Rock to help them wear down their checks. Landorus-T can also check many fast offensive threats such as Zeraora and Zygarde-10%, which are problematic for slow wallbreakers, in particular Nidoking. Landorus-T is threatened by Water-types such as Urshifu-R and Rotom-W, so Grass-types such as Ferrothorn and Tangrowth make good partners. Landorus-T is susceptible to entry hazards wearing it down over longer games, so good Defoggers such as Rotom-W, Tornadus-T, and Corviknight are good teammates. Magnezone traps and removes Corviknight and Skarmory, two Pokemon that are impervious to Landorus-T's moves and can easily clear its Stealth Rock with Defog.
[SET]
name: Offensive (Speed)
move 1: Earthquake
move 2: Stone Edge / Smack Down
move 3: Swords Dance
move 4: Rock Polish / Knock Off
item: Soft Sand / Leftovers / Life Orb
ability: Intimidate
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Landorus-T's high base 145 Attack and STAB Earthquake make it a powerful wallbreaker and threatening sweeper, especially with a Speed donation. Earthquake is Landorus-T's main attack, hitting many common Pokemon such as Tapu Koko, Nidoking, and Heatran for super effective damage, as well as hitting others such as Clefable and Ferrothorn for neutral damage. Stone Edge is used to hit Flying-types such as Corviknight and opposing Landorus-T for neutral damage, while Smack Down trades initial power for the ability to hit them with Earthquake next turn. Swords Dance boosts Landorus-T's already high Attack even further, letting it break through even sturdy defensive stalwarts, notably Ferrothorn and Magic Guard Clefable. Knock Off cripples its switch-ins and nails Psychic- and Ghost-type Pokemon, including Slowbro and Giratina, while Rock Polish boosts Landorus-T's donated Speed even higher, allowing it to more easily sweep. Life Orb is standard, but Soft Sand can be used to boost Earthquake's power to similar levels without the recoil. Leftovers is another option, trading damage output for easier setup and longevity.
Offensive Landorus-T fits best on bulky or hyper offense teams, as it lacks the longevity needed for longer games and often only gets one chance to set up. Gods with high Speed stats such as Pheromosa, Zamazenta-C, and Mewtwo let Landorus-T outspeed or Speed tie many common Pokemon, such as Rayquaza, Kartana, and Tapu Koko. Defensive pivots such as Corviknight and Rotom-W can place it into favorable matchups safely. Ferrothorn and Heatran set entry hazards for Landorus-T while helping it beat Pokemon like Choice Scarf Kyogre and Weavile. Since Landorus-T has trouble breaking through Skarmory and Corviknight, Electric-type Pokemon like Tapu Koko and Zeraora are great partners, as they are able to both threaten them and pivot Landorus-T in with U-turn or Volt Switch. Magnezone is an especially great partner, as it can trap and OHKO Corviknight and Skarmory outright.
[STRATEGY COMMENTS]
Other Options
=============
If donating HP or Defense to Landorus-T, a specially defensive EV spread lets it better check Pokemon such as Tapu Koko, but this is usually less consistent than the listed spread. Landorus-T can also invest in both of its defensive stats, making it a better mixed wall. Defensive sets can run 144 Speed EVs can be used to outspeed base 77 Pokemon such as Heatran and Necrozma-DM. Offensive sets can also run Choice Scarf, outspeeding common Pokemon such as Tapu Koko, Zeraora, and Zygarde-10%.
Checks and Counters
===================
**Corviknight and Skarmory**: Both Corviknight and Skarmory are immune to Landorus-T's STAB Earthquake and Toxic, do not fear its unboosted Stone Edge, and can clear Stealth Rock with Defog, allowing them to safely pivot out to a teammate that threatens Landorus-T. However, both may struggle versus Swords Dance sets without Iron Defense, or Whirlwind in Skarmory's case, and fear sets with Smack Down.
**Ice-type Pokemon and Coverage**: Ice-type Pokemon such as Weavile and Kyurem-W and coverage moves, such as Ice Beam from Nidoking and Tyranitar, heavily threaten Landorus-T. However, these Pokemon struggle to switch into Landorus-T directly.
**Chip Damage**: Chip damage from entry hazards and status is very annoying for Landorus-T, as it lacks reliable recovery and can be chipped down over the course of a game.
**Strong Wallbreakers**: Since Landorus-T lacks a reliable source of recovery, strong attackers like RIllaboom and Zygarde-10% can slowly beat it, as it can only switch into them a limited number of times.
[CREDITS]
- Written by: [[Ducky, 525446]]
- Quality checked by: [[UT, 523866], [longhiep341, 500884]]
- Grammar checked by: [[Finland, 517429]]
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