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Resource LC Viability Rankings

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I totally agree with moving shellder up to at least A- or A. It is a great win condition, since i totally messes up sash, and has priority of its own to stop opposing priority. with eviolite its extremely bulky before smashing, so its near impossible to just ko it
Also, should you not like the Smash set, it can run a Scarf revenge killer set, which means it has even impredictability. For the Smash set, it can run Eviolite, in which case it has the physical bulk of a fully invested Porygon ( obv not investing anything ) and can set up on pretty much all the physical attackers out there. It can run Berry Juice, which still means it can tank even a powerful it, get is life back, smash, and take a Fletchling Acrobatics! It can also run a physdef set using Rapid Spin, Rock Blast, Icicle Spear and Scald / Razor Shell, which takes hits like an anti-nuclear bunker and removes hazards too. It is just a great pokemon, unpredictable, diverse, and easily used. However, it suffers a bit from the commonness of Berry Juice, which makes it miss some OHKOs, but hey, everything has a flaw.
Definitely A material.
 
Nominating Gothita to A:

At the moment, I believe Gothita is ranked too low. I think its capabilities are better suited to A neutral rank, with among more influential Pokemon such as Gastly, Foongus, and Spritzee as Gothita is without a doubt something to be taken into consideration when teambuilding, similarly to the aforementioned Pokemon. Gothita can run two major sets, namely TrickScarf with appropriate coverage and RestTalk Calm Mind. These sets have very different purposes, making Gothita a more versatile Pokemon than its current comrades in A-. While the TrickScarf set can be used to trap and eliminate certain checks to a sweeper, or simply Pokemon that trouble the team in general, the Calm Mind set functions more as a win condition that sets up once strong physical sweepers and Dark-types are eliminated. Furthermore, with either of these sets Gothita can single-handedly cripple stall teams while serving an important role on its own team as well. It has the ability to function as both a supportive and an offensive threat, something more akin to Porygon, Pancham, and Drilbur than to Carvanha, Cottonee, and Pumpkaboo in my eyes.

Oh, and by the way Rowan, you simply have Pumpkaboo ranked in A-, however since the separate formes are getting individual analyses I think you ought to separate them in this as well. Just off the top of my head I'd say Pumpkaboo-XL to stay A-, Small to B-, and the other formes to D.
 
Nominating Gothita to A:

At the moment, I believe Gothita is ranked too low. I think its capabilities are better suited to A neutral rank, with among more influential Pokemon such as Gastly, Foongus, and Spritzee as Gothita is without a doubt something to be taken into consideration when teambuilding, similarly to the aforementioned Pokemon. Gothita can run two major sets, namely TrickScarf with appropriate coverage and RestTalk Calm Mind. These sets have very different purposes, making Gothita a more versatile Pokemon than its current comrades in A-. While the TrickScarf set can be used to trap and eliminate certain checks to a sweeper, or simply Pokemon that trouble the team in general, the Calm Mind set functions more as a win condition that sets up once strong physical sweepers and Dark-types are eliminated. Furthermore, with either of these sets Gothita can single-handedly cripple stall teams while serving an important role on its own team as well. It has the ability to function as both a supportive and an offensive threat, something more akin to Porygon, Pancham, and Drilbur than to Carvanha, Cottonee, and Pumpkaboo in my eyes.

Oh, and by the way Rowan, you simply have Pumpkaboo ranked in A-, however since the separate formes are getting individual analyses I think you ought to separate them in this as well. Just off the top of my head I'd say Pumpkaboo-XL to stay A-, Small to B-, and the other formes to D.
surely the other forms should be E as there is literally no reason to use them
 
what about numel stockpile simple boosted eviolite
It is in D, and it is not gonna move from it anyways.
Numel is in C+, and not because of a dumb simple gimmick. It has a fantastic defensive typing, allowing it to beat many top tier threats, such as most poison, fire, grass, and steel types, with decent bulk. However it can't climb above C+, because of its lack of reliable recovery making it reliant on the shitty restalk, or wish passing. The best set for numel is something like this

Numel @ Eviolite
Ability: Oblivious
Level: 5
EVs: 36 HP / 116 Def / 156 SpA / 156 SpD
Calm Nature
- Lava Plume / Fire Blast
- Earth Power
- Stealth Rock
- Will-O-Wisp / AncientPower
 
Nominating Tyrunt for C+ or B-

I've been playing with Tyrunt for the Suspect Ladder and honestly it is a machine that does not deserve to be in C-. It has two amazing boosting moves in Rock Polish and Dragon Dance. The former lets you poke holes early game while the latter (my preferred set) cleans up amazingly late game. With 48 speed, it can afford to run Adamant nature which lets it hit 19 Attack, one of the strongest among LC Pokemon. Due to its speed, after a DDance boost Tyrunt outspeeds the entire unboosted meta. Tyrunt also has a solid 78 defense stat coupled with 5 resistances which lets it tank hits from the likes of fletchling and physical Ponyta with ease. The biggest highlight of all is the dreaded SturdyJuice combination, which is known to have serious threats if not taken care of. It has some flaws, mainly its 6 weaknesses (three of which are actually common) and lack of priority, but Tyrunt is a threat in the meta and deserves to be at LEAST C+, with B- being where I'd like it to end up, but I'm fine with baby steps lol.
 
Teddiursa ----> C+

I think anyone who's used this thing will agree with me, it's an amazing late game sweeper being able throw out ridiculously powerful attacks from 21 spe. With a bit of support to get rid of/weaken/pressure fighting types, it can easily sweep entire teams.

On tyrunt, i've always found it a bit underwhelming. I think C would suit it better than C+, but I can confidently say it's definitely not B- material.
 
Teddiursa ----> C+

I think anyone who's used this thing will agree with me, it's an amazing late game sweeper being able throw out ridiculously powerful attacks from 21 spe. With a bit of support to get rid of/weaken/pressure fighting types, it can easily sweep entire teams.

On tyrunt, i've always found it a bit underwhelming. I think C would suit it better than C+, but I can confidently say it's definitely not B- material.

Geez. I wonder who else can:
Sweep Late Game
Throw out powerful attacks at 21 Spe
Needs support of weakening fighting types
Easily sweep entire teams

Oh wait it's Tyrunt lmao.
 
Tyrunt isn't at all comparable to teddiursa. Unlike teddiursa, it needs to set up in order to sweep, which is easier said than done. Of all the pokemon in S and A ranks it can only set up on a whopping six. Of those 6, 3 will be able to deal massive damage to it before dying, causing it to be killed by any priority. Teddiursa gets an automatic +1 thanks to quick feet.

Edit: technically it can set up on 9 or 10, but those will all burn/para it, defeating the purpose.
 
Tyrunt isn't at all comparable to teddiursa. Unlike teddiursa, it needs to set up in order to sweep, which is easier said than done. Of all the pokemon in S and A ranks it can only set up on a whopping six. Of those 6, 3 will be able to deal massive damage to it before dying, causing it to be killed by any priority. Teddiursa gets an automatic +1 thanks to quick feet.

Edit: technically it can set up on 9 or 10, but those will all burn/para it, defeating the purpose.

That means you either A- have to bring in teddiursa on an attack and hope it lives, or B- set it up with protect which can be easily take advantage of. Of course you can use slow turning, but Teddiursa's weak to basically all priority (can't even stop AcroBird) And Toxic damage will whittle it down exponentially, meaning that through stalling it out with stuff like WishTect and Fake Out it'll be harder for it to get a kill. Teddiursa is a good pokemon that deserves to be C+ easily but Tyrunt is just as good at it.
 
Why would I use SturdyJuice Tyrunt over Tirtouga or Dwebble? Both are faster and more powerful than the Dragon Dance set after a single turn of set-up, and the Rock Polish set seems gimmicky in my eyes because even outside of being outclassed by Dwebble, I feel like it lacks the OHKO power necessary to break through the vast majority of Eviolite Pokemon. If Tyrunt should be moved up, I feel that it should be because of one of its more defensive sets that can reliably set up Stealth Rock or wall a good portion of the metagame with RestTalk that have been around well before its access to Sturdyjuice.
Teddiursa, on the other hand, is pretty unique as a Quick Feet abuser that actually beats Rock/Steel-types, so it doesn't face the same level of competition.
edit: oops, I meant quick feet yea
 
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Why would I use SturdyJuice Tyrunt over Tirtouga or Dwebble? Both are faster and more powerful than the Dragon Dance set after a single turn of set-up, and the Rock Polish set seems gimmicky in my eyes because even outside of being outclassed by Dwebble, I feel like it lacks the OHKO power necessary to break through the vast majority of Eviolite Pokemon. If Tyrunt should be moved up, I feel that it should be because of one of its more defensive sets that can reliably set up Stealth Rock or wall a good portion of the metagame with RestTalk that have been around well before its access to Sturdyjuice.
Teddiursa, on the other hand, is pretty unique as a Guts abuser that actually beats Rock/Steel-types, so it doesn't face the same level of competition.

Tyrunt breaks through a lot of shit. +1 Outrage and Stone Edge aren't taken to well by most pokemon, and once a few eviolites are knocked off it can very easily break through teams. I completely overlooked defensive Tyrunt sets, but yeah it has a decent typingb to reliably set up rocks and stop fletchling.

Also I think you mean quick feet on the last part.
 
Yeah, Teddi might be gud, but you are not really making it throught teams with the bulk and the prios flying around. Tyrunt is cool tho.
 
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Not only does teddiursa live an acro if it needs to, but fletch is super easy to deal with right now with team support. And teddiursa is more than strong enough to break through the bulk of the meta. Unlike tyrunt, tesdiursa can set up on most of the meta, and faces little competition.

I fail to see how tyrunt is as good as teddiursa.
 
Facade isn't a guaranteed OHKO back either going with the calc's set. That means fletch can take out Teddiursa, and teddiursa is very easy to stall out as I mentioned. Tyrunt also has the added versatility of being able to be a defensive mon. 2 decent niches is more than enough to keep it on par with Teddiursa's one set.
 
I agree with Levi, tbh I found that Sturdy isn't that useful. But I think that that C- is stupidly low for this mon. Axew is C.

Axew has : Mold Breaker, Aqua Tail, 1 points more in speed.

Now, let's see Tyrunt.

Tyrunt has : Stealth Rocks, better bulk, Sturdy, Strong Jaws who give him Crunch 120 BP, Fangs 97.5 BP, so an amazing coverage, Zen Headbutt. Rock STAB who is really interesting.
Also this thing can take Acrobatics and Quick Attacks (Bunnelby and Fletch) but no Vacuum Wave and Mach Punch. Both are fightings attacks.
It's really easy to trap Fighting with Goth. Fletch you can't trap it. And maybe you will say.

"Acro isn't even sure to 2HKO"

Just see :

200+ Atk Fletchling Acrobatics (110 BP) vs. 68 HP / 0 Def Eviolite Axew: 10-13 (45.4 - 59%) -- 93.8% chance to 2HKO
196 Atk Timburr Mach Punch vs. 52 HP / 0 Def Eviolite Tyrunt: 8-12 (34.7 - 52.1%) -- 0.4% chance to 2HKO
108+ SpA Croagunk Vacuum Wave vs. 52 HP / 76 SpD Eviolite Tyrunt: 8-12 (34.7 - 52.1%) -- 0.4% chance to 2HKO

So, what is the more frail now ?

Tyrunt can pass his supposed counters with Zen Headbutt like Croagunk. If Timburr is 60%, he is beaten. His rock type is so good because he can set-up on birds, and axew, his typing allows to set-up on... nobody. Mold Breaker his the only reason to play Axew.

Tyrunt can run Scarf, Dragon Dance, Lead, and probably most (Endure, Rock Polish). Axew can just run Scarf and DD.

I think it does not makes sense to discuss about this. With ROSA, He should be upped in C+, and he was completely underttaed in XY, and Axew overatted.
I played both, and really, I found tyrunt more powerful, easier to set-up, and just better. Tyrunt for C+ because B- is too much for me atm.
 
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Buneary to B-.

Healing Wish, T-Wave, fast speed and capable of firing off decent returns/ encoring certain mons. It's a boon to certain bulky offensive teams, and can save crucial walls like Spritz.
 
Buneary can deserve C, but not at all B-. Aipom is B-, and aipom does too much things better than Buneary. Buneary has BP + Boosts, but he is mostly played like a sweeper/offensive support. Also this thing can run a lot of sets, that's true, but CosmicPass Bunnelby isn't really good, Klutz + Switcheroo is gimmick and not really good too, Offensive Lead is less powerful than Aipom LO. He has Healing Wish, true, it's a good thing. But this is p situationnal so I think he can stay C/C-.
 
I said nothing on BP, and Buneary's main niche is something that Aipom cannot do. By using Healing Wish, Buneary allows anything from dangerous set up mons (Pawniard, Timburr come to mind), to pivots (Chou, Foongus, Pancham) to be useful once again. You can even bring back any walls that your opponent may find troublesome.

I'm not saying that it's a godlike supporter, or even that it's good at what it does. However, Buneary is easily capable of bolstering the right team.
 
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