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[LCT R1] Mowtom vs. acidphoenix

Round Five
Mowtom
SnugglowFront_zps6f40dec4.png

Snugglow
HP/EN: 35/77
Type: Electric Poison
Abilities: Storm Drain / Vital Spirit / Telepathy
Stats: 1/3/4/3/70/2/1
Items: Focus Sash
Status: Healthy
Buffs: -2 BAP
Debuffs: -1 Speed (40)

snivy.png

Snivy
HP/EN: 68/54
Type: Grass
Abilities: Overgrow / Contrary
Stats: 1/4/2/4/73/1/1
Items: Rare Candy
Status: Healthy
Buffs: +18% Accuracy, +2 BAP (Grass)


meditite.png

Meditite
HP/EN: 69/87
Type: Fighting/Psychic
Abilities: Pure Power / Telepathy
Stats: 4/2/1/2/69/3/3
Items: None
Status: Healthy
Buffs: +11% Accuracy
\\VS//
acidphoenix
wailmer.png

Wailmer
HP/EN: 49/63
Type: Water
Abilities: Water Veil / Oblivious / Pressure
Stats: 3/2/4/2/52/4/5
Items: Eject Button
Status: Paralyzed (15%)
Debuffs: -10% Evasion

slowpoke.png

Slowpoke
HP/EN: 100/83
Type: Water/Psychic
Abilities: Oblivious / Own Tempo / Regenerator
Stats: 4/3/3/2/13/2/3
Items: King's Rock
Status: Healthy
Buffs: +10% Flinch, +2 HP/Action
Debuffs: -10% Evasion


gulpin.png

Gulpin
HP/EN: 69/58
Type: Poison
Abilities: Liquid Ooze / Sticky Hold / Gluttony
Stats: 2/4/3/4/34/1/2
Items: Rare Candy
Status: Wrapped (2A)
Buffs: +2 BAP (Poison)
Debuffs: -10% Evasion

- - -
Flavor to come, limited time rn
- - -
Turn Order: Snugglow -> Wailmer
Action 1
Snugglow
starts us off with a Thunder Shock! (-5 EN)
Crit [<=625]: 637 YES // Paralyze [<=1000]: 4687 NO
DMG
: ((4 + 3 + 3 + 6 - 3) * 1.5) = 19.5
Wailmer's Eject Button was activated!

Wailmer follows with an Earthquake! (-7 EN)
Paralysis [<=1500]: 2207 NO // Crit [<=625]: 6704 NO
DMG
: ((8 + 4.5 - 4.5) * 2.25) = 18
Snugglow's Focus Sash broke!

Action 2
Snugglow
used Parabolic Charge! (-8 EN)
Wailmer evaded it!

Wailmer follows up with another Earthquake! (-11 EN)
Paralysis [<=1500]: 1907 NO // Crit [<=625]: 4928 NO
DMG
: ((10 + 4.5 - 4.5) * 2.25) = 22.5
Snugglow fainted!
- - -
Snugglow: -41 HP, -13 EN
Wailmer: -20 HP, -18 EN
- - -
Post Round Status
Mowtom
SnugglowFront_zps6f40dec4.png

Snugglow
HP/EN: KO/64
Type: Electric Poison
Abilities: Storm Drain / Vital Spirit / Telepathy
Stats: 1/3/4/3/70/2/1
Items: None
Status: Fainted

snivy.png

Snivy
HP/EN: 68/54
Type: Grass
Abilities: Overgrow / Contrary
Stats: 1/4/2/4/73/1/1
Items: Rare Candy
Status: Healthy
Buffs: +18% Accuracy, +2 BAP (Grass)


meditite.png

Meditite
HP/EN: 69/87
Type: Fighting/Psychic
Abilities: Pure Power / Telepathy
Stats: 4/2/1/2/69/3/3
Items: None
Status: Healthy
Buffs: +11% Accuracy
\\VS//
acidphoenix
wailmer.png

Wailmer
HP/EN: 29/45
Type: Water
Abilities: Water Veil / Oblivious / Pressure
Stats: 3/2/4/2/52/4/5
Items: None
Status: Paralyzed (10%)
Debuffs: -10% Evasion

slowpoke.png

Slowpoke
HP/EN: 100/83
Type: Water/Psychic
Abilities: Oblivious / Own Tempo / Regenerator
Stats: 4/3/3/2/13/2/3
Items: King's Rock
Status: Healthy
Buffs: +10% Flinch, +2 HP/Action
Debuffs: -10% Evasion


gulpin.png

Gulpin
HP/EN: 69/58
Type: Poison
Abilities: Liquid Ooze / Sticky Hold / Gluttony
Stats: 2/4/3/4/34/1/2
Items: Rare Candy
Status: Wrapped (2A)
Buffs: +2 BAP (Poison)
Debuffs: -10% Evasion

- - -
Order:
Mowtom
sends out a new mons and orders
acidphoenix orders​
 
qBY07IR.png
"I suggest rereading the Eject Button description. Wailmer evades Thunder Shock A1, and gets hit by Parabolic Charge A2."
 
qBY07IR.png
"So sorry if you check my LoA I actually did say I'm out through Monday orders can come before the 5th I promise"
 
qBY07IR.png
"ARGH I COULD HAVE ORDERED THUNDERBOLT~WIDE GUARD~THUNDERBOLT I SHOULD BE WINNING THIS"
meditite.gif
*facepalms*
Drain Punch~Thunder Punch~Drain Punch
IF
Wailmer is under P/E THEN Feint any subsequent times and push back
IF Endure A1 THEN change actions to Focus Punch~Recover~Recycle
IF Endure AND Sub 2 does not activate AND Wailmer has no Substitute up THEN Toxic that action and push back
 
dogfish44 said to read that first sub as "IF under P/E THEN Feint"

Rest - Sleep Talk(Scald, Bounce, Surf, Hydro Pump) - Sleep Talk(Scald, Bounce, Surf, Hydro Pump)

IF Wailmer is fully paralyzed a1 THEN begin action string Protect - Endure.
IF Sleep Talk calls Bounce a2 THEN use Sleep Talk(Scald, Surf, Hydro Pump, Roar) a3.
IF you are awake when you would use Sleep Talk THEN use Icy Wind the first instance and Bounce the second instance.
 
Last edited:
Round Six
Mowtom
meditite.png

Meditite
HP/EN: 69/87
Type: Fighting/Psychic
Abilities: Pure Power / Telepathy
Stats: 4/2/1/2/69/3/3
Items: None
Status: Healthy
Buffs: +11% Accuracy

snivy.png

Snivy
HP/EN: 68/54
Type: Grass
Abilities: Overgrow / Contrary
Stats: 1/4/2/4/73/1/1
Items: Rare Candy
Status: Healthy
Buffs: +18% Accuracy, +2 BAP (Grass)
SnugglowFront_zps6f40dec4.png

Snugglow
HP/EN: KO/64
Type: Electric Poison
Abilities: Storm Drain / Vital Spirit / Telepathy
Stats: 1/3/4/3/70/2/1
Items: None
Status: Fainted
\\VS//
acidphoenix
wailmer.png

Wailmer
HP/EN: 29/45
Type: Water
Abilities: Water Veil / Oblivious / Pressure
Stats: 3/2/4/2/52/4/5
Items: None
Status: Paralyzed (10%)
Debuffs: -10% Evasion

slowpoke.png

Slowpoke
HP/EN: 100/83
Type: Water/Psychic
Abilities: Oblivious / Own Tempo / Regenerator
Stats: 4/3/3/2/13/2/3
Items: King's Rock
Status: Healthy
Buffs: +10% Flinch, +2 HP/Action
Debuffs: -10% Evasion


gulpin.png

Gulpin
HP/EN: 69/58
Type: Poison
Abilities: Liquid Ooze / Sticky Hold / Gluttony
Stats: 2/4/3/4/34/1/2
Items: Rare Candy
Status: Wrapped (2A)
Buffs: +2 BAP (Poison)
Debuffs: -10% Evasion

bH3inJe.png

"Well, I myself don't know what's happening."
- - -
Turn Order: Meditite -> Wailmer
- - -
Action 1
Meditite starts off with a confident Drain Punch! (-11 EN)
Crit [<=625]: 9788 NO
DMG
: ((8 + 3 + 6 - 3) * 1) = 14
Meditite recovered 7 HP!

Wailmer gets sleepy and use Rest! (-15 EN)
Para [<=1000]: 1588 NO
Wailmer was cured of paralysis and fell asleep!
+12 HP

Action 2
Meditite
takes advantage of sleepiness and uses Thunder Punch! (-6 EN)
Crit [<=625]: 74 YES // Paralyze [<=1000]: 7444 NO
DMG
: ((8 + 3 + 6 - 3) * 1.5) = 21
Wailmer woke up!

Wailmer used Icy Wind! (-5 EN)
Hit [<=9500]: 1099 YES // Crit [<=625]: 5211 NO
DMG
: ((6 + 6 - 3) * 1) = 9
Meditite's Speed fell!

Action 3
Wailmer
sprang up somehow!

Meditite attempted to use Drain Punch but Wailmer safely evaded! (-11 EN)

Wailmer used Bounce! (-10.67 EN)
Hit [<=8500]: 2555 YES // Crit [<=625]: 21 YES // Paralyze [<=3000]: 4678 NO
DMG
: ((9 + 3 + 6 - 3) * 1.5) = 22.5
- - -
Meditite: -28 HP, -28 EN
Wailmer: -23 HP, -31 EN
- - -
bH3inJe.png

"Interesting, a critical hit from Meditite was turned against it, with Wailmer not fainting and being able to not just slow Meditite down but also deal some nice damage! But... Wailmer is left low on HP and EN, what a trade-off."
Round Six
Mowtom
meditite.png

Meditite
HP/EN: 44/59
Type: Fighting/Psychic
Abilities: Pure Power / Telepathy

Stats: 4/2/1/2/39/3/3
Items: None
Status: Healthy
Buffs: +11% Accuracy
Debuffs: -1 Speed

snivy.png

Snivy
HP/EN: 68/54
Type: Grass
Abilities: Overgrow / Contrary
Stats: 1/4/2/4/73/1/1
Items: Rare Candy
Status: Healthy
Buffs: +18% Accuracy, +2 BAP (Grass)
SnugglowFront_zps6f40dec4.png

Snugglow
HP/EN: KO/64
Type: Electric Poison
Abilities: Storm Drain / Vital Spirit / Telepathy
Stats: 1/3/4/3/70/2/1
Items: None
Status: Fainted
\\VS//
acidphoenix
wailmer.png

Wailmer
HP/EN: 6/14
Type: Water
Abilities: Water Veil / Oblivious / Pressure
Stats: 3/2/4/2/52/4/5
Items: None
Status: Healthy
Debuffs: -10% Evasion

slowpoke.png

Slowpoke
HP/EN: 100/83
Type: Water/Psychic
Abilities: Oblivious / Own Tempo / Regenerator
Stats: 4/3/3/2/13/2/3
Items: King's Rock
Status: Healthy
Buffs: +10% Flinch, +2 HP/Action
Debuffs: -10% Evasion


gulpin.png

Gulpin
HP/EN: 69/58
Type: Poison
Abilities: Liquid Ooze / Sticky Hold / Gluttony
Stats: 2/4/3/4/34/1/2
Items: Rare Candy
Status: Wrapped (2A)
Buffs: +2 BAP (Poison)
Debuffs: -10% Evasion

- - -
Order:
acidphoenix orders
Mowtom orders
Lucy refs
 
ty based crit, now to go out... dying

scald - surf - scald

IF Recover AND you have at least 9.84 EN AND you did not use Bounce both of the previous two actions THEN Bounce that action.
IF Meditite is at 45 or less HP AND you are to use a Water-type damaging move that action THEN use Brine.
IF P/E AND NOT a3 THEN begin action string Chill - Bounce - Scald the first instance.
 
Round Seven
Mowtom
meditite.png

Meditite
HP/EN: 44/59
Type: Fighting/Psychic
Abilities: Pure Power / Telepathy

Stats: 4/2/1/2/39/3/3
Items: None
Status: Healthy
Buffs: +11% Accuracy
Debuffs: -1 Speed
snivy.png

Snivy
HP/EN: 68/54
Type: Grass
Abilities: Overgrow / Contrary
Stats: 1/4/2/4/73/1/1
Items: Rare Candy
Status: Healthy
Buffs: +18% Accuracy, +2 BAP (Grass)
SnugglowFront_zps6f40dec4.png

Snugglow
HP/EN: KO/64
Type: Electric Poison
Abilities: Storm Drain / Vital Spirit / Telepathy
Stats: 1/3/4/3/70/2/1
Items: None
Status: Fainted
\\VS//
acidphoenix
wailmer.png

Wailmer
HP/EN: 6/14
Type: Water
Abilities: Water Veil / Oblivious / Pressure
Stats: 3/2/4/2/52/4/5
Items: None
Status: Healthy
Debuffs: -10% Evasion
slowpoke.png

Slowpoke
HP/EN: 100/83
Type: Water/Psychic
Abilities: Oblivious / Own Tempo / Regenerator
Stats: 4/3/3/2/13/2/3
Items: King's Rock
Status: Healthy
Buffs: +10% Flinch, +2 HP/Action
Debuffs: -10% Evasion

gulpin.png

Gulpin
HP/EN: 69/58
Type: Poison
Abilities: Liquid Ooze / Sticky Hold / Gluttony
Stats: 2/4/3/4/34/1/2
Items: Rare Candy
Status: Wrapped (2A)
Buffs: +2 BAP (Poison)
Debuffs: -10% Evasion

- - -
hGRDvjS.png

"I went shopping~. Anywaaaay. Short round here. Not much."
- - -
Turn Order: Wailmer -> Meditite
- - -
Action 1
Meditite finishes Wailmer off with Fake Out! (-4 EN)
Crit [<=625]: 8498 NO
DMG: (4 + 6 - 3) = 7
Wailemr fainted!
- - -
Meditite: -0 HP, -4 EN
Wailmer: -7 HP, -0 EN

- - -
hGRDvjS.png

"Told ya."
- - -
Post Round Status
Mowtom
meditite.png

Meditite
HP/EN: 44/55
Type: Fighting/Psychic
Abilities: Pure Power / Telepathy

Stats: 4/2/1/2/69/3/3
Items: None
Status: Healthy
Buffs: +11% Accuracy
snivy.png

Snivy
HP/EN: 68/54
Type: Grass
Abilities: Overgrow / Contrary
Stats: 1/4/2/4/73/1/1
Items: Rare Candy
Status: Healthy
Buffs: +18% Accuracy, +2 BAP (Grass)
SnugglowFront_zps6f40dec4.png

Snugglow
HP/EN: KO/64
Type: Electric Poison
Abilities: Storm Drain / Vital Spirit / Telepathy
Stats: 1/3/4/3/70/2/1
Items: None
Status: Fainted
\\VS//

acidphoenix
wailmer.png

Wailmer
HP/EN: KO/14
Type: Water
Abilities: Water Veil / Oblivious / Pressure
Stats: 3/2/4/2/52/4/5
Items: None
Status: Fainted
Debuffs: -10% Evasion
slowpoke.png

Slowpoke
HP/EN: 100/83
Type: Water/Psychic
Abilities: Oblivious / Own Tempo / Regenerator
Stats: 4/3/3/2/13/2/3
Items: King's Rock
Status: Healthy
Buffs: +10% Flinch, +2 HP/Action
Debuffs: -10% Evasion

gulpin.png

Gulpin
HP/EN: 69/58
Type: Poison
Abilities: Liquid Ooze / Sticky Hold / Gluttony
Stats: 2/4/3/4/34/1/2
Items: Rare Candy
Status: Wrapped (2A)
Buffs: +2 BAP (Poison)
Debuffs: -10% Evasion

- - -
Order:
acidphoenix sends out a new mon
Mowtom orders
acidphoenix orders
Lucy refs
 
i'm sure you expected me to stay in

yeah right

counterswitch to gulpin, have fun c:

but anywayyyyyyyyyy

sludge wave - sludge bomb - sludge wave

IF multiple instances of Leaf Storm THEN use Gastro Acid the first instance.
IF Snivy is under P/E THEN Amnesia the first instance and Chill the second instance.
IF Mirror Coat THEN Gunk Shot the first and second instances and Encore the third instance.
 
qBY07IR.png
"This should work decently. I think."
snivy.gif
*prepares to defend*
Light Screen~Leaf Storm~Synthesis
 
Round Eight
Mowtom
snivy.png

Snivy
HP/EN: 68/54
Type: Grass
Abilities: Overgrow / Contrary
Stats: 1/4/2/4/73/1/1
Items: Rare Candy
Status: Healthy
Buffs: +18% Accuracy, +2 BAP (Grass)
meditite.png

Meditite
HP/EN: 44/55
Type: Fighting/Psychic
Abilities: Pure Power / Telepathy
Stats: 4/2/1/2/69/3/3
Items: None
Status: Healthy
Buffs: +11% Accuracy
SnugglowFront_zps6f40dec4.png

Snugglow
HP/EN: KO/64
Type: Electric Poison
Abilities: Storm Drain / Vital Spirit / Telepathy
Stats: 1/3/4/3/70/2/1
Items: None
Status: Fainted
\\VS//

acidphoenix
gulpin.png

Gulpin
HP/EN: 69/58
Type: Poison
Abilities: Liquid Ooze / Sticky Hold / Gluttony
Stats: 2/4/3/4/34/1/2
Items: Rare Candy
Status: Wrapped (2A)
Buffs: +2 BAP (Poison)
Debuffs: -10% Evasion
wailmer.png

Wailmer
HP/EN: KO/14
Type: Water
Abilities: Water Veil / Oblivious / Pressure
Stats: 3/2/4/2/52/4/5
Items: None
Status: Fainted
Debuffs: -10% Evasion

slowpoke.png

Slowpoke
HP/EN: 100/83
Type: Water/Psychic
Abilities: Oblivious / Own Tempo / Regenerator
Stats: 4/3/3/2/13/2/3
Items: King's Rock
Status: Healthy
Buffs: +10% Flinch, +2 HP/Action
Debuffs: -10% Evasion

- - -
z6zukaX.png

"Well... ladies and Mowtoms, phoenix was just now been crowned as Miss ASB World 2016."
Turn Order: Snivy -> Gulpin
- - -
Action 1

Snivy starts off with Light Screen! (-10 EN)
Snivy summoned an erection! (6A)

Gulpin attempted to use Sludge Wave against the light! (-6 EN)
Crit [<=625]: 9175 NO // Poison [<=1000]: 1082 NO
DMG: ((5 + 2 + 3 + 4.5 - 6) * 1.5) = 12.75

Action 2
Snivy now protected by the erected light, uses Leaf Storm! (-8 EN)
Crit [<=625]: 4671 NO

DMG: ((13 + 2 + 3 + 3 - 6) * 0.67) = 10
Snivy's SpA rose sharply! (+2)

Gulpin continues its onslaught with Sludge Bomb! (-6 EN)
Crit [<=625]: 7286 NO // Poison [<=3000]: 3974 NO
DMG: ((4.5 + 2 + 3 + 4.5 - 6) * 1.5) = 12

Action 3
Snivy healed itself from the assault with Synthesis! (-13 EN)
Snivy gained 20 HP!

Gulpin used Sludge Wave, unfazed! (-6 EN)
Crit [<=625]: 5414 NO // Poison [<=1000]: 3733 NO
DMG: ((5 + 2 + 3 + 4.5 - 6) * 1.5) = 12.75
- - -
Snivy: -18 HP, -31 EN
Gulpin: -10 HP, -18 EN
- - -
z6zukaX.png

"Not too bad a round, I guess."
- - -
Post Round Status
Mowtom
snivy.png

Snivy
HP/EN: 50/23
Type: Grass
Abilities: Overgrow / Contrary
Stats: 1/4/2/4/73/1/1
Items: Rare Candy
Status: Healthy
Buffs: +18% Accuracy, +2 BAP (Grass), +2 SpA
meditite.png

Meditite
HP/EN: 44/55
Type: Fighting/Psychic
Abilities: Pure Power / Telepathy
Stats: 4/2/1/2/69/3/3
Items: None
Status: Healthy
Buffs: +11% Accuracy
SnugglowFront_zps6f40dec4.png

Snugglow
HP/EN: KO/64
Type: Electric Poison
Abilities: Storm Drain / Vital Spirit / Telepathy
Stats: 1/3/4/3/70/2/1
Items: None
Status: Fainted
\\VS//

acidphoenix
gulpin.png

Gulpin
HP/EN: 59/40
Type: Poison
Abilities: Liquid Ooze / Sticky Hold / Gluttony
Stats: 2/4/3/4/34/1/2
Items: Rare Candy
Status: Wrapped (2A)
Buffs: +2 BAP (Poison)
Debuffs: -10% Evasion
wailmer.png

Wailmer
HP/EN: KO/14
Type: Water
Abilities: Water Veil / Oblivious / Pressure
Stats: 3/2/4/2/52/4/5
Items: None
Status: Fainted
Debuffs: -10% Evasion

slowpoke.png

Slowpoke
HP/EN: 100/83
Type: Water/Psychic
Abilities: Oblivious / Own Tempo / Regenerator
Stats: 4/3/3/2/13/2/3
Items: King's Rock
Status: Healthy
Buffs: +10% Flinch, +2 HP/Action
Debuffs: -10% Evasion

- - -
Field: Light Screen [Mowtom](3A)
- - -
Order:
Mowtom orders
acidphoenix orders
Lucy refs
 
Last edited:
qBY07IR.png
"Gulpin has a Special Attack of 3, not 4. So its attacks should do 1.5*1.5=2.25 less damage each."
 
qBY07IR.png
"For some reason I thought Syntehsis heals 25 HP...bleh this is terrible."
snivy.gif
*sigh*
Leaf Storm~Energy Ball~Chill
IF
Gulpin is under P/E THEN Chill and push back
IF Encore AND you are faster THEN Chill and push back
IF Rest AND you are faster AND you have more than 10.5 EN THEN Taunt that action, Chill the next, Leaf Storm the one after
 
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