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Ugh. Well precedent from the jay/geodude match I reffed says go back and reref the round with the mistake then start again from there. However given there are only 23 days left in this round I will give out the option first. Iggy Azalea since the mistake knocked out your Pokemon you will have the option whether to proceed as is or restart from the end of the new round 2. Keep in mind however this will add significant time to the battle and means you will all have to be prompt or risk me calling the match on 17/02/16 when the round is over.
Lucy, you have 36 hours to post here with your decision before I make the call (which would be to live with the mistake and play as is in order to expedite the process.) Tagging Keldeo-Resonant and Stary02939 for posterity since they are interested parties too
Okay uh. I say restart from the end of new round 2. I believe we can finish this in 23 days, mhm Keldeo-Resonant? I'm sure we're more than capable of finishing this before then. don't kill me
ffs Iggy Azalea its called henry branwell, tg you named corphish coronis in one of your orders otherwise i wouldn't have known???
if "Coronis" is not Corphish, would like a reorder.
nice no item tho
Counterswitching to Snugglow
"did we just go into a time machine"
"deja vu" Snugglow @ Rare Candy
--- Discharge -> Thunderbolt -> Discharge
IF Knock Off, AND Snugglow is not under the effects of Taunt, AND Corphish does not use a P/E move the next action, AND Snugglow is faster, THEN Encore on the next action. [ACTIVATE ONLY ONCE] IF Dig, AND Corphish is faster, THEN Protect on the first instance, Parabolic Charge on the second instance. IF Taunt, THEN Taunt.
Corphish @ Itemless Poverty
- - - - - - - - - - - - - - - - Knock Off -> Waterfall -> Dig
IF Snugglow uses a successful P/E move, AND you have more than 20 HP, AND you are not Taunted, THEN use Substitute [15] the first instance, Chill the following, and push back each time IF Snugglow uses a damaging Electric type move, AND this sub was not activated last action, AND you are not Taunted, THEN use Protect that action and push back IF you are paralyzed, AND you are not to use Knock Off, THEN use Facade that action
In this round Kelres gives a perfect example of how to totally waste second order advantage. Here, rather than capitalising on Lucy's obvious mistake in trying to Waterfall a Snugglow with Storm Drain, Kelres decides to let her catch a break by instead encoring Corphish into Knock Off and ensuring no Waterfalls are to be had. I suppose it at least let one Thunderbolt go though, albeit without what would have been some very useful Rare Candy boosts. Now then people let us get a hurry on and try to end this match as soon as possible.
"wait i can actually eat water moves ._. whatever i deserve this lose anyway o3o"
still not as bad as countering a ghost type
Snugglow @ Rare Candy
--- Discharge -> Discharge -> Discharge
IF Endure, THEN Taunt. IF Dig, AND not suspended, AND this sub was not activated the previous action, AND Corphish has more than 13HP, THEN Protect. IF P/E Move, THEN Rain Dance. [Activate only once]
Endure has high priority. Taunt does not. Both combatants are likely to faint next round. Other than that ... ?
I'm really sorry that I don't have better flavor.
Chimchar @ Rare Candy
- - - - - - - - - - - - - - - - Fake Out -> Vacuum Wave -> Fake Out
IF Snugglow successfully uses a P/E move, THEN use Stealth Rock that action and push back