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Leethoof Vs. Texas Cloverleaf, 3v3 singles!

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Oh. I am a fail at life.
Also, why doesnt shellos get recover dammit >.<

25 HP Sub ~ Mirror Coat ~ Mirror Coat
 
420.png

73 HP
74 Energy

Vs.

422-e.png

41 HP
58 Energy
Leech Seed (3a)
SR

Sunny for three (3) more rounds.


According to an IRC conversation, Mirror Coat/Counter fail if the user is behind a Sub, since it did not take any damage. Sorry, Texas Cloverleaf. Mirror Coat failed.
Shellos
25 HP Substitute
24 Energy

-3 HP, Leech Seed

Mirror Coat
6 Energy

-3 HP, Leech Seed

Cherubi
Growth
6 Energy

+3 HP, Leech Seed

Solarbeam
RNG roll to crit; 427 = no crit
[12 + 3 + (3 - 3)*1.5]*1.5 + (2)*1.75 = 29 Damage, 9 Energy

+3 HP, Leech Seed

Energy Ball
RNG roll to crit; 14 = crit
RNG roll for effect; 408 = no SpD drop
[8 + 3 + 3 + (3 - 3)*1.5]*1.5 + (2)*1.75 = 24.5 (rounded to 25) Damage, 7 Energy

420.png

79 HP
52 Energy
+1 Atk/SpA

Vs.

422-e.png

0 HP
0 Energy
KO'ed
SR

Sunny for two (2) more rounds.

I send out Texas Cloverleaf's Gastly, his last pokemon. Texas, your actions!
 
420.png

79 HP
52 Energy
+1 Atk/SpA

Vs.

92.png

78 HP
100 Energy
SR

Sunny for two (2) more rounds.


Sorry if I kept you guys waiting.
Ghastly
Sludge Bomb
RNG roll to crit; 116 = no crit
RNG roll for effect; 114 = poison
[9 BAP + 3 STAB + (4 SpA - 2 SpD)*1.5]*1.5 SE = 22.5 (rounded to 23) Damage, 6 Energy

Hypnosis
sleep

Sludge Bomb
sleep

-3 HP, Leech Seed

Cherubi
GrassWhistle
RNG roll to hit; 970 = miss
4 Energy

-2 HP, poison

GrassWhistle
RNG roll to hit; 282 = hit
RNG roll for duration; 3 = 2-Turn Sleep
8 Energy

-2 HP, poison

Leech Seed
9 Energy

-2 HP, poison
+3 HP, Leech Seed

420.png

53 HP
31 Energy
poison


Vs.

92.png

75 HP
94 Energy
Sleep (wakes up before A1), Leech Seed (5a)
SR

Sunny for one (1) more round.

Leethoof, you're up!
 
420.png

53 HP
31 Energy
poison


Vs.

92.png

75 HP
94 Energy
Sleep (wakes up before A1), Leech Seed (5a)
SR

Sunny for one (1) more round.


Holy haxfest, Batman!
Ghastly
Confuse Ray
RNG roll for duration; 3-Turn Confusion
4 Energy

-3 HP, Leech Seed

Sludge Bomb
RNG roll to crit; 911 = no crit
[9 BAP + 3 STAB + (4 SpA - 2 SpD)*1.5]*1.5 SE = 22.5 (rounded to 23) Damage, 6 Energy

-3 HP, Leech Seed

Hypnosis
RNG roll to hit; 51 = hit
RNG roll for duration; 2 = 1-Turn Sleep
7 Energy

-3 HP, Leech Seed

Cherubi
Morning Sun
+35 HP, 15 Energy

-2 HP, poison
+3 HP, Leech Seed

SolarBeam
RNG roll for confusion; 946 = hit self
[4 BAP + (1 Atk - 2 Def)*1.5] = 2.5 (rounded to 3) Damage, 3 Energy

-2 HP, poison
+3 HP, Leech Seed

Weather Ball
RNG roll for confusion; 829 = hit self
[4 BAP + (1 Atk - 2 Def)*1.5] = 2.5 (rounded to 3) Damage, 3 Energy

-2 HP, poison
+3 HP, Leech Seed

420.png

62 HP
11 Energy
poison, Sleep (1a)


Vs.

92.png

66 HP
77 Energy
Leech Seed (2a)
SR

Texas, you're up!
 
420.png

62 HP
11 Energy
poison, Sleep (1a)


Vs.

92.png

66 HP
77 Energy
Leech Seed (2a)
SR

While yes, the Sludge Bomb wakes up Cherubi, SolarBeam fails. The charging stage takes place at +1 priority, and Cherubi was asleep for it. So when she woke up and tried to fire, there was nothing to fire.
Ghastly
Sludge Bomb
RNG roll to crit; 288 = no crit
[9 BAP + 3 STAB + (4 SpA - 2 SpD)*1.5]*1.5 SE = 22.5 (rounded to 23) Damage, 6 Energy

-3 HP, Leech Seed

Ice Punch
RNG roll to crit; 927 = no crit
RNG roll for effect; 778 = no freeze
[8 BAP + (2 Atk - 2 Def)*1.5]*1.5 SE = 12 Damage, 6 Energy

-3 HP, Leech Seed

Sludge Bomb
RNG roll to crit; 170 = no crit
[9 BAP + 3 STAB + (4 SpA - 2 SpD)*1.5]*1.5 SE = 22.5 (rounded to 23) Damage, 6 Energy

Cherubi
SolarBeam
failed, 7 Energy

+3 HP, Leech Seed
-2 HP, poison

Chill
+12 Energy

+3 HP, Leech Seed
-2 HP, poison

SolarBeam
RNG roll to crit; 648 = no crit
[12 BAP + 3 STAB + (3 - 2)*1.5]*2/3 resist = 11 Damage, 7 Energy

-2 HP, poison

420.png

4 HP
9 Energy
poison


Vs.

92.png

49 HP
59 Energy
SR

Leethoof, you're up!
 
420.png

4 HP
9 Energy
poison


Vs.

92.png

49 HP
59 Energy
SR

Go ahead, guess what happened here.
Gastly
Ice Punch
RNG roll to crit; 28 = crit
RNG roll for effect; 438 = no freeze
[8 BAP + 3 crit + (2 Atk - 2 Def)*1.5]*1.5 SE = 16.5 (rounded to 17) Damage, 6 Energy

420.png

0 HP
0 Energy
poison


Vs.

92.png

49 HP
53 Energy
SR

Leethoof sends in Slag the Nosepass. Texas Cloverleaf, your actions, please!
 
299.png

90 HP
100 Energy


Vs.

92.png

49 HP
53 Energy

Curse was always a strange move to me. I mean, isn't cursing a ghost's specialty? Why does it almost re-kill the thing to curse the living? Oh yeah, the match.
Gastly
Confuse Ray
5 Energy

Will-O-Wisp
7 Energy

Curse
26 Energy

Nosepass
Protect
7 Energy

Lock-On
6 Energy

-2 HP, burn

Zap Cannon
RNG roll to crit; 751 = no crit
[12 BAP + (3 SpA - 2 SpD)*1.5] = 13.5 (rounded to 14) Damage, 9 Energy

-2 HP, burn
-5 HP, curse

299.png

81 HP
78 Energy
burned, cursed

Vs.

92.png

0 HP
0 Energy
KO'ed

And this match is over! Grats Leethoof, for winning, and solid effort by Texas Cloverleaf!

Prizes!!
Leethoof; 2 TC
Shieldon; 1 EC, 2 MC, 1 DC, 1 KOC
Cherubi; 1 EC, 2 MC, 1 KOC
Nosepass; 1 EC, 2 MC, 1 DC, 1 KOC

Texas Cloverleaf; 2 TC
Beldum; 1 EC, 2 MC, 1 DC
Shellos; 1 EC, 2 MC, 1 DC, 1 KOC
Gastly; 1 EC, 2 MC, 1 KOC

rickheg; 6 RC

GG both, and thanks for playing!
 
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