Duo’s Destroyers
Sam, Eric, and Ralph
Species: Dodrio, Gender: Male
Level: 4 => 3, EXP: ---
Nature: Jolly (+Spe, +10% Accuracy, -1 SpA)
Typing: Normal / Flying
Abilities: Run Away / Early Bird / (Unlocked) Tangled Feet
Advanced Techniques: None
Statistics:
HP: 85
Atk: 8
Def: 5
SpA: 4 (-)
SpD: 5
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Hidden Power: Ground
Moves:
Level 0:
Aerial Ace
Attract
Brave Bird
Confide
Double Team
Drill Peck
Facade
Feint Attack
Growl
Leer
Mud-Slap
Protect
Round
Toxic
Tri Attack
Wing Attack
Level 1:
Air Cutter
Curse
Double Hit
Echoed Voice
Peck
Quick Attack
Rage
Snore
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Taunt
Whirlwind
Work Up
Level 2:
Agility
Assurance
Captivate
Double-Edge
Flail
Fury Attack
Haze
Jump Kick
Low Kick
Payback
Pluck
Rest
Roost
Secret Power
Skull Bash
Sky Attack
Swords Dance
Take Down
Thief
Level 3:
Baton Pass
Bide
Body Slam
Fly
Frustration
Headbutt
Knock Off
Lunge
Pursuit
Reflect
Return
Thrash
Torment
Uproar
Kingambit
Species: Kingambit, Gender: Male
Level: 4 => 3, EXP: ---
Nature: Impish (+2 Def, -1 SpA)
Typing: Dark / Steel
Abilities: Defiant / Supreme Overlord / (Unlocked) Pressure
Statistics:
HP: 95
Atk: 10
Def: 11 (+)
SpA: 4 (-)
SpD: 6
Spe: 50
Size Class: 3
Weight Class: 5
Hidden Power: Flying
Moves:
Level 0:
Aerial Ace
Air Slash
Attract
Brick Break
Confide
Dark Pulse
Double Team
Facade
Feint Attack
Flash Cannon
Focus Blast
Iron Head
Kowtow Cleave
Leer
Metal Burst
Night Slash
Poison Jab
Protect
Psycho Cut
Round
Shadow Claw
Slash
Thunder Wave
Toxic
X-Scissor
Zen Headbutt
Level 1:
Cut
Dual Chop
False Swipe
Hone Claws
Metal Claw
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Role Play
Sandstorm
Scratch
Snore
Sucker Punch
Swagger
Taunt
Level 2:
Assurance
Beat Up
Foul Play
Grass Knot
Iron Defense
Low Kick
Metal Sound
Payback
Rest
Revenge
Reversal
Rock Polish
Scary Face
Screech
Secret Power
Stealth Rock
Steel Beam
Stone Edge
Swords Dance
Take Down
Thief
Level 3:
Dig
Frustration
Fury Cutter
Headbutt
Knock Off
Laser Focus
Lash Out
Low Sweep
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment
Oona
Species: Clefable, Gender: Female
Level: 3, EXP: 0 / 10
Nature: Bold (+Def, -Atk)
Typing: Fairy
Abilities: Cute Charm / Magic Guard / (Unlocked) Unaware
Statistics:
HP: 95
Atk: 4 (-)
Def: 7 (+)
SpA: 7
SpD: 7
Spe: 60
Size Class: 3
Weight Class: 3
Hidden Power: None
Moves:
Level 0:
Attract
Brick Break
Confide
Counter
Dazzling Gleam
Defense Curl
Dizzy Punch
Double Team
Facade
Fire Punch
Flamethrower
Flash
Focus Blast
Growl
Hyper Voice
Ice Beam
Ice Punch
Mud-Slap
Play Rough
Protect
Psychic
Round
Shadow Ball
Signal Beam
Sing
Strength
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zen Headbutt
Level 1:
Aromatherapy
Bubble Beam
Calm Mind
Cosmic Power
Curse
Detect
Disarming Voice
Dual Wingbeat
Echoed Voice
Heal Bell
Incinerate
Magic Coat
Magical Leaf
Mega Punch
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Role Play
Safeguard
Seismic Toss
Shock Wave
Snore
Sunny Day
Swagger
Sweet Kiss
Swift
Tickle
Trick
Water Gun
Water Pulse
Work Up
Level 2:
After You
Amnesia
Blizzard
Captivate
Charm
Covet
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Fake Tears
Fire Blast
Focus Punch
Grass Knot
Heal Pulse
Iron Tail
Life Dew
Mega Kick
Meteor Beam
Meteor Mash
Minimize
Misty Explosion
Misty Terrain
Moonlight
Nightmare
Present
Rest
Scary Face
Secret Power
Skull Bash
Soft-Boiled
Solar Beam
Stealth Rock
Submission
Take Down
Thunder
Wake-Up Slap
Zap Cannon
Level 3:
Baton Pass
Bide
Body Slam
Bounce
Charge Beam
Dig
Drain Punch
Draining Kiss
Encore
Follow Me
Frustration
Headbutt
Icy Wind
Knock Off
Laser Focus
Light Screen
Lucky Chant
Moonblast
Mystical Fire
Petal Dance
Psych Up
Psyshock
Reflect
Return
Rollout
Spotlight
Telekinesis
Teleport
Uproar
Gilgamesh
Species: Golisopod, Gender: Male
Level: 3, EXP: 0 / 10
Nature: Careful (+SpD, -SpA)
Typing: Bug / Water
Abilities: Emergency Exit
Statistics:
HP: 90
Atk: 9
Def: 10
SpA: 4 (-)
SpD: 9 (+)
Spe: 40
Size Class: 3
Weight Class: 5
Hidden Power: None
Moves:
Level 0:
Aerial Ace
Attract
Brick Break
Bug Bite
Bug Buzz
Confide
Dark Pulse
Defense Curl
Double Team
Facade
Focus Blast
Harden
Ice Beam
Iron Head
Liquidation
Poison Jab
Protect
Rock Slide
Round
Sand Attack
Shadow Claw
Slash
Surf
Toxic
Waterfall
X-Scissor
Level 1:
Aqua Jet
Bulk Up
Drill Run
Dual Chop
False Swipe
Hail
Metal Claw
Rain Dance
Rock Smash
Sludge Bomb
Snore
Sucker Punch
Swagger
Swift
Taunt
Water Pulse
Wide Guard
Level 2:
Assurance
Blizzard
Close Combat
First Impression
Iron Defense
Payback
Pin Missile
Rest
Screech
Spikes
Swords Dance
Venoshock
Level 3:
Dive
Frost Breath
Frustration
Fury Cutter
Icy Wind
Knock Off
Laser Focus
Leech Life
Mud Shot
Muddy Water
Psych Up
Razor Shell
Return
Rock Tomb
Rollout
Scald
Skitter Smack
Sludge Wave
Snarl
Struggle Bug
Throat Chop
Camelia
Species: Camerupt, Gender: Female
Level: 4 => 3, EXP: ---
Nature: Modest (+1 SpA, -1 Atk)
Typing: Fire / Ground
Abilities: Magma Armor / Solid Rock / (Unlocked) Anger Point
Advanced Techniques: None
Statistics:
HP: 85
Atk: 6 (-)
Def: 5
SpA: 9 (+)
SpD: 6
Spe: 40
Size Class: 4
Weight Class: 6
Hidden Power: Grass
Moves:
Level 0:
Ancient Power
Attract
Confide
Defense Curl
Double Team
Earth Power
Earthquake
Facade
Flamethrower
Flash Cannon
Growl
Howl
Iron Head
Mud-Slap
Protect
Rock Slide
Round
Strength
Tackle
Toxic
Zen Headbutt
Level 1:
Curse
Echoed Voice
Ember
Flame Wheel
Growth
Incinerate
Rain Dance
Roar
Rock Smash
Sandstorm
Snore
Sunny Day
Swagger
Will-O-Wisp
Yawn
Level 2:
After You
Amnesia
Captivate
Charm
Double-Edge
Fire Blast
Fire Spin
Flare Blitz
Focus Energy
Heat Wave
Magnitude
Mud Bomb
Rest
Rock Polish
Scary Face
Secret Power
Solar Beam
Spit Up
Stealth Rock
Stockpile
Stone Edge
Swallow
Take Down
Level 3:
Body Slam
Bulldoze
Dig
Flame Burst
Flame Charge
Frustration
Headbutt
Heavy Slam
Lava Plume
Mud Shot
Return
Rock Tomb
Rollout
Self-Destruct
Stomp
Trailblaze
VS
Lucky Egg
Choice Band
Choice Specs
Life Orb
Shell Bell
Power Belt
Eject Button
Choice Band
Choice Specs
Life Orb
Shell Bell
Power Belt
Eject Button
Sam, Eric, and Ralph
Species: Dodrio, Gender: Male
Level: 4 => 3, EXP: ---
Nature: Jolly (+Spe, +10% Accuracy, -1 SpA)
Typing: Normal / Flying
Abilities: Run Away / Early Bird / (Unlocked) Tangled Feet
Advanced Techniques: None
Profile as a Doduo:
The two heads, Sam and Eric, always work perfectly together; it's almost as if they were synchronized with telepathy! Sam is very serious and is usually the last one to sleep, unlike Eric who is very excitable. They may not be able to fly, but they can run super fast.
Changes Upon Evolving:
Upon evolving, a third head appeared. Doduodrio decided to name him Ralph. Ralph seems to get along fine with the other two heads, but he is quite emotional and cries easily (especially when watching sad movies). Other than that, Sam and Eric seem to welcome their new friend! With three brains, they can now formulate better battle plans and their strong legs can now kick harder and run faster.
How They Met:
Because they were Doduodrio's first Pokemon, it led to his love of all things Doduo. Rather than ride a bike, he would always ride Sam and Eric which allowed him to bond with them and form a deep connection. Each head thinks almost exactly the same way that Doduodrio thinks. It's almost like they were an extension of each other!
Name Origins:
Sam and Eric are the names of twins from Lord of the Flies, a novel by William Golding. Ralph was the name of the main character of Lord of the Flies.
The two heads, Sam and Eric, always work perfectly together; it's almost as if they were synchronized with telepathy! Sam is very serious and is usually the last one to sleep, unlike Eric who is very excitable. They may not be able to fly, but they can run super fast.
Changes Upon Evolving:
Upon evolving, a third head appeared. Doduodrio decided to name him Ralph. Ralph seems to get along fine with the other two heads, but he is quite emotional and cries easily (especially when watching sad movies). Other than that, Sam and Eric seem to welcome their new friend! With three brains, they can now formulate better battle plans and their strong legs can now kick harder and run faster.
How They Met:
Because they were Doduodrio's first Pokemon, it led to his love of all things Doduo. Rather than ride a bike, he would always ride Sam and Eric which allowed him to bond with them and form a deep connection. Each head thinks almost exactly the same way that Doduodrio thinks. It's almost like they were an extension of each other!
Name Origins:
Sam and Eric are the names of twins from Lord of the Flies, a novel by William Golding. Ralph was the name of the main character of Lord of the Flies.
Statistics:
HP: 85
Atk: 8
Def: 5
SpA: 4 (-)
SpD: 5
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Hidden Power: Ground
Moves:
Level 0:
Aerial Ace
Attract
Brave Bird
Confide
Double Team
Drill Peck
Facade
Feint Attack
Growl
Leer
Mud-Slap
Protect
Round
Toxic
Tri Attack
Wing Attack
Level 1:
Air Cutter
Curse
Double Hit
Echoed Voice
Peck
Quick Attack
Rage
Snore
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Taunt
Whirlwind
Work Up
Level 2:
Agility
Assurance
Captivate
Double-Edge
Flail
Fury Attack
Haze
Jump Kick
Low Kick
Payback
Pluck
Rest
Roost
Secret Power
Skull Bash
Sky Attack
Swords Dance
Take Down
Thief
Level 3:
Baton Pass
Bide
Body Slam
Fly
Frustration
Headbutt
Knock Off
Lunge
Pursuit
Reflect
Return
Thrash
Torment
Uproar
Kingambit
Species: Kingambit, Gender: Male
Level: 4 => 3, EXP: ---
Nature: Impish (+2 Def, -1 SpA)
Typing: Dark / Steel
Abilities: Defiant / Supreme Overlord / (Unlocked) Pressure
Profile as a Bisharp:
Rook is overly cautious and trusts nobody because of past experiences. He's more of a strong and silent type. Rook has a dangerous obsession with sharpening his blades and is always hungry for a fight. Doduodrio hopes to get through to him somehow.
Changes Upon Evolving:
After a lot of hunting, Rook managed to pin down the location of the Bisharp that took over his pack. Then, they engaged in a fierce clash of whirling blades that resulted in the defeat of the rogue Bisharp. Rook took the Bisharp's Leader Crest as a trophy which caused him to evolve into a Kingambit! As a Kingambit, the addition of long hair has made it more difficult to move, but Rook is now physically a lot stronger to compensate for the lost Speed. His appearance is more formidable, commanding the respect of those who see him-- a huge improvement from when he was initially defeated.
How They Met:
Once, Rook was undefeated and led his own pack of Pawniard. Until one of them evolved into a Bisharp and challenged his leadership. And defeated him, driving him out of the pack. In doing so, his pride was damaged, maybe irreparably so, so when Doduodrio stumbled upon him, he immediately challenged him to a battle. As Rook was still hurt from his duel with the other Bisharp, he lost easily and was caught.
Name Origins:
"Rook" is the name of a chess piece. Fairly straightforward name.
Rook is overly cautious and trusts nobody because of past experiences. He's more of a strong and silent type. Rook has a dangerous obsession with sharpening his blades and is always hungry for a fight. Doduodrio hopes to get through to him somehow.
Changes Upon Evolving:
After a lot of hunting, Rook managed to pin down the location of the Bisharp that took over his pack. Then, they engaged in a fierce clash of whirling blades that resulted in the defeat of the rogue Bisharp. Rook took the Bisharp's Leader Crest as a trophy which caused him to evolve into a Kingambit! As a Kingambit, the addition of long hair has made it more difficult to move, but Rook is now physically a lot stronger to compensate for the lost Speed. His appearance is more formidable, commanding the respect of those who see him-- a huge improvement from when he was initially defeated.
How They Met:
Once, Rook was undefeated and led his own pack of Pawniard. Until one of them evolved into a Bisharp and challenged his leadership. And defeated him, driving him out of the pack. In doing so, his pride was damaged, maybe irreparably so, so when Doduodrio stumbled upon him, he immediately challenged him to a battle. As Rook was still hurt from his duel with the other Bisharp, he lost easily and was caught.
Name Origins:
"Rook" is the name of a chess piece. Fairly straightforward name.
Statistics:
HP: 95
Atk: 10
Def: 11 (+)
SpA: 4 (-)
SpD: 6
Spe: 50
Size Class: 3
Weight Class: 5
Hidden Power: Flying
Moves:
Level 0:
Aerial Ace
Air Slash
Attract
Brick Break
Confide
Dark Pulse
Double Team
Facade
Feint Attack
Flash Cannon
Focus Blast
Iron Head
Kowtow Cleave
Leer
Metal Burst
Night Slash
Poison Jab
Protect
Psycho Cut
Round
Shadow Claw
Slash
Thunder Wave
Toxic
X-Scissor
Zen Headbutt
Level 1:
Cut
Dual Chop
False Swipe
Hone Claws
Metal Claw
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Role Play
Sandstorm
Scratch
Snore
Sucker Punch
Swagger
Taunt
Level 2:
Assurance
Beat Up
Foul Play
Grass Knot
Iron Defense
Low Kick
Metal Sound
Payback
Rest
Revenge
Reversal
Rock Polish
Scary Face
Screech
Secret Power
Stealth Rock
Steel Beam
Stone Edge
Swords Dance
Take Down
Thief
Level 3:
Dig
Frustration
Fury Cutter
Headbutt
Knock Off
Laser Focus
Lash Out
Low Sweep
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment
Oona
Species: Clefable, Gender: Female
Level: 3, EXP: 0 / 10
Nature: Bold (+Def, -Atk)
Typing: Fairy
Abilities: Cute Charm / Magic Guard / (Unlocked) Unaware
Profile:
Oona is a ditzy personality, spontaneous, and very much her own person. She's quite clumsy and always knocking things over though. She does what she wants, whenever she wants which can cause issues if she's in battles and just wants to nap. Since she's from the Moon (or so she claims), she doesn't really understand how Earthen culture works and sometimes misinterprets what people say. She gets along really well with Node and Taro since their personalities are very similar.
How They Met:
Entering Doduodrio's home uninvited, Oona made a flashy appearance, going through the locked front door and setting up camp in the basement as if she had always been there. What she does down there is a mystery since she claimed the basement as hers (and barred all from entering), but Oona seemingly gets along with everyone so nobody really bothers her.
Name Origins:
Her name was originally going to be Minnie from Lusamine but I liked Oona (I heard the name before somewhere and I liked how it sounded).
Oona is a ditzy personality, spontaneous, and very much her own person. She's quite clumsy and always knocking things over though. She does what she wants, whenever she wants which can cause issues if she's in battles and just wants to nap. Since she's from the Moon (or so she claims), she doesn't really understand how Earthen culture works and sometimes misinterprets what people say. She gets along really well with Node and Taro since their personalities are very similar.
How They Met:
Entering Doduodrio's home uninvited, Oona made a flashy appearance, going through the locked front door and setting up camp in the basement as if she had always been there. What she does down there is a mystery since she claimed the basement as hers (and barred all from entering), but Oona seemingly gets along with everyone so nobody really bothers her.
Name Origins:
Her name was originally going to be Minnie from Lusamine but I liked Oona (I heard the name before somewhere and I liked how it sounded).
Statistics:
HP: 95
Atk: 4 (-)
Def: 7 (+)
SpA: 7
SpD: 7
Spe: 60
Size Class: 3
Weight Class: 3
Hidden Power: None
Moves:
Level 0:
Attract
Brick Break
Confide
Counter
Dazzling Gleam
Defense Curl
Dizzy Punch
Double Team
Facade
Fire Punch
Flamethrower
Flash
Focus Blast
Growl
Hyper Voice
Ice Beam
Ice Punch
Mud-Slap
Play Rough
Protect
Psychic
Round
Shadow Ball
Signal Beam
Sing
Strength
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zen Headbutt
Level 1:
Aromatherapy
Bubble Beam
Calm Mind
Cosmic Power
Curse
Detect
Disarming Voice
Dual Wingbeat
Echoed Voice
Heal Bell
Incinerate
Magic Coat
Magical Leaf
Mega Punch
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Role Play
Safeguard
Seismic Toss
Shock Wave
Snore
Sunny Day
Swagger
Sweet Kiss
Swift
Tickle
Trick
Water Gun
Water Pulse
Work Up
Level 2:
After You
Amnesia
Blizzard
Captivate
Charm
Covet
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Fake Tears
Fire Blast
Focus Punch
Grass Knot
Heal Pulse
Iron Tail
Life Dew
Mega Kick
Meteor Beam
Meteor Mash
Minimize
Misty Explosion
Misty Terrain
Moonlight
Nightmare
Present
Rest
Scary Face
Secret Power
Skull Bash
Soft-Boiled
Solar Beam
Stealth Rock
Submission
Take Down
Thunder
Wake-Up Slap
Zap Cannon
Level 3:
Baton Pass
Bide
Body Slam
Bounce
Charge Beam
Dig
Drain Punch
Draining Kiss
Encore
Follow Me
Frustration
Headbutt
Icy Wind
Knock Off
Laser Focus
Light Screen
Lucky Chant
Moonblast
Mystical Fire
Petal Dance
Psych Up
Psyshock
Reflect
Return
Rollout
Spotlight
Telekinesis
Teleport
Uproar
Gilgamesh
Species: Golisopod, Gender: Male
Level: 3, EXP: 0 / 10
Nature: Careful (+SpD, -SpA)
Typing: Bug / Water
Abilities: Emergency Exit
Profile:
Gilgamesh is in a constant state of meditation and zen, with the help of Julie, in order to keep his inner rage from bursting out and causing him to go on a rampage. As a Wimpod, Gilgamesh was (understandably) terrified of everything. He was also often picked on because of how weak he was. So, when he finally evolved into a Golisopod, the extreme change caused him to then be angry at everything around him and to want to take revenge on those that hurt him in the past.
How They Met:
Gilgamesh would have lashed out and hurt many innocent Pokemon if it weren't for Julie who intervened and then taught him about mindfulness and meditation. She helped him find peace, and Gilgamesh is a lot happier now than he was when he first evolved.
Name Origins:
Gilgamesh was a legendary hero in Mesopotamian mythology. I liked the name and it felt like it was quite fitting for a super strong armored bug.
Gilgamesh is in a constant state of meditation and zen, with the help of Julie, in order to keep his inner rage from bursting out and causing him to go on a rampage. As a Wimpod, Gilgamesh was (understandably) terrified of everything. He was also often picked on because of how weak he was. So, when he finally evolved into a Golisopod, the extreme change caused him to then be angry at everything around him and to want to take revenge on those that hurt him in the past.
How They Met:
Gilgamesh would have lashed out and hurt many innocent Pokemon if it weren't for Julie who intervened and then taught him about mindfulness and meditation. She helped him find peace, and Gilgamesh is a lot happier now than he was when he first evolved.
Name Origins:
Gilgamesh was a legendary hero in Mesopotamian mythology. I liked the name and it felt like it was quite fitting for a super strong armored bug.
Statistics:
HP: 90
Atk: 9
Def: 10
SpA: 4 (-)
SpD: 9 (+)
Spe: 40
Size Class: 3
Weight Class: 5
Hidden Power: None
Moves:
Level 0:
Aerial Ace
Attract
Brick Break
Bug Bite
Bug Buzz
Confide
Dark Pulse
Defense Curl
Double Team
Facade
Focus Blast
Harden
Ice Beam
Iron Head
Liquidation
Poison Jab
Protect
Rock Slide
Round
Sand Attack
Shadow Claw
Slash
Surf
Toxic
Waterfall
X-Scissor
Level 1:
Aqua Jet
Bulk Up
Drill Run
Dual Chop
False Swipe
Hail
Metal Claw
Rain Dance
Rock Smash
Sludge Bomb
Snore
Sucker Punch
Swagger
Swift
Taunt
Water Pulse
Wide Guard
Level 2:
Assurance
Blizzard
Close Combat
First Impression
Iron Defense
Payback
Pin Missile
Rest
Screech
Spikes
Swords Dance
Venoshock
Level 3:
Dive
Frost Breath
Frustration
Fury Cutter
Icy Wind
Knock Off
Laser Focus
Leech Life
Mud Shot
Muddy Water
Psych Up
Razor Shell
Return
Rock Tomb
Rollout
Scald
Skitter Smack
Sludge Wave
Snarl
Struggle Bug
Throat Chop
Camelia
Species: Camerupt, Gender: Female
Level: 4 => 3, EXP: ---
Nature: Modest (+1 SpA, -1 Atk)
Typing: Fire / Ground
Abilities: Magma Armor / Solid Rock / (Unlocked) Anger Point
Advanced Techniques: None
Profile:
Camelia is often irritable and cranky, and she's not exactly the nicest Pokemon to be around. She also really hates socializing and large gatherings of people in general. But, she can be quite wise... when she chooses to be.
How They Met:
On a visit to Hoenn, Doduodrio stopped by the Safari Zone and caught Camelia there!
Name Origins:
Camelia was the name of my Camerupt from my first Nuzlocke (Pokemon Ruby).
Camelia is often irritable and cranky, and she's not exactly the nicest Pokemon to be around. She also really hates socializing and large gatherings of people in general. But, she can be quite wise... when she chooses to be.
How They Met:
On a visit to Hoenn, Doduodrio stopped by the Safari Zone and caught Camelia there!
Name Origins:
Camelia was the name of my Camerupt from my first Nuzlocke (Pokemon Ruby).
Statistics:
HP: 85
Atk: 6 (-)
Def: 5
SpA: 9 (+)
SpD: 6
Spe: 40
Size Class: 4
Weight Class: 6
Hidden Power: Grass
Moves:
Level 0:
Ancient Power
Attract
Confide
Defense Curl
Double Team
Earth Power
Earthquake
Facade
Flamethrower
Flash Cannon
Growl
Howl
Iron Head
Mud-Slap
Protect
Rock Slide
Round
Strength
Tackle
Toxic
Zen Headbutt
Level 1:
Curse
Echoed Voice
Ember
Flame Wheel
Growth
Incinerate
Rain Dance
Roar
Rock Smash
Sandstorm
Snore
Sunny Day
Swagger
Will-O-Wisp
Yawn
Level 2:
After You
Amnesia
Captivate
Charm
Double-Edge
Fire Blast
Fire Spin
Flare Blitz
Focus Energy
Heat Wave
Magnitude
Mud Bomb
Rest
Rock Polish
Scary Face
Secret Power
Solar Beam
Spit Up
Stealth Rock
Stockpile
Stone Edge
Swallow
Take Down
Level 3:
Body Slam
Bulldoze
Dig
Flame Burst
Flame Charge
Frustration
Headbutt
Heavy Slam
Lava Plume
Mud Shot
Return
Rock Tomb
Rollout
Self-Destruct
Stomp
Trailblaze
VS
Keriel’s Krushers
Harbinger of the Last Winter (Kyurem)
Level 3 EXP: 00 / 10
Gentle nature ( +Special Defense, -Defense )
Typing: Dragon/Ice
Abilities: Pressure
HP: 105
Attack: 9
Defen.: 6 (-)
Sp.Atk: 9
Sp.Def: 9 (+)
Speed: 95
Size: 5
Weight: 7
Movepool
Level 0:
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Facade
Flash Cannon
Focus Blast
Hone Claws
Hyper Voice
Ice Beam
Iron Head
Light Screen
Protect
Psychic
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Slash
Sleep Talk
Snore
Strength
Substitute
Toxic
Zen Headbutt
Level 1:
Ancient Power
Brutal Swing
Confide
Cut
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Hail
Helping Hand
Noble Roar
Rain Dance
Rock Smash
Roost
Safeguard
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Weather Ball
Level 2:
Blizzard
Icicle Spear
Payback
Scale Shot
Secret Power
Stone Edge
Level 3:
Breaking Swipe
Fly
Frustration
Glaciate (sig)
Icy Wind
Laser Focus
Outrage
Return
Rock Tomb
Will Beyond Stars (Nihilego)
Level 3 EXP: 00 / 10
Bold nature ( +Defense, -Attack )
Typing: Rock/Poison
Abilities: Beast Boost
HP: 100
Attack: 3 (-)
Defen.: 6 (+)
Sp.Atk: 9
Sp.Def: 9
Speed: 103
Size: 2
Weight: 4
Movepool
Level 0:
Constrict
Cross Poison
Dazzling Gleam
Facade
Iron Head
Light Screen
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt
Level 1:
Acid
Brutal Swing
Confide
Double Team
Echoed Voice
Mirror Coat
Pain Split
Pound
Psywave
Role Play
Safeguard
Sandstorm
Sludge Bomb
Stealth Rock
Swagger
Tickle
Toxic Spikes
Venom Drench
Wrap
Level 2:
Acid Spray
Bind
Clear Smog
Corrosive Gas
Foul Play
Grass Knot
Gunk Shot
Head Smash
Meteor Beam
Thunder
Venoshock
Level 3:
Body Slam
Charge Beam
Frustration
Guard Split
Headbutt
Hex
Knock Off
Power Split
Psyshock
Return
Rock Tomb
Sludge Wave
Telekinesis
Worry Seed
Ember of Knowledge (Delphox)
Level 4 EXP: -- / 10
Bold nature ( +Defense, -Attack )
Typing: Fire/Psychic
Abilities: Blaze Hidden Ability: Magician
HP: 90
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 8
Sp.Def: 7
Speed: 104
Size: 3
Weight: 3
Movepool
Level 0:
Attract
Confide
Dazzling Gleam
Double Team
Facade
Fire Punch
Flamethrower
Focus Blast
Howl
Hyper Voice
Hypnosis
Mud-Slap
Protect
Psychic
Round
Shadow Ball
Signal Beam
Tail Whip
Thunder Punch
Toxic
Zen Headbutt
Level 1:
Calm Mind
Confuse Ray
Cut
Echoed Voice
Ember
Incinerate
Magic Coat
Night Shade
Power-Up Punch
Psybeam
Rain Dance
Recycle
Role Play
Safeguard
Scratch
Shock Wave
Snore
Sunny Day
Swagger
Swift
Switcheroo
Trick
Will-O-Wisp
Work Up
Level 2:
Agility
Charm
Covet
Dream Eater
Fire Blast
Fire Spin
Flare Blitz
Foul Play
Grass Knot
Heat Wave
Iron Tail
Low Kick
Nasty Plot
Psychic Terrain
Rest
Secret Power
Solar Beam
Take Down
Thief
Level 3:
Encore
Flame Charge
Frustration
Hex
Laser Focus
Light Screen
Lucky Chant
Mud Shot
Mystical Fire (sig)
Psych Up
Psyshock
Reflect
Return
Telekinesis
Silence of Winter (Ninetales-Alola)
Level 4 EXP: -- / 10
Bold nature ( +Defense, -Attack )
Typing: Ice/Fairy
Abilities: Snow Cloak Hidden Ability: Snow Warning
HP: 85
Attack: 4 (-)
Defen.: 8 (+)
Sp.Atk: 6
Sp.Def: 7
Speed: 109
Size: 3
Weight: 2
Movepool
Level 0:
Attract
Avalanche
Confide
Dark Pulse
Dazzling Gleam
Double Team
Facade
Feint Attack
Howl
Hypnosis
Ice Beam
Protect
Round
Tackle
Tail Whip
Toxic
Zen Headbutt
Level 1:
Aurora Beam
Baby-Doll Eyes
Calm Mind
Confuse Ray
Extrasensory
Hail
Heal Bell
Ice Shard
Mist
Powder Snow
Rain Dance
Roar
Role Play
Safeguard
Snore
Swagger
Swift
Weather Ball
Level 2:
Agility
Aqua Tail
Blizzard
Captivate
Charm
Covet
Disable
Dream Eater
Fake Tears
Flail
Foul Play
Iron Tail
Misty Terrain
Nasty Plot
Payback
Rest
Secret Power
Solar Beam
Tail Slap
Triple Axel
Level 3:
Aurora Veil
Body Slam
Dig
Draining Kiss
Encore
Frost Breath
Frustration
Headbutt
Hex
Icy Wind
Laser Focus
Moonblast
Power Swap
Psych Up
Psyshock
Reflect
Return
Dream of Infinity (Unown)
Level 1 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Psychic
Abilities: Levitate
See 5.10 "Unique Pokemon" in the Handbook.
HP: 80
Attack: 5
Defen.: 4
Sp.Atk: 5
Sp.Def: 4
Speed: 48
Size: 1
Weight: 1
Movepool
Shell Bell
Weakness Policy
Lucky Egg
Focus Sash
Eject Button
Sitrus Berry
Rocky Helmet
Weakness Policy
Lucky Egg
Focus Sash
Eject Button
Sitrus Berry
Rocky Helmet
Harbinger of the Last Winter (Kyurem)
Level 3 EXP: 00 / 10
Gentle nature ( +Special Defense, -Defense )
Typing: Dragon/Ice
Abilities: Pressure
HP: 105
Attack: 9
Defen.: 6 (-)
Sp.Atk: 9
Sp.Def: 9 (+)
Speed: 95
Size: 5
Weight: 7
Movepool
Level 0:
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Facade
Flash Cannon
Focus Blast
Hone Claws
Hyper Voice
Ice Beam
Iron Head
Light Screen
Protect
Psychic
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Slash
Sleep Talk
Snore
Strength
Substitute
Toxic
Zen Headbutt
Level 1:
Ancient Power
Brutal Swing
Confide
Cut
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Hail
Helping Hand
Noble Roar
Rain Dance
Rock Smash
Roost
Safeguard
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Weather Ball
Level 2:
Blizzard
Icicle Spear
Payback
Scale Shot
Secret Power
Stone Edge
Level 3:
Breaking Swipe
Fly
Frustration
Glaciate (sig)
Icy Wind
Laser Focus
Outrage
Return
Rock Tomb
Will Beyond Stars (Nihilego)
Level 3 EXP: 00 / 10
Bold nature ( +Defense, -Attack )
Typing: Rock/Poison
Abilities: Beast Boost
HP: 100
Attack: 3 (-)
Defen.: 6 (+)
Sp.Atk: 9
Sp.Def: 9
Speed: 103
Size: 2
Weight: 4
Movepool
Level 0:
Constrict
Cross Poison
Dazzling Gleam
Facade
Iron Head
Light Screen
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt
Level 1:
Acid
Brutal Swing
Confide
Double Team
Echoed Voice
Mirror Coat
Pain Split
Pound
Psywave
Role Play
Safeguard
Sandstorm
Sludge Bomb
Stealth Rock
Swagger
Tickle
Toxic Spikes
Venom Drench
Wrap
Level 2:
Acid Spray
Bind
Clear Smog
Corrosive Gas
Foul Play
Grass Knot
Gunk Shot
Head Smash
Meteor Beam
Thunder
Venoshock
Level 3:
Body Slam
Charge Beam
Frustration
Guard Split
Headbutt
Hex
Knock Off
Power Split
Psyshock
Return
Rock Tomb
Sludge Wave
Telekinesis
Worry Seed
Ember of Knowledge (Delphox)
Level 4 EXP: -- / 10
Bold nature ( +Defense, -Attack )
Typing: Fire/Psychic
Abilities: Blaze Hidden Ability: Magician
HP: 90
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 8
Sp.Def: 7
Speed: 104
Size: 3
Weight: 3
Movepool
Level 0:
Attract
Confide
Dazzling Gleam
Double Team
Facade
Fire Punch
Flamethrower
Focus Blast
Howl
Hyper Voice
Hypnosis
Mud-Slap
Protect
Psychic
Round
Shadow Ball
Signal Beam
Tail Whip
Thunder Punch
Toxic
Zen Headbutt
Level 1:
Calm Mind
Confuse Ray
Cut
Echoed Voice
Ember
Incinerate
Magic Coat
Night Shade
Power-Up Punch
Psybeam
Rain Dance
Recycle
Role Play
Safeguard
Scratch
Shock Wave
Snore
Sunny Day
Swagger
Swift
Switcheroo
Trick
Will-O-Wisp
Work Up
Level 2:
Agility
Charm
Covet
Dream Eater
Fire Blast
Fire Spin
Flare Blitz
Foul Play
Grass Knot
Heat Wave
Iron Tail
Low Kick
Nasty Plot
Psychic Terrain
Rest
Secret Power
Solar Beam
Take Down
Thief
Level 3:
Encore
Flame Charge
Frustration
Hex
Laser Focus
Light Screen
Lucky Chant
Mud Shot
Mystical Fire (sig)
Psych Up
Psyshock
Reflect
Return
Telekinesis
Silence of Winter (Ninetales-Alola)
Level 4 EXP: -- / 10
Bold nature ( +Defense, -Attack )
Typing: Ice/Fairy
Abilities: Snow Cloak Hidden Ability: Snow Warning
HP: 85
Attack: 4 (-)
Defen.: 8 (+)
Sp.Atk: 6
Sp.Def: 7
Speed: 109
Size: 3
Weight: 2
Movepool
Level 0:
Attract
Avalanche
Confide
Dark Pulse
Dazzling Gleam
Double Team
Facade
Feint Attack
Howl
Hypnosis
Ice Beam
Protect
Round
Tackle
Tail Whip
Toxic
Zen Headbutt
Level 1:
Aurora Beam
Baby-Doll Eyes
Calm Mind
Confuse Ray
Extrasensory
Hail
Heal Bell
Ice Shard
Mist
Powder Snow
Rain Dance
Roar
Role Play
Safeguard
Snore
Swagger
Swift
Weather Ball
Level 2:
Agility
Aqua Tail
Blizzard
Captivate
Charm
Covet
Disable
Dream Eater
Fake Tears
Flail
Foul Play
Iron Tail
Misty Terrain
Nasty Plot
Payback
Rest
Secret Power
Solar Beam
Tail Slap
Triple Axel
Level 3:
Aurora Veil
Body Slam
Dig
Draining Kiss
Encore
Frost Breath
Frustration
Headbutt
Hex
Icy Wind
Laser Focus
Moonblast
Power Swap
Psych Up
Psyshock
Reflect
Return
Dream of Infinity (Unown)
Level 1 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Psychic
Abilities: Levitate
See 5.10 "Unique Pokemon" in the Handbook.
HP: 80
Attack: 5
Defen.: 4
Sp.Atk: 5
Sp.Def: 4
Speed: 48
Size: 1
Weight: 1
Movepool
Duo sends/equips first!
Then Keriel sends, equips, and orders first!
Then Duo orders second!
Then Keriel sends, equips, and orders first!
Then Duo orders second!
Last edited: