Gotta use an M move for Mew friend.
Fixedz forgot about the lack of M-type ;-;
Gotta use an M move for Mew friend.
Hey Tarontos, would you mind changing your votes for Mew and Dragonite? I don't want people voting for themselves, or it could get unfair if everyone votes for themselvesFerrothorn: Money12wolf
Gyarados: Akumeoy
Excadrill: DylanTubularK
Mew: Tarontos
Dragonite: Tarontos
exports.BattleScripts = {
init: function () {
this.modData('Pokedex', 'ferrothorn').abilities['H'] = 'Natural Cure';
this.modData('Pokedex', 'ferrothorn').types = ['Fire', 'Grass'];
this.modData('Learnsets', 'ferrothorn').learnset.encore = ['6T'];
this.modData('Learnsets', 'ferrothorn').learnset.rapidspin = ['6T'];
this.modData('Learnsets', 'ferrothorn').learnset.recover = ['6T'];
this.modData('Learnsets', 'ferrothorn').learnset.overheat = ['6T'];
this.modData('Learnsets', 'ferrothorn').learnset.toxicspikes = ['6T'];
this.modData('Learnsets', 'ferrothorn').learnset.haze = ['6T'];
this.modData('Learnsets', 'ferrothorn').learnset.odorsleuth = ['6T'];
this.modData('Learnsets', 'ferrothorn').learnset.roar = ['6T'];
this.modData('Learnsets', 'ferrothorn').learnset.firespin = ['6T'];
this.modData('Learnsets', 'ferrothorn').learnset.incinerate = ['6T'];
this.modData('Learnsets', 'ferrothorn').learnset.willowisp = ['6T'];
this.modData('Pokedex', 'dragonite').abilities['H'] = 'Early Bird';
this.modData('Pokedex', 'dragonite').types = ['Dragon', 'Dark'];
this.modData('Learnsets', 'dragonite').learnset.taunt = ['6T'];
this.modData('Learnsets', 'dragonite').learnset.rapidspin = ['6T'];
this.modData('Learnsets', 'dragonite').learnset.aromatherapy = ['6T'];
this.modData('Learnsets', 'dragonite').learnset.gunkshot = ['6T'];
this.modData('Learnsets', 'dragonite').learnset.overheat = ['6T'];
this.modData('Learnsets', 'dragonite').learnset.nightdaze = ['6T'];
this.modData('Learnsets', 'dragonite').learnset.iceshard = ['6T'];
this.modData('Learnsets', 'dragonite').learnset.knockoff = ['6T'];
this.modData('Learnsets', 'dragonite').learnset.suckerpunch = ['6T'];
this.modData('Learnsets', 'dragonite').learnset.switcheroo = ['6T'];
this.modData('Pokedex', 'mew').abilities['H'] = 'Water Absorb';
this.modData('Pokedex', 'mew').types = ['Psychic', 'Electric'];
this.modData('Learnsets', 'mew').learnset.memento = ['6T'];
this.modData('Learnsets', 'mew').learnset.nuzzle = ['6T'];
this.modData('Learnsets', 'mew').learnset.paraboliccharge = ['6T'];
this.modData('Learnsets', 'mew').learnset.discharge = ['6T'];
this.modData('Pokedex', 'excadrill').abilities['H'] = 'Levitate';
this.modData('Pokedex', 'excadrill').types = ['Steel', 'Electric'];
this.modData('Learnsets', 'excadrill').learnset.crunch = ['6T'];
this.modData('Learnsets', 'excadrill').learnset.automotize = ['6T'];
this.modData('Learnsets', 'excadrill').learnset.drainpunch = ['6T'];
this.modData('Learnsets', 'excadrill').learnset.recover = ['6T'];
this.modData('Learnsets', 'excadrill').learnset.iciclecrash = ['6T'];
this.modData('Learnsets', 'excadrill').learnset.leechseed = ['6T'];
this.modData('Learnsets', 'excadrill').learnset.fusionbolt = ['6T'];
this.modData('Learnsets', 'excadrill').learnset.thunderwave = ['6T'];
this.modData('Learnsets', 'excadrill').learnset.kingsshield = ['6T'];
this.modData('Pokedex', 'gyarados').abilities['H'] = 'Sand Rush';
this.modData('Pokedex', 'gyarados').types = ['Ground', 'Water'];
this.modData('Learnsets', 'gyarados').learnset.yawn = ['6T'];
this.modData('Learnsets', 'gyarados').learnset.aquajet = ['6T'];
this.modData('Learnsets', 'gyarados').learnset.recover = ['6T'];
this.modData('Learnsets', 'gyarados').learnset.acrobatics = ['6T'];
this.modData('Learnsets', 'gyarados').learnset.drillrun = ['6T'];
this.modData('Learnsets', 'gyarados').learnset.overheat = ['6T'];
this.modData('Learnsets', 'gyarados').learnset.spikes = ['6T'];
this.modData('Learnsets', 'gyarados').learnset.watershuriken = ['6T'];
this.modData('Learnsets', 'gyarados').learnset.razorshell = ['6T'];
}
};
Looks correct.Alright, so I've started coding this, but I am VERY new to coding, so I don't really know what I'm doing lol. Here's what I've got so far:
Tagging Pikachuun to tell me if I did this rightCode:exports.BattleScripts = { init: function () { this.modData('Pokedex', 'ferrothorn').abilities['H'] = 'Natural Cure'; this.modData('Pokedex', 'ferrothorn').types = ['Fire', 'Grass']; this.modData('Learnsets', 'ferrothorn').learnset.encore = ['6T']; this.modData('Learnsets', 'ferrothorn').learnset.rapidspin = ['6T']; this.modData('Learnsets', 'ferrothorn').learnset.recover = ['6T']; this.modData('Learnsets', 'ferrothorn').learnset.overheat = ['6T']; this.modData('Learnsets', 'ferrothorn').learnset.toxicspikes = ['6T']; this.modData('Learnsets', 'ferrothorn').learnset.haze = ['6T']; this.modData('Learnsets', 'ferrothorn').learnset.odorsleuth = ['6T']; this.modData('Learnsets', 'ferrothorn').learnset.roar = ['6T']; this.modData('Learnsets', 'ferrothorn').learnset.firespin = ['6T']; this.modData('Learnsets', 'ferrothorn').learnset.incinerate = ['6T']; this.modData('Learnsets', 'ferrothorn').learnset.willowisp = ['6T']; this.modData('Pokedex', 'dragonite').abilities['H'] = 'Early Bird'; this.modData('Pokedex', 'dragonite').types = ['Dragon', 'Dark']; this.modData('Learnsets', 'dragonite').learnset.taunt = ['6T']; this.modData('Learnsets', 'dragonite').learnset.rapidspin = ['6T']; this.modData('Learnsets', 'dragonite').learnset.aromatherapy = ['6T']; this.modData('Learnsets', 'dragonite').learnset.gunkshot = ['6T']; this.modData('Learnsets', 'dragonite').learnset.overheat = ['6T']; this.modData('Learnsets', 'dragonite').learnset.nightdaze = ['6T']; this.modData('Learnsets', 'dragonite').learnset.iceshard = ['6T']; this.modData('Learnsets', 'dragonite').learnset.knockoff = ['6T']; this.modData('Learnsets', 'dragonite').learnset.suckerpunch = ['6T']; this.modData('Learnsets', 'dragonite').learnset.switcheroo = ['6T']; this.modData('Pokedex', 'mew').abilities['H'] = 'Water Absorb'; this.modData('Pokedex', 'mew').types = ['Psychic', 'Electric']; this.modData('Learnsets', 'mew').learnset.memento = ['6T']; this.modData('Learnsets', 'mew').learnset.nuzzle = ['6T']; this.modData('Learnsets', 'mew').learnset.paraboliccharge = ['6T']; this.modData('Learnsets', 'mew').learnset.discharge = ['6T']; this.modData('Pokedex', 'excadrill').abilities['H'] = 'Levitate'; this.modData('Pokedex', 'excadrill').types = ['Steel', 'Electric']; this.modData('Learnsets', 'excadrill').learnset.crunch = ['6T']; this.modData('Learnsets', 'excadrill').learnset.automotize = ['6T']; this.modData('Learnsets', 'excadrill').learnset.drainpunch = ['6T']; this.modData('Learnsets', 'excadrill').learnset.recover = ['6T']; this.modData('Learnsets', 'excadrill').learnset.iciclecrash = ['6T']; this.modData('Learnsets', 'excadrill').learnset.leechseed = ['6T']; this.modData('Learnsets', 'excadrill').learnset.fusionbolt = ['6T']; this.modData('Learnsets', 'excadrill').learnset.thunderwave = ['6T']; this.modData('Learnsets', 'excadrill').learnset.kingsshield = ['6T']; this.modData('Pokedex', 'gyarados').abilities['H'] = 'Sand Rush'; this.modData('Pokedex', 'gyarados').types = ['Ground', 'Water']; this.modData('Learnsets', 'gyarados').learnset.yawn = ['6T']; this.modData('Learnsets', 'gyarados').learnset.aquajet = ['6T']; this.modData('Learnsets', 'gyarados').learnset.recover = ['6T']; this.modData('Learnsets', 'gyarados').learnset.acrobatics = ['6T']; this.modData('Learnsets', 'gyarados').learnset.drillrun = ['6T']; this.modData('Learnsets', 'gyarados').learnset.overheat = ['6T']; this.modData('Learnsets', 'gyarados').learnset.spikes = ['6T']; this.modData('Learnsets', 'gyarados').learnset.watershuriken = ['6T']; this.modData('Learnsets', 'gyarados').learnset.razorshell = ['6T']; } };