Letters and Numbers vs. A bunch of Letters

Mowtom

I'm truly still meta, enjoy this acronym!
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Let's get things started!
The rules said:
3v3 FE Singles
3 Day DQ
All Abilities
All Items
Switch=OK
Mega Evolutions: 0
Unlimited Chills/Unlimited Recoveries
2 Substitutions
ASB Arena
Team P2X7
TomoM.png

Tomohawk [Saber] (Male) (*)
Nature: Modest (+1 SpA, -1 Atk)
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or battle cry that shakes all opponents on the battlefield, lowering their Attack stage by one (1). The Attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a command, and will affect all opponents.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5
KOC: 0

Moves (41/86):

Level-up:
Sunny Day
Aura Sphere
Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes
Harden (*)
Focus Energy (*)
Aerial Ace
Rock Smash (*)
Morning Sun
Roar (*)
Whirlwind
Noble Roar
Rain Dance
Earth Power
Taunt
Hyper Voice
Air Slash
Heat Wave
Sky Drop
Rest
Hurricane

Egg Moves:
Air Cutter
Confuse Ray (*)
Stealth Rock (*)
Yawn (*)
Haze (*)
Nature Power (*)

TM Moves:
SolarBeam
Return (*)
Brick Break (*)
Double Team (*)
Reflect
Substitute (*)
Incinerate
Bulldoze
Rock Slide (*)
Grass Knot

Tutor Moves:
After You
Bounce
Helping Hand
Sleep Talk
Snatch
475.png

Gallade [Arthur] (Male)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Steadfast: (Passive)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase by one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 69 (69.5) (-10% evasion) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 1
DC: 5/5

Moves (38/???):

Level-up:
Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl
Confusion
Double Team
Teleport
Lucky Chant
Fury Cutter
Magical Leaf
Slash
Heal Pulse
Calm Mind
Psycho Cut
Imprison
Feint
Hypnosis
Protect

Egg Moves:
Destiny Bond
Disable
Encore
Shadow Sneak
Skill Swap

TM Moves:
Taunt
Psyshock
Thunderbolt
Shadow Ball
Will-O-Wisp
Thunder Wave
Telekinesis
Dazzling Gleam

Tutor Moves:
Endure
Fire Punch
Helping Hand
Ice Punch
Pain Split
Snatch

Other:
Wish
5zkHMDF.jpg

Aurumoth [Purity] (Male)
Nature: Hasty(+15% Spe, +14% Accuracy, -1 Def)
Type: Bug/Psychic
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Weak Armor: (Toggle) No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in OHKO moves prevents them from being benefitted by No Guard; they will have their normal accuracy.
Illusion (DW): (Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP: 110
Atk: Rank 5
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 2
Spe: 109 (108.1) (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 0
DC: 5/5
KOC: 0

Moves (28/???):

Level-up:
Quiver Dance
Dragon Dance
Tackle
String Shot
Silver Wind
Bug Bite
Sunny Day
Heal Pulse
Confusion
Ancientpower
Wish
Light Screen

Egg Moves:
Bug Buzz
Close Combat
Counter
Disable
Feint
Hydro Pump
Megahorn

TM Moves:
Ice Beam
Psychic
Shadow Ball
Reflect
Focus Blast
Will-O-Wisp
Substitute

Tutor Moves:
Electroweb
Helping Hand
Magic Coat
Team Tortferngatr
460.png

Abomasnow [Male] [Frostbite]
Types: Grass/Ice

Abilities:
Snow Warning/Soundproof (Unlocked)

Nature: Relaxed (+1 Rank defense, a 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 95) on an opponent's attacks.)

Stats:

HP: 100
Atk: Rank 3
Def: Rank 4(+)
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 18


EC: 6/6
MC: 0
AC: 5/5

Attacks: 40

Level Up
Ice Punch
Powder Snow (*)
Leer (*)
Razor Leaf (*)
Icy Wind (*)
Grasswhistle (*)
Swagger (*)
Mist (*)
Wood Hammer
Ice Shard
Ingrain
Sheer Cold

Egg
Skull Bash (*)
Leech Seed (*)
Growth (*)
Bullet Seed (*)
Seed Bomb (*)

Gen 6 TMs/HMs; Gen 5 TMs/HMs obtained prior to gen 6
Blizzard (*)
Energy Ball (*)
Hidden Power [Fire] (*)
Toxic (*)
Protect (*)
Earthquake
Shadow Ball
Light Screen
Brick Break
Rock Slide
Rest
Substitute
Safeguard
Double Team
Hyper Beam
Rain Dance

Gen 4 TMs/HMs; Gen 5 TMs/HMs obtained during or after gen 6
Giga Drain
Endure
Sleep Talk
Secret Power

Past Gen Tutors
Worry Seed
Iron Tail
Block
561.png

Sigilyph [Female] [Falsefalcon]
Types: Psychic/Flying
Abilities:
Wonder Skin/Magic Guard/Tinted Lens (Unlocked)

Nature: Modest (-1 rank in attack, +1 rank in special attack)

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 97
Size Class: 3
Weight Class: 2
Base Rank Total: 19

MC: 1
AC: 5/5

Attacks: 42

Level Up
Gust (*)
Miracle Eye (*)
Hypnosis (*)
Psywave (*)
Tailwind (*)
Whirlwind (*)
Psybeam (*)
Air Cutter (*)
Light Screen (*)
Reflect
Air Slash
Psychic
Mirror Move
Gravity
Cosmic Power

Egg
Roost (*)
Stored Power (*)
Psycho Shift (*)
AncientPower (*)
Skill Swap (*)

Gen 6 TMs/HMs/Gen 5 TMs obtained prior to gen 6
Ice Beam (*)
Shadow Ball (*)
Calm Mind (*)
Energy Ball (*)
Protect (*)
Hidden Power [Ground]
Smack Down
Trick Room
Substitute
Toxic
Psyshock
Flash Cannon
Thunder Wave
Safeguard
Telekinesis
Charge Beam
Psych Up
Double Team
Rest
Solarbeam
Dream Eater
Fly
448.png

Lucario [Female] [Force]
Type: Fighting/Steel
Abilities:
Steadfast/Inner Focus/Justified (H)

Nature: Brave (+1 Attack, a 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 95) on an opponent's attacks)

Stats:
HP:
100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 78 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 2/5

Attacks: 31
Levelup moves
Quick Attack (*)
Foresight (*)
Endure (*)
Counter (*)
Force Palm (*)
Feint (*)
Reversal (*)
Copycat (*)
Screech (*)
Extreme Speed (*)
Dark Pulse (*)
Dragon Pulse (*)
Aura Sphere (*)
Detect (*)
Metal Claw (*)
Power-Up Punch (*)
Me First (*)
Bone Rush (*)
Metal Sound (*)
Heal Pulse
Close Combat

Egg
Blaze Kick (*)
Crunch (*)
Hi Jump Kick (*)
Bullet Punch (*)
Follow Me (*)

Gen 6 TMs/HMs; Gen 5 TMs/HMs obtained prior to gen 6
Protect (*)
Earthquake (*)
Swords Dance (*)
Stone Edge (*)
Flash Cannon (*)
P2X7 sends out and equips
Tortferngatr sends out, equips, and orders
P2X7 counter-orders
I ref.​
 
Go Sigilyph @ Light Clay.

Reflect, Air Slash, Psychic

IF (Gallade is ordered to use Encore on a turn when you would successfully use Reflect) use Fly and push actions back.
 
Last edited:
(I knew I was forgetting something...sorry about that)

Light Screen - Substitute (20 HP) - Shadow Ball
 
Pre-Round
P2X7

Active:
475.png

Gallade (M) @ Expert Belt
Type: Psychic/Fighting
Abilities: Steadfast/Justified
HP: 100
EN: 100
Stats: 5/4/3/4/69
HC/WC/BRT: 3/4/21
Status: -10% Evasion
Nothing
Tortferngatr

Active:
561.png

Sigilyph (F) @ Light Clay
Type: Psychic/Flying
Abilities: Wonder Skin/Magic Guard/Tinted Lens
HP: 100
EN: 100
Stats: 1/3/5/3/97
HC/WC/BRT: 3/2/19
Status: None
Nothing
Field Effects: None

Action 1
Order: Gallade, Sigilyph
Gallade used Light Screen!
Gallade
used 10 Energy!
Gallade EN: 90

Sigilyph used Reflect!
Sigilyph
used 10 Energy!
Sigilyph EN: 90

Light Screen -1a
Reflect -1a

Action 2
Order: Gallade, Sigilyph
Gallade used Substitute!
-20 HP
Gallade HP: 80
Gallade used 18 Energy!
Gallade EN: 72

Sigilyph used Air Slash!
It's super effective!

Crits? (2592): No
Damage: [(8 + 3 + 7.5 - 4 - 3) * 1.5]=17.25
Substitute HP: 2.75
Sigilyph
used 5 Energy!
Sigilyph EN: 85

Light Screen -1a
Reflect -1a

Action 3
Order: Gallade, Sigilyph
Gallade used Shadow Ball!
It's super effective!

Crits? (4386): No
Effect? (7350): No
Damage: [(8 + 7.5 + 2 - 4.5) * 1.5]=19.5
Sigilyph HP: 80.5
Gallade used 6 Energy!
Gallade EN: 66

Sigilyph used Psychic!
Crits? (1821): No
Effect? (2353): No
Damage: (11 + 3 + 7.5 - 5.5 - 3)=13
The Substitute broke!
Sigilyph
used 6.5 Energy!
Sigilyph EN: 78.5

Light Screen -1a
Reflect -1a

Post-Round
P2X7

475.png

Gallade (M) @ Expert Belt
Type: Psychic/Fighting
Abilities: Steadfast/Justified
HP: 80
EN: 66
Stats: 5/4/3/4/69
HC/WC/BRT: 3/4/21
Status: -10% Evasion, Light Screen 3a
Nothing
Tortferngatr

561.png

Sigilyph (F) @ Light Clay
Type: Psychic/Flying
Abilities: Wonder Skin/Magic Guard/Tinted Lens
HP: 81
EN: 79
Stats: 1/3/5/3/97
HC/WC/BRT: 3/2/19
Status: Reflect 6a
Nothing
Field Effects: None

P2X7 Orders
Tortferngatr Orders
I ref.

And Tortferngatr, would you please tell me why some of your Pokemon's moves have an asterisk next to them?​
 
Last edited:
(I would guess that the asterisks are an indicator of starting moves. That's what the ones next to my team's moves mean, at least, which isn't exactly an uncommon occurrence)

Shadow Ball - Ice Beam - Shadow Ball
IF Sigilyph uses Hypnosis, use Magic Coat that action instead and push back.
IF Sigilyph is under the effect of a successful P/E move when you would act, use Feint that action instead and push back.
 
Just for future reference: Psychic/Fighting is neutral to Psychic (Fighting weakness to Psychic+Psychic resist to Psychic). Not that it matters with Tinted Lens and all, but just for the future. Gallade's special attack is only rank 3.

I also hate to point this out, but Gallade has rank 4 special defense, not rank 2 special defense.
 
Just for future reference: Psychic/Fighting is neutral to Psychic (Fighting weakness to Psychic+Psychic resist to Psychic). Not that it matters with Tinted Lens and all, but just for the future. Gallade's special attack is only rank 3.

I also hate to point this out, but Gallade has rank 4 special defense, not rank 2 special defense.
The Tinted Lens thing was my mistake. I will fix that so that Psychic did neutral damage. However, all of the rank errors you pointed out are not errors, but rather you not looking closely enough. I'd also like to point out that Gallade does not know Light Screen, and it never took direct damage.
 
Last edited:
The Tinted Lens thing was my mistake. I will fix that so that Psychic did neutral damage. However, all of the rank errors you pointed out are not errors, but rather you not looking closely enough. I'd also like to point out that Gallade does not know Light Screen, and it never took direct damage.

...?

Damage: [(8 + 3 + 7.5 - 4 - 3) * 1.5]=17.25
Substitute HP: 2.75

If the -4 is Light Screen (which it still shouldn't be using), the 7.5 is Sigilyph's special attack times 1.5, what's the -3?

Damage: [(8 + 7.5 + 2 - 4.5) * 1.5]=19.5

If the -4.5 is Sigilyph's special defense times 1.5, what's the 7.5?

Damage: (11 + 3 + 7.5 - 5.5 - 3)=13
The Substitute broke!


If the -5.5 is Light Screen (which it shouldn't have up) and the 7.5 is Sigilyph's special attack times 1.5, then what's the -3?
 
Try looking at it this way: this is a 3v3; I have a teammate with Illusion; my orders include Ice Beam, which Gallade is incapable of learning, is slower and weaker than said teammate, and is less specially bulky; my Gallade doesn't even know Light Screen; in the original calc that didn't factor in Tinted Lens, Psychic was resisted by Gallade; and Gallade outsped Sigilyph throughout the round, something that not even a Gallade with a Speed-boosting nature can accomplish. This starts to point towards a certain Bug-type, does it not?

And if I need to explain any further, possibly in a comedic and/or over explaining fashion:
CAP 15 - CAP 4 - Final Product said:
Adeste fideles (Apparently my browser won't copy any more of the rainbow text, so just imagine it looks like how it was written here, in the actual thread, okay?)

Laeti triumphantes,

Venite, venite in Bethlehem.

Natum videte

Regem angelorum.

Venite adoremus

Venite adoremus

Venite adoremus

Aurumoth.

Deum de Deo,

lumen de lumine

Gestant puellae viscera.

Deum verum,

genitum non factum.

Venite adoremus

Venite adoremus

Venite adoremus

Aurumoth.

Cantet nunc 'Io',

chorus angelorum;

Cantet nunc aula caelestium,

Gloria!

Soli Deo Gloria!

Venite adoremus

Venite adoremus

Venite adoremus

Aurumoth.

Ergo quinatus

die hodierna.

Auru, tibi sit gloria,

Patris aeterni

Verbum carofactum.

Venite adoremus

Venite adoremus

Venite adoremus

Aurumoth.

Name: Aurumoth
angelic.png

(It's Aurumoth)

I really don't care that I gave away the trick, although I apologize if I sounded rude or harsh, as long as it will get this moving.
 
...


aaand that's why I need to pay more attention.

orders up soon I just had to get that out of the way

Air Slash-Psyshock-Air Slash
 
Last edited:
Pre-Round

Team P2X7

Active:
475.png

Gallade (M) @ Expert Belt
Type: Psychic/Fighting
Abilities: Steadfast/Justified
HP: 80
EN: 66
Stats: 5/4/3/4/69
SC/WC/BRT: 3/4/21
Status: -10% Evasion, Light Screen 3a
Nothing
Team Tortferngatr

Active:
561.png

Sigilyph (F) @ Light Clay
Type: Psychic/Flying
Abilities: Wonder Skin/Magic Guard/Tinted Lens
HP: 81
EN: 79
Stats: 1/3/5/3/97
SC/WC/BRT: 3/2/19
Status: Reflect 6a
Nothing
Field Effects: None

Action 1
Order: Gallade, Sigilyph
Gallade used Shadow Ball!
Crits? (6920): No
Effect? (4904): No
It's super effective!
Damage: [(8 + 7.5 + 2 - 4.5) * 1.5]=19.5
Sigilyph HP: 61.5
Gallade used 10 Energy!
Gallade EN: 56

Sigilpyh used Air Slash!
Crits? (2977): No
It's super effective!
Damage: [(8 + 3 + 7.5 - 4 - 3) * 1.5]=17.25
Gallade HP: 62.75
Sigilyph used 5 Energy!
Sigilyph EN: 74

Aurumoth's Illusion faded away!

Action 2
Order: Aurumoth, Sigilyph
Aurumoth used Ice Beam!
Crits? (2172): No
Effect? (5788): No
It's super effective!
Damage: [(9 + 7.5 + 2 - 4.5) * 1.5]=21
Sigilyph HP: 40.5
Aurumoth used 7 Energy!
Aurumoth EN: 49

Sigilyph used Psyshock!
Crits? (9814): No
Damage: (8 + 3 + 7.5 - 4.5)=14
Aurumoth HP: 48.75
Sigilyph used 5 Energy!
Sigilyph EN: 69

Action 3
Order: Aurumoth, Sigilyph
Aurumoth used Shadow Ball!
Crits? (3353): No
Effect? (5875): No
It's super effective!
Damage: [(8 + 7.5 + 2 - 4.5) * 1.5]=19.5
Sigilyph HP: 21
Aurumoth used 6 Energy!
Aurumoth EN: 43

Sigilpyh used Air Slash!
Crits? (4019): No
It's super effective!
Damage: [(8 + 3 + 7.5 - 4 - 3) * 1.5]=17.25
Aurumoth HP: 31.5
Sigilyph used 5 Energy!
Sigilyph EN: 64

Post-Round

Team P2X7

Active:
5zkHMDF.jpg

Aurumoth (M) @ Expert Belt
Type: Bug/Psychic
Abilities: Weak Armour/No Guard/Illusion
HP: 42
EN: 43
Stats: 5/3/5/2/109
SC/WC/BRT: 4/5/23
Status: None
475.png

Gallade (M) @ ???
Type: Psychic/Fighting
Abilities: Steadfast/Justified
HP: 100
EN: 100
Stats: 5/4/3/4/69
SC/WC/BRT: 3/4/21
Status: -10% Evasion
Team Tortferngatr

Active:
561.png

Sigilyph (F) @ Light Clay
Type: Psychic/Flying
Abilities: Wonder Skin/Magic Guard/Tinted Lens
HP: 21
EN: 64
Stats: 1/3/5/3/97
SC/WC/BRT: 3/2/19
Status: Reflect 3a
Nothing
Field Effects: None

Ref's note: I forgot to give Aurumoth 110 HP to start with instead of Gallade's 100, so Aurumoth has 10 more HP than the calcs say.

Tortferngatr Orders
P2X7 Orders
I ref.​
 
Switching to Tomohawk @ Rare Candy.

Aura Sphere - Heat Wave - Aura Sphere
IF Lucario is under the effects of a successful P/E move when you would act, use Focus Energy the first instance and Reflect the second, pushing back each time.
 
Pre-Round

Team P2X7

Active:
TomoM.png

Tomohawk (M) @ Rare Candy
Type: Flying/Fighting
Abilities: Intimidate/Prankster/Justified
HP: 110
EN: 100
Stats: 1/3/6/3/85
SC/WC/BRT: 2/3/19
Status: +1 BAP to Flying and Fighting attacks
475.png

Gallade (M) @ ???
Type: Psychic/Fighting
Abilities: Steadfast/Justified
HP: 100
EN: 100
Stats: 5/4/3/4/69
SC/WC/BRT: 3/4/21
Status: -10% Evasion

5zkHMDF.jpg

Aurumoth (M) @ Expert Belt
Type: Bug/Psychic
Abilities: Weak Armour/No Guard/Illusion
HP: 42
EN: 43
Stats: 5/3/5/2/109
SC/WC/BRT: 4/5/23
Status: None
Team 2

Active:
448.png

Lucario (F) @ Expert Belt
Type: Fighting/Steel
Abilities: Steadfast/Inner Focus
HP: 100
EN: 100
Stats: 5/3/4/3/78
SC/WC/BRT: 3/4/20
Status: -10% Evasion, Reflect 3a
561.png

Sigilyph (F) @ Light Clay
Type: Psychic/Flying
Abilities: Wonder Skin/Magic Guard/Tinted Lens
HP: 21
EN: 64
Stats: 1/3/5/3/97
SC/WC/BRT: 3/2/19
Field Effects: None

Tomohawk intimidated Lucario!

Action 1
Order: Tomohawk, Lucario
Tomohawk used Aura Sphere!
Crits? (7377): No
It's super effective!
Damage: [(8 + 4 + 9 + 1 - 4.5) * 1.5]=26.25
Lucario HP: 73.75
Tomohawk used 5 Energy!
Tomohawk EN: 95

Lucario used Flash Cannon!
Crits? (5307): No
Effect? (5651): No
Damage: (8 + 3 + 6 - 4.5)=12.5
Tomohawk HP: 97.5
Lucario used 5 Energy!
Lucario EN: 95

Action 2
Order: Tomohawk, Lucario
Tomohawk used Heat Wave!
Crits? (1159): No
Effect? (633): Yes
It's super effective!
Damage: [(10 + 9 - 4.5) * 1.5]=21.75
Lucario HP: 52
Tomohawk used 7 Energy!
Tomohawk EN: 88

Lucario was burned!

Lucario
used Dragon Pulse!
Crits? (919): No
Damage: (9 + 6 - 4.5)=10.5
Tomohawk HP: 87
Lucario used 7 Energy!
Lucario EN: 88

Lucario -2 HP
Lucario HP: 50

Action 3
Order: Tomohawk, Lucario
Tomohawk used Aura Sphere!
Crits? (7453): No
It's super effective!
Damage: [(8 + 4 + 9 + 1 - 4.5) * 1.5]=26.25
Lucario HP: 23.75
Tomohawk used 5 Energy!
Tomohawk EN: 83

Lucario used Flash Cannon!
Crits? (1414): No
Effect? (4720): No
Damage: (8 + 3 + 6 - 4.5)=12.5
Tomohawk HP: 74.5
Lucario used 5 Energy!
Lucario EN: 83

Lucario -2 HP
Lucario HP: 21.75

Post-Round

Team P2X7

Active:
TomoM.png

Tomohawk (M) @ Rare Candy
Type: Flying/Fighting
Abilities: Intimidate/Prankster/Justified
HP: 75
EN: 83
Stats: 1/3/6/3/85
SC/WC/BRT: 2/3/19
Status: +1 BAP to Flying and Fighting attacks
475.png

Gallade (M) @ ???
Type: Psychic/Fighting
Abilities: Steadfast/Justified
HP: 100
EN: 100
Stats: 5/4/3/4/69
SC/WC/BRT: 3/4/21
Status: -10% Evasion

5zkHMDF.jpg

Aurumoth (M) @ Expert Belt
Type: Bug/Psychic
Abilities: Weak Armour/No Guard/Illusion
HP: 42
EN: 43
Stats: 5/3/5/2/109
SC/WC/BRT: 4/5/23
Status: None
Team 2

Active:
448.png

Lucario (F) @ Expert Belt
Type: Fighting/Steel
Abilities: Steadfast/Inner Focus
HP: 22
EN: 83
Stats: 5/3/4/3/78
SC/WC/BRT: 3/4/20
Status: -10% Evasion, Burned, -1 Atk
561.png

Sigilyph (F) @ Light Clay
Type: Psychic/Flying
Abilities: Wonder Skin/Magic Guard/Tinted Lens
HP: 21
EN: 64
Stats: 1/3/5/3/97
SC/WC/BRT: 3/2/19
Field Effects: None

Tortferngatr orders
P2X7 orders
I ref.​
 
Last edited:
Oops. I forgot to have Tomohawk Intimidate Lucario. This won't affect that past round, but it may affect orders Tortferngatr and (though less likely) P2X7. Let me know if I can ref anyway.
 
Feint+Close Combat-Cooldown (Feint+Close Combat)-Feint
IF (Tomohawk is ordered to use Roost) use Copycat that turn and push actions back.
IF (Tomohawk is ordered to Chill) use Flash Cannon and push actions back.
 
Morning Sun - Aura Sphere - Chill

I'm not sure how easily Feint, a non-contact move, can be combined with Close Combat, a contact move. And I'm speaking from experience here, as I've tried (and failed) to use a Feint + [Insert Contact Move] combo before.
 
Sorry I'm late.

Pre-Round

Team P2X7

Active:
TomoM.png

Tomohawk (M) @ Rare Candy
Type: Flying/Fighting
Abilities: Intimidate/Prankster/Justified
HP: 75
EN: 83
Stats: 1/3/6/3/85
SC/WC/BRT: 2/3/19
Status: +1 BAP to Flying and Fighting attacks
475.png

Gallade (M) @ ???
Type: Psychic/Fighting
Abilities: Steadfast/Justified
HP: 100
EN: 100
Stats: 5/4/3/4/69
SC/WC/BRT: 3/4/21
Status: -10% Evasion

5zkHMDF.jpg

Aurumoth (M) @ Expert Belt
Type: Bug/Psychic
Abilities: Weak Armour/No Guard/Illusion
HP: 42
EN: 43
Stats: 5/3/5/2/109
SC/WC/BRT: 4/5/23
Status: None
Team 2

Active:
448.png

Lucario (F) @ Expert Belt
Type: Fighting/Steel
Abilities: Steadfast/Inner Focus
HP: 22
EN: 83
Stats: 5/3/4/3/78
SC/WC/BRT: 3/4/20
Status: -10% Evasion, Burned, -1 Atk
561.png

Sigilyph (F) @ Light Clay
Type: Psychic/Flying
Abilities: Wonder Skin/Magic Guard/Tinted Lens
HP: 21
EN: 64
Stats: 1/3/5/3/97
SC/WC/BRT: 3/2/19
Field Effects: None

Action 1
Order: Lucario, Tomohawk
Lucario used Close Feint!
Damage: (14 + 7.5 - 4.5 - 3) + (-1 * 2)=12
Tomohawk HP: 63
Lucario used 18 Energy!
Lucario EN: 65
Lucario's Defense fell! Lucario's Special Defense fell!

Tomohawk used Morning Sun!
Tomohawk
restored 25 HP!
Tomohawk HP: 88
Tomohawk used 17 Energy!
Tomohawk EN: 66

Lucario -2 HP
Lucario HP: 20

Action 2
Order: Tomohawk, Lucario
Tomohawk used Aura Sphere!
Crits? (4426): No
It's super effective!
Damage: [(8 + 3 + 9 + 1 - 4.5) * 1.5] + (1 * 2)=26.75
Lucario HP: -6.75
Lucario fainted!
Tomohawk
used 5 Energy!
Tomohawk EN: 61

Post-Round

Team P2X7

Active:
TomoM.png

Tomohawk (M) @ Rare Candy
Type: Flying/Fighting
Abilities: Intimidate/Prankster/Justified
HP: 88
EN: 61
Stats: 1/3/6/3/85
SC/WC/BRT: 2/3/19
Status: +1 BAP to Flying and Fighting attacks, 1 KOC
475.png

Gallade (M) @ ???
Type: Psychic/Fighting
Abilities: Steadfast/Justified
HP: 100
EN: 100
Stats: 5/4/3/4/69
SC/WC/BRT: 3/4/21
Status: -10% Evasion

5zkHMDF.jpg

Aurumoth (M) @ Expert Belt
Type: Bug/Psychic
Abilities: Weak Armour/No Guard/Illusion
HP: 42
EN: 43
Stats: 5/3/5/2/109
SC/WC/BRT: 4/5/23
Status: None
Team 2

Active:
448.png

Lucario (F) @ Expert Belt
Type: Fighting/Steel
Abilities: Steadfast/Inner Focus
HP: -6
EN: 65
Stats: 5/3/4/3/78
SC/WC/BRT: 3/4/20
Status: KO
561.png

Sigilyph (F) @ Light Clay
Type: Psychic/Flying
Abilities: Wonder Skin/Magic Guard/Tinted Lens
HP: 21
EN: 64
Stats: 1/3/5/3/97
SC/WC/BRT: 3/2/19
Field Effects: None

Tortferngatr sends out and equips.
P2X7 orders.
Tortferngatr orders.
I ref.​
 
Switching to Aurumoth @ Expert Belt. (Assuming this doesn't violate the "no consecutive switches rule; if it does, let me know and I'll order with Tomohawk). Counter switch?
 
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