peng
hivemind leader
Introduction
Hi. So this has been my main team for the last 3 months or so and its been one of the more fun teams I've used in the terrible metagame we call BW. I don't really have any major achievements with it; I deliberately didn't ladder with it because I built it for WCoP. I then didn't use it for WCoP because people had put logs against it up on aesoft and pastebin and I would have been at a severe disadvantage if my opponents had done their homework and knew all the sets I had. Probably the best achievement the team has is going 6-1 (I think?) in WCoP tryouts, only losing to my own choke.
The team is offensive with a focus on Toxic Spikes, which are pretty scarcely used nowadays outside of stall. Many people that I showed the team to seemed pretty skeptical about their effectiveness given how popular some Poison-types (namely Tentacruel) are in the current metagame. However, a lot of teams out there really hate Toxic Spikes; semi-stall teams with Hippowdon / Celebi / other water-resist cores are pretty common at the moment and generally have a pretty hard time once TSpikes go up. The #1 threat in BW1 OU, Terrakion, also despises Toxic Spikes, and means it doesn't actually get many chances to come in and fire-off those Choice Banded attacks when Stealth Rock and other residual damage is factored in.
Note: I'm not trying to update this for BW2, I want this team to die along with BW1. Please make sure any suggestions you give are for BW1!
Team
Miss Scarlet (Heatran) (F) @ Air Balloon
Trait: Flash Fire
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Stealth Rock
- Fire Blast
- Earth Power
- Hidden Power [Ice]
Heatran is my favourite Stealth Rock user in the game and as a result finds itself on most of my teams. Its typing and stat distribution make it a very good check to a lot of the top threats in the game, including Scizor, Dragonite and Volcarona, making it an anti-metagame Pokemon despite being at #4 usage. I tend to lead with it to get up rocks early, unless my opponent is using rain or is likely to lead with Rotom-W in which case I pretty much always lead with Roserade.
Heatran is generally my go-to guy for sun. Although any good Sun team has stuff like Dugtrio, Earthquake Venusaur etc to deal with Heatran, its still generally able to nab a kill against a key sweeper before it goes down itself. Getting up rocks early whilst maintaing Heatran's Balloon tends to be pretty difficult, but if I pull it off then the game is practically already won, as their Volcarona ends up crippled and Dugtrio's sash is broken. Max SAtk and Spd are pretty obvious for hitting stuff as hard as possible and speed-tying with opposing offensive Heatran. I ran 68 HP / 252 SAtk / 188 Spd for a while, which outspeeds everything up to Adamant Dragonite, but the bulk gained wasn't significant enough to warrant losing to opposing Balloon Heatran and random stuff like Toxicroak.
Rev. Green (Roserade) (M) @ Leftovers
Trait: Natural Cure
EVs: 252 SAtk / 24 SDef / 232 Spd
Timid Nature (+Spd, -Atk)
- Sleep Powder
- Toxic Spikes
- Leaf Storm
- Hidden Power [Fire]
I really cannot emphasize how much of a troll fast Roserade can be; I've had numerous games where this guy has killed a Politoed with Leaf Storm, then Sleep Powdered a SubDD Gyarados before it could set-up and then still OHKOing their Mamoswine from -2 SAtk. The extra Speed comes in handy so often against Pokemon that assume they can set-up a Sub or outspeed and OHKO Roserade (Dragonite, Gyarados, Heatran, Gliscor, some Ninetales etc) only to get put to sleep or taken out themselves. The extra power is also useful in denting Roserade's common switch-ins; for example, standard Latios takes 33.8% - 40.1% from Leaf Storm.
I'm not sure if I've emphasised this too much yet, but this team is based around Toxic Spikes. Roserade is probably one of the best users of the move in the game, since it beats all the common spinners bar Psyshock Starmie. Roserade's use isn't limited to fast Sleep Powders and dropping Toxic Spikes, however. Absorbing Toxic Spikes is also an incredibly useful attribute, preventing Kingdra's sweep from being cut short by status which helps a lot in the match-up against rain stall. 232 Spd EVs with a Timid nature hits 300 Spd, enough to outspeed neutral base 100s, the most notable being Volcarona. The extra 24 EVs are thrown in SDef rather than HP because Roserade isn't gonna live any physical attacks regardless, and it ends up being more useful for tanking hits from Politoed and Rotom-W.
Prof. Plum (Gengar) (M) @ Life Orb
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Pain Split
- Shadow Ball
- Focus Blast
SubSplit Gengar with TSpikes support is probably one of the most difficult Pokemon in the game to face, with the only real counter to it being SDef Jirachi. Gengar's blistering Speed and flawless 2 move coverage make it as big an asset against Offense as it is against stall, and it finds a lot of oppurtunities to get up a Substitute thanks to its Fighting- and Ground-type immunities in particular.
I would say Gengar is the team's spinblocker but he doesn't really pull it off as efficiently anymore. Starmie OHKOs with Hydro Pump / Rain-boosted Surf / Psyshock, Tentacruel takes a huge chunk of HP out with Rain-boosted Scald and Forretress can just Volt Switch into ScarfTar with prediction. As a result, Gengar is an offensive powerhouse first and foremost, and the ability to spinblock occasionally against stuff like Donphan and poorly played Forretress is a bonus.
Cnl. Mustard (Jirachi) @ Choice Scarf
Trait: Serene Grace
EVs: 16 HP / 216 Atk / 36 SDef / 240 Spd
Adamant Nature (+Atk, -SAtk)
- Iron Head
- Ice Punch
- Fire Punch
- U-turn
Pretty standard ScarfRachi, and easily my favourite scarfer in BW1. Whilst Landorus and Terrakion have the advantage of being able to revenge-kill more threats, Jirachi's Steel-typing and 100 / 100 / 100 defenses means it can switch-in on Dragon-type attacks from Latias, Latios and Dragonite decently rather than having to sacrifice a Pokemon every time. The downside to this Steel-typing is being trapped by Magnezone, but DragMag is decently handled by Heatran, Gengar and setting-up my own Kingdra pretty early; Jirachi's Ice Punch often comes as a last resort if I see Magnezone in team preview.
Iron Head, Ice Punch and U-Turn are all standard on ScarfRachi. I ran Trick for a long time as the 4th move, but Lucario proved to be (and still is) a big issue to the team so I switched across to Fire Punch so that Jirachi can revenge kill it. Fire Punch is also nice for hitting stuff like weakened Ferrothorn and occasionally Magnezone, but U-Turn is usually the better move when predicting the latter to switch-in.
BKC did the EVs. They probably don't do anything specific but he enjoys throwing 16 EVs in random defenses with no justification, and they work so not really much point in changing it.
Mrs. Peacock (Salamence) (F) @ Fire Gem
Trait: Moxie
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Dragon Claw
- Outrage
- Flamethrower
- Earthquake
This thing is like New New MixMence. I've always been a big fan of MixMence, but I haven't really used it to success since around this time last year with this team. The biggest problem I find with standard MixMence in BW1 is that it doesn't actually break stall all that well anymore. The main reason for this is that Eviolite Chansey doesn't really give a shit about Brick Break, and Jellicent just tanks hits from him all day. This set is less focused on hitting everything hard straight off the bat, and more focused on baiting in Steel-types on an assumed Choice Scarfed Dragon Claw, and scorching them with Flamethrower to give an initial Moxie boost. At +1 Atk with Skarmory / Forretress / Ferrothorn dead or majorly weakened, Salamence can quite easily 2HKO the rest of the team and end-up sweeping, or at the very least clear the way for a Kingdra sweep.
I think this set went on site a few weeks ago, but iirc the write-up has Expert Belt with Fire Blast as the main option. The biggest issue with this is that missing a Fire Blast against Skarmory or Forretress not only gives them a free layer of Spikes that turn but also alerts them to the fact that you aren't choiced at all, and from there you've lost your sweep. Fire Gem Flamethrower packs very close to the same power as EBelt Fire Blast on the first hit, and is just generally a much more efficient method at removing opposing steels. The only real issue with Fire Gem is that it only works for the first hit, but all relevant Steel-types bar Ferrothorn in Rain are OHKOd, and even Rain Ferrothorn takes like 90% minimum from 2 Flamethrowers meaning it isn't at good enough HP to wall Kingdra later in the game.
Many people opt for Magnezone to remove Steel-types when facilitating a Kingdra sweep, but this method has the advantage of also baiting and KOing Shed Shell Skarmory, which seems to be getting more popular every day.
Mrs. White (Kingdra) (F) @ Leftovers
Trait: Swift Swim
EVs: 252 Atk / 28 SDef / 228 Spd
Adamant Nature (+Atk, -SAtk)
- Substitute
- Dragon Dance
- Waterfall
- Outrage
Blast from the past. Most people are using ChestoRest Kingdra at the moment, but I got really fed-up of trying to set-up vs Tentacruel or Jellicent or something, Rest-up to full HP and then get burnt by Scald immediately. SubDD Kingdra, however, looks really good in the BW1 metagame with so many bulky waters (Politoed, Jellicent, Tentacruel etc) often running only Scald as an offensive option, which means Kingdra can easily Substitute-up on them and get an easy 2 Dragon Dances behind the safety of the Sub (Tentacruel's Rain-boosted Scald deals only 11.3% max to Kingdra). Substitute Kingdra also has a few other notable advantages over ChestoRest, such as fully abusing Toxic Spikes by spamming Substitute to rack-up poison damage, and also beating standard SubDD Gyarados in Rain far easier.
So yeah, this guy completely decimates offensive rain once Ferro is weak, which is really easy to pull-off with Heatran, Salamence, HP Fire Roserade, and Focus Blast Gengar.
Conclusion
What else can I say? Thank god BW1 is over. I've been playing this game competitively since 2008 and I can honestly say the last 6 months have been by far the worst metagame (or series of metagames I guess) I have ever played.
I would do a big list of shout-outs but I can't really be bothered at the moment, so I'll keep it short. Thanks to #uk for being chill again this year, especially to Nachos and twash for selecting me for the team even after my disaster season last year, not that this year went any better (worst team match-up of my life vs Funkasaurus rofl). I need to thank BKC too because I test all my shit against him and he's just always there for me to bounce ideas off of.
Burn in hell BW1.
also gec is a shit