Sorry for super long wait everybody. We were trying to get some high quality games to begin with, which went alright. Not to spoil anything, but Game 1 was good,while the others had some pretty huge missplays from the both of us. We were going to try to schedule to play some more matches but I've been super busy recently and my schedule doesn't mash up too well with Heysup's. I also asked him if he wanted to just post what we had but then somehow missed the notification for when he responded. Sorry once again, hope it was somewhat worth the wait and please don't nominate me again, at least for awhile n_n
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Game 1
I didn't have a clear win condition going into this game, but my max SpA Download Porygon with HP Fire looked to put in a lot of work. I led with it expecting anything but Onix to come out because I have a Staryu. It beats everything 1 on 1 and I'm ok with being tricked because if Gothita doesn't have Scarf, Staryu becomes a lot more threatening. Porygon gets locked into Tri Attack and becomes setup bait for Honedge so I'm forced to use a combination of Aftermath Drifloon and max attack Pawniard to deal with it. Even though Heysup had great Pawniard switchins, I was running more attack than standard and expected him to stay in hoping for another kill. Honedge being gone lets me spin more freely with Staryu, while Chespin and Spritzee become more threatening. At this point I focus on getting Porygon is as safely as possible because it can get a kill or severely weaken Onix every time it comes in. I'm also trying to get Staryu in because Heysup didn't have a good switchin to Scald/Psychic. Unfortunately when I brought Staryu in, he stayed in with Onix on my Rapid Spin and got 4 hits with Rock Blast, so Staryu was gone.
My end game goal had become to keep Spritzee and Pawniard alive because with sacks, they can win the game. The most threatening mon he had left was Fletchling, so I had to work around it carefully. I used Pawniard to check it and clicked Knock Off anytime I expected him to switch out of it. I manage to catch both Onix and Mienfoo with Knock Off, and it becomes clear Spritzee can win the game from there. Had I not hit them with Knock Offs, the game would have come down to him wearing Pawniard down and being able to win with Fletchling. I play safely and Spritzee ends up pulling through and I win the game.
Game 2
At team preview, LO Abra obviously had a great matchup. I led with the same Porygon set as last game because I thought it once again beat everything 1 on 1 except Archen but Heysup would fear Ice Beam anyway. I manage to bring Drilbur to 50% and kill Skrelp while Heysup only got rocks up. He then reveals that he is LO Mienfoo and I knew that this matchup suddenly got a lot harder. I'm able to break Magnemite's Sturdy with Spritzee, letting my Abra put in even more work. Every time Mienfoo comes in, I'm forced to sack something, but at the same time I get Abra in for a kill. Heysup's Mienfoo was low enough to die to HP Fighting on turn 8 so I'm free to make the "prediction" and clear out his best Abra check in Magnemite. After this, he brings in Archen and I need to weaken or kill it with Abra. When it tanks the Psychic decently well, I expected it to be a bulkier variant and not to have enough Attack to 2HKO my Porygon. He ends up low rolling me when I send Porygon out, further contributing to this idea. The next turn he gets a normal roll and knocks out Porygon, making me realize that I had at least weaken it with Abra and I had a 50% chance to flat out kill. I end up getting the favorable roll.
The goal, once again, becomes to keep Spritzee as healthy as possible and to use my other Pokemon as sacks to Drilbur. The plan ends up going great other than me miscounting Tailwind turns and then losing a 50/50 in which he obviously wouldn't sack his win condition of Mienfoo. I'm left with Spritzee at high enough health to easily take Mienfoo's HJK and can use Calm Mind to fully wall Cottonee. Unfortunately, I was not left at high enough health to tank a Poison Jab which he reveals. Very nicely played on Heysup's part and I end up losing because I had not accounted for it.
Game 3
This was looking like a really bad matchup for me from Team Preview. No clear win condition and nothing that can beat a significant amount of his team. I'm able to Knock Off Mienfoo and get rocks up at the cost of my FletchDig counter. I then trap Mienfoo with Gothita, leading me to believe that I can spam Knock Off with Scarf Pawniard to wallbreak much of his team. Going into the series I knew Heysup rarely brought hazard removal and I was a little surprised when his Archen Defogged. This revealed to me that he had to be Sash Diglett and I should have kept Archen alive. My only Fletchling check now has to rely on a 30% chance to kill Diglett, if Heysup even risks that. I try to bring in Gastly when I can because I can freely Shadow Ball and weaken his team, knowing he wouldn't risk his Fletchling. Heysup makes a smart double and doesn't allow me to do anything with Gastly while pressuring my team with his own Fletchling. I know sending in Chinchou will lead to relying on the 30% burn chance but I have no other play to make. I don't get the burn on Diglett and Chinchou goes down. To revenge Diglett, I mistakenly use Scarf Pawniard thinking that he didn't have anything to switch into it. Pawniard becomes setup fodder and I have to try to get a crit to KO Fletchling. After he sets up and Pawniard dies, my only chance is to bluff Sucker Punch on Gastly, which he thankfully falls for. Heysup accidentally sends out Diglett, giving me another opportunity into this game. I'm able to bring about a 50/50 situation with Gastly and luckily win it.
GGs Heysup, fun series even if we both had huge missplays :D