Team Geodude6The Rules said:2v2 LC doubles
36 hour DQ
No recovers/chills
All abilities
Training items
2 subs
Arena:
Assault on Tokyo
Field Type: Neutral
Complexity: Moderate
Format: Any
Restrictions: All Pokemon have a size class of 7 and a weight class of 12, all attacks ignore weight restrictions, random pokemon gets attacked by the SDF at the end of every round
Description: The battlefield is Japan's capital in all of its entirety, from the heart of Shinjuku all the way out to the city limits. How could both trainers' pokemon possibly find each other in such a crowded metropolis?
When the pokemon are 500 feet tall, that's how.
In short, we're playing Godzilla here. All pokemon are treated as if their size class was 7 and their weight class 12. Furthermore, any weight restrictions on attacks (such as psychic) can be ignored for this battle. There's enough seawater to use water attacks, enough vegetation (natural or otherwise) to use Grass Knot, and enough buildings/tanks/laser cannons to serve for certain rock moves.
Lastly, At the end of each round, RNG one of the pokemon currently in play. The Japanese self-defense force will attack that pokemon for a fixed 10 damage.
Tepig (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Fire
Abilities: Blaze, Thick Fat (HA locked)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3+
SpD: Rank 2
Spe: 39-
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Smog
Rollout
Take Down
Body Slam
Covet
Heavy Slam
Magnitude
Yawn
Sunny Day
Protect
Solarbeam
Fire Blast
Wild Charge
Endeavor
Heat Wave
Superpower
Fletchling (F)
Nature: Quirky
Type: Normal/Flying
Abilities: Big Pecks, Gale Wings (HA locked)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 62
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks
Tackle
Growl
Quick Attack
Peck
Agility
Flail
Roost
Razor Wind
Quick Guard
Taunt
Protect
Double Team
Rest
Thief
Sleep Talk
U-Turn
Substitute
Fly
TEAM BIRKAL
Riolu (M)
Nature: Naive (-SpD | +Spe | +11% Accuracy)
Type:
Fighting:
Abilities
Steadfast | Inner Focus | Prankster (Locked)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 2 | 6
MC: 0
DC: 2 | 5
Foresight
Quick Attack
Endure
Counter
Force Palm
Feint
Reversal
Copycat
Screech
Nasty Plot
Final Gambit
Cross Chop
Crunch
Hi Jump Kick
Blaze Kick
Sky Uppercut
Mind Reader
Substitute
Rock Slide
Protect
Dig
Payback
Toxic
Earthquake
Brick Break
Magnet Rise
ThunderPunch
Croagunk (Female)
Nature: Quirky
Type:
Poison | Fighting
Abilities:
Anticipation | Dry Skin | Poison Touch (Locked)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2
BST: 14
EC: 0 | 6
MC: 0
DC: 0 | 5
Attacks:
Astonish
Mud-Slap
Poison Sting
Taunt
Pursuit
Faint Attack
Revenge
Swagger
Fake Out
Cross Chop
Counter
Me First
Bullet Punch
Rock Slide
Dig
Substitute
Protect
Torment
Birkal
Geodude
Ref.