That isn't actually true, to the best of our knowledge. That was Chuggaaconroy unknowingly parroting satire.The fact in XD dev they considered having him evil as a boss
(Didn't think I'd be talking about Chugga any time soon...)
That isn't actually true, to the best of our knowledge. That was Chuggaaconroy unknowingly parroting satire.The fact in XD dev they considered having him evil as a boss
Shout outs today to: Platinum's Poffin Store
I originally just went with this to fill in the "Sheen" challenge in Home, since it was a source of Poffin that did not involve terrible time consuming minigame (in addition to time consuming berry management) but those things are kind of absurd? If you focus on one combination of flavors, you will guarantee to max out 2 of the 5 stats, even if the Pokemon in question hates it, and still have enough Sheen left over to get some decent points in the other flavors. They're somewhat expensive and you can't buy in bulk, but wow what a life saver; and means great way to evolve Feebas back then too that I just never really acknowledged.
What an underrated addition!
Oh yeah Bayleef did tackle Ash I suppose and now that I checked yeah Bayleef does have several jumping sprites. It was a very in the moment "wut" reaction.Glances at anime
I mean...
Ignoring that, Gen 1-3 sprites of it have it playfully leaping as such, even wiggling tail for Crystal. Not surprised DPP made it closer to a "dog"
Then HGSS is just a stomp, while Gen 5 is Tpose
Audino is one of my favorite Pokemon and a lot of that is due to its Mega. So many Mega Pokemon designs are fucking ass, if you removed Mega Audino I'd actually have to rate Megas as my least favorite gimmick. So don't you dare.It's been like a decade and I'm still not over the fact that the only Gen 5 Pokémon to get a Mega was fucking Audino of all things. The fact that it sucks ass in battle doesn't help any.
Frankly if other Gen 5 Megas existed I wouldn't have cared. But GF, in their infinite wisdom, decided that the Pokémon that's only good for being an EXP piñata should be the sole Unovan recipient of a super form instead of the long list of cool mons that are popular but not competitively relevant. We have gotten Mega Chanedure, Mega Krookodile, Mega Galvantula, etc. The fact that Mega Audino is arguably worse than base form (wanna give up Regenerator for a useless Doubles-only ability lol) on top of that is extra insulting. Piece of shit.Audino is one of my favorite Pokemon and a lot of that is due to its Mega. So many Mega Pokemon designs are fucking ass, if you removed Mega Audino I'd actually have to rate Megas as my least favorite gimmick. So don't you dare.
In fairness, I wouldn't have called any of those examples irrelevant in gen 6. UU is honestly pretty respectable (and where several Megas of mons that really needed it ended up). Galvantula was lower in gen 5, but Sticky Web more than made up for it.Frankly if other Gen 5 Megas existed I wouldn't have cared. But GF, in their infinite wisdom, decided that the Pokémon that's only good for being an EXP piñata should be the sole Unovan recipient of a super form instead of the long list of cool mons that are popular but not competitively relevant. We have gotten Mega Chanedure, Mega Krookodile, Mega Galvantula, etc. The fact that Mega Audino is arguably worse than base form (wanna give up Regenerator for a useless Doubles-only ability lol) on top of that is extra insulting. Piece of shit.
Also, as long we're talking about subjective design aspects, I think Mega Audino looks like ass.
Ah, yes, attach even more gears and hope for the best.In fairness, I wouldn't have called any of those examples irrelevant in gen 6. UU is honestly pretty respectable (and where several Megas of mons that really needed it ended up). Galvantula was lower in gen 5, but Sticky Web more than made up for it.
Now Klinklang, there's a mon that could use help.
I'm imagining something like Stronghold the Moving Fortress from Yugioh where the Gears slot in to turn on a giant robot, and now I wish this was a lore thing, even if not a mechanics one, with Golurk or something, akin to Shellder and the Slowpoke evos.Ah, yes, attach even more gears and hope for the best.
Audino is the fucking GOAT.Frankly if other Gen 5 Megas existed I wouldn't have cared. But GF, in their infinite wisdom, decided that the Pokémon that's only good for being an EXP piñata should be the sole Unovan recipient of a super form instead of the long list of cool mons that are popular but not competitively relevant. We have gotten Mega Chanedure, Mega Krookodile, Mega Galvantula, etc. The fact that Mega Audino is arguably worse than base form (wanna give up Regenerator for a useless Doubles-only ability lol) on top of that is extra insulting. Piece of shit.
Also, as long we're talking about subjective design aspects, I think Mega Audino looks like ass.
Mega Klinklang, anybody?Ah, yes, attach even more gears and hope for the best.
Ahh it took me a second to understand what you meant by "considering both weakest and strongest" but yeah I agree. While the first four gens have basically the same ace level progression (+2/+2/+2/+3 for Gens 1, 3, and 4; +2/+2/+1/+3 in Gen 2), the 'lowest level' progression is at least as important for assessing difficulty/unfairness.the level curve in RSE's elite four is so annoyingly steep. there is a NINE level gap between sidney and steven(/wallace), considering both weakest and strongest mon. and you got one or maybe two individual level ups after each fight. other than sinnoh (specially in platinum, strangely enough) no other fixed order elite four has it this bad.
in my current ruby replay, i was basically on par with the opponents' levels the entire game after brawly (another weird moment in the level curve btw) and gradually became underleveled while fighting the elite 4. i can't wait to replay emerald and platinum, he says with absolute dread.
The Johto E4R2 levels are interesting, because they're sort of a bridge between the old-school style, where there's a clear hierarchy in the Elite Four and they're faced from weakest to strongest, and the new style, where they're equally strong and you can choose the order.
Will's ace is level 62, while Koga's, Bruno's, and Karen's are level 64 (Karen and Bruno actually have two aces each). There's still a sense of progression, but instead of it being based on the ace's level, with the levels of other team members also increasing overall but less sharply, their levels just get more bunched up around that 64 'cap'.
Will:
58, 59, 60, 60, 61, 62
Average = 60
Koga:
60, 61, 62, 62, 63, 64
Average = 62
Bruno:
61, 61, 62, 62, 64, 64
Average = 62.3333
Karen:
62, 62, 62, 63, 64, 64
Average = 62.6667
Lance:
68, 68, 72, 72, 73, 75
Average = 71.3333
The approach in a game like Platinum has a similar effect in terms of having a big jump from the E4 to the Champion, but it's much more subtle and feels very different because the aces are climbing levels at the classic +2, +2, +2, +3 rate:
Aaron:
49, 49, 50, 51, 53
Average = 50.4
Bertha:
50, 52, 52, 53, 55
Average = 52.4
Flint:
52, 53, 55, 55, 57
Average = 54.4
Lucian:
53, 54, 55, 56, 59
Average = 55.2
Cynthia:
58, 58, 58, 60, 60, 62
Average = 59.3333
Still, an 11-level gap between Karen's ace and Lance's is pretty wild lol.
Sidney: 46, 46, 48, 48, 49 Average = 47.4 | Phoebe: 48, 49, 49, 50, 51 Average = 49.4 | Glacia: 50, 50, 52, 52, 53 Average = 51.4 | Drake: 52, 53, 53, 54, 55 Average = 53.4 | Steven/Wallace: 55, 56, 56, 56, 57, 58 Average = 56.3333 |
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this is exactly what makes it annoying - their levels grow quicker than yours, but phoebe uses 2 dusclopses and a sableye which aren't offensively strong, glacia uses two slow NFEs and two glalies, and drake is a bit harder but everything BUT the NFE is quad weak to ice, so it's all about having ice beam (or even blizzard) on something, which are reasonably accessible TMs.This is the most consistent increase we've ever had, I think, and while the Hoenn E4 has other elements that maybe compensate for this (notably, Glacia and Drake having NFE Pokemon), it definitely feels like a very steep curve.
I get that this doesn't really make sense, but I tend to find the Gens 5-7 approach a little immersion-breaking, like oh so these four trainers independently ended up with rosters of Pokemon all at the exact same levels? Somehow it makes the Pokemon League feel more sterile to me, idk. I have no issue with the Elite Four all being equally strong with no fixed order, but the relative levels within a team can be a fun tool for expressing personality (e.g. Lorelei and her dual aces in RBYFRLG) and yet it's rarely been utilised.IMO I don't think the E4 members should even be different levels. I know there is kind of a tradition that the 4th is the one that is the strongest, but I really liked approaches like Gen 7's where you can simply pick which order of E4 you do. It gives the player some agency, and the levels are more neutral.