(Little) Things that annoy you in Pokémon

The "Friends in" series of cards is interesting, there are 5 versions, one for Alola, Galar, Sinnoh, Hisui, and Paldea, showing notable characters from each region. Mostly, I like these, however one in particular has an aspect that bugs me

For the character choices, Alola has Lillie, Gladion, Hau, Mallow and Lana. A little weird to not include the main protagonists, but Lana and Mallow were heavily featured in the anime and are, from what I know, fairly popular in their own right, so not the weirdest thing ever. Galar has Gloria, Victor, Hop, Marnie and Bede, and Paldea has Florian, Juliana, Nemona, Penny and Arven. Both are entirely what you'd expect, MCs and the Rivals. Hisui is Rei, Akari, Adaman and Irida, since Hisui doesn't really have traditional rivals they go for the clan leaders, who are prominent enough to be entirely fair to add.

Sinnoh has Dawn, Lucas and Barry, so what you'd expect, and then add Cynthia who is one of the most popular characters in the entire franchise. This all seems normal. And then finally, there's Volkner. He's probably the big standout gym leader for the region, but he still feels like a really weird choice to add to a card like this for me, and I feel like if they just left it at the 3 main characters and Cynthia it wouldn't've been awkward at all
 
The "Friends in" series of cards is interesting, there are 5 versions, one for Alola, Galar, Sinnoh, Hisui, and Paldea, showing notable characters from each region. Mostly, I like these, however one in particular has an aspect that bugs me

For the character choices, Alola has Lillie, Gladion, Hau, Mallow and Lana. A little weird to not include the main protagonists, but Lana and Mallow were heavily featured in the anime and are, from what I know, fairly popular in their own right, so not the weirdest thing ever. Galar has Gloria, Victor, Hop, Marnie and Bede, and Paldea has Florian, Juliana, Nemona, Penny and Arven. Both are entirely what you'd expect, MCs and the Rivals. Hisui is Rei, Akari, Adaman and Irida, since Hisui doesn't really have traditional rivals they go for the clan leaders, who are prominent enough to be entirely fair to add.

Sinnoh has Dawn, Lucas and Barry, so what you'd expect, and then add Cynthia who is one of the most popular characters in the entire franchise. This all seems normal. And then finally, there's Volkner. He's probably the big standout gym leader for the region, but he still feels like a really weird choice to add to a card like this for me, and I feel like if they just left it at the 3 main characters and Cynthia it wouldn't've been awkward at all
I agree that this is annoying but for different reasons, I hate feeding into popularity in general so picks like Cynthia gets my ire. I def do agree with you that Volkner is a weird pick, and I understand why you dislike it, but to me that's actually way more based than Cynthia as a pick, by representing a less used character in the series.
 
Yeah, I don't necessarily like Cynthia as a choice, but at least I can understand the logic behind it. I appreciate giving a shine to underappreciated characters a fair bit, it's one of the main reasons i'm a fan of Pokemon Masters EX as a game, but the choice of Volkner just confuses me for a card like this, considering Volkner as a character. If they had it as Flint and Volkner instead of Cynthia, I'd be a much bigger fan of the choice as a whole
 
The "Friends in" series of cards is interesting, there are 5 versions, one for Alola, Galar, Sinnoh, Hisui, and Paldea, showing notable characters from each region. Mostly, I like these, however one in particular has an aspect that bugs me

For the character choices, Alola has Lillie, Gladion, Hau, Mallow and Lana. A little weird to not include the main protagonists, but Lana and Mallow were heavily featured in the anime and are, from what I know, fairly popular in their own right, so not the weirdest thing ever. Galar has Gloria, Victor, Hop, Marnie and Bede, and Paldea has Florian, Juliana, Nemona, Penny and Arven. Both are entirely what you'd expect, MCs and the Rivals. Hisui is Rei, Akari, Adaman and Irida, since Hisui doesn't really have traditional rivals they go for the clan leaders, who are prominent enough to be entirely fair to add.

Sinnoh has Dawn, Lucas and Barry, so what you'd expect, and then add Cynthia who is one of the most popular characters in the entire franchise. This all seems normal. And then finally, there's Volkner. He's probably the big standout gym leader for the region, but he still feels like a really weird choice to add to a card like this for me, and I feel like if they just left it at the 3 main characters and Cynthia it wouldn't've been awkward at all
The thing that bugs me about this is Hisui only shows 4 characters where the others all show 5. Volkner as a "5th wheel" makes a lot of sense when every card needs to show off 5 characters. But Hisui only shows 4! Could have had random Ginter to connect the two (since Volo is NOT getting the friend treatment lmao). I think Laventon would have worked nicely, he's then who found you and was with you nearly every step of the way and always has dinner with Rei & Akari.
 
Yeah, I don't necessarily like Cynthia as a choice, but at least I can understand the logic behind it. I appreciate giving a shine to underappreciated characters a fair bit, it's one of the main reasons i'm a fan of Pokemon Masters EX as a game, but the choice of Volkner just confuses me for a card like this, considering Volkner as a character. If they had it as Flint and Volkner instead of Cynthia, I'd be a much bigger fan of the choice as a whole
For sure I think the weird half commitment is very strange, and I think we can both agree on that.

Adeleine I don't know where that post went but was based good read
 
Feel like the real subjective element here is "Do you think that if something is recognizable, it is inherently iconic"
It's a pretty distinct simple design, Brock's in various media and often with the Onix since it's his ace, so I'm certain if you showed it to people they would go "oh yeah, onix!", but personally I don't think I'd put it on the level of "iconic".
Another way I think of it is the difference between "having an Onix" being a property of Brock, and "Brock's Onix" as a notable entity in its own right.

It seems like Brock being an easy intro boss contributes to his ace not being that memorable. Misty's Starmie demands a level of respect not every champion's ace gets to, while Brock's entire team is just there.
 
Sinnoh has Dawn, Lucas and Barry, so what you'd expect, and then add Cynthia who is one of the most popular characters in the entire franchise. This all seems normal. And then finally, there's Volkner. He's probably the big standout gym leader for the region, but he still feels like a really weird choice to add to a card like this for me, and I feel like if they just left it at the 3 main characters and Cynthia it wouldn't've been awkward at all

Another pick would've been Crasher Wake, considering his little friendship with Barry. Or Looker, considering you meet him frequently during Platinum.

Or alternatively do what Alola did and put the 5 'Stat Trainers'
 
The "Friends in" series of cards is interesting, there are 5 versions, one for Alola, Galar, Sinnoh, Hisui, and Paldea, showing notable characters from each region. [...]
Common Kalos L, you have four rivals including the other playable character without a hat, and yet they aren't together in a card.
 
Common Kalos L, you have four rivals including the other playable character without a hat, and yet they aren't together in a card.
I know you're being a little joking, but for clarity this style of card only started getting made with Friends in Alola, for the end of the SM block of the TCG (in fact it was a Japanese-exclusive promo, and one of the final SM promos in general), so it's mostly just due to circumstances of release.

We probably will get a Friends in Kalos for Z-A, but we don't even know the time period (past with different characters, near-future could be the same OR different or a mix...) for that so who knows where that goes.


Lack of Friends in Kanto is probably the bigger L, comparatively. Alola was the focus of the end of SM block merch the promo came with (it was classy rainbow themed play set with an extra Pikachu w/ the Four Guardians promo) so nothing for Let's Go and the Pokemon 151 set would've been a good opportunity but nothing there either. It'd be funny if the upcoming Unova set had Friends in Unova, in contrast.
 
BDSP: touts themselves as faithful remakes of Diamond and Pearl
Also BDSP: completely changes how Pokémon Contests for absolutely no reason
I wouldn’t really say it was for no reason. Or at least, I think removing the Dress Up section was clearly done because, rather than having to assign affixion points for 493 3D Pokémon models, it simply made more pragmatic sense — for a budget game developed on a short timetable by a small team, especially — to instead use the other decorative affixion system that they’d already be investing in because it could be more easily applied to every Pokémon and would have a use beyond just Contests.

Why they simplified the Appeal section so much… I dunno. I guess they just thought it should be easier. ORAS did a similar thing, not in regards to the actual Contests themselves, but to the process of making Pokéblocks. (And yet… BDSP’s Honey Tree mechanic, on the other hand, remained unchanged, despite being stupidly obscure. Hm.)
 
I think they made a point to have some "new" and "changed" things so it didn't "just" feel like a fancy port and focused on things that would be a bigger splash. So underground became the grand underground full of wild Pokemon you can see in the overworld, super contests got the combination simplification/dance off focus, pal park (which had to be changed anyway) became Legendary Land and battle tower changed its boss structures.
Meanwhile honey trees were probably seen too minor to overhaul, even if they're significantly more annoying.
 
I think they made a point to have some "new" and "changed" things so it didn't "just" feel like a fancy port and focused on things that would be a bigger splash. So underground became the grand underground full of wild Pokemon you can see in the overworld, super contests got the combination simplification/dance off focus, pal park (which had to be changed anyway) became Legendary Land and battle tower changed its boss structures.
Meanwhile honey trees were probably seen too minor to overhaul, even if they're significantly more annoying.

Strongly disagree.
 
I think they made a point to have some "new" and "changed" things so it didn't "just" feel like a fancy port and focused on things that would be a bigger splash. So underground became the grand underground full of wild Pokemon you can see in the overworld, super contests got the combination simplification/dance off focus, pal park (which had to be changed anyway) became Legendary Land and battle tower changed its boss structures.
Meanwhile honey trees were probably seen too minor to overhaul, even if they're significantly more annoying.
Louder for those in the back, please!
Seriously, isn't Munchlax a popular Pokémon that's also good in-game? Why keep Honey Trees as such when Honey Tree Munchlax is known worldwide as one of the most irritating Pokémon to catch in any game!?
One percent chance to find on only some trees? And the player has zero in-game way to know which trees can give you a Munchlax!? Who approved this!?
 
Louder for those in the back, please!
Seriously, isn't Munchlax a popular Pokémon that's also good in-game? Why keep Honey Trees as such when Honey Tree Munchlax is known worldwide as one of the most irritating Pokémon to catch in any game!?
One percent chance to find on only some trees? And the player has zero in-game way to know which trees can give you a Munchlax!? Who approved this!?
At least BDSP did let you get Munchlax earlier through Grand Underground

And all the honey tree Pokemon, I think. I guess that's another reason they didn't touch that mechanic, thinking on it.
 
:sv/raging bolt:
The sheer size and length of the mon's neck -particularly in tandem with its "raging" prefix- have been the source of many a meme around the community, even to this day. It especially creates another sense of ridicule when put alongside the rest of its otherwise relatively normal body size -making it seem so much smaller than it should be- as well as its head seeming as though it's pierced beyond the clouds. Fittingly, it also becomes slower but way bulkier and stronger.

:sv/walking wake:
The huge sprinting legs, in tandem with its tiny stubby arms, are truly a transition from Suicune's original body posture that has been beloved by fans for years, and not even for size-related reasons. While perhaps less immediately obvious compared to raging bolt's neck, walking wake's new body features also provoke a similar sense of ridicule nonetheless. Accordingly, the mon loses much of the original mon's bulk in favor of becoming faster and much stronger.

:sv/gouging fire:
This is an Entei with a hat. A really big, colorful hat to be sure, but it's otherwise the main distinguishing trait from the original mon (other than perhaps seeming a bit bigger). The rest of Entei's anatomy is otherwise perfectly intact and unchanged, which simply doesn't bring forth the same sense of ridicule as the above 2. Even statwise, most of its -largely redundant- special attack stat (and a bit of speed) are dumped and put into defense (and a bit of special defense) instead; said hat's not just for show after all, serving as a formidable bulwark as well.
Perhaps the funniest part about this mon is that a mod of a fangame I once played ages ago accidentally predicted gouging fire by complete coincidence; among the many buffs to pokemon in said game, Entei got fur coat as a new ability as well as access to morning sun and earthquake, to truly feel like a legendary mon; it's so hilarious how these changes would later come to be reflected for real on official media like so, even if not quite on Entei itself.
 
:sv/gouging fire:
This is an Entei with a hat. A really big, colorful hat to be sure, but it's otherwise the main distinguishing trait from the original mon (other than perhaps seeming a bit bigger). The rest of Entei's anatomy is otherwise perfectly intact and unchanged, which simply doesn't bring forth the same sense of ridicule as the above 2. Even statwise, most of its -largely redundant- special attack stat (and a bit of speed) are dumped and put into defense (and a bit of special defense) instead; said hat's not just for show after all, serving as a formidable bulwark as well.
Perhaps the funniest part about this mon is that a mod of a fangame I once played ages ago accidentally predicted gouging fire by complete coincidence; among the many buffs to pokemon in said game, Entei got fur coat as a new ability as well as access to morning sun and earthquake, to truly feel like a legendary mon; it's so hilarious how these changes would later come to be reflected for real on official media like so, even if not quite on Entei itself.
I'm one of those people who wanted him to be a pterodactyl fr. So seeing him be mostly the same, make me slightly disappointed lmao.
 
the ceratopsid angle is a really fun concept, but I feel like they should have changed more stuff around. maybe give it a tail, make the face more of a beak. Its still a fun design imo and I like it more than og entei, but it doesnt shine as much as the others do
 
So before I get into a reply I want to (re) state one I've had for a while: Why is Jigglypuff's Paradox "Scream Tail" when the extension is off the top of its head like its hair tuft, while Misdreavus's Paradox is "Flutter Mane"?

A Mane typically refers to long/thick hair, which Scream Tail's resembles much more than a Tail, while Flutter Mane's extensions are pre-hensile as fantasy (and even some real life) creatures sometimes have theirs be. Additionally, Jigglypuff is infamous for a song that can soothe almost anything to sleep, and while ST is given a more savage disposition and shout, Misdreavus is heavily based on screaming spirits, one comparison being the Banshee or certain "floating head" Yokai. Flutter Mane's elongated limbs almost look LESS like hair, so if the idea was emphasizing the trait the Paradox was named for, I almost find that less effective.

tl;dr The smug Fairy/Ghost Pterodactyl that got quickbanned should have been named "Scream Tail"

:sv/raging bolt:
The sheer size and length of the mon's neck -particularly in tandem with its "raging" prefix- have been the source of many a meme around the community, even to this day. It especially creates another sense of ridicule when put alongside the rest of its otherwise relatively normal body size -making it seem so much smaller than it should be- as well as its head seeming as though it's pierced beyond the clouds. Fittingly, it also becomes slower but way bulkier and stronger.

:sv/walking wake:
The huge sprinting legs, in tandem with its tiny stubby arms, are truly a transition from Suicune's original body posture that has been beloved by fans for years, and not even for size-related reasons. While perhaps less immediately obvious compared to raging bolt's neck, walking wake's new body features also provoke a similar sense of ridicule nonetheless. Accordingly, the mon loses much of the original mon's bulk in favor of becoming faster and much stronger.

:sv/gouging fire:
This is an Entei with a hat. A really big, colorful hat to be sure, but it's otherwise the main distinguishing trait from the original mon (other than perhaps seeming a bit bigger). The rest of Entei's anatomy is otherwise perfectly intact and unchanged, which simply doesn't bring forth the same sense of ridicule as the above 2. Even statwise, most of its -largely redundant- special attack stat (and a bit of speed) are dumped and put into defense (and a bit of special defense) instead; said hat's not just for show after all, serving as a formidable bulwark as well.
Perhaps the funniest part about this mon is that a mod of a fangame I once played ages ago accidentally predicted gouging fire by complete coincidence; among the many buffs to pokemon in said game, Entei got fur coat as a new ability as well as access to morning sun and earthquake, to truly feel like a legendary mon; it's so hilarious how these changes would later come to be reflected for real on official media like so, even if not quite on Entei itself.
I like Gouging Fire the most of the three designs if I'm trying to judge objectively, but at the same time it's arguably the least distinct of the Scarlet Paradoxes vs base form. Great Tusk and Flutter Mane are the next closest: the former having a stockier build, the mentioned tusks, and large tail that at least make it less capable of rolling; the latter mostly lengthens its head-tails and inverts the eye-color, but it at least kind of puts them to use in a pre-hensile looking manner.

GF the main issue I have is that it's literally JUST Entei with attachments, with the crown kind of sticking off its head rather than changing the shape of it like Bolt's Neck or Wake's snout and Bipedal gait. The idea of a more defensive, bulky Entei fits with the armored Dinosaur, but I wish they'd gone more into a Ceratopia shape with the horns pointing outward, maybe arching the plating backwards a bit more instead of curving up and outward so it looks like it could snap off rather than have some give.
 
My bad, I was reading pokemonDB and it said "Breed Golduck." which in my head made me think it was supposed to be "if you had a Golduck from transfer, you could breed it technically", which is the type of answer I see on some sites for mons not in regional dexes.
Typically if a site says to breed one of the evolved stages it means that the evolved Pokémon is available somehow. It'll usually say Trade or Transfer if the line is completely unavailable.
 
Started the Scarlet DLC and immediately got annoyed. A bunch of cut scenes, 1-dimensional baby brained characters. Oh does that little twerp have no self esteem? Let’s spend ten minutes running that into the ground!! Followed by two battles that feel like kicking a baby in the head.

And yeah, I really care about where I eat and sleep. Good stuff.

In all honesty, I’ll probably like it once we’re done with the cutscenes and I can focus on catching Pokemon and playing the actual game. And I am def excited for the doubles part of the DLC that’s supposed to be challenging. But it’s not that hard to make dialogue that doesn’t insult your intelligence if you’re over the age of 8, respectfully.
 
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