Little things you like about Pokémon

Yung Dramps

awesome gaming
Thinking about how Legends Arceus retroactively justified the re-use of a song in DPPt.

Ok, so to elaborate: In the original games, Eterna Forest's theme was re-used for Snowpoint Temple. This isn't very remarkable at all in the context of those games, other tracks were re-used for multiple areas and they probably figured "eh, sounds mysterious and ethereal enough for the ancient golem temple, chuck it in there". That's just how it was for a good 15 years.

Then comes PLA. First off, the more superficial aspect. Snowpoint Temple now gets its own theme where starting at 2:40 you hear a small bit of Eterna Forest mixed in. Cool nod, right? Aha, but that's not where it ends! No, this game established a deeper connection between these two locales flung across time periods.

Because remember what's one of the most iconic parts of Eterna Forest? That's right, your meeting with Cheryl! And conveniently enough, that's the same character whose ancestor you meet at Snowpoint in PLA. They subtly converted the Eterna Forest theme into the motif of Cheryl's lineage and I kinda love that. DPPt Snowpoint is no longer using a recycled track for the sake of it, it's the tune of its bygone guardian echoing throughout the ancient structure.
 
Ruby: "If two or more Wobbuffet meet, they will turn competitive and try to outdo the other's endurance. However, they may try to see which one can endure the longest without food. Trainers need to beware of this habit."

Intended or not, that is exactly what happens in Gen 3 when two Wobbuffet meet, and players do indeed need to beware.
I wonder if anyone ever got out of the Leftovers Wobbuffet mirror match.
 
I used to really dislike Weavile's shiny colouration but a while back decided "nah, you know what, it's actually pretty good" figuring that my tastes had changed with time and experience...

...but then I realised the colours were altered slightly in the transition from DS to 3DS. Wonder if this was deliberate? Either way, it looks miles better with the darker palette. Any other notable species this happened to? Nothing springs to mind but I'm sure it can't be the only one...

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It occurred to me earlier that the reason why Sword and Shield's Japanese logo resembles the English one (jagged font, yellow with blue outline, the handakuten in "po" looks like the stylised "O"s) might be because the games are set in a place based on England. Granted, that logo was designed by Americans, but it makes me wonder if Actual British Person James Turner had a say in what it looked like.
 
I like how all the Normal types in Black and White 2 carve out their own niches and balance each other out. In previous games, especially Gens 1-2, most Normals only had differences in base stats. But in Black and White 2?

-Watchog probably sucks the most out of all of them, but can do stuff like Seed Bomb and the elemental punches, Low Kick, Gunk Shot, and Aqua Tail through tutors, in addition to Confuse Ray / Hypnosis and Super Fang to play a mildly okay supporter.
-Audino has many great support options and great 103/86/86 bulk with good support options, dual screens, and Regenerator, the perfect Ability for a bulky booster.
-Raticate has Swords Dance and Toxic / Flame Orb Guts maingame, but is significantly frail and is an extreme glass cannon.
-Lopunny does a good job carving out a niche for itself. Lopunny has significantly higher defenses in exchange for having the second-lowest offenses of the Normal types (but with Work Up, this is hardly an issue). Lopunny gets a bevy of support options, and of all the Normal types in BW2, Lopunny is the second fastest - only Cinccino is faster.
-Cinccino is probably the best Normal type attacker in the game in spite of its accuracy issues making it roughly on par with Stoutland in practice, and has Skill Link Tail Slap / relearned Rock Blast and Bullet Seed to tear things to shreds with.
-Stoutland and Unfezant are both great, with Stoutland having Intimidate and some coverage in exchange for Unfezant having slightly higher Speed and Attack.
-Braviary has the highest raw power of all the Normals but it lacks the coverage the other Normals use outside of Rock Slide and Superpower (nothing to really get excited over tbh).
-Sawsbuck is part Grass type, gets interesting options like Megahorn / Horn Leech / Wild Charge / Jump Kick and has good Attack and Speed.
-Zangoose gets Swords Dance and is alright with decent Speed and coverage like Close Combat, X-Scissor, and Shadow Claw, but it's also the latest Normal not named Bouffalant.
-Bouffalant has an interesting niche in Reckless Head Charge and Wild Charge along with Swords Dance and other coverage like Megahorn.

Most of the Normal types in this game are very well balanced and that's legitimately amazing. Some may play similar to each other, but it's not even close to stuff like Gen 2, where your choice of good Normals was Fearow / Tauros / Miltank / Rattata, literally all of them just spam Return the same way with pretty similar stats.
 
-Lopunny does a good job carving out a niche for itself. Lopunny has significantly higher defenses in exchange for having the second-lowest offenses of the Normal types (but with Work Up, this is hardly an issue). Lopunny gets a bevy of support options, and of all the Normal types in BW2, Lopunny is the second fastest - only Cinccino is faster.
No mention of Jump Kick at Level 23? Boo.
 
:ss/Zarude:
Something that I like about Zarude is its Dex Number.
In case you don’t know, the original of the name “Yakuza” actually comes from a Japanese Card game where the combination of 8 - 9 - 3 would be considered the worst combination, with those numbers sounding like “Yakuza” when said outloud. You can learn more here
You know what Pokemon has the Dex number of 893? Zarude of course.
This also explains a lot about Zarude’s design, its typing, and behavior. The jungles Zarude are from and the gangs they form can be seen as metaphor for cities and organized crime too.

Surprised this isn’t mentioned on the Bulbapedia page under the trivia section.
 
Watchog should have been a hedgehog or a literal hog. Many more opportunities with the Pokémon design.
I was going to say, we should have had a hedgehog already, but we kind of have with Cyndaquil. But only kind of, there's no true hedgehog. Which leads me to:
One of the things I like about mon designs is that there's infinite variety. Every pokemon can correspond to something and there's still a huge well of ideas untapped. People complain about humanoid mons or cats or whatever, but there's still plenty that can be done with that(see the latest IX reveal) that doesn't tread over old ground. Pokemon designs are distinctly pokemon, but they can do anything, and often stretch themselves in various ways every generation.
 
I was going to say, we should have had a hedgehog already, but we kind of have with Cyndaquil. But only kind of, there's no true hedgehog. Which leads me to:
One of the things I like about mon designs is that there's infinite variety. Every pokemon can correspond to something and there's still a huge well of ideas untapped. People complain about humanoid mons or cats or whatever, but there's still plenty that can be done with that(see the latest IX reveal) that doesn't tread over old ground. Pokemon designs are distinctly pokemon, but they can do anything, and often stretch themselves in various ways every generation.
Shaymin is about the most true hedgehog you could ask for

the chesnaught line is about the most "well i guess" hedgehog you could ask for, in comparison
 
One of the things I like about mon designs is that there's infinite variety. Every pokemon can correspond to something and there's still a huge well of ideas untapped. People complain about humanoid mons or cats or whatever, but there's still plenty that can be done with that(see the latest IX reveal) that doesn't tread over old ground. Pokemon designs are distinctly pokemon, but they can do anything, and often stretch themselves in various ways every generation.
One thing I like is how even "repeat designs" can have different vibes.
Take domestic cats for example. Meowth, Skitty, Purrloin, and Espurr have widely different designs and play rather differently thanks to access to different moves, Abilities, and even stats, in spite of following the trend of great Speed and okay-ish stats everywhere else:
  • Persian
    's main niche is Technician and the many moves that benefit from this Ability: Aerial Ace, Bite, Fake Out, Hidden Power, Icy Wind, Round, Shockwave, Thief, and Water Pulse are all viable options for Giovanni's lap cat. Nasty Plot makes it a functional setup Pokémon, and it can pivot with U-turn. Knock Off is also an option.
  • Persian's Alolan cousin has Fur Coat, making it a better pivot than the Kantonian one. It also has higher Special Attack than the Kantonian one, making Garfield a stronger Nasty Plot sweeper.
  • Delcatty is notoriously bad, but I guess you can make it work in-game? It does have interesting Abilities: Cute Charm is cheesy, Wonder Skin is a rare Ability that helps setup I guess? And Normalize Thunder Wave is a gimmick that fails because Delcatty's stats are that mediocre.
  • Purugly is similar to both Persian flavor-wise, being mean and spoiled cats. Unlike Persian however, this surprisingly fast fat feline has better Attack, Defiant, and Sucker Punch, making it more of a physical sweeper.
  • Liepard has Prankster. Offensively, it has 88 Attack and Special Attack, Fake Out, Nasty Plot, and Sucker Punch, but who cares when you have priority on Encore, Rain Dance, Sunny Day, Swagger, Taunt, Trick, and Thunder Wave? R.I.P. priority Assist w/ Dive, we won't forget you.
  • Male Meowstic also has Prankster, even getting Fake Out, Rain Dance, Sunny Day, Trick, and Thunder Wave, but unlike Liepard, he can use Ally Switch, Imprison, Light Screen, Reflect, and Skill Swap.
  • Female Meowstic instead has Competitive, an Ability that needs more love, fight me. She also has a decent special movepool that benefits from it, plus some support like Fake Out.
 
  • Delcatty is notoriously bad, but I guess you can make it work in-game? It does have interesting Abilities: Cute Charm is cheesy, Wonder Skin is a rare Ability that helps setup I guess? And Normalize Thunder Wave is a gimmick that fails because Delcatty's stats are that mediocre.
Honestly, Skitty and Delcatty were probably designed with Contests in mind, specifically Cute contests.
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
Honestly, Skitty and Delcatty were probably designed with Contests in mind, specifically Cute contests.
Daily reminder that a Pokémon with contest in mind ends up aging poorly, for the fact that other Pokémon can perform in contests just as good, if not better, since there’s no actual base stats for the contest stats. Pokémon with contest in mind may be easier to to get the moves for the contest category, but battle is still the main attraction overall, especially with the introduction of Double Battle.

Milotic are also with Contest in mind (max Beauty and a lot of Beauty moves) but managed to be capable fighters as well. Too many other Pokémon fell into the mistake of being specialized in contest but being horrible for battle, making them dex fillers who those who have no interest of or even hates Pokémon contest.
 
I absolutely do not think Delcatty was designed with contests in mind, and I think people just get the anime & manga on the mind. Delcatty is not inherently even good at contests compared to anyone else, and its movepool consists of the same amount of variety as any other Pokemon

Reading a bunch of posts about the cut Gen 2 mons, a switch clicked for me from how I used to look at these early gen just absolutely terrible mid-to-late game Pokemon: Gen 3 was sort of the last bastion of "[probably bad] pokemon you collect for the sake of collecting" and that's just Delcatty to a T. Rare, hard to evolve, it's a fancy cat you sit on the shelf alongside Spinda and its spots, Surskit the needlessly rare swarm alongside Skitty, Chimecho the 1% encounter at the peak of Mt Pyre....

Why did they make it so bad? Who knows. But it's right there alongside like all the swarm pokemon from gen 2 who operate in a similar design niche.

Though it was still present in Gen 4, Wormadam for example, I'd say those Pokemon still started to get out of this idea and after that even most gimmicky pokemon with a collection gimmick will hover around "eh, you know, this is pretty usable". Gen 3 Alcremie would have been dire.
 

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