"It's happening folks! This round will take our contestants that one step closer to being recognized as the most legendary trainer in ASB! Well let's meet our contestants shall we?"
"On the left side stands a seasoned ASB chok--I mean veteran. This man is the leader of the Normal Gym, and hopes to use his all-powerful legendary Regigigas in his gym. He brings a very hard-hitting team, and though his Pokemon don't have too many tricks such as Imprison, these are the type that doesn't need them. Watch out for Heavenbringer the Regigigas, as despite even though it has Slow Start, 110/4/4/2/4/50 stats are not bad at all, and TSRD does not have a Pokemon with a type advantage against it."
Regigigas [Heavenbringer] (X)
NATURE: Adamant (+Attack, -Special Attack)
TYPE: Normal
ABILITIES: Slow Start
STATS
HP: 110
Atk: Rank 8 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 100
Size Class: 6
Weight Class: 8
Base Rank Total: 26
MC: 0
AC: 5/5
ATTACKS (40/70)
Level Up*:
Confuse Ray
Crush Grip
Dizzy Punch
Fire Punch
Foresight
Giga Impact
Heavy Slam
Ice Punch
Knock Off
Mega Punch
Payback
Revenge
Stomp
Superpower
Thunder Punch
Wide Guard
Zen Headbutt
Tutor:
Block
Drain Punch
Earth Power
Iron Head
Mud-Slap
Sleep Talk
Snore
TM:
Aerial Ace
Avalanche
Brick Break
Bulldoze
Double Team
Earthquake
Endure
Focus Punch
Retaliate
Rock Slide
Safeguard
Smack Down
Substitute
Thunder Wave
Toxic
Event:
Hammer Arm
Metagross [Gimle] (X)
NATURE: Careful (+Special Defense, -Special Attack)
TYPE: Steel/Psychic
ABILITIES: Clear Body / Light Metal (H) / Tough Claws (Mega)
STATS (NORMAL)
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 4
Weight Class: 9 [7 Light Metal]
Base Rank Total: 22
STATS (MEGA)
HP: 100
Atk: Rank 6
Def: Rank 6
SpA: Rank 3 (-)
SpD: Rank 5 (+)
Spe: 110
Size Class: 4
Weight Class:11 [9 Light Metal]
Base Rank Total: 27
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (40/82)
Level Up:
Agility
Bullet Punch
Confusion
Hammer Arm
Iron Defense
Magnet Rise
Metal Claw
Meteor Mash
Miracle Eye
Psychic
Pursuit
Scary Face
Take Down
Zen Headbutt
Tutor:
Block
Dynamic Punch
Endure
Explosion
Gravity
Ice Punch
Stealth Rock
Thunder Punch
TM:
Aerial Ace
Brick Break
Bulldoze
Earthquake
Facade
Flash
Giga Impact
Hone Claws
Light Screen
Protect
Rain Dance
Reflect
Rock Polish
Rock Slide
Rock Tomb
Substitute
Toxic
Event:
Refresh
Dragonite [Wyvern] (M)
NATURE: Rash (+Special Attack, -Special Defense)
TYPE: Dragon/Flying
ABILITIES: Inner Focus / Multiscale (H)
STATS
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (40/120)
Level Up:
Agility
Aqua Tail
Dragon Rage
Dragon Rush
Fire Punch
Hurricane
Hyper Beam
Leer
Roost
Slam
Thunder Punch
Thunder Wave
Twister
Wrap
Egg:
Aqua Jet
Dragon Pulse
Extreme Speed
Haze
Iron Tail
Tutor:
Ice Punch
Tailwind
TM:
Aerial Ace
Bide
Brick Break
Double Team
Flamethrower
Fly
Ice Beam
Light Screen
Protect
Reflect
Rock Slide
Sleep Talk
Substitute
Surf
Thunderbolt
Toxic
Waterfall
Event:
Heal Bell
Hydro Pump
"On the other end of the stadium is TRSD, a less well-known but equally skilled battler. He brings to this showdown a team with a variety of typings. Watch out for Amber the Volcanion. It has good stats, but more importantly, has the firepower (Not funny? No?) to take out Gimle, which in turn will allow its teammate Gardevoir to have a field day."
Types
Abilities
Guts [Passive]
This Pokémon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two. Pokémon with Guts ignore the attack drop from Burn.
Pressure [Passive] (Unlocked)
This Pokémon's presence fills the air with intense anxiety. Any damaging or status attack launched at this Pokémon costs the opposing Pokémon two more energy to perform.
Rebound [Trigger]
This Pokémon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Rebound Command: Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field.
In battles with more than two teams, the user must target a team to Rebound to.
Command Type: Ability | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Stats
|HP: 120|Atk: 5|Def: 3|SpA: 2|SpD: 3|Spe: 110|Size: 5|Weight: 10|BRT: 22|
|EC: 6/6|MC: 0|DC: 5/5|KOC: 0|Nature: Jolly (+Spe,-SpA) [+14% Accuracy]
Moves (40)
Level Up (15)
Bite
Body Slam
Bounce
Bubble Beam
Crunch
Dig
Drill Run
Horn Attack
Leer
Megahorn
Peck
Pursuit
Rapid Spin
Rototiller
Tackle
Egg (5)
Encore
Fake Out
Fire Fang
Thunder Fang
Sucker Punch
TM/HM (15)
Brick Break
Bulldoze
Double Team
Earthquake
Endure
Poison Jab
Protect
Rest
Roar
Rock Slide
Sleep Talk
Smack Down
Substitute
Taunt
U-Turn
Tutor (5)
Aqua Tail
Dive
Knock Off
Snatch
Super Power
Types
Abilities
Pixilate [Toggle] (Mega)
By default, this Pokémon's Normal-type moves are Fairy-type moves, and have their Base Attack Power increased by two.
When toggled, this Pokémon's Normal-type attacks have their Base Attack Power increased by two.
Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves.
If a Pokémon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the Base Attack Power boosts of the abilities do not stack.
Synchronize [Passive]
Pokémon with this ability mentally link their condition to an opposing Pokémon and, when afflicted with the major status ailments Burn, Poison, or Paralysis,
will share their status condition with the opponent. Pokémon will not be afflicted with status conditions to which they are immune by virtue of typing, ability, etc.
Telepathy [Passive] (Unlocked)
This Pokémon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake.
They are still affected by an opponents spread damage attacks.
Trace [Trigger]
When entering into battle, this Pokémon can replace Trace with an ability on one of its opponents for six Energy. The ability remains on the Pokémon for six actions.
When the copied ability fades, the user regains Trace. This effect only triggers if the ability to be copied is specified when the Pokémon is sent out. Wonder Guard cannot be Traced.
Trace Command: Replace Trace with the target Ability for six actions. When the copied ability fades, the user regains Trace.
Command Type: Ability | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Stats
Normal:
|HP: 100|Atk: 2|Def: 3|SpA: 5|SpD: 4|Spe: 92|Size: 3|Weight: 3|BRT: 21|
|EC: 9/9|MC: 0|DC: 5/5|KOC: 0|Nature: Timid (+Spe,-Atk) [+10% Accuracy]
Mega:
|HP: 100|Atk: 2|Def: 3|SpA: 7|SpD: 5|Spe: 115|Size: 3|Weight: 3|BRT: 25|
|EC: 9/9|MC: 0|DC: 5/5|KOC: 0|Nature: Timid (+Spe,-Atk) [+15% Accuracy]
Moves (40)
Level Up (16)
Calm Mind
Confusion
Disarming Voice
Double Team
Draining Kiss
Growl
Heal Pulse
Healing Wish
Imprison
Lucky Chant
Magical Leaf
Misty Terrain
Moonblast
Stored Power
Teleport
Wish
Egg (5)
Destiny Bond
Disable
Encore
Skill Swap
Will-O-Wisp
TM/HM (12)
Energy Ball
Focus Blast
Light Screen
Protect
Psyshock
Reflect
Rest
Shadow Ball
Substitute
Taunt
Thunderbolt
Torment
Tutor (7)
Endure
Hyper Voice
Icy Wind
Magic Coat
Pain Split
Sleep Talk
Snatch
Types
Brighten Command: For the next six actions, all this Pokémon's attacks will have their accuracy increased by one stage.
Type Exclusive commands can only be used by Pokémon that are naturally that type, and are still available if the Pokémon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities
Water Absorb [Passive]
This Pokémon absorbs water attacks instead of taking damage from them, recovering 50% of the damage the water attack would have done.
Stats
|HP: 100|Atk: 4|Def: 5|SpA: 5|SpD: 4|Spe: 60|Size: 4|Weight: 5|BRT: 23|
|EC: 0/0|MC: 0|DC: 0/0|KOC: 0|Nature: Sassy (+SpD,-Spe) [-10% Evasion]
Moves (40)
Level Up (11)
Explosion
Flame Charge
Flare Blitz
Haze
Mist
Overheat
Scald
Steam Eruption
Take Down
Water Pulse
Weather Ball
TM/HM (25)
Brick Break
Double Team
Earthquake
Flash Cannon
Focus Blast
Giga Impact
Gyro Ball
Hyper Beam
Incinerate
Protect
Rest
Roar
Rock Slide
Sandstorm
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Solar Beam
Stone Edge
Substitute
Sunny Day
Swagger
Toxic
Will-O-Wisp
Tutor (4)
Earth Power
Heat Wave
Snore
Superpower
"Rules to rule them all."
3v3 Singles
Enforced 2 Day DQ Time for players, 3 for referees. Each player has one DQ warning a match. Go over once, you will use your warning. Go over twice, you will be DQed. This will be at the discretion of the player or one of the hosts if the player takes too long. Referees going over DQ will probably be sacked and replaced.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON; you do not have to have the item in possession but the item must not be banned, similar to SICK (Banned Items: Soul Dew, Dark Stone, Light Stone, Diancite, Prison Bottle).
Arena: ASB Tournament Arena
If there are matches still going on come Tuesday the 21st of July at Midnight (GMT +00:00), then the DQ Times of those matches will shorten to 1 Day Player, 1 Day Referee.
"Hey let's flip a coin!"
1=Maxim 2=TSRD
2/2 (TSRD)
TSRD sends out mon with item.
Maxim sends out mon with item and orders.
TSRD orders.
I ref.