

Hey mates,
This is my second RMT. This team is meant to be a hyper offense team, meant to put loads of pressure onto an opponent. I recently got back into battling and... I've been so disappointing lol. I'm only around 1200, so I'm asking for help in this team (hence the name lolerpool xD).

Scizor-Mega @ Scizorite
Ability: Technician
EVs: 32 HP / 252 Atk / 224 Spe
Adamant Nature
- Swords Dance
- Bug Bite
- Bullet Punch
- Superpower
So, here's my mega. This team originally revolved around Mega Metagross, until it got banned. :[ As I looked for a replacement, I realized that all good steel megas got banned BESIDES THIS MONSTER. The fact that it has enough bulk to set up on anything, and retaliate with huge amounts of power is incredible. I went for a standard 252 Atk, along with 32 HP so that it can withstand 2 Lando-T Earthquakes. The rest is dumped into speed because im a pacewhore :3 jk it's so that I can outspeed opposing Mega Scizors and Bisharps.
Swords Dance requires no explanation, as this move is the reason why I'm running a Mega Scizor in the first place. Bug Bite is so that I can have a boost from Technician+STAB. Bullet Punch is for priority+STAB+Technician, and Superpower is for Heatran, other Mega Scizors and Bisharp.

Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Earthquake
- Stone Edge
- Knock Off
Landodawgswag. This thing is amazing and I love it. It can run manyyy sets, from a bulky SR setter to a double dancer set. However, I decided to go for a scarfed set because I already have a Pokemon who can set up rocks, and this team requires some more speed so I can deal with Zard X, Mega Manectric and also gain momentum.
U-Turn is to gain momentum and infuriates many opponents. EQ has STAB and great power. Stone Edge completes the EdgeQuake combo, and is used to deal with Pokes such as Tornadus-T and non-scarfed Kyurem-B. Knock Off is to make people rage and is an effective way of dealing with Gengar.

Thundurus (M) @ Life Orb
Ability: Defiant
EVs: 76 Atk / 180 SpA / 252 Spe
Hasty Nature
- Knock Off
- Superpower
- Thunderbolt
- Hidden Power [Ice]
Aghhhh I hate this thing. It hits so hard, and it can run a physical set, or a special set, or even a mixed one. Not to mention that it has two amazing abilities, which are Defiant and Prankster. Despite my hate for this thing, I decided to use it as my defog abuser. Let me take this moment to say that I love this thing. Saved me so many times :]
The EV set is kinda standard, as it is a mixed one. The Atk spread is boosted to 76 so that I can OHKO Latios and Latias with one Knock Off (btw the megas cannot be OHKO'd by this). Knock Off is used to surprise the Lati Twins and everyone abuses Knock Off. Superpower is my backup plan to deal with Heatran and Tyranitar. I also hate Focus Miss :[ TBolt has STAB and huge power, and HP Ice is used to deal with Lando-T and Gliscor.

Conkeldurr @ Assault Vest
Ability: Guts
EVs: 20 HP / 252 Atk / 236 SpD
Adamant Nature
- Knock Off
- Drain Punch
- Ice Punch
- Mach Punch
THE BULK IS REAL lol. For real tho, this thing is actually super bulky. AV just you know... makes it bulkier than usual lol. It's my backup plan for dealing with Rotom-W and is my #1 killer for Bisharp (since nothing else on my team can exactly take a hit from a +2 Sucker Punch from Bisharp).
Knock Off is to deal with the Lati Twins+Gengar+to make kids rage quit. Drain Punch serves as the best way to deal with Bisharp and Heatran. Ice Punch is my backup plan for Lando-T and Gliscor. Finally, Mach Punch is for priority.

Latios (M) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Recover
- Defog
Ayyy Lati. I love this thing. It's my only thing which can deal with that fatass Mega Venusaur (and Conk ofc but Conk's bulky not fat ok). This is a standard EV set which shows how Latios can use a Life Orb with its full ability.
Draco Meteor misses all the time for me :[ but it hits soooo hard and provides STAB. Psyshock is for dealing with the fatass Mega Venusaur and the bulky Conk. Recover provides... recovery, and defog is very essential, as Thundurus is weak to rocks.

Garchomp @ Focus Sash
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Swords Dance
- Earthquake
- Outrage
So, I usually lead off with this thing (unless the opponent has a cancerous Mega Lopunny, that's where I have to think). Garchomp is my SR setter, and puts so much pressure on the opponent. Mega Scizor seriously needs this thing so that it can sweep easily.
SR is essential as every HO team needs a setter. SD is just in case some guy decides to lead off with Gliscor or a Mega Scizor, so I can 2HKO both of them with the combination of EQ and Outrage simultaneously. EQ has STAB and it usually kills many leads, whereas Outrage has STAB and I only run it for brute force as I usually sack Garchomp early in the game.
Scizor-Mega @ Scizorite
Ability: Technician
EVs: 32 HP / 252 Atk / 224 Spe
Adamant Nature
- Swords Dance
- Bug Bite
- Bullet Punch
- Superpower
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Earthquake
- Stone Edge
- Knock Off
Thundurus (M) @ Life Orb
Ability: Defiant
EVs: 76 Atk / 180 SpA / 252 Spe
Hasty Nature
- Knock Off
- Superpower
- Thunderbolt
- Hidden Power [Ice]
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 20 HP / 252 Atk / 236 SpD
Adamant Nature
- Knock Off
- Drain Punch
- Ice Punch
- Mach Punch
Latios (M) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Recover
- Defog
Garchomp @ Focus Sash
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Swords Dance
- Earthquake
- Outrage
Ability: Technician
EVs: 32 HP / 252 Atk / 224 Spe
Adamant Nature
- Swords Dance
- Bug Bite
- Bullet Punch
- Superpower
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Earthquake
- Stone Edge
- Knock Off
Thundurus (M) @ Life Orb
Ability: Defiant
EVs: 76 Atk / 180 SpA / 252 Spe
Hasty Nature
- Knock Off
- Superpower
- Thunderbolt
- Hidden Power [Ice]
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 20 HP / 252 Atk / 236 SpD
Adamant Nature
- Knock Off
- Drain Punch
- Ice Punch
- Mach Punch
Latios (M) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Recover
- Defog
Garchomp @ Focus Sash
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Swords Dance
- Earthquake
- Outrage
