Looking to Get Over the Top (OU rate my team)

This is a team that I've been using since the day the platinum changes were installed in shoddy. This team started off pretty good but lately I've been losing more than I'm winning. I've concluded that the team could use adjusting so I've come here for help.

Team At A Glance:

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Magmortar-Choice Scarf
Modest
EV spread: 252 special attack/252 speed/6 hp
Fire Blast
Hidden Power Ice
Focus Blast
Thunderbolt

This is a lead I've been using with success since well before the Platinum metagame developed so it has stood the test of time. It outspeeds and OHKOs a lot of common threats such as Salamence, Gengar, Metagross, Jirachi and Shaymin-S. It is designed to give me a quick advantage and start off the battle with a bang. I would rather not get rid of him but if it will benefit the team, I'm open to it.

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Shaymin-S-Wise Glasses
Timid
EV spread: 252 special attack/252 hp/6 hp
Seed Flare
Air Slash
Earth Power
Substitute

I've liked the idea of Shaymin-S ever since I learned what its base stats would be. It is stopped by a lot of common threats true, but it helps me take out bulky waters who otherwise would be a pain to deal with. The basic plan is to come in on something I know would switch, substitute, and then do as much damage as possible. I chose wise glasses over life orb because I would already be losing damage per turn because of Tyranitar's sandstream so the additional damage lost by life orb would be troublesome.

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Swampert-Leftovers
Relaxed
EV spread: 240 hp/212 defense/58 special attack
Ice Beam
Stealth Rock
Earthquake
Hydro Pump

Two of Shaymin-S and Scizor's most common switch ins are Zapdos and Heatran. Swampert deals with both and sets up Stealth Rock while he is at it. He is really my only defensive oriented pokemon on my team with the rest of them focusing on offense.
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Tyranitar-Lum Berry
Adamant
EV spread: 252 attack/252 hp/6 special defense
Dragon Dance
Crunch
Stone Edge
Earthquake

Tyranitar deals with the Rotom Appliance formes that would always swtich in on Medicham and Scizor with dragon dance while lum berry absorbs the Will-O-Wisp. He also deals with other threats such as Choice Scarf Gengar and Starmie. I've been having an internal struggle about whether Fire Punch or Earthquake would be better. Earthquake hits harder in general while Fire Punch helps with Scizor and Bronzong. Another change I considered making was making Tyranitar more defensive oriented. I know that there is a Careful set that is effective and I've been contemplating using that.

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Scizor-Life Orb
Adamant
EV spread: 252 attack/212 hp/46 defense
Swords Dance
Bullet Punch
X-Scissor
Brick Break

One of my favorite pokemon. I was thrilled when he got Bullet Punch because that meant that I could do a lot more damage with him. First Things first, I could use some help on an EV spread for him. I had no idea what to use so I came up with this random one. Brick Break is for hitting Heatran switch ins and getting rid of the ever popular "dual screens".

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Medicham-Choice Scarf
Jolly
EV spread: 252 attack/252 speed/6 hp
Hi Jump Kick
Thunderpunch
Ice Punch
Psycho Cut

My favorite pokemon. I've always tried to work him into my teams and this is the best way. He serves as my cleaner late-game when all of his counters are gone. He also draws a lot of Rotom formes out for Tyranitar to kill.

I've tried to have the team support each other as much as possible. Tyranitar helps out Medicham by getting rid of ghosts. Swampert helps with Heatran and Zapdos so Scizor can sweep uninterupted, Tyranitar can kill or cripple the Blisseys that come in on Shaymin-S and Shaymin-S can handle all of the bulky waters.

One thing that I have noticed is my reliance on Choice item pokemon so think that may be a problem there if I have to switch often.

I would prefer to change as little pokemon as possible, but I am open to just about anything.
 
Well in general it has nice offensive around however there are some things you shoudl take in mind.
* Magmortar is more of a revenge killer than a starter, maybe Swampert (since it set-ups Stealth Rock) would be a better starter for the team.
* The fact of having 3 Choice Pokes concerns me, since you wont have too many choice, drop the choice band on tyranitar for something else, maybe a DDcing Tyranitar or a Tyraniboah would be better.
* Scizor and Medicham should be able to sweep, however water types might wall them, beware mostly of CM cune who is not stopped by your Swampert, maybe add E-vire for a Gyara and Cune counter.
* Your shymin looks ok, however it is walled and killed easily by Zapdos, if it has HP Ice (which most do) or they will carry Heat Wave. Tyranitar may kill the Zapdos.
* I find no support, healer, cleric, or status setter on your team, it all looks like offense, maybe one defensive pokemon, a staller, taunter, BPasser or something like that could benefit your team.
I saw this great starter:
Smeargle @ Choice Scaf
- Trick
- Spore
- Seismic Toss/SR
- Destiny Bond
Can cause pain switching a choice scarf, take one opponent with Destiny Bond, Sleep Support and sets Rocks or does some damage with the seismic toss.
 
I would be careful of using Tyranitar as your Rotom form counters, since two of them can use powerful super effective attacks (leaf storm, hydro pump) and all of them can inflict burn on Tyranitar. And Tyranitar would not appreciate burn.

I personally still have difficulty in dealing with them still. I would say your basic strategy would be to send in something else like Swampert of Skymin to take the burn, then send in Tyranitar.

Or perhaps go with Tyraniboah, who doesn't mind burn anyway.

But the rotom forms are always tough to deal with, and I guess you just have to play around them a bit.
 
3 choicers - its your team, so you do anything you want, but....
Rotom enter in Scizor/Medicham -> You send TTar to receive a ???(WoW ruin you, Hydro Pump too... it can take only Overheat and shadow ball(shadow ball aimed @ medicham)). -> thye wont flee, fearing pursuit. TTar is as slow as Michael Phelps in a car, so Rotom will just Wow/reflect in his face and GTFO-> YOU JUST LOST YOUR SURE ROTOM SWITCH IN. Now it will walk over anything not called Swampert (swampy isnt cripple by WoW, but 6% health lose per turn + random shadow balls/overheats/hydropump/anything ele hurt anything)

SUGGESTION: Give TTar a Lum berry/Leftovers, make it a DDTTar with taunt, and give it enough speed to outspeed those pesky rotoms (can he do it?)
177-271 is rotom neutral nature speed. TTar max is 243. You would need to choose one: Lum berry and pray for a attack on swithc in (then u DD and then taunt) OR Lefties and pray for them to not use either WoW on the switch or 244 speed to outspeed those pesky TTars

PLEASE SOMEONE, CREATE A SURE COUNTER TO THESE ULTRA PESKY ROTOMS
 
PLEASE SOMEONE, CREATE A SURE COUNTER TO THESE ULTRA PESKY ROTOMS
restalk spiritomb, but thats an entirely different matter.

use Earthquake on swampert, because frankly earth power does jack shit to tyranitar especially careful versions. if you really want to take out skarmory that bad you can use hydro pump>surf which 2HKOs.

Brick Break>Superpower on scizor because reducing your attack and defense (with all those hp EVs) when you're trying to set up swords dance it the most contradictory thing you can do. brick break also has the bonus of breaking the screens.
 
iirc the 58 spA evs on pert are to ohko 4 hp mence after rocks...
 
Please put Earthquake > Earth Power on Swampert. I for one would rather bring the greater damage on Tyranitar, also consider Hydro Pump for that greater damage on the said Skarmory. CB Tar makes a good lead here over Magmortar. Why not just go Leftovers on Skymin to help gain HP in Sand?
 
Thanks for all the rates you guys.

Some changes I made

Swampert
-Switched earth power for earthquake
-Switched surf for hydro pump

Tyranitar
-Made it a DDTar with Dragon Dance, Earthquake, Stone Edge and Crunch
-Gave it a lum berry to protect against status

Scizor
-switched superpower with brick break
 
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