LucarioOfLegends and P2X7 in "High Flying Escapade!"

GOOOOOOOOOOOOOOOOOOOOOOD EVENING, BBP FANS! We're live here from the ASB BBP Arena with some more intense battling action! Today we have the intrepid LucarioOfLegends versus the stoic P2X7 in a duel to the death! Kind of! Pokemon don't die, leave those fan theories at the curb.
Rules said:
3v3 FE Singles
48 Hour DQ
All Abilities
All Items
Megas: 1
3 Substitutions
2 Recoveries, 5 Chills
Switch=OK
ASB Arena
A standard match, but with a mega evolution allowed! We're going to see some big damage in this match, that's for sure! Without further ado, let's introduce our battlers!

TEAM LUCARIOofLEGENDS


Gogoat [Male] [Jerry]
Types: Grass
Abilities: Sap Sipper / Grass Pelt (Unlocked)
Nature: Brave (+1 Atk , -15% Speed & -10% Evasion)
Stats:
HP:
110
Attack: 5 (+)
Defense: 3
Special Attack: 4
Special Defense: 3
Speed: 59 (-)
BRT: 22
Size Class: 4
Weight Class: 4

MC: 9

Moves:

Level-Up

Aerial Ace
Earthquake
Growth
Tackle
Vine Whip
Tail Whip
Leech Seed
Razor Leaf
Worry Seed
Synthesis
Take Down
Seed Bomb
Leaf Blade
Horn Leech

Egg
Defense Curl
Grassy Terrain
Milk Drink
Rollout

TM/HM
Brick Break
Bulldoze
Dig
Protect
Rock Slide
Rock Smash
Surf
Toxic
Wild Charge

Tutor
Bounce
Iron Tail
Superpower
Zen Headbutt

Metagross [Query]
Types: Steel/Psychic
Abilities: Clear Body / Light Metal (Unlocked)
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP:
90
Attack: 6 (+)
Defense: 5
Special Attack: 2 (-)
Special Defense: 3
Speed: 70
BRT: 22
Size Class: 4
Weight Class: 9 (Light Metal: 5)


Metagross [Query]
Types: Steel/Psychic
Abilities: Clear Body / Light Metal (Unlocked) / Tough Claws
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP:
90
Attack: 7(+)
Defense: 6
Special Attack: 3 (-)
Special Defense: 4
Speed: 110
BRT: 27
Size Class: 4
Weight Class: 11 (Light Metal: 6)


MC: 0

Moves:

Level Up:

Confusion
Hammer Arm
Metal Claw
Magnet Rise
Take Down
Scary Face
Pursuit
Bullet Punch
Agility
Meteor Mash

TMs:
Protect
Toxic
Brick Break
Rock Slide
Earthquake
Aerial Ace
Gyro Ball
Substitute
Return
Frustration
Psych Up

Move Tutor:
Headbutt
Ice Punch
Iron Defense
Iron Head
Stealth Rock
Thunder Punch
Zen Headbutt

Event:
Hold Back

Archeops [Male] [Shaka]
Types: Rock / Flying
Ability: Defeatist
Nature: Hasty (+15% Speed & +19% Accuracy, -1 Def)
Stats:
HP:
90
Attack: 6
Defense: 2 (-)
Special Attack: 4
Special Defense: 3
Speed: 127 (+)
BRT: 23
Size Class: 3
Weight Class: 3

MC: 0

Moves

Level Up

Leer
Quick Attack
Wing Attack
Rock Throw
Double Team
Scary Face
Pluck
Ancient Power
Agility
Quick Guard
Acrobatics
U-turn
Rock Slide

Egg
Knock Off
Head Smash
Steel Wing
Bite
Ally Switch

TM
Protect
Toxic
Dig
Aerial Ace
Dragon Claw
Earthquake
Stone Edge
Fly
Luke's team has two hard hitters in Metagross and Archeops, and a sturdy anchor in Gogoat. With Metagross being the likely Mega, we have to expect incredible amounts of physical damage from this team, though there are a few common weaknesses here. Hyper offense seems to be the name of the game!

TEAM P2X7

Tomohawk [Saber] (Male) (*)
Nature: Modest (+1 SpA, -1 Atk)
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Intimidate:
(Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or battle cry that shakes all opponents on the battlefield, lowering their Attack stage by one (1). The Attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a command, and will affect all opponents.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW Unlocked): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 20

MC: 5

Moves (61/86):

Level-up:

Sunny Day
Aura Sphere
Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes
Harden (*)
Focus Energy (*)
Aerial Ace
Rock Smash (*)
Morning Sun
Roar (*)
Whirlwind
Noble Roar
Rain Dance
Earth Power
Taunt
Hyper Voice
Air Slash
Heat Wave
Sky Drop
Rest
Hurricane
Healing Wish

Egg Moves:
Air Cutter
Baton Pass
Confuse Ray (*)
Stealth Rock (*)
Yawn (*)
Haze (*)
Nature Power (*)
Rapid Spin

TM Moves:
Toxic
Hidden Power [Ice]
Hyper Beam
Protect
SolarBeam
Return (*)
Brick Break (*)
Double Team (*)
Reflect
Attract
Focus Blast
Substitute (*)
Roost
Incinerate
Quash
Stone Edge
Bulldoze
Rock Slide (*)
Flash
Grass Knot
Swagger

Tutor Moves:
After You
Aqua Tail
Bounce
Defog
Focus Punch
Helping Hand
Sky Attack
Sleep Talk
Snatch
Tailwind
Uproar

Togekiss [Vol] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Fairy / Flying
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of their position.

Abilities:

Hustle: (Toggle) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Passive) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck (DW Unlocked): (Passive) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
Sp.Atk: Rank 5
Sp.Def: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20

MC: 6

Moves (60/???):

Level-Up:
After You
Sky Attack
Extreme Speed
Aura Sphere
Air Slash
Magical Leaf
Growl
Charm
Metronome
Sweet Kiss
Yawn
Fairy Wind
Encore
Ancientpower
Follow Me
Bestow
Wish
Safeguard
Baton Pass

Egg Moves:
Extrasensory
Foresight
Mirror Move
Morning Sun
Psycho Shift

TM Moves:
Psyshock
Toxic
Sunny Day
Light Screen
Protect
SolarBeam
Roost
Psychic
Shadow Ball
Reflect
Flamethrower
Rest
Thunder Wave
Grass Knot
Sleep Talk
Substitute
Dazzling Gleam
Fly

Tutor Moves:
Air Cutter
Focus Punch
Heal Bell
Heat Wave
Magic Coat
Mud-slap
Ominous Wind
Shock Wave
Tailwind
Water Pulse

Other:
Counter
Endeavor
Endure
Helping Hand
Silver Wind
Softboiled
Telekinesis
Zap Cannon

Aerodactyl [Cerdic] (M)
Nature: Jolly (+15% Speed, +26% Accuracy [+30% Accuracy Mega], -1 SpA)
Type: Rock / Flying
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4, etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for grounded flying Pokemon. Will always hit foes with Dig (Except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes and Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target attacks that hit Pokemon on the field regardless of position.

Abilities:

Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Unnerve (HA Unlocked): The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Tough Claws (Mega): This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.

Stats:
HP: 90
Atk: Rank 4
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 150 (149.5) (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 21

Stats (Mega):
HP: 90
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (172.5) (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 23

MC: 6

Moves (51/???):

Level-Up:
Iron Head (*)
Ice Fang (*)
Fire Fang (*)
Thunder Fang (*)
Wing Attack (*)
Supersonic (*)
Bite (*)
Scary Face (*)
Roar (*)
Agility (*)
Ancient Power (*)
Crunch
Take Down
Sky Drop
Rock Slide
Giga Impact

Egg Moves:
Assurance (*)
Dragonbreath (*)
Pursuit (*)
Tailwind (*)
Wide Guard (*)

TM Moves:
Toxic
Razor Wind
Taunt (*)
Protect
Roost
Smack Down
Earthquake (*)
Double Team
Sandstorm
Rock Tomb
Torment (*)
Facade
Rest
Payback
Stone Edge (*)
Sleep Talk
Substitute
Rock Smash
Fly (*)

Tutor Moves:
Aqua Tail
Endure
Heat Wave
Iron Tail
Sky Attack
Stealth Rock

Other:
Bide
Defog
Double-Edge
Mimic
Reflect
P2 has a team with a variety of damage types, with Tomohawk and Togekiss balancing out the outrageously physical Aerodactyl. Curiously, every single member of this team is Flying-type, and unfortunately, all of them are weak to Metagross. Matchup control is going to be key for this team!

Now that our battlers are properly introduced, let's see those damage numbers!
LucarioOfLegends sends out their first Pokemon and equips an item.
P2X7 sends out their first Pokemon, equips an item, and orders.
LucarioOfLegends orders.
The battle begins!
 
Last edited:

Aerodactyl @ Aerodactylite

[Mega Evolve] Rock Slide - Stone Edge - Rock Slide
IF Archeops is under the effects of a successful P/E move when you would act, use Reflect the first instance and Stealth Rock the second, pushing back each instance.
IF Archeops is in the evasive stage of Dig when you would act, use Earthquake that action instead and push back.
IF Archeops is in the evasive stage of Fly when you would act, use Smack Down that action instead and push back.
 

@ Plume Fossil
Shaka [Archeops]
Type: Rock / Flying
Abilities:
Defeatist
Stats: 6/[3]/4/3/127
HP: 90
EN: 100
Status:
N/A
Boosts: None
(OOA) LucarioOfLegends
vs.
P2X7 (OOA)​

@ Aerodactylite
Cerdic [Aerodactyl]
Type: Rock / Flying
Abilities:
Rock Head / Pressure / Unnerve
Stats: 4/3/2/3/150
HP: 90
EN: 100
Status:
N/A
Boosts: None​
~ROUND 1~
"And now, the moment we've all been waiting for! These two prehistoric beasts are going to duke it out in the sky!"

[COMMENTARY PROGRAM: ENGAGED.]
"Hey there, Oberon. There's another Metagross in this battle! Isn't that exciting?"

[WE WILL SEE.]
"I guess we're not at that part yet...oh well! On with the show!"
Cerdic and Shaka circle around one another like Talonflames searching for prey. The orders come in, and before either Pokemon makes a move, Cerdic's Aerodactylite gleams brightly, showering the Pokemon in a brilliant energy and transforming it into Mega Aerodactyl! That's a lot of spikes!

Cerdic, in his new Mega form, has a shockingly high speed advantage, and acts so quickly that we can barely even follow up! Crashing into the walls of the arena, Cerdic creates a vicious Rock Slide that tumbles down over Shaka with an impact so mighty, the Archeops flinched and couldn't counterattack! What a disaster!

With breakneck speed, Cerdic and Shaka deliver hefty Stone Edges onto one another, dealing massive damage. Shaka's increased bulk from his Plume Fossil manages to keep him in the clear, both with increased defense as well as Defeatist not taking hold. It's a good thing, too, because Defeatist is definitely not what Shaka needs right now.

With a nasty swoop, Cerdic collapses another chunk of the wall into a Rock Slide, hurting Shaka significantly. However, Shaka toughs out the pain and creates a Rock Slide of his own to assault the Aerodactyl. Let me tell you, this arena is going to need a lot of cleaning and repair before its next battle. Just look at all that rubble!

An unfortunate flinch means Shaka is on the brink while Cerdic is doing fairly well. With the speed advantage still settled, I can make some pretty easy predictions as to what happens next, but we'll see if I'm wrong.
Speed order: Aerodactyl -> Archeops

Action 1

Aerodactyl Mega Evolves!

Aerodactyl used Rock Slide! -5 EN
crit roll <=417, 5635 NO
It's super effective!
((8 + 3 + 10 - 6) * 1.5) = (22.5)->23 damage to Archeops
flinch roll <=3000, 1407 YES

Archeops flinched!

Action 2

Aerodactyl used Stone Edge! -6 EN
crit roll <=1250, 8426 NO
It's super effective!
((10 + 3 + 10 - 6) * 1.5) = (25.5)->26 damage to Archeops

Archeops used Stone Edge! -8 EN
hit roll <=9900, 3424 YES
crit roll <=1250, 1354 NO
It's super effective!
((10 + 3 + 12 - 6) * 1.5) = (28.5)->29 damage to Aerodactyl

Action 3

Aerodactyl used Rock Slide! -5 EN
crit roll <=417, 7310 NO
It's super effective!
((8 + 3 + 10 - 6) * 1.5) = (22.5)->23 damage to Archeops
flinch roll <=3000, 8770 NO

Archeops used Rock Slide! -7 EN
crit roll <=417, 1683 NO
It's super effective!
((8 + 3 + 12 - 6) * 1.5) = (25.5)->26 damage to Aerodactyl

Archeops HP: 90 -> 18
Archeops EN: 100 -> 85
Aerodactyl HP: 90 -> 45
Aerodactyl EN: 100 -> 84

@ Plume Fossil
Shaka [Archeops]
Type: Rock / Flying
Abilities:
Defeatist
Stats: 6/[3]/4/3/127
HP: 18
EN: 85
Status:
N/A
Boosts: None
(OOA) LucarioOfLegends
vs.
P2X7 (OOA)​

@ Aerodactylite
Cerdic [Aerodactyl]
Type: Rock / Flying
Abilities:
Rock Head / Pressure / Unnerve / Tough Claws
Stats: 5/3/2/3/173
HP: 45
EN: 84
Status:
N/A
Boosts: None​

LucarioOfLegends orders.
P2X7 orders.
The next round begins!​
 

LucarioOfLegends

Master Procraster
is a CAP Contributor



"Shaka smash!"

Head Smash + Quick Attack / Cooldown (Stone Edge) / Head Smash + Quick Attack

IF P/E move, then Agility (Boost) odd instances and Double Team (1 clone) even instances, and push actions back.
IF Roost, then Earthquake + Earthquake.
IF Bide, then initiate action string Leer / Leer / Head Smash + Quick Attack
 

@ Plume Fossil
Shaka [Archeops]
Type: Rock / Flying
Abilities:
Defeatist
Stats: 6/[3]/4/3/127
HP: 18
EN: 85
Status:
N/A
Boosts: None
(OOA) LucarioOfLegends
vs.
P2X7 (OOA)​

@ Aerodactylite
Cerdic [Aerodactyl]
Type: Rock / Flying
Abilities:
Rock Head / Pressure / Unnerve / Tough Claws
Stats: 5/3/2/3/173
HP: 45
EN: 84
Status:
N/A
Boosts: None​
~ROUND 2~
"Looks like Cerdic is poised to take the first KO of the match!"

[AFFIRMATIVE. CHANCES OF AERODACTYL FAILURE: 0.00000000001%]
"What's the little tiny chance at the end for?"

[THERE IS A SMALL PROBABILITY THAT P2X7 COULD HAVE ERRONEOUSLY ORDERED "REST" INSTEAD OF "ROOST".]
"You sure are doing all of the calculations, huh?"
Shaka may have an offensive advantage here, but the hilariously large gap in Speed is really coming back to bite him. The flinch from last round didn't exactly help, either, but that won't stop our battlers from pulling out all the stops!

Originally poised to do a Quick Attack + Head Smash combo, Shaka quickly pivots his commands when Cerdic takes a break to Roost on the ground, recovering some precious HP in the process. With his Ground immunity gone momentarily, Shaka descends from the sky in a fury, dive bombing the arena to create a mega-powerful Gigaquake that does huge damage to Cerdic! Unfortunately, though, the Aerodactyl is still kicking.

With his Roost break rudely interrupted by a gigantic seismic event, Cerdic isn't very keen on it happening again, and quickly digs his spiky wings into the arena wall to rain a Rock Slide down on Shaka during his cooldown state, sealing the deal for the enemy Archeops!

P2X7 and Cerdic came out strong in this round, but it's an uphill battle from here, with that Metagross waiting in the wings. How will our battlers adapt to the upcoming rounds?
Speed order: Aerodactyl -> Archeops

Action 1

Aerodactyl used Roost! -10 EN
Aerodactyl HP: 45 -> 65
Aerodactyl became Grounded!

Archeops used GIGAQUAKE! -32 EN
crit roll <=417, 6039 NO
It's super effective!
((22.5 + 12 - 6) * 1.5) = (42.75)->43 damage to Aerodactyl

Action 2

Aerodactyl used Rock Slide! -5 EN
crit roll <=417, 1878 NO
It's super effective!
((8 + 3 + 10 - 6) * 1.5) = (22.5)->23 damage to Archeops
Archeops fainted!

Archeops HP: 18 -> RIP
Archeops EN: 85 -> RIP
Aerodactyl HP: 45 -> 22
Aerodactyl EN: 84 -> 69

@ Plume Fossil
Shaka [Archeops]
Type: Rock / Flying
Abilities:
Defeatist
Stats: 6/[3]/4/3/127
HP: Outraced
EN: Outpaced
Status: And
Boosts: Outflinched
(OOX) LucarioOfLegends
vs.
P2X7 (OOA)​

@ Aerodactylite
Cerdic [Aerodactyl]
Type: Rock / Flying
Abilities:
Rock Head / Pressure / Unnerve / Tough Claws
Stats: 5/3/2/3/173
HP: 22
EN: 69
Status:
N/A
Boosts: None​
LucarioOfLegends sends out their next Pokemon and equips an item.
P2X7 orders.
LucarioOfLegends orders.
The next round begins!​
 
Fly - Fly - Fly
IF Gogoat is under the effects of a successful P/E move when you would act, use Roost the first instance and Reflect the second.
IF Gogoat is ordered to use unsuspended Dig outside of a combo, use Earthquake that action instead.
 

@ Rare Candy
Jerry [Gogoat]
Type: Grass
Abilities:
Sap Sipper / Grass Pelt
Stats: [6]/3/4/3/59
HP: 110
EN: 100
Status:
N/A
Boosts: None
(AOX) LucarioOfLegends
vs.
P2X7 (OOA)​

@ Aerodactylite
Cerdic [Aerodactyl]
Type: Rock / Flying
Abilities:
Rock Head / Pressure / Unnerve / Tough Claws
Stats: 5/3/2/3/173
HP: 22
EN: 69
Status:
N/A
Boosts: None​
~ROUND 3~
"These sure are some spicy orders! What do you think, Barth?"

[ONE ACTION.]
"You're not wrong..."
Entering the ring now is Luke's Gogoat, Jerry! This tough little guy is sporting some serious bulk, and packs a punch with that Rare Candy! But, Cerdic is so much faster! How can this possibly turn out?

Well, a lot easier than you'd think. Cerdic was poised to spam Fly this round, but a clever Wild Charge + Tackle combination gives Jerry time to rear up and catch Cerdic by surprise before he can go up into the sky again! A smidge of recoil damage notwithstanding, it's a clean KO!

With Cerdic down, Luke has one less Mega to worry about. On the flip side, though, P2 has a free turn to set up with whichever Pokemon they decide to send out next. Combinations are clutch, but they're also risky. Let's see how it pans out with the new matchup coming soon.
speed order: aerodactyl -> gogoat

Action 1

Aerodactyl flew up high! -6 EN

Aerodactyl used Fly! -4 EN
crit roll <=417, 9128 NO
It's super effective!
((9 + 3 + 2 + 10 - 6) * 1.5) = 27 damage to Gogoat

Gogoat used Totally Not Volt Tackle! -18 EN
crit roll <=417, 1068 NO
It's super effective!
((15 + 12 - 6) * 1.5) = 32 damage to Aerodactyl
Aerodactyl fainted!
Gogoat was hurt by recoil! -4 HP

Gogoat HP: 110 -> 79
Gogoat EN: 100 -> 82
Aerodactyl HP: 22 -> RIP
Aerodactyl EN: 69 -> RIP

@ Rare Candy
Jerry [Gogoat]
Type: Grass
Abilities:
Sap Sipper / Grass Pelt
Stats: [6]/3/4/3/59
HP: 79
EN: 82
Status:
Cooldown (1a)
Boosts: None
(AOX) LucarioOfLegends
vs.
P2X7 (OOA)​

@ Aerodactylite
Cerdic [Aerodactyl]
Type: Rock / Flying
Abilities:
Rock Head / Pressure / Unnerve / Tough Claws
Stats: 5/3/2/3/173
HP: Not
EN: Quite
Status: Fly
Boosts: Enough​
P2X7 sends out their next Pokemon and equips an item.
LucarioOfLegends orders.
P2X7 orders.
The next round begins!​
 
Last edited:
I am very, very sorry. I have no idea why this kept slipping my mind.

P2X7 : 4 CC
Aerodactyl: 5 MC, 1 KOC

I probably get something for the partial battle but I don't want to calculate it and I'm so late on this that I don't really deserve it.
 

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