Welcome! I am going to explain the basis of my team, as I highly believe a team this well thought out, should be shared with the general public. Please give me your opinion on the pure synergy this team has, as I absolutely LOVE how well it meshes. ;) This kind of team shows the core of a UU metagame, ( Grass / Fire / Water ) but with a twist, because most of my team actually ABSORBS the incoming attacks, and takes literally NO damage; or in the realms of 3%, which is recovered by Leftovers. A core like this can only be played by someone willing to take their time and SLOWLY killing the opponents entire team.
Here it is; my newest NU team!
The Lead:
Devious @ Leftovers
Nature: Impish
Evs: 252 HP / 252 Defense / 6 Attack
Moveset:
~Stealth Rocks
~Rapid Spin
~Stone Edge / Toxic
~Earthquake
Sandslash, one of the most standard NU leads in the book. I originally had Amphy in this spot, but he just COULDN'T get the job done. His job is so important to this team, it's not even funny. The ability to FINALLY have some kind of entrance hazards is SO important to this team, as it doesn't let the opponent switch freely as they could before. Having 3 Stealth Rock weak pokemon, and a team destroyed by entry hazards in general, a Rapid Spinner was the smartest answer. Earthquake is an important STAB, and I currently use Toxic over Stone Edge. Not once did Stone Edge help my team, but Toxic sure did. He has quite nice synergy with the rest of the team, and can absorb any terrible Earthquakes if I am scared my Pidgeot won't be able to.
The Fire Absorber, and Wish Passer.
Pffft... @ Leftovers
Nature: Careful
Evs: 252 HP, 252 Special Defense, 6 Speed
Moveset:
~Toxic
~Wish
~Protect
~Fire Fang
Flareon, the best special wall in the NU game next to Mantine! This is my teams glue, and the bane to MANY of my teams counters. With its Wish passing powers, it can revive the members of my team who lack real recovery ( MANTINE I AM LOOKING AT YOU! D: ) She is the most important team member, as she stops Special Threats in their place; Toxics them, and then proceeds to destroy everything with Wish / Protect spam. This is a very odd variant of the standard Flareon, because I do not use Lava Plume! Instead, I use Fire Fang to counter CM / Sub Espeon! ( Because god that thing is RIDICULOUS. ) My team needs more Physically based attacks anyhow, and Flareons base Attack is much higher then its Base Special attack. ;)
The Water Absorber, and Status Absorber
Ray Dans @ Leftovers
Nature: Calm
252 HP / 252 Special Defense / 6 Speed
Moveset:
~Rest
~Sleep Talk
~Hidden Power Flying
~Surf
This is your standard Rest Talk Mantine, but is extremely important in my team, due to the fact that Flareon attracts Toxic and Water Attacks like a plague.... It really never can die, and if it dies, the team is in HUGE trouble. More then 90% of the time, someone will immediately switch something in with an Electric attack to counter Mantine, as that is the ONLY way to kill this beast. With this Electric lure, it gives my Quagsire a free switch in!
The Explosion Stopper!
Chanel @ Lum Berry
Nature: Careful
Ability: DAMP
Evs: 252 HP / 4 Atk / 252 SpD
Moveset:
~Curse
~Ice Punch
~Earthquake
~Recover
Oh Quagsire.... This little guy attracts Grass Attacks SO well, its not even funny. It's like a free Ice Punch, seriously.... Anyone who actually tries to use Curse the first turn, is an idiot. xD Chanel is actually here as an Explosion stopper; yes, you heard me right. I do not use Water Absorb on this Quagsire, cause Mantine absorbs my Water Attacks. ;) An Explosion / Selfdestruct at the right time can absolutely RUIN this team, so I HAD to have a counter to it that wasn't a Ghost type ( Due to Ghost types having such terrible Synergy, sorry! :P ) His main use is to lure Grass Attacks out for:
The Grass Absorber, and Leech Seeder.
Vileplume @ Leftovers ( Not nick-nameable with hacking... )
Nature: Bold
Evs: 244 HP / 136 Def / 128 SpD
Moveset:
~Substitute
~Hidden Power Ice 70
~Sludge Bomb
~Leech Seed
This Vileplume is just SO much fun to play with. It has a severe survival problem ( And I may test Protect in this build over Hidden Power Ice... ) even WITH Leech Seed, but it's really quite a fun Pokemon to play. She acts like the Venusaur of NU, and lures in Fire Attacks for my Flareon to absorb without any problems, giving her a free Flash Fire boost. These Vileplumes are SO rare to see over Wi-fi, that nobody ever expects one. If I EVER see one that isn't mine, I immediately ask to see it in a trade, to see if it's hacked. 99% of the time, it is. XD
The Random Earthquake Queen!
Pidgeot @ Leftovers ( I really gotta nickname this thing, any ideas? :P )
Nature: Timid
EVs: 252 HP, 252 Speed, 6 Defense
Moveset:
~Toxic
~Air Slash
~Roost
~Featherdance
This is the most UNEXPECTED Pidgeot on the PLANET. If Rhydon or Sandslash think it can switch in and ruin my Flareon's and Mantines fun, this girl comes in, and Featherdances them to death. YES, FEATHERDANCE. Do you know how many switches this thing can force? It's just epic. Believe it or not, even Life Orb / Choice Band Medicham HATES this pokemon, and he is the strongest pokemon in NU. Since he fears an Air Slash, I generally will Featherdance on the first turn, to screw over whatever switches in, and Rotate between Roost and Featherdance. In some cases, I just straight up Air Slash them... depends how cocky I am. :P Most will switch out instantly, in fear of a Scarfed Air Slash. The main use of this Pidgeot is to combat Physical Sweepers, stop them in their tracks, and Poison their switch in; then recover off all the damage. I play her with a very offensive pressence, and she always excels at her job. Gotta love her. <3
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Please rate my team! I'd highly appreciate anything you can think of, that you think can better the teams pure synergy with itself. :) After adding Sandslash to the team, it's been working WONDERFULLY. SO much easier to destroy teams now! I highly appreciate the suggestion!
Thanks for reading! I hope the team gets rated! :)
-Unique
Here it is; my newest NU team!
The Lead:

Devious @ Leftovers
Nature: Impish
Evs: 252 HP / 252 Defense / 6 Attack
Moveset:
~Stealth Rocks
~Rapid Spin
~Stone Edge / Toxic
~Earthquake
Sandslash, one of the most standard NU leads in the book. I originally had Amphy in this spot, but he just COULDN'T get the job done. His job is so important to this team, it's not even funny. The ability to FINALLY have some kind of entrance hazards is SO important to this team, as it doesn't let the opponent switch freely as they could before. Having 3 Stealth Rock weak pokemon, and a team destroyed by entry hazards in general, a Rapid Spinner was the smartest answer. Earthquake is an important STAB, and I currently use Toxic over Stone Edge. Not once did Stone Edge help my team, but Toxic sure did. He has quite nice synergy with the rest of the team, and can absorb any terrible Earthquakes if I am scared my Pidgeot won't be able to.
The Fire Absorber, and Wish Passer.

Pffft... @ Leftovers
Nature: Careful
Evs: 252 HP, 252 Special Defense, 6 Speed
Moveset:
~Toxic
~Wish
~Protect
~Fire Fang
Flareon, the best special wall in the NU game next to Mantine! This is my teams glue, and the bane to MANY of my teams counters. With its Wish passing powers, it can revive the members of my team who lack real recovery ( MANTINE I AM LOOKING AT YOU! D: ) She is the most important team member, as she stops Special Threats in their place; Toxics them, and then proceeds to destroy everything with Wish / Protect spam. This is a very odd variant of the standard Flareon, because I do not use Lava Plume! Instead, I use Fire Fang to counter CM / Sub Espeon! ( Because god that thing is RIDICULOUS. ) My team needs more Physically based attacks anyhow, and Flareons base Attack is much higher then its Base Special attack. ;)
The Water Absorber, and Status Absorber

Ray Dans @ Leftovers
Nature: Calm
252 HP / 252 Special Defense / 6 Speed
Moveset:
~Rest
~Sleep Talk
~Hidden Power Flying
~Surf
This is your standard Rest Talk Mantine, but is extremely important in my team, due to the fact that Flareon attracts Toxic and Water Attacks like a plague.... It really never can die, and if it dies, the team is in HUGE trouble. More then 90% of the time, someone will immediately switch something in with an Electric attack to counter Mantine, as that is the ONLY way to kill this beast. With this Electric lure, it gives my Quagsire a free switch in!
The Explosion Stopper!

Chanel @ Lum Berry
Nature: Careful
Ability: DAMP
Evs: 252 HP / 4 Atk / 252 SpD
Moveset:
~Curse
~Ice Punch
~Earthquake
~Recover
Oh Quagsire.... This little guy attracts Grass Attacks SO well, its not even funny. It's like a free Ice Punch, seriously.... Anyone who actually tries to use Curse the first turn, is an idiot. xD Chanel is actually here as an Explosion stopper; yes, you heard me right. I do not use Water Absorb on this Quagsire, cause Mantine absorbs my Water Attacks. ;) An Explosion / Selfdestruct at the right time can absolutely RUIN this team, so I HAD to have a counter to it that wasn't a Ghost type ( Due to Ghost types having such terrible Synergy, sorry! :P ) His main use is to lure Grass Attacks out for:
The Grass Absorber, and Leech Seeder.

Vileplume @ Leftovers ( Not nick-nameable with hacking... )
Nature: Bold
Evs: 244 HP / 136 Def / 128 SpD
Moveset:
~Substitute
~Hidden Power Ice 70
~Sludge Bomb
~Leech Seed
This Vileplume is just SO much fun to play with. It has a severe survival problem ( And I may test Protect in this build over Hidden Power Ice... ) even WITH Leech Seed, but it's really quite a fun Pokemon to play. She acts like the Venusaur of NU, and lures in Fire Attacks for my Flareon to absorb without any problems, giving her a free Flash Fire boost. These Vileplumes are SO rare to see over Wi-fi, that nobody ever expects one. If I EVER see one that isn't mine, I immediately ask to see it in a trade, to see if it's hacked. 99% of the time, it is. XD
The Random Earthquake Queen!

Pidgeot @ Leftovers ( I really gotta nickname this thing, any ideas? :P )
Nature: Timid
EVs: 252 HP, 252 Speed, 6 Defense
Moveset:
~Toxic
~Air Slash
~Roost
~Featherdance
This is the most UNEXPECTED Pidgeot on the PLANET. If Rhydon or Sandslash think it can switch in and ruin my Flareon's and Mantines fun, this girl comes in, and Featherdances them to death. YES, FEATHERDANCE. Do you know how many switches this thing can force? It's just epic. Believe it or not, even Life Orb / Choice Band Medicham HATES this pokemon, and he is the strongest pokemon in NU. Since he fears an Air Slash, I generally will Featherdance on the first turn, to screw over whatever switches in, and Rotate between Roost and Featherdance. In some cases, I just straight up Air Slash them... depends how cocky I am. :P Most will switch out instantly, in fear of a Scarfed Air Slash. The main use of this Pidgeot is to combat Physical Sweepers, stop them in their tracks, and Poison their switch in; then recover off all the damage. I play her with a very offensive pressence, and she always excels at her job. Gotta love her. <3
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Please rate my team! I'd highly appreciate anything you can think of, that you think can better the teams pure synergy with itself. :) After adding Sandslash to the team, it's been working WONDERFULLY. SO much easier to destroy teams now! I highly appreciate the suggestion!
Thanks for reading! I hope the team gets rated! :)
-Unique