Project "Lure that Threat!" ORAS OU Version (Week 8 Standard Mega Latias)

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TPP

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Slowking @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 164 SpA / 96 SpD
Modest Nature
- Scald
- Fire Blast
- Future Sight
- Grass Knot

With Slowking's usual moveset of FBlast / Scald / Psychic or FSight / Filler its usually walled by its Cousin. With Grass Knot however it gains a significant chance of breaking past Slowbro.

164+ SpA Slowking Grass Knot (80 BP) vs. 252 HP / 24 SpD Slowbro: 174-206 (44.1 - 52.2%) -- 74.2% chance to 2HKO after Stealth Rock and Leftovers recovery
Just curious, but why would anyone switch Slowbro into AV Slowking, when Slowbro can do literally nothing back?
 


Conkeldurr @ Life Orb
Ability: Sheer Force
EVs: 48 HP / 252 Atk / 208 Spe
Adamant Nature
- Mach Punch
- Drain Punch / Superpower
- Ice Punch
- Thunder Punch

Slowbro can easily switch into AV Conkeldurr and can even tank a Knock Off from it without trouble. However, with Life Orb and Sheer Force, Conkeldurr easily outspeeds and 2HKOes Slowbro with Thunder Punch.
 
Pokemon: Metagross

Metagross @ Metagrossite
Ability: Clear Body
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Meteor Mash
- Zen Headbutt
- Hammer Arm
- Grass Knot

Description: Slowbro established itself as a well known Mega Metagross counter but which makes it pretty easy for it to be lured out my Metagross and and Metagross gets a guaranteed kill with rocks up.

Calculation:
  • 4 SpA Tough Claws Mega Metagross Grass Knot (80 BP) vs. 252 HP / 0 SpD Slowbro: 192-228 (48.7 - 57.8%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
 


Landorus-T @ Life Orb / Soft Sand
Ability: Intimidate
EVs: 72 HP / 252 Atk / 184 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Stone Edge / Knock Off
- Swords Dance

While slowbro can generally handle offensive lando-t, it fails if it has SD:

+2 252+ Atk Soft Sand Landorus-T Earthquake vs. 252 HP / 232+ Def Slowbro: 319-376 (80.9 - 95.4%) -- guaranteed 2HKO after Leftovers recovery
+2 252+ Atk Life Orb Landorus-T Earthquake vs. 252 HP / 232+ Def Slowbro: 344-407 (87.3 - 103.2%) -- 25% chance to OHKO
 


Landorus-T @ Life Orb / Soft Sand
Ability: Intimidate
EVs: 72 HP / 252 Atk / 184 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Stone Edge / Knock Off
- Swords Dance

While slowbro can generally handle offensive lando-t, it fails if it has SD:

+2 252+ Atk Soft Sand Landorus-T Earthquake vs. 252 HP / 232+ Def Slowbro: 319-376 (80.9 - 95.4%) -- guaranteed 2HKO after Leftovers recovery
+2 252+ Atk Life Orb Landorus-T Earthquake vs. 252 HP / 232+ Def Slowbro: 344-407 (87.3 - 103.2%) -- 25% chance to OHKO
You are really going to want Explosion or U-turn in place of Swords Dance, as you lose momentum otherwise against offensive threats. If you wanted to lure in Slowbro using Swords Dance Landorus-T, you would at least want to replace Stealth Rock with Rock Polish so Lando-T can do more than just utilize Intimidate against offensive teams.
 

bludz

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I have run SD + SR no RP Lando sets and they work fine at messing up fat builds, yeah admittedly they do less work vs offense but it still has a good typing + ability for its matchup v offense. Lum berry is an item I like to run as it lets you deal with burns and at +2 EQ is gonna 2HKO regardless.

Anyway my own nomination:
Terrakion @ Choice Band
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- X-Scissor
- Quick Attack

Normally Slowbro is one of the better switch-ins to Terrakion, but CB X-Scissor 2HKOs with SR up. X-Scissor messes up most other fat Psychic type switch-ins as well. While Slowbro can switch out for Regenerator recovery, X-Scissor should have weakened it to the point that Stone Edge can 2HKO on the next switch in.

252 Atk Choice Band Terrakion X-Scissor vs. 252 HP / 232+ Def Slowbro: 180-212 (45.6 - 53.8%) -- 94.1% chance to 2HKO after Stealth Rock and Leftovers recovery

252 Atk Choice Band Terrakion Stone Edge vs. 252 HP / 232+ Def Slowbro: 168-198 (42.6 - 50.2%) -- 39.5% chance to 2HKO after Stealth Rock and Leftovers recovery
 
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Miridy

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Week 7 is now over! I took a little bit more of time for posting the new star because I am right now on vacations and it's not that easy to catch some wi fi zone looool

Our new special guest is...


Latias @ Latiasite
Ability: Levitate
EVs: 248 HP / 68 Def / 192 Spe
Timid Nature
- Thunder Wave
- Thunderbolt
- Recover
- Ice Beam / Dragon Pulse

Defensive Mega Latias is really good on both defensive and offensive side of a battle: thanks to TBolt + Ice Beam she can deal with annoying pokès like SR garchomp, preventing him to set up SR and Landorus T too, and with TBolt Latias can pretty much scary out some sub cm Keldeo or CM mega slowbro. On the other hand, TWave acts as a great support for a late game sweeper or a powerful wallbreaker.
 


Manectric @ Manectite
Ability: Lightningrod
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power Ice / Overheat
- Toxic

Mega Manectric can effectively run Toxic to cripple Pokemon that it couldn't touch such as Zard-X, Mega Altaria, Kyurem-B, Hippowdon and of course our victim, Mega Latias. For bonus points, Manectric doesn't care about Thunder Wave, Thunderbolt and Recover (since Toxic is going to put in on a timer anyway). Volt Switch is mandatory for an Offensive pivot, Thunderbolt for a strong STAB move to spam so the last slot is a toss-up between Overheat and Hidden Power Ice.
 
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Lopunny @ Lopunnite
Ability: Limber
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- High Jump Kick
- Fake Out
- Toxic

With Toxic, Lopunny-Mega is able to cripple Pokemon like Hippowdon, Garchomp, Defensive Mega-Altaria, and our victim Mega-Latias. With the bulk gained by the Mega-Evolution, Latias isn't 2HKO by Return from Lopunny. After that, Lopunny-Mega can switch, and the next time when Latias switches in Lopunny-Mega, it can win with SR and toxic damage if the latter has a good roll.

252 Atk Mega Lopunny Return vs. 248 HP / 68 Def Mega Latias: 139-165 (38.2 - 45.4%) -- 10.9% chance to 2HKO after Stealth Rock
252 Atk Mega Lopunny Return vs. 248 HP / 68 Def Mega Latias: 139-165 (38.2 - 45.4%) -- 74.6% chance to 2HKO after Stealth Rock and toxic damage
 

Raikou @ Leftovers
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Calm Mind
- Thunderbolt
- Hidden Power Ice
- Signal Beam

Latias can typically handle most forms of Raikou with ease, but CM Signal Beam has a huge chance to 2HKO at +1 and after rocks, while Latias fails to do anything meaningful back to Raikou. Signal Beam also blows straight through Celebi and Hoopa-U, which is pretty nice.

+1 252 SpA Raikou Signal Beam vs. 248 HP / 0 SpD Mega Latias: 158-188 (43.5 - 51.7%) -- 99.6% chance to 2HKO after Stealth Rock
0 SpA Mega Latias Dragon Pulse vs. +1 32 HP / 0 SpD Raikou: 82-97 (24.9 - 29.4%) -- guaranteed 5HKO after Leftovers recovery
 

DarkNostalgia

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Slowbro @ Slowbronite
Ability: Regenerator
EVs: 252 HP / 40 Def / 216 SpA
Modest Nature
- Scald
- Fire Blast
- Ice Beam
- Slack Off

Mega Latias is normally a counter to Slowbro and Mega Slowbro as it takes nothing from Scald and Psychic / Psyshock, and can retaliate with Thunderbolt. However, once Slowbro Mega Evolves and has Ice Beam, it is capable of 2HKOing Mega Latias with it, on the switch. 216 SpA is used so that Ice Beam 2HKOes factoring in Stealth Rock, as 136 SpA is only a 3HKO. Also deals with stuff like Mega Altaria, Dragonite, and Garchomp which is an added bonus as well.

216+ SpA Mega Slowbro Ice Beam vs. 248 HP / 0 SpD Mega Latias: 148-176 (40.7 - 48.4%) -- 70.3% chance to 2HKO after Stealth Rock
 

DennisEG

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Starmie @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Recover
- Rapid Spin
- Scald
- Toxic

Simple basic toxic the wall, bulky starmie doesnt have any offensive pressure against walls but you can throw Toxic in the set and bop you stop the wall for being annoying not only lure Latias, can lure every single defensive bulky mon that resist scald bar Grass/Poison types ofc. Even the Offensive latias switch easily against Bulky Starmie so is easy to predict the switch and lure it.
 
Metagross-Mega @ Metagrossite
Ability: Tough Claws
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Meteor Mash
- Zen Headbutt
- Hidden Power [Fire]
- Coverage of choice

normally solid switch-in (one of the very few, so there isnt much choice) gets 2hko-ed by hp fire.
Fren I remember you saying HP:Fire MGross was garb D:
 

Tyranitar (M) @ Choice Band
Ability: Sand Stream
EVs: 168 HP / 252 Atk / 88 Spe
Adamant Nature
- Crunch
- Pursuit
- Superpower
- Stone Edge

An easy Switch-In to ice beam, t-bolt, and dragon pulse, Standard Choice Banded Tyranitar eats up attacks from Mega Latias quite easily while returning lethal blows and giving out sand damage. The lure I decided to choose for this week is the less commonly seen Pursuit Tyranitar, which works very well aside from just taking down m-Latias as its power doubles when the opponent switches out Pokemon, and no one will ever dare to keep a Latias with poor type match-up and move match-up against a Tyranitar. Just a simple and effective spread here that I've personally found to be really efficient when dealing with it.

vs.

0 SpA Mega Latias Dragon Pulse vs. 168 HP / 0 SpD Tyranitar in Sand: 82-97 (21.4 - 25.3%) -- 0.1% chance to 4HKO
0 SpA Mega Latias Ice Beam vs. 168 HP / 0 SpD Tyranitar in Sand: 58-69 (15.1 - 18%) -- possible 6HKO
0 SpA Mega Latias Thunderbolt vs. 168 HP / 0 SpD Tyranitar in Sand: 58-69 (15.1 - 18%) -- possible 6HKO
vs.

252+ Atk Tyranitar Crunch vs. 248 HP / 68 Def Mega Latias: 236-282 (65 - 77.6%) -- guaranteed 2HKO after sandstorm damage
Pursuit
252+ Atk Tyranitar Pursuit vs. 248 HP / 68 Def Mega Latias: 120-144 (33 - 39.6%) -- guaranteed 3HKO after sandstorm damage
note:(66-80% when she's switching out which will happen 9/10 times)
 
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I just found this thread and gotta say - it looks very interesting.
Since this week's victim is Mega Latias, here's a decent lure:


Garchomp @ Lum Berry / Focus Sash
Ability: Rough Skin
EVs: 252 Atk / 4 Def / 252 Spe
Jolly / Naive Nature
- Stealth Rock
- Earthquake
- Dragon Claw / Outrage
- Swords Dance / Fire Blast

With all the TankChomp running around OU these days, some people forgot that the offense suicide Garchomp lead is still a good 'mon to run. And in this case, offense. Since Mega Latias would always want to switch in on a predicted Earthquake, Chomp can predict the switch, outspeed and take down Mega Latias with its powerful Dragon-type STAB options. Of course, it won't want to switch on a predicted Dragon Tail. The reason why I slashed the Sash set and the Lum set is because suicide lead Chomp still lures Mega Latias nicely since it outspeeds (assuming that Mega Latias speed creeps up to the slower Garchomp). As an added bonus, Chomp helps with offense 'mons AND lures some other stuff like Mega Sableye and Rotom-W too.

Calcs:
252 Atk Garchomp Outrage vs. 248 HP / 68+ Def Latias: 362-428 (99.7 - 117.9%) -- guaranteed OHKO after Stealth Rock
252 Atk Garchomp Dragon Claw vs. 248 HP / 68+ Def Latias: 242-288 (66.6 - 79.3%) -- guaranteed 2HKO after Stealth Rock
 

TPP

is a Tournament Directoris a Community Leaderis a Community Contributoris a Tiering Contributoris a Top Dedicated Tournament Hostis a Top Tutor Alumnusis a Top Team Rater Alumnusis a Senior Staff Member Alumnusis a Past SPL Championis a Past WCoP Champion
Head TD
I just wanted to let you all guys know that even if I'm not very punctual in naming the winner(s) of each week I'm still quite active and I already know who won previous weeks! That being said, I'll edit as soon as possible the Hall of Fame!
Is the thread still active? I know for a fact that there's a lot of people including myself that really like this thread and enjoy participating in it each week. You posted the week 8 mon on July 29th, so it's been nearly 3 weeks... If you need help with it, I'd be glad to help, and I'm pretty sure everyone else would lend a helping hand if you need one :)
 
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