Approved Lv. 50 and Lv. 100 buttons in the builder

Larry

The Cable Guy
is a Tiering Contributoris a Dedicated Tournament Hostis a defending SCL Championis a Past SPL Championis a Past SCL Champion
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Add Lv.50 and Lv.100 buttons where the cursor is which can be clicked to automatically set level to 50 or 100 (perhaps such a button for the entire team at once would be even better)

This comes up regularly when preparing for VGC events where you need exact stats for lv. 50 for making/editing EV spreads but need lv. 100 to double-check your import on cartridge.
 
It sounds like a way to view stats at a specific level would mostly solve your problem? Maybe that's the UI we should go with.
 
It sounds like a way to view stats at a specific level would mostly solve your problem? Maybe that's the UI we should go with.
You mean on this screen?
Screenshot_2025-05-30-11-22-59-81_dc00545bd3b8828f033a02ac25b2d36d.jpg

I suppose it could help, but player would have to manually enter a level there, too, right? Also doesn't fix that EV's give stat points on different intervals on level 50 (instead of 4 8 12 16 you get a stat point at 4 12 20 28 evs, etc)

I think the easiest solution is 2 buttons at the top after selecting a team to set the entire team to 50 and 100. (and perhaps also for each individual pokemon, idk how helpful this is though) Fewest amount of button clicks, saves the player the most time.

Could also hide those buttons if the format is not a vgc or bss format because i dont think its really relevant outside of those
 
I feel like a better solution here would be to automatically set the level to 50 in vgc formats if the set doesn’t specify a level.
Nevermind I misunderstood what this was asking for lol, disregard this.
 
Okay, I'm confused. I thought what you're asking for is a way to see what a pokemon's stats would be a different levels, so you could check to see if an in-game pokemon matched the EV/IV/Nature spread you chose, for in-game formats. So it would only affect the stats (which you've circled in red) and nothing else. So therefore the buttons make more sense in the stats screen than anywhere else. The buttons can change it for all sets at the same time, but it would only be a visual change to the stats shown, and it would still make more sense to put it in the stats screen.
 
Okay, I'm confused. I thought what you're asking for is a way to see what a pokemon's stats would be a different levels, so you could check to see if an in-game pokemon matched the EV/IV/Nature spread you chose, for in-game formats. So it would only affect the stats (which you've circled in red) and nothing else. So therefore the buttons make more sense in the stats screen than anywhere else. The buttons can change it for all sets at the same time, but it would only be a visual change to the stats shown, and it would still make more sense to put it in the stats screen.
What I was asking for was a button that, with one click, sets the level of every pokemon on the team to 50 or 100. Your solution shows me the stats of my level 50 pokemon at level 50 as well as at level 100, is that correct? If so, that would work as well.

I think the button would have other uses as well, such as easier copypasting pokemon from VGC to DOU, (since the former uses lv. 50 pokemon and the latter uses lv. 100 pokemon) or to quickly change all your pokemon to level 50 if you start building a VGC team before selecting the format (this one is a skill issue, but if you start building without setting the tier you build for to VGC, it defaults the pokemon to level 100 and doesn't automatically put them to 50 upon tier selection)

for my purposes either works though, thanks!
 
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