:Urshifu-Single-Strike:
Urshifu @ Choice Band
Ability: Unseen Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Wicked Blow
- U-turn
- Sucker Punch
Urshifu runs a generic Band set with dual STABS, U-turn, and Sucker Punch. It also ends up being by main counter to Volc if it gets a QD up, since Sucker Punch KOs it after 22% of chip. It also OHKOs Chansey and Ferro (Ferro only after rocks) which is impressive. Running Adamant is also an option, but I'm afraid that the extra power isn't worth being able to be hit by Rotom-H's Overheat and Modest Hydregion's Draco Meteor. He also resists Dark (4x) and Ghost, and can be used to take these hits for Alakazam.
Magearna @ Choice Specs
Ability: Soul-Heart
EVs: 88 HP / 252 SpA / 168 Spe
Modest Nature
IVs: 0 Atk
- Fleur Cannon
- Flash Cannon
- Volt Switch
- Trick
can either cripple or kill the majority of walls in the meta, and serves as my best answer to Pex with Trick (I can also Trick the Black Sludge onto another Pokemon), although Hippowdon is also good in that match-up. The EV spread allows it to outspeed Jolly Marowak-A and Adamant Azumaril, allowing me to 2HKO Marowak with Fleur (Assuming they switch in on it, since Flare OHKOs), and possibly OHKO Azu with Volt Switch from full HP. If Alakazam is down, Mage can also check Hawlucha with Fleur or Volt (unless they're using a seed that boosts Sp. Def). Aside from Amoon using Toxic, this is the only Pokemon on my team that can do anything useful to Mandibuzz. They also 4x resist Fairy for Urshifu.
Amoonguss @ Rocky Helmet
Ability: Regenerator
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Spore
- Sludge Bomb
- Giga Drain
- Toxic
is my only status spreader, but compacting Spore and Toxic into one Mon add the perk of being able to bait in a Mandibuzz or Tangrowth and use Toxic, or bait in Pex or Mage and use Spore. I would run Synthesis over Sludge Bomb, but Hippos Sand Stream weakens it and I'm not sure if it's worth missing the sand damage and using Sand Force or not. A sleeping Pokemon is also easier to use Trick on if the opponent is willing to wait out the sleep turns, but I normally just switch to a check or counter to the sleeping Pokemon/double switch. Rocky Helmet is untested (only because I thought of it while writing, and Rapid Strike is rare), but should help my team against Urshifu Rapid Strike.
Hippowdon (M) @ Rocky Helmet
Ability: Sand Stream
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Stealth Rock
- Whirlwind
- Slack Off
- Earthquake
runs a standard set that isn't afraid to WWind any set-up sweeper. They also can take advantage of Cinderace by getting Rocky Helm chip from U-turn, and WWinding so they don't keep their check/counter in. This Pokemon beats nearly any Physical attacker aside from Rillaboom (I normally switch into Incineroar and hope they don't have Ground or Fighting coverage) or Urshifu Water. They also beat HO lead Excadrill by using EQ on turn one as they set up Rocks, setting up rocks against their EQ, and Slacking Off while they Rapid Spin (which KOs them before rocks are removed due to Helmet). They also replace weathers, so I have a better match-up against sun and rain teams.
Incineroar @ Heavy-Duty Boots
Ability: Intimidate
EVs: 248 HP / 200 SpD / 60 Spe
Careful Nature
- Knock Off
- Flare Blitz
- Parting Shot
- Taunt
is my defensive piviot. They handle threats that the team struggles with, like Rillaboom (without Ground/Fighting coverage) and Stored Power Mage. I think Knock Off could be replaced with Will-o-Wisp or something like it, because using it gives the opponent a chance to have their tricked specs removed. It also work extremely well against teams with Ferro, since Ferro will often come in to absorb status from Amoong and I can just double switch to Incineroar and either Flare Blitz or Parting Shot.
Alakazam @ Focus Sash
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Dazzling Gleam
- Focus Blast
- Psyshock
is a strong revenge killer that can dispose of threats with ease, or abuse the opponent switching out by setting up. At +2 it is almost assured to OHKO Toxapex with Psyshock and Gleam can OHKO Kommo-o, Hydregon and Urshifu-Single-Strike. Common priority abusers all have checks on this team (besides Rilla) to keep Alakazam from using it's sash for as long as posible, Azu is checked by Mage, Ace is countered by Hippowdo and Urshifu-R is (likely) checked by Amoog.
Threatlist:
Urshifu-Rapid-Strike was difficult to defeat before, but Rocky Helmet Amooguss should make it easier. Nevertheless, I will still have to keep an eye out for it.
Rilla can always take down Hippowdon and Alakazam with Grassy Glide, and Knock Off, High Horsepower and Drain Punch each are able to deal high amounts of damage to the rest of my team.
Last edited: