[SET]
name: Iron Defense
move 1: Iron Defense
move 2: Body Press
move 3: Thunderbolt
move 4: Toxic / Flash Cannon
item: Leftovers / Rocky Helmet
ability: Magnet Pull
nature: Bold
evs: 132 HP / 252 Def / 124 Spe
[SET COMMENTS]
Magnezone's main role on any team is to trap and subsequently KO Steel-types, most notably Ferrothorn. The combination of Iron Defense and Body Press does this, allowing Magnezone to quickly set up on and dispatch of Ferrothorn and Melmetal lacking Earthquake. Thunderbolt is used to severely damage Corviknight while pressuring bulky Water-types like Slowbro, Toxapex, and Arghonaut. Toxic is used to punish Landorus-T, Astrolotl, and Garchomp switching in, while Flash Cannon is preferable on more offensive teams to pressure Fairy-types like Clefable and Tapu Lele while still doing decent chip damage to Landorus-T and Garchomp. Leftovers is the preferred item to give Magnezone better longevity and defensive utility throughout the match; however, Rocky Helmet is an option to punish Knock Off from Weavile, Double Iron Bash from Melmetal, and U-turn from Corviknight. The given EVs allow Magnezone to outspeed Arghonaut while doing as much damage as possible with Body Press.
Weavile is the most notable teammate for Magnezone, as it very much appreciates Ferrothorn being removed from battle. Weavile also enjoys Magnezone forcing damage onto Corviknight and pressuring Tapu Fini with Thunderbolt. Other Pokemon that struggle with Ferrothorn like Tapu Lele, Pajantom, Tapu Fini, Tapu Koko, and Nihilego appreciate Magnezone as a teammate. Due to Tapu Lele's strength, it is particularly good at baiting in Steel-type foes for Magnezone to trap. Magnezone often invites in Landorus-T, so Pokemon like Galarian Zapdos and Urshifu-R that take advantage of this are excellent choices. Landorus-T can bait in Ferrothorn and Corviknight and pivot into Magnezone with U-turn on them; Landorus-T additionally enjoys Magnezone checking Weavile and Venomicon-E. Because Magnezone is often asked to switch into Weavile and Venomicon-E multiple times throughout a match, entry hazard removal from Pokemon like Tornadus-T and Colossoil is appreciated.
[STRATEGY COMMENTS]
Other Options
====
Magnezone can run a more offensive set with Expert Belt to guarantee an OHKO on Corviknight; however, this set fails in checking Weavile, an important task often asked of Magnezone. An Assault Vest alongside Mirror Coat can be run to lure and KO Heatran; however, this has little to no use outside of that matchup. Toxic can be dropped for Magnet Rise alongside using an Air Balloon to trap and KO Equilibra and not give Landorus-T a free switch-in, but both Toxic and Flash Cannon more consistently punish Landorus-T, as Magnezone is still forced out by numerous other offensive threats, and Equilibra can use Rapid Spin on an attempted Magnezone switch to ruin this strategy. A Choice Specs set can be run to do massive damage with Electric Terrain-boosted Rising Voltage; however, this set mandates Tapu Koko as a partner and is very reliant on prediction due to the omnipresence of Electric-immune Pokemon in the tier.
Checks and Counters
====
**Ground-types**: Landorus-T, Garchomp, and Colossoil all can come in on Thunderbolt and Flash Cannon and force Magnezone out with Earthquake. The former two do not appreciate getting hit with Toxic, however, and Colossoil fears Body Press. Equilibra can switch into both of Magnezone's STAB moves and Toxic; however, it does take quite a bit of damage from boosted Body Press.
**Specially Bulky Pokemon**: Galarian Slowking completely walls Magnezone and can hit it super effectively with Flamethrower or set up Future Sight on it. Pajantom can freely switch into Magnezone lacking Flash Cannon and force it out with Earthquake. Heatran can switch into Thunderbolt and Toxic quite easily and force Magnezone out with Earth Power; however, it does not appreciate tanking multiple Body Presses. Astrolotl can switch into any of Magnezone's attacks and force it out with Stomping Tantrum, but it does not like getting hit with Toxic.
**Revenge Killers**: Due to Magnezone's low Speed, it is easily revenge killed by a host of threats, including Dragapult, Blacephalon, Dragonite, Volcanion, and Volcarona. These Pokemon don't particularly enjoy switching into Magnezone for fear of getting hit with Toxic or its STAB attacks, however. Pyroak can switch into any of Magnezone's moves and use it to boost with Contrary Overheat; it can even heal off Toxic with Aromatherapy.
**Shed Shell**: Ferrothorn and Corviknight can both run Shed Shell to escape Magnezone's Magnet Pull, rendering its niche null and void. However, other Steel-types like Melmetal cannot afford to run Shed Shell, and this strategy can be thwarted with Knock Off.
[CREDITS]
- Written by: [[dex, 277988]]
- Quality checked by: [[Lasen, 273339], [spoo, 251944]]
- Grammar checked by: [[Astra, 240732]]
name: Iron Defense
move 1: Iron Defense
move 2: Body Press
move 3: Thunderbolt
move 4: Toxic / Flash Cannon
item: Leftovers / Rocky Helmet
ability: Magnet Pull
nature: Bold
evs: 132 HP / 252 Def / 124 Spe
[SET COMMENTS]
Magnezone's main role on any team is to trap and subsequently KO Steel-types, most notably Ferrothorn. The combination of Iron Defense and Body Press does this, allowing Magnezone to quickly set up on and dispatch of Ferrothorn and Melmetal lacking Earthquake. Thunderbolt is used to severely damage Corviknight while pressuring bulky Water-types like Slowbro, Toxapex, and Arghonaut. Toxic is used to punish Landorus-T, Astrolotl, and Garchomp switching in, while Flash Cannon is preferable on more offensive teams to pressure Fairy-types like Clefable and Tapu Lele while still doing decent chip damage to Landorus-T and Garchomp. Leftovers is the preferred item to give Magnezone better longevity and defensive utility throughout the match; however, Rocky Helmet is an option to punish Knock Off from Weavile, Double Iron Bash from Melmetal, and U-turn from Corviknight. The given EVs allow Magnezone to outspeed Arghonaut while doing as much damage as possible with Body Press.
Weavile is the most notable teammate for Magnezone, as it very much appreciates Ferrothorn being removed from battle. Weavile also enjoys Magnezone forcing damage onto Corviknight and pressuring Tapu Fini with Thunderbolt. Other Pokemon that struggle with Ferrothorn like Tapu Lele, Pajantom, Tapu Fini, Tapu Koko, and Nihilego appreciate Magnezone as a teammate. Due to Tapu Lele's strength, it is particularly good at baiting in Steel-type foes for Magnezone to trap. Magnezone often invites in Landorus-T, so Pokemon like Galarian Zapdos and Urshifu-R that take advantage of this are excellent choices. Landorus-T can bait in Ferrothorn and Corviknight and pivot into Magnezone with U-turn on them; Landorus-T additionally enjoys Magnezone checking Weavile and Venomicon-E. Because Magnezone is often asked to switch into Weavile and Venomicon-E multiple times throughout a match, entry hazard removal from Pokemon like Tornadus-T and Colossoil is appreciated.
[STRATEGY COMMENTS]
Other Options
====
Magnezone can run a more offensive set with Expert Belt to guarantee an OHKO on Corviknight; however, this set fails in checking Weavile, an important task often asked of Magnezone. An Assault Vest alongside Mirror Coat can be run to lure and KO Heatran; however, this has little to no use outside of that matchup. Toxic can be dropped for Magnet Rise alongside using an Air Balloon to trap and KO Equilibra and not give Landorus-T a free switch-in, but both Toxic and Flash Cannon more consistently punish Landorus-T, as Magnezone is still forced out by numerous other offensive threats, and Equilibra can use Rapid Spin on an attempted Magnezone switch to ruin this strategy. A Choice Specs set can be run to do massive damage with Electric Terrain-boosted Rising Voltage; however, this set mandates Tapu Koko as a partner and is very reliant on prediction due to the omnipresence of Electric-immune Pokemon in the tier.
Checks and Counters
====
**Ground-types**: Landorus-T, Garchomp, and Colossoil all can come in on Thunderbolt and Flash Cannon and force Magnezone out with Earthquake. The former two do not appreciate getting hit with Toxic, however, and Colossoil fears Body Press. Equilibra can switch into both of Magnezone's STAB moves and Toxic; however, it does take quite a bit of damage from boosted Body Press.
**Specially Bulky Pokemon**: Galarian Slowking completely walls Magnezone and can hit it super effectively with Flamethrower or set up Future Sight on it. Pajantom can freely switch into Magnezone lacking Flash Cannon and force it out with Earthquake. Heatran can switch into Thunderbolt and Toxic quite easily and force Magnezone out with Earth Power; however, it does not appreciate tanking multiple Body Presses. Astrolotl can switch into any of Magnezone's attacks and force it out with Stomping Tantrum, but it does not like getting hit with Toxic.
**Revenge Killers**: Due to Magnezone's low Speed, it is easily revenge killed by a host of threats, including Dragapult, Blacephalon, Dragonite, Volcanion, and Volcarona. These Pokemon don't particularly enjoy switching into Magnezone for fear of getting hit with Toxic or its STAB attacks, however. Pyroak can switch into any of Magnezone's moves and use it to boost with Contrary Overheat; it can even heal off Toxic with Aromatherapy.
**Shed Shell**: Ferrothorn and Corviknight can both run Shed Shell to escape Magnezone's Magnet Pull, rendering its niche null and void. However, other Steel-types like Melmetal cannot afford to run Shed Shell, and this strategy can be thwarted with Knock Off.
[CREDITS]
- Written by: [[dex, 277988]]
- Quality checked by: [[Lasen, 273339], [spoo, 251944]]
- Grammar checked by: [[Astra, 240732]]
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