





Hi guys, today I made a team that achieved a good score on the ladder, LC is one of my favorite tiers
Teambuilding Progress:


I wanted to make an offensive team, and like every team offensive all need some stealth rock or can also be accompanied by spikes, that's when I found drillbur and ferroseed, drillbur was chosen because it has a good speed, one of the most earthquake pontentes and not have to spend hazard control as he strip and boot, ferroseed fits nicely, covering things like Chinchou his spikes and thunder wave of support is very useful for fighting future.

With hazards on the field one killer revenge would be the best thing to appreciate, then out Fletchling which has one of the best abilities in competitive and is the best help in the final hours, it can be a check to fight various type exterminating them all, beyond he can help with volt-turn for another poke the team.



Chinchou would be to close the team successfully Chinchou counters fletch, and still have a good volt-turn and volt-core side of Fletch to his absorb volt also helps against other Chinchou (Even though drilbur the team, lol)Chinchou would be to close the team successfully Chinchou counters fletch, and still have a good volt-turn and volt-core side of Fletch to his absorb volt also helps against other Chinchou (Even though drilbur the team, lol).
Movesets:

Drilbur @ Eviolite
Ability: Mold Breaker
Level: 5
EVs: 36 HP / 236 Atk / 212 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Rock Slide / Poison Jab
- Stealth Rock
Drillbur has one of the most powerful earthquakes of LC along with digglet, so only flying type to block, Rapid Spin and Stealth Rock on the same Poke's kind of weird but it's best to leads (Pineco, Surskit, Dwebble) I like Poison Jab to Coverage take a more in Fairies, Rock slide would be better pros flying types, but I have Koffing and Chinchou to block then it would be useful.

Ferroseed @ Eviolite
Ability: Iron Barbs
Level: 5
EVs: 84 HP / 36 Atk / 188 Def / 148 SpD / 36 Spe
Careful Nature
- Leech Seed
- Bullet Seed / Knock Off / Iron Head
- Spikes
- Thunder Wave / Knock Off / Iron Head
Bulk as always, has great moves, I prefer Bullet seed already on the team to have no problems with Chinchou even I can take the the item with him knock off or suck your hp with Leech seed, Spikes is the essential team, Thunder wave would a better option for predicts, late game, etc.

Fletchling
Ability: Gale Wings
Level: 5
EVs: 156 HP / 196 Atk / 92 Def / 52 SpD
Adamant Nature
- Acrobatics
- Swords Dance
- U-turn
- Roost / Overheat
Fletchling has one of the simplest movesets, I really want to use it with u-turn to give a volt-core Chinchou, Roost would praqueles moments predicts, Overheat would be better because it does not guarantee free swtich after pawniard enter the field, Swords dance give one hell sweep pro order and acrobatics is the classic move.

Koffing @ Eviolite
Ability: Levitate
Level: 5
EVs: 44 HP / 164 Def / 88 SpA / 212 SpD
Calm Nature
- Will-O-Wisp
- Sludge Bomb / Clear Smog
- Pain Split
- Fire Blast / Toxic Spikes
The boost in spc.def already guarantees that he would not be defeated by any special moves, WOW is the best move to destroy any poke than fire type, clear smog would be more useful to Timburr, Toxic Spikes complete the course and the remaining hazards but it's less useful since the team is more pro offensive side and toxic spikes need shifts

Scraggy @ Eviolite
Ability: Shed Skin
Level: 5
EVs: 36 HP / 156 Atk / 36 Def / 36 SpD / 212 Spe
Jolly Nature
- Dragon Dance
- Knock Off
- Drain Punch / High Jump Kick
- Zen Headbutt / Poison Jab
The sensational with skin shed it can get rid of any WOW in a matter of luck, I prefer Drain Punch it helps if it appears a priority user, Knock off is the classic now with increased damage, Zen headbutt would be more useful to Mienfoo, and Croagunk Timburr that can spoil the sweep, Poison Jab would be best for spritzee then gets in your choice

Chinchou @ Berry Juice
Ability: Volt Absorb
Level: 5
EVs: 76 HP / 212 Def / 152 SpA / 60 Spe
Bold Nature
- Scald
- Volt Switch
- Heal Bell
- Hidden Power [Ground]
Berry Juice give more time pro Chinchou stay alive in battle, Scald has more help with burns and volt switch is essential for volt core, HP would be ground to other Chinchous and Magnemites.
IMPORTABLE
Scraggy @ Eviolite
Ability: Shed Skin
Level: 5
EVs: 36 HP / 156 Atk / 36 Def / 36 SpD / 212 Spe
Jolly Nature
- Dragon Dance
- Knock Off
- Drain Punch
- Zen Headbutt
Fletchling
Ability: Gale Wings
Level: 5
EVs: 156 HP / 196 Atk / 92 Def / 52 SpD
Adamant Nature
- Acrobatics
- Swords Dance
- U-turn
- Roost
Ferroseed @ Eviolite
Ability: Iron Barbs
Level: 5
EVs: 84 HP / 36 Atk / 188 Def / 148 SpD / 36 Spe
Careful Nature
- Leech Seed
- Bullet Seed
- Spikes
- Thunder Wave
Drilbur @ Eviolite
Ability: Mold Breaker
Level: 5
EVs: 36 HP / 236 Atk / 212 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Rock Slide
- Stealth Rock
Koffing @ Eviolite
Ability: Levitate
Level: 5
EVs: 44 HP / 164 Def / 88 SpA / 212 SpD
Calm Nature
- Will-O-Wisp
- Sludge Bomb
- Pain Split
- Fire Blast
Chinchou @ Berry Juice
Ability: Volt Absorb
Level: 5
EVs: 76 HP / 212 Def / 152 SpA / 60 Spe
Bold Nature
- Scald
- Volt Switch
- Heal Bell
- Hidden Power [Ground]
Ability: Shed Skin
Level: 5
EVs: 36 HP / 156 Atk / 36 Def / 36 SpD / 212 Spe
Jolly Nature
- Dragon Dance
- Knock Off
- Drain Punch
- Zen Headbutt
Fletchling
Ability: Gale Wings
Level: 5
EVs: 156 HP / 196 Atk / 92 Def / 52 SpD
Adamant Nature
- Acrobatics
- Swords Dance
- U-turn
- Roost
Ferroseed @ Eviolite
Ability: Iron Barbs
Level: 5
EVs: 84 HP / 36 Atk / 188 Def / 148 SpD / 36 Spe
Careful Nature
- Leech Seed
- Bullet Seed
- Spikes
- Thunder Wave
Drilbur @ Eviolite
Ability: Mold Breaker
Level: 5
EVs: 36 HP / 236 Atk / 212 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Rock Slide
- Stealth Rock
Koffing @ Eviolite
Ability: Levitate
Level: 5
EVs: 44 HP / 164 Def / 88 SpA / 212 SpD
Calm Nature
- Will-O-Wisp
- Sludge Bomb
- Pain Split
- Fire Blast
Chinchou @ Berry Juice
Ability: Volt Absorb
Level: 5
EVs: 76 HP / 212 Def / 152 SpA / 60 Spe
Bold Nature
- Scald
- Volt Switch
- Heal Bell
- Hidden Power [Ground]
Scraggy @ Eviolite
Ability: Shed Skin
Level: 5
EVs: 36 HP / 156 Atk / 36 Def / 36 SpD / 212 Spe
Jolly Nature
- Dragon Dance
- Knock Off
- Drain Punch
- Zen Headbutt
Fletchling
Level: 5
Ability: Gale Wings
EVs: 76 HP / 200 Atk / 12 Def / 40 SpA / 180 Spe
Naughty Nature
- Acrobatics
- Overheat
- U-turn
- Swords Dance
Ferroseed @ Eviolite
Ability: Iron Barbs
Level: 5
EVs: 84 HP / 36 Atk / 188 Def / 148 SpD / 36 Spe
Careful Nature
- Leech Seed
- Bullet Seed
- Spikes
- Thunder Wave
Drilbur @ Eviolite
Ability: Mold Breaker
Level: 5
EVs: 36 HP / 236 Atk / 212 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Rock Slide
- Stealth Rock
Koffing @ Eviolite
Ability: Levitate
Level: 5
EVs: 36 HP / 236 Def / 236 SpD
Serious Nature
- Will-O-Wisp
- Clear Smog
- Pain Split
- Fire Blast
Tirtouga @ Eviolite
Ability: Solid Rock
Level: 5
EVs: 84 HP / 212 Atk / 12 Def / 76 SpD / 100 Spe
Adamant Nature
- Shell Smash
- Stone Edge
- Zen Headbutt
- Waterfall
Ability: Shed Skin
Level: 5
EVs: 36 HP / 156 Atk / 36 Def / 36 SpD / 212 Spe
Jolly Nature
- Dragon Dance
- Knock Off
- Drain Punch
- Zen Headbutt
Fletchling
Level: 5
Ability: Gale Wings
EVs: 76 HP / 200 Atk / 12 Def / 40 SpA / 180 Spe
Naughty Nature
- Acrobatics
- Overheat
- U-turn
- Swords Dance
Ferroseed @ Eviolite
Ability: Iron Barbs
Level: 5
EVs: 84 HP / 36 Atk / 188 Def / 148 SpD / 36 Spe
Careful Nature
- Leech Seed
- Bullet Seed
- Spikes
- Thunder Wave
Drilbur @ Eviolite
Ability: Mold Breaker
Level: 5
EVs: 36 HP / 236 Atk / 212 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Rock Slide
- Stealth Rock
Koffing @ Eviolite
Ability: Levitate
Level: 5
EVs: 36 HP / 236 Def / 236 SpD
Serious Nature
- Will-O-Wisp
- Clear Smog
- Pain Split
- Fire Blast
Tirtouga @ Eviolite
Ability: Solid Rock
Level: 5
EVs: 84 HP / 212 Atk / 12 Def / 76 SpD / 100 Spe
Adamant Nature
- Shell Smash
- Stone Edge
- Zen Headbutt
- Waterfall
THREAT LIST:










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CHANGES


Tirtouga @ Eviolite
Ability: Solid Rock
Level: 5
EVs: 84 HP / 212 Atk / 12 Def / 76 SpD / 100 Spe
Adamant Nature
- Shell Smash
- Stone Edge
- Zen Headbutt
- Waterfall
Thanks To : Fiend
Tirtouga actually fell much better on my team, it covers better Fletch and Solid Rock is bulk can even use shell smash at some fighter.
Minor Alterations


Thanks To: Omastar42 and Cynthia's Chomp



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