






I made this team for an attempt at the new metagame. Sure.. anyone can know sets and what a Pokemon is good at.. but not everyone can build a complete team. So here we go, lets see if I can get this team solid enough to start climbing some ladders. Or at least, hold their own. I'm currently aiming to get a team with 2 dragons.. so keep that in mind while you read this, and see what my team contains. [reason for 2 dragons, is other site leagues, etc] I know Sandstorm doesn't exactly do much for my team.. but with all the craze of it.. and weather teams.. i have to get dirty and use it as well. non-weather teams just.. don't succeed.. welcome to the new world of the pokemon metagame.. fuck.

Tyranitar (F) @ Chople Berry
Trait: Sand Stream
EVs: 252 HP / 28 Atk / 52 SAtk / 176 SDef
Sassy Nature (+SDef, -Spd)
- Crunch
- Fire Blast
- Stealth Rock
- Pursuit
Tyranitar lead. #1 lead in the game.. for probably the end of time. Went with this spread/nature so it can be more of a.. [switch weather if need to.. hit main leads].. lead. Has it caught anyone off-guard? Except for the ferrothorns.. not really.. as they usually go directly to a bug/fighter/levitator. which is fine with me.. SR is what the plan is. Wondering on whether or not this ev spread is solid enough to use.. seems like a spread out ev layout.. is a weak one, but maybe you can help me out on that.

Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SpA / 252 Spd
Timid Nature (+Spd, -Atk)
- Dragon Pulse
- Substitute
- Recover
- Calm Mind
Dragon #1. Latias has been in a battle for positioning with Latios.. and i honestly dont know which to go with. Regardless, she is here to become a different look for the opponent to deal with, while still being [hopefully] a dangerous booster to deal major damage. I don't feel comfortable at all with my moveset, and honestly, HP Fire isn't as needed as it use to be.. but its all I could think of. My team has a problem with status, and Latias boosting without protection doesn't help that problem.

Jellicent (M) @ Leftovers
Trait: Water Absorb
EVs: 248 HP / 216 Def / 44 SAtk
Bold Nature (+Def, -Atk)
- Scald
- Will-O-Wisp
- Taunt
- Recover
Protect my dragons from the ice and etc. Taunt is now included to stop stall, as well as stop the status and healing that can annoy and destroy my team.. I think I'm considering Toxic over WoW.. as walls seem to be a bother.. and wisp just doesn't do enough.. fast enough. Although the physical attackers become a joke.. which is always welcomed. Should I look towards a new set/spread? New damage absorber poke? Let me know.

Magnezone @ Leftovers
Trait: Magnet Pull
EVs: 40 HP / 252 SAtk / 216 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Thunderbolt
- Hidden Power [Fire]
- Flash Cannon
This thing is just amazing. I'm a huge fan of it.. and it's a shame it only has access to only 1 hidden power.. aka, ice/fire/grass. but.. thank god it can trap those fucking Ferrothorn and Skarmory.. that ruin my life. Obvious dragon protection is needed.. Substitute is needed for the simple fact that it hids from the leech seeding ferro, and the WoWing walls. its been effective so far. Flash Cannon.. hasnt been used at all yet, but tyranitar/rock protection seems a good way to go. Honestly though, I see this thing becoming very very popular.

Salamence (F) @ Life Orb
Trait: Intimidate
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Dragon Dance
- Fire Blast
- Outrage
- Earthquake
My 2nd dragon. With Salamence, I can quickly come in on a few moves aimed at Magnezone or Tyranitar.. and hopefully DD on the switch, with an array of moves at my disposal. With the basic set and spread, Salamence should be able to intimidate a lot of pokemon it meets. Is Salamence still viable in this metagame? You tell me. But so far, he doesn't get that many chances anymore to do the danicing it once was able to.

Gliscor (M) @ Toxic Orb Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Ice Fang
- Swords Dance
- Earthquake
- Protect
After some quality rates, I decided to switch Landorus to a Gliscor, as my team needed more stability while not losing the attack threat. Gliscor is generic in a few ways.. obvious orb, obvious nature, and always going to tank like a boss. I went with an Ice/Ground attack combo, to hopefully cover as much as i can with not losing my ability to wall and heal up. Protect over Taunt? I think so at least, I'll test the new version of my team out and see.
Honestly though, the big threats to my team so far.. are those Quagsire types, Grasses, the Starmies with good protection, and rain. But with this team being semi-fresh and new.. it's only the beginning.