Hey everybody. I'm actualy going for voting rights on Manaphy's suspect test so I need to keep my average up. my currect average is 1499 so I need to bring it up. I decided to make a new team and ask for a bit of help
so here's the team BOLD=Changed
Heatran and Shuca Berry
Timid
252SPATK/252SPEED/6HP
Fire Blast- Main STAB and a powerfull attack. I can usualy fire blast the opposing lead since I normally see Bronzong or metagross
Stealth Rock- do I really need to explain this??? esential to all offensive teams
Earth Power- this is standard. it has a chance of OKOHing the choice scarf infernape that might show up every once in a while, and if they switch in on stealth rock then it's a guaranteed OKOH ^^
Hidden Power Grass- basically only for swampert leads and maybe an overconfident grass type that thinks they can take a resisted move and destroy me. of course, that's assuming I can predict them switching in
Overall description-Heatran is a fairly decent lead, and not many leads are totaly prepared to take on him. I'm just waiting for an Azelf to trick me a scarf ^^ he works suprisingly well for all the rain around here
shucka berry becuase people are going back to EQ users
Metagross and life orb
Adamant
252ATK/228SPEED/28HP
Agility: the main point of agilitygross is to fire off one or two of these and sweep
Meteor Mash: hmmm, what to use? oh yeah, maybe that power 150 STAB attack that can raise your attack stat as well. no metagross is complete without it
earthquake: This move has great coverage. can knock out sever threats that it only hits for neuteral damage as well
Thunder Punch: Manaphy is definately left for late game sweeping these days. I don't want one trying to ruin my parade so I'll hit him for a hard super effective hit before he has a chance to blink :D
Overall Description: metagross is one of my favorite pokes, outside of his awesome power. I mean, who wouldn't want to be friends with a super computer?
Gyarados and Leftovers
Jolly
252SPEED/22HP/236ATK
Waterfall- basic STAB and a powerfull attack. not much else to say
Earthquake- Some of the best coverage in the game, and SE on many of the pokes in suspect ladder.
Dragon Dance- now here's a little something that only every gyarados has :P the point of jolly is so that after one of these I'll outspeed Jolteon.
Stone Edge- This is so other Gyaradoses can't come in and destroy me. also helps with Zapdos and Salamence.
Overall Description- Gyarados is a very nice pokemon that can take on several of the recent threats. Manaphy can't do zilch without HP[electric](which hasn't been used yet ^^). Is he really good for this team though?
Scizor and Choice Band
Adamant
252ATK/230HP/30SPEED(need help here)
Bullet Punch - scizor's slice of pie. This thing brought scizor from the bottom of OU to the #1 spot on the OU ladder for two months running, and for a very good reason
U-Turn - This is the move to use early game. you dish out masive amounts of damage and then be in a high point for switching to the appropriate counter.
SuperPower - TTar, say good bye. I need to change those EVs to outrun the traditional CB TTar, but when I do this'll be my number one counter to him. CB and superpower go hand in hand to make a lot of things hurt.
Quick attack - this is one move I'm not sure about. alot of times water types will switch in, exspecting bullet punch, and this'll hit them hard. But I have missed Pursuit alot when people switch out in fear. should I switch it?
Overall description. Scizor is extremely good with a choice band. He can maul things unprepaired, and those prepared can be smacked with U-Turn.
Zapdos and Leftovers
Timid
252SPATK/252SPEED/6DEF
Heat Wave- this'll take care of any steels that try to come in and set up. also helps against Celebi
Thunderbolt- Main STAB
Roost- Basic healing so I can switch into SR and get that HP back
HP[grass/ice]- I'm in a quandry here. I probably want to be able to hit Flygon with ice, but HP[grass] can sap swampert fast and easy. which should I use?
Overall Description. Zapdos rules on the Suspect ledder and for good reason. not to much I could think of changing here.
Manaphy and Leftovers
Bold
252HP/252SPEED/6SPATK
Calm Mind-now I'm using this to boost my stats, so I can test out something else.
Rain Dance-the whole purpose of this set is to abuse rain rest, so this is nessicary. of course, so is...
Rest-this. Rest allows for instant healing and with the rain, you don't even have to wait 2 turns to use it
Surf- do I honestly need to explain why Manaphy has surf??????
Overall description-
so I use the suspect. I don't think it's UBER from what I've seen, but that will be decided later. I'm now running the rainrest CMer so it works much like Crocune in that you have only one move, you have rest as your recovery move, you're totaly walled by vappy, and you're hard to take out. differences are only two major ones. 1 SPEED you are much faster then suicune(not really much, but htose points can make a difference) and 2 HYDRATION suicune has to sit there and hope that the correct move is chosen by sleep talk. Manaphy feels the rain on its little head and wakes up immediately, so that's a big bonus
so that's my team. If you haven't noticed, I'm trying to keep this team as standard as possible, so I can see how manaphy blends into an everyday team. I'll add a thread list later but for now, read - rate- destroy - build up. you know, all that good stuff. Obviously I want to use the best set out there, no matter what other people use
Threat List
Gyarados- I've got no way to handle a DDGyara. I guess Gross could take a +1 hit and KO back with Thunderpunch, but there's not much I could do to it
Scizor - Zapdos
Salamence - I've never gotten in a jam with him, but I'm not sure I'd envy seeing a DD one. Metagross can do good enough damage to him to stop him from running over me
Manaphy - Metagross and Zapdos make him cry. the calm mind one that I'm using would theoretically cause problems, but I haven't seen one
will add more once I know what to add....
TEAM AT A GLANCE
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so here's the team BOLD=Changed
Heatran and Shuca Berry

Timid
252SPATK/252SPEED/6HP
Fire Blast- Main STAB and a powerfull attack. I can usualy fire blast the opposing lead since I normally see Bronzong or metagross
Stealth Rock- do I really need to explain this??? esential to all offensive teams
Earth Power- this is standard. it has a chance of OKOHing the choice scarf infernape that might show up every once in a while, and if they switch in on stealth rock then it's a guaranteed OKOH ^^
Hidden Power Grass- basically only for swampert leads and maybe an overconfident grass type that thinks they can take a resisted move and destroy me. of course, that's assuming I can predict them switching in
Overall description-Heatran is a fairly decent lead, and not many leads are totaly prepared to take on him. I'm just waiting for an Azelf to trick me a scarf ^^ he works suprisingly well for all the rain around here
shucka berry becuase people are going back to EQ users
Metagross and life orb

Adamant
252ATK/228SPEED/28HP
Agility: the main point of agilitygross is to fire off one or two of these and sweep
Meteor Mash: hmmm, what to use? oh yeah, maybe that power 150 STAB attack that can raise your attack stat as well. no metagross is complete without it
earthquake: This move has great coverage. can knock out sever threats that it only hits for neuteral damage as well
Thunder Punch: Manaphy is definately left for late game sweeping these days. I don't want one trying to ruin my parade so I'll hit him for a hard super effective hit before he has a chance to blink :D
Overall Description: metagross is one of my favorite pokes, outside of his awesome power. I mean, who wouldn't want to be friends with a super computer?
Like in the Latios test, Agiligross is an awesome pokemon. I wouldnt think it twice, use Agiligross. The main thing here is for what? If you change Ludicolo, you only have 1 Rain Dancer, which can be a problem. Though, Ludicolo is doing almost the same as manaphy, and also Ludicolo seems the less-good pokemon on this team, but its up to you.
If you want to change it, i recommend you run this:
Metagross @ Life Orb
Agility, MM, EQ, Thunderpunch
Adamant, 252 Attack, 228 Speed, 28 HP
228 Speed allows you outspeed Scarftran, +1 Jolly Gyarados, +1 Adamant Salamence and +1 Jolly Kingdra. It helps you outspeeding Scarf Roserade by 1 point (Ive seen some of them lately, better take precaution).
I think thats everything i can tell you for now, anyways GL in suspect =)
Gyarados and Leftovers

Jolly
252SPEED/22HP/236ATK
Waterfall- basic STAB and a powerfull attack. not much else to say
Earthquake- Some of the best coverage in the game, and SE on many of the pokes in suspect ladder.
Dragon Dance- now here's a little something that only every gyarados has :P the point of jolly is so that after one of these I'll outspeed Jolteon.
Stone Edge- This is so other Gyaradoses can't come in and destroy me. also helps with Zapdos and Salamence.
Overall Description- Gyarados is a very nice pokemon that can take on several of the recent threats. Manaphy can't do zilch without HP[electric](which hasn't been used yet ^^). Is he really good for this team though?
Scizor and Choice Band

Adamant
252ATK/230HP/30SPEED(need help here)
Bullet Punch - scizor's slice of pie. This thing brought scizor from the bottom of OU to the #1 spot on the OU ladder for two months running, and for a very good reason
U-Turn - This is the move to use early game. you dish out masive amounts of damage and then be in a high point for switching to the appropriate counter.
SuperPower - TTar, say good bye. I need to change those EVs to outrun the traditional CB TTar, but when I do this'll be my number one counter to him. CB and superpower go hand in hand to make a lot of things hurt.
Quick attack - this is one move I'm not sure about. alot of times water types will switch in, exspecting bullet punch, and this'll hit them hard. But I have missed Pursuit alot when people switch out in fear. should I switch it?
Overall description. Scizor is extremely good with a choice band. He can maul things unprepaired, and those prepared can be smacked with U-Turn.
Zapdos and Leftovers

Timid
252SPATK/252SPEED/6DEF
Heat Wave- this'll take care of any steels that try to come in and set up. also helps against Celebi
Thunderbolt- Main STAB
Roost- Basic healing so I can switch into SR and get that HP back
HP[grass/ice]- I'm in a quandry here. I probably want to be able to hit Flygon with ice, but HP[grass] can sap swampert fast and easy. which should I use?
Overall Description. Zapdos rules on the Suspect ledder and for good reason. not to much I could think of changing here.
Manaphy and Leftovers

Bold
252HP/252SPEED/6SPATK
Calm Mind-now I'm using this to boost my stats, so I can test out something else.
Rain Dance-the whole purpose of this set is to abuse rain rest, so this is nessicary. of course, so is...
Rest-this. Rest allows for instant healing and with the rain, you don't even have to wait 2 turns to use it
Surf- do I honestly need to explain why Manaphy has surf??????
Overall description-
1. Use the Suspect! This point cannot be overstated. Without actually using the Suspect, you will never fully understand what it is and is not capable of doing. You don't need to use the Suspect in 100% of your battles, and it is a good idea to see whether you can win without it. But if you never use it, you don't know it well enough to form a good opinion of it.
so I use the suspect. I don't think it's UBER from what I've seen, but that will be decided later. I'm now running the rainrest CMer so it works much like Crocune in that you have only one move, you have rest as your recovery move, you're totaly walled by vappy, and you're hard to take out. differences are only two major ones. 1 SPEED you are much faster then suicune(not really much, but htose points can make a difference) and 2 HYDRATION suicune has to sit there and hope that the correct move is chosen by sleep talk. Manaphy feels the rain on its little head and wakes up immediately, so that's a big bonus
so that's my team. If you haven't noticed, I'm trying to keep this team as standard as possible, so I can see how manaphy blends into an everyday team. I'll add a thread list later but for now, read - rate- destroy - build up. you know, all that good stuff. Obviously I want to use the best set out there, no matter what other people use
Threat List
Gyarados- I've got no way to handle a DDGyara. I guess Gross could take a +1 hit and KO back with Thunderpunch, but there's not much I could do to it
Scizor - Zapdos
Salamence - I've never gotten in a jam with him, but I'm not sure I'd envy seeing a DD one. Metagross can do good enough damage to him to stop him from running over me
Manaphy - Metagross and Zapdos make him cry. the calm mind one that I'm using would theoretically cause problems, but I haven't seen one
will add more once I know what to add....