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Overview
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This season, Manectric has proven itself to be a top tier threat. Normally, not much has changed in the aspect for regular Manectric, but its Mega Evolution is an entirely different story. After Mega Evolving, Manectric becomes the fastest Pokemon in the tier with access to both Intimidate as well as a switching move in Volt Switch. Having decent bulk with 70 / 80 / 80 defenses 70/80/80 defenses ,which (a slight boost from regular Manectric),(RC) as well as only one weakness, Manectric is also able to take hits. This season, being a special attacker is a gift due to the increased usage of Intimidate and Will-o-Wisp,(AC) and Mega Manectric's and its base 135 Special Attack makes it Mega Manectric a force to be reckoned with. Manectric does have downsides, however. Also having received a Mega Evolution, Garchomp floods the VGC '14 season, the VGC' 14 season is flooded with Garchomp, both regular and the Mega-(+Hyphen)Evolved form. (Garchomp has the Evolution, not VGC '14) Its STAB Earthquake, especially with a Sand Force boost,(AC) makes it a big obstacle that Manectric will have to deal with quite often. Not only that, Manectric also has quite a poor movepool, usually forcing it to choose from less than ten moves. Despite this, Mega Manectric can wreak havoc to teams, both unprepared and prepared teams.
Standard Mega
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name: Standard Mega
move 1: Thunderbolt
move 2: Overheat / Flamethrower
move 3: Hidden Power Ice / Volt Switch / Snarl
move 4: Protect
ability: Lightingrod --->Intimidate (Don't need to clarify, that can be assumed)
item: Manectite
evs: 4 HP / 252 SpAtk / 252 Spd
nature: Timid / Modest
Moves
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Although its movepool is small, the moves that is does have access to are quite varied in types typing. Thunderbolt should be the main choice for Manectric as it is a strong Electric-type STAB move for it to use. Manectric has two options for the next moveslot, Overheat of and Flamethrower. Flamethrower is a strong Fire-type move that will deal a lot of damage a lot without any drawbacks. Overheat,(AC) on the other hand, is stronger,(AC) but does come at the price of lowering Manectric's Special Attack, which is a price it you may be unwilling to pay. The third slot is really dependent on personal preference. Hidden Power Ice is the main choice as it can remove deal with Ground-types that would usually wall it Manectric. This especially comes in handy when having to deal with Garchomp. quite often. (do you mean to say that it comes in handy quite often, or it deals with Garchomp quite often?) Volt Switch is another option that as it will allow Manectric to deal a good chunk of damage due to the its high base Special Attack and then switch out so it can lets Manectric reactivate Intimidate when brought back in. If you do not wish to use either of these two attacks, you can go with Manectric can also try Snarl instead. Snarl will both deal damage and cripple opposing special attackers. For the last slot, Protect is a must as it can stall a turn and Manectric does not really have a better option.
Set Details
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Most of this is quite standard. Since this set is meant for Mega Manectric, the Manectite is obviously the item of choice. Lastly, the ability prior to Mega Evolution should be Lightningrod as it can help Manectric take an Electric-type attack before Mega Evolving. The other abilities are not really useful as Static is based on chance and would force Manectric to be attacked before having a chance at being useful. The third ability, Minus, is just completely useless for Manectric.
The EV spread is standard for special attackers and sweepers. 252 EVs in Special Attack is used to maximize its Special Attack while the 252 EVs in Speed will help boost up its Speed. Lastly, both Timid and Modest are good on Mega Manectric. Modest will maximize the its Special Attack that it has since it already has a high base Speed,(AC) while Timid will help Manectric outspeed certain Pokemon prior to Mega Evolution.
Usage Tips
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Manectric works nicely as a lead and can also keep momentum going with Volt Switch. When you bring it in thought is usually situational The best time to bring it in is dependent on the team you are facing. (Don't understand what you are trying to say here) If they do not have any physical attackers, you should may wait and use it as a late game cleaner. On the contrary, if they do have physical attackers, you can lead off with Manectric and activate Intimidate. This will also come in handy,(AC) because after Manectric you have Mega-Evolved, Intimidate will reactivate every time it is brought back into play. Using this strategy correctly could completely cripple any opposing physical sweepers and render them useless. Also, if they seem like they may have Electric-type moves, you should hold off on evolving since Manectric can bring them to itself thanks to Lightningrod prior to evolving. (repetition)
Team Options
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Manectric has some really good teammates that can compliment its versatility. For example, Gyarados is a great team player with Manectric. Gyarados can take care of any Ground-type Pokemon that would normally scare Manectric. In addition, they both have Intimidate and can form a duo Intimidate core that will cripple destroys and physical Pokemon. Another good teammate for Manectric would be Amoonguss. Amoonguss does not fear things that would normally target Manectric and can offer good support thanks to its access to Rage Powder as well as and Spore. Ground-types form nice teammates and will allow you to spam Discharge without taking any damage due to their Electric-type immunity. Lastly, Politoed works nicely because it brings rain, which would get rid of any other weather and brings Thunder to a 100% accuracy. In rain, Thunder also has slight chance of breaking through Protect and this could be useful in a metagame in which Protect is a common move. (iirc this is no longer true)
Other Options
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Manectric has a few other options this season due to despite its scarce movepool. First off, Manectric can decide to run Discharge if partnered with a Ground-type but this is usually not done run because Manectric will not be able to form the DisQuake combo. (is that a real combination?) Also, Manectric can run Thunder,(AC) but this would only be viable in the rain. Without the guaranteed hit, it is not worth the risk. Also, due to all the weather around, it would be hard to keep the rain up. Lastly, Manectric has the option to run Hidden Power Grass instead of Hidden Power Ice. This would make it easier to deal with Pokemon like Rotom-W, but Hidden Power Ice is the better choice since it will deal with more threats than Hidden Power Grass does. (it will deal with more what?)
Checks & Counters
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**Rotom-H**: Rotom-H resists any move that Manectric can throw at it and will be able to kill Manectric before Manectric kills it.(+Period)
**Ground-types**: Manectric is not that bulky and will most likely fall to Ground-type die from Ground-types and their moves like Earthquake. There is a chance that Manectric may be able to live if they were under the effect of Intimidate. after its opponent is weakened by Intimidate, however. As a general General rule, if you Manectric can not OHKO its opponent, its opponent them, they will most likely OHKO you it.
**Dragon-types**: Like Ground-types, Dragon-types can also be a pain to deal with. Unless carrying Hidden Power Ice, they will resist anything you Manectric can throw at them, and due to with their naturally powerful attacks, high damage will kill you KO Manectric back. Even if Manectric carries you carry Hidden Power Ice, Goodra can take the hits due to its insanely high special bulk.
Nice work, Pokemasta77. Just remember a few things:
~Pokemon is always capitalized.
~Pokemon are doing all of the action in the field, not their players. Do not put "you" instead of "Manectric" when referring to things that Manectric will do.
Other than that, great job.
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GP 1/2
Factual error with the intro; Mega Manectric is slower than Mega Aerodactyl and Mega Alakazam, and MegaChomp is almost non existent.
I still also disagree heavily with Thunderbolt getting its own spot. Volt Switch is way too good for something so fast with Intimidate, and without Overheat or HP Ice, you're helpless against certain Pokemon. I've run into far more situations where I'd rather use those three moves over Thunderbolt, and MegaMan shouldn't be used as a fully offensive Pokemon who just so happens to also have a good ability. There aren't actually too many common Pokemon Manectric has a favorable match up against, so I think it's best to utilize Volt Switch + Intimidate. With this, you're able to get chip damage while switching out to a better solution for things like Ttar and Rotom, and more importantly, getting an Intimidate off the same turn when both your Intimidators are on the field. That second one has simply been invaluable for me.
This isnt incorrect because it is talking about specific pokemon and prior to mega evolving. Also, its fastest with Switching and Intimidate.
blitz!search u-turn, intimidateI don't get what you mean, lol :/
That seems oddly specific lol. Also, isn't Manectric the only Pokemon with Intimidate + Volt Switch/U-Turn?
Pokemasta77 Sorry for the double post, but I'm done with the GP check!
blitz!search u-turn, intimidate
19:44TIBotMasquerain, Staravia, Staraptor, Landorus-Therian
19:44blitz!search volt switch, intimidate
19:44TIBotManectric-Mega, Shinx, Luxio, Luxray