
Mantine's superb Special Defense and HP stats and access to utility moves such as Defog, Haze, and Roost make it a great wall on Water balance teams, taking on foes such as Volcarona, Hydreigon, and Hatterene. It can form a potent defensive core with Pokemon such as Swampert, Slowking, and Toxapex. Mantine's Flying typing provides a key neutrality to Grass as well as an immunity to Ground; this makes it effective against foes such as Swampert and Choice Scarf Excadrill locked into Earthquake, which its teammates appreciate. It's held back by its its 4x weakness to Electric, making it susceptible to Pokemon such as Victini and Nidoking that carry Electric-type coverage. Mantine's passivity also leads to a tremendous loss of momentum whenever it enters the field. Special wallbreakers such as Choice Specs Tapu Lele and Choice Specs Zapdos take advantage of this, being able to freely switch in on Mantine and release powerful attacks that can severely damage Mantine or its teammates.
[SET]
name: Support (Water)
move 1: Scald
move 2: Defog
move 3: Haze
move 4: Roost
item: Heavy-Duty Boots
ability: Water Absorb
nature: Bold
evs: 252 HP / 160 Def / 96 Spe
[SET COMMENTS]
Set Description
========
Scald prevents Mantine from being completely passive and prohibits physical attackers such as Dragonite and Dragapult from switching in recklessly, as they risk being burned. Haze prevents Mantine from becoming setup fodder, letting it reliably switch into and deal with setup sweepers like Keldeo, Hatterene, and Volcarona. Roost allows it to consistently wall foes such as Galarian Moltres and Volcarona and reliably clear entry hazards throughout the game. Mantine has enough Speed investment to outpace Adamant Azumarill, allowing it to use Haze before Azumarill attacks it.
Mantine enjoys the presence of Toxapex to take on physical attackers such as Dragapult and Mimikyu. In return, Mantine can check potent special attackers such as Choice Scarf Tapu Lele. Swampert is able to check Electric-types such as Regieleki and Zeraora while also being able to set Stealth Rock. Gastrodon is also an option in lieu of Swampert, as it is able to check prominent threats to Mantine's team such as Tapu Koko while also having reliable recovery. Slowking is able to switch into powerful Psychic-types like Latios and Choice Specs Tapu Lele, which can otherwise overpower Mantine. Urshifu-R and Keldeo also appreciate Mantine switching in on certain Psychic- and Fairy-type special attackers such as Tapu Lele and Hatterene that threaten them. In return, they can defeat foes such as Bisharp and Terrakion, respectively, for Mantine. Wallbreakers such as Crawdaunt and Tapu Fini appreciate Mantine's Defog, which allows them to enter the field safely to defeat walls that pressure Mantine such as Toxapex, Mandibuzz, and Chansey. Mantine also enjoys having Lanturn on its team, as it provides an Electric immunity and Heal Bell support while also taking on Choice Specs Zapdos more reliably and providing slow Volt Switch support to the team. However, it should be noted that Lanturn is primarily seen on stall teams. Setup sweepers such as Calm Mind Tapu Fini, Cloyster, and Suicune welcome Mantine's ability to remove Toxic Spikes, which jeopardize their ability to set up.
[STRATEGY COMMENTS]
Other Options
=============
Toxic can be used over Haze; however, this makes Mantine setup fodder for foes that are either immune to Toxic or use Substitute, such as Spectrier. Mantine can also use Water Veil as an ability, preventing Spectrier from burning it.
Checks and Counters
===================
**Physical Wallbreakers**: Many physical attackers such as Choice Band Rillaboom and Bisharp can easily threaten Mantine with either an OHKO or severe damage due to Mantine's average Defense stat.
**Stallbreakers**: Many stallbreakers such as Tapu Fini and Mew prevent Mantine from using Defog and restoring health via Roost.
**Toxic**: Many common walls such as Mandibuzz and Toxapex can Toxic stall Mantine, as it normally doesn't run Toxic itself. Mandibuzz also has access to Taunt, letting it obstruct Mantine from healing off Toxic damage with Roost. Toxic also generally puts Mantine on a timer and prevents it from easily coming in and using Defog.
[CREDITS]
- Written by: [[Aqua∞Ring, 531302]]
- Water analysis by: [[Aqua∞Ring, 531302]]]
- Quality checked by: [[Maple, 473171], [Harpp,320110]]
- Grammar checked by: [[Finland, 517429], [Estronic, 240732]]
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