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RU Mantine

Katy

Banned deucer.
[SET]
name: Defog
move 1: Defog
move 2: Scald
move 3: Roost
move 4: Hurricane / Toxic
item: Heavy-Duty Boots
ability: Water Absorb
nature: Bold
evs: 248 HP / 244 Def / 16 Spe

[SET COMMENTS]
Thanks to its great mixed bulk, Mantine serves as a great wall that can comfortably check some of the strongest Pokemon in RU like Ninetales, Barraskewda, and Inteleon. Hurricane is used to catch Fighting- and Grass-type Pokemon like Toxicroak and Vileplume. Hurricane also catches Virizion for an OHKO. Toxic is an option to cripple troublesome Pokemon like Goodra, Seismitoad, and Milotic. Haze can be used to remove stat boosts such as a Nasty Plot from Ninetales, a Calm Mind from Galarian Slowbro, or a Calm Mind boost from Sigilyph. 16 Speed EVs allow Mantine to outspeed maximum Speed-invested Adamant Rhyperior.

Mantine is very slow and passive, and it's limited to particular archetypes, like defensive and balanced teams. Ground-types, like Rhyperior and Mudsdale, are able to check Rock-types, like Lycanroc, and they can discourage Volt Switch spam from Choice Specs Heliolisk. Goodra and Dragalge are great partners, as they can punish strong Electric-types by switching in on them. Dragalge can switch into Toxic and Goodra can help with strong special attackers, and both can help with bulky Water-types, which Mantine stalemates with at best. Umbreon is a great choice as well, since it's able to provide support with Heal Bell so Mantine isn't as easily worn down by Toxic. Steelix, Bronzong, and Copperajah are great partners, as they are able to handle strong special attackers such as Choice Specs Dragalge, Gardevoir, and Indeedee-F. In particular, Steelix offers great synergy, as it can pressure Electric-types and use Head Smash to hit Vikavolt, an entry hazard setter that Mantine struggles with. In return, Mantine can come in on strong Fire-type Pokemon, such as Ninetales, Charizard, and Centiskorch. Choice Scarf Passimian can pressure Pokemon that can force Mantine out such as Virizion, Lycanroc, and Heliolisk, as it's faster and threatening the latter two with a super effective Close Combat. Virizion can also check Pokemon like Heliolisk and Rhyperior that Mantine struggles with. Galarian Slowbro is a great partner, as it can beat troublesome Pokemon like Virizion, Vileplume, and Dhelmise when itemless.

[CREDITS]
- Written by: [[Katy, 415305]]
- Quality checked by: [[Juno, 444224], [Natan, 321109]]
- Grammar checked by: [[yonko7, 127181], [deetah, 297659]]
 
Last edited by a moderator:
add remove comments

[SET]
Name: Defog
Move 1: Defog
Move 2: Roost
Move 3: Scald
Move 4: Haze / Toxic
Item: Heavy-Duty Boots
Ability: Water Absorb
Nature: Bold
EVs: 248 HP / 244 Def / 16 Spe

[SET COMMENTS]


name: Defog
move 1: Defog
move 2: Roost
move 3: Scald
move 4: Haze / Toxic
item: Heavy-Duty Boots
ability: Water Absorb
nature: Bold

evs: 248 HP / 244 Def / 16 Spe

[SET COMMENTS]

Thanks to its great mixed bulk, Mantine serves as a great wall, which can comfortably check some of the strongest Pokémon in the RU tier like Ninetales, Salazzle, Blastoise, Charizard, Barraskewda, Golisopod, and Inteleon. There are way too many examples here. Was on the fence on Ninetales vs Salazzle but Salazzle just uses Knock Off / Toxic and suddenly Mantine finds its job a whole lot easier. It's better at checking Ninetales. Defog is Mantine’s first move, which enables it to remove annoying entry-hazards, like Spikes and Stealth Rocks, and also the less common Toxic Spikes. Mantine’s Flying-type allows it to remove Spikes and Toxic Spikes without any problems because its typing allows it to remove these entry-hazards consistently. Mantine usually is vulnerable to the damage from Stealth Rock, but the newly introduced item in Heavy-Duty Boots help Mantine with getting around that weakness. Therefore, Mantine has no issues removing them, as well. Roost helps Mantine to stay healthy during the battle, and helps Mantine to maintain the necessary longevity it needs to remove entry-hazards consistently during the course of the game. Scald is Mantine’s only attacking move, allowing it to cripple dangerous physical wallbreakers, due to Scalds decent chance to burn the opposing Pokémon. Fluff, we know what these moves do already. Haze allows Mantine to remove status-boosts like a +2 Nasty Plot-boost from Ninetales, a Nasty Plot-boost from Salazzle and a Shell Smash-boost from Blastoise. Toxic is another option, allowing Mantine to cripple troublesome Pokemon like Vaporeon and defensive variants of Gastrodon, Goodra, Seismitoad, and Jellicent Virizion. Replacing some of these examples due to less relevancy / importance. Their ability, Water Absorb, keeps Mantine from crippling these walls with Scald. Therefore, Toxic serves as a great tool against bulky foes and incoming Grass-types. Water Absorb is Mantine’s preferred ability, because it allows Mantine to consistently check Water-types, while gaining HP back at the same time. Water Absorb lets Mantine check Pokémon like the dangerous Inteleon and Blastoise. A Bold nature allows Mantine to maximize its lower physical bulk which, in turn, enables Mantine to serve as a check to physical breakers like Barraskewda and Centiskorch. Mantine’s natural Special Defense is already pretty high, and it doesn't need to be maximized. I removed everything besides Seismitoad in the Toxic section since those other mons aren't too relevant and Vapo has Heal Bell either way. All of the rest is fluff, we know what Water Absorb does and we also know what the defense EVs do. Instead, mention how 16 speed lets Mantine outspeed maximum speed Adamant Rhyperior. Hurricane is an option over Haze to hit Virizion and Toxicroak, but it's generally situational and makes Mantine more passive.

Air Slash / Hurricane are niche options for Mantine to hit bulky grass-types like Vileplume, Dhelmise, Decidueye, and Virizion, but this option only fits on very defensive teams which lack speed control and usually isn't worth giving up a slot for, unless you are really desperate and the team needs this coverage.

Mantine is very slow and passive, and it’s limited to particular archetypes, like defensive and balanced teams. Due to Mantine's 4x weakness to the common Electric-type attacks, like Thunderbolt and Zing Zap, it prefers partners like Rhyperior and Mudsdale. Ground-types like Rhyperior and Mudsdale are able to tank Rock-type attacks check Electric- and Rock-types such as Heliolisk and Lycanroc. Umbreon is a great choice as well, because it's able to use provide support with Heal Bell, which means Mantine isn't as easily worn down by Toxic from opposing Pokemon. Bronzong also is a great partner, as it handles strong special attackers such as for Mantine really well; it can switch into the dangerous Choice Specs Dragalge, and it can check Gardevoir, and Indeedee-F as well, whereas Mantine can come in on strong Fire-type Pokemon, such as Ninetales, Charizard and Centiskorch. Passimian serves as a great choice on teams with Mantine, as it struggles to get past Dark-types like Umbreon. Passimian can pressure Pokemon that can force out Mantine such as Virizion, Lycanroc, and Heliolisk. these Dark-types with a strong STAB Close Combat. Virizion can serves as a Rock-type switch-in, check Pokemon like Heliolisk and Rhyperior that helping Mantine struggles with. out with Rhyperior and Lycanroc.

[CREDITS]
- Written by: [[Katy, 415305]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

I hope this wasn't too much. Tag me when you implement and I'll give it another check.
 
add remove comments

[SET]
Name: Defog
Move 1: Defog
Move 2: Roost
Move 3: Scald
Move 4: Haze / Toxic
Item: Heavy-Duty Boots
Ability: Water Absorb
Nature: Bold
EVs: 248 HP / 244 Def / 16 Spe

[SET COMMENTS]


name: Defog
move 1: Defog
move 2: Roost
move 3: Scald
move 4: Haze / Toxic
item: Heavy-Duty Boots
ability: Water Absorb
nature: Bold

evs: 248 HP / 244 Def / 16 Spe

[SET COMMENTS]

Thanks to its great mixed bulk, Mantine serves as a great wall, which can comfortably check some of the strongest Pokémon in the RU tier like Ninetales, Salazzle, Blastoise, Charizard, Barraskewda, Golisopod, and Inteleon. There are way too many examples here. Was on the fence on Ninetales vs Salazzle but Salazzle just uses Knock Off / Toxic and suddenly Mantine finds its job a whole lot easier. It's better at checking Ninetales. Defog is Mantine’s first move, which enables it to remove annoying entry-hazards, like Spikes and Stealth Rocks, and also the less common Toxic Spikes. Mantine’s Flying-type allows it to remove Spikes and Toxic Spikes without any problems because its typing allows it to remove these entry-hazards consistently. Mantine usually is vulnerable to the damage from Stealth Rock, but the newly introduced item in Heavy-Duty Boots help Mantine with getting around that weakness. Therefore, Mantine has no issues removing them, as well. Roost helps Mantine to stay healthy during the battle, and helps Mantine to maintain the necessary longevity it needs to remove entry-hazards consistently during the course of the game. Scald is Mantine’s only attacking move, allowing it to cripple dangerous physical wallbreakers, due to Scalds decent chance to burn the opposing Pokémon. Fluff, we know what these moves do already. Haze allows Mantine to remove status-boosts like a +2 Nasty Plot-boost from Ninetales, a Nasty Plot-boost from Salazzle and a Shell Smash-boost from Blastoise. Toxic is another option, allowing Mantine to cripple troublesome Pokemon like Vaporeon and defensive variants of Gastrodon, Goodra, Seismitoad, and Jellicent Virizion. Replacing some of these examples due to less relevancy / importance. Their ability, Water Absorb, keeps Mantine from crippling these walls with Scald. Therefore, Toxic serves as a great tool against bulky foes and incoming Grass-types. Water Absorb is Mantine’s preferred ability, because it allows Mantine to consistently check Water-types, while gaining HP back at the same time. Water Absorb lets Mantine check Pokémon like the dangerous Inteleon and Blastoise. A Bold nature allows Mantine to maximize its lower physical bulk which, in turn, enables Mantine to serve as a check to physical breakers like Barraskewda and Centiskorch. Mantine’s natural Special Defense is already pretty high, and it doesn't need to be maximized. I removed everything besides Seismitoad in the Toxic section since those other mons aren't too relevant and Vapo has Heal Bell either way. All of the rest is fluff, we know what Water Absorb does and we also know what the defense EVs do. Instead, mention how 16 speed lets Mantine outspeed maximum speed Adamant Rhyperior. Hurricane is an option over Haze to hit Virizion and Toxicroak, but it's generally situational and makes Mantine more passive.

Air Slash / Hurricane are niche options for Mantine to hit bulky grass-types like Vileplume, Dhelmise, Decidueye, and Virizion, but this option only fits on very defensive teams which lack speed control and usually isn't worth giving up a slot for, unless you are really desperate and the team needs this coverage.

Mantine is very slow and passive, and it’s limited to particular archetypes, like defensive and balanced teams. Due to Mantine's 4x weakness to the common Electric-type attacks, like Thunderbolt and Zing Zap, it prefers partners like Rhyperior and Mudsdale. Ground-types like Rhyperior and Mudsdale are able to tank Rock-type attacks check Electric- and Rock-types such as Heliolisk and Lycanroc. Umbreon is a great choice as well, because it's able to use provide support with Heal Bell, which means Mantine isn't as easily worn down by Toxic from opposing Pokemon. Bronzong also is a great partner, as it handles strong special attackers such as for Mantine really well; it can switch into the dangerous Choice Specs Dragalge, and it can check Gardevoir, and Indeedee-F as well, whereas Mantine can come in on strong Fire-type Pokemon, such as Ninetales, Charizard and Centiskorch. Passimian serves as a great choice on teams with Mantine, as it struggles to get past Dark-types like Umbreon. Passimian can pressure Pokemon that can force out Mantine such as Virizion, Lycanroc, and Heliolisk. these Dark-types with a strong STAB Close Combat. Virizion can serves as a Rock-type switch-in, check Pokemon like Heliolisk and Rhyperior that helping Mantine struggles with. out with Rhyperior and Lycanroc.

[CREDITS]
- Written by: [[Katy, 415305]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

I hope this wasn't too much. Tag me when you implement and I'll give it another check.

Juno changes are implemented.
 
This is a lot better! Just a few comments. First, remove the space between Set Comments and the first paragraph.

The team options are fine, but I think more options can be added. For example, Steelix and Copperajah can check Dragalge and Goodra respectively for Mantine. Galarian Slowbro can beat Virizion and Vileplume, as well as Dhelmise if its itemless. There are probably more examples but QC 2 can add it if they wish.

QC 1/2 when these comments are implemented. :mantine:
 
This is a lot better! Just a few comments. First, remove the space between Set Comments and the first paragraph.

The team options are fine, but I think more options can be added. For example, Steelix and Copperajah can check Dragalge and Goodra respectively for Mantine. Galarian Slowbro can beat Virizion and Vileplume, as well as Dhelmise if its itemless. There are probably more examples but QC 2 can add it if they wish.

QC 1/2 when these comments are implemented. :mantine:

Implemented. thanks a lot :)
 
-Move the Hurricane part to before you start explaining the spread, add Vileplume to targets (I think it's relevant enough as you can't even Toxic it) and also rephrase that so it doesn't sound like Hurricane is more passive than Haze, go with something along the lines that the order moves are better because they allow Mantine to better check/not lose to some setup sweepers and Toxic allows it to cripple stuff. (sry Juno)
-When talking about Haze mention CM Slowbro-G and CM Sigi, much more threatening mons in general than the ones you mentioned, also Mantine can already beat those (despite not as well) w just Toxic and Scald (you can keep them if you want but I would remove Blastoise since it's not a top tier threat mon and you can at worst Tox stall it and maybe Salazzle since you already check it decently w Scald).
-Make the Ground-type mention about only Rock-types, you can say that they can pivot into Electric attacks or discourage Volt Switch spamming, but neither of those mons are good checks to Heliolisk as it's always gonna run Surf/GK (you can prevent specs from spamming and forcing 50/50s tho which is cool).
-Mention Zong, Lix and Rajah together, as they do pretty much the same, then emphasize on Steelix's synergy w Mantine as it can enter into Electric-type moves and pressure Electric-types, you can even mention how Head Smash hits Vikavolt which is a hazard setter than Mantine hates to go up against.
-Specify Choice Scarf Passimian when mentioning it, otherwise it's not gonna pressure the mons you mentioned, specially Lisk (I mean that's kinda obvious but you might as well since Passimian is naturally slower than all of them).
-Mention Goodra and Dragalge somewhere as teammates, they can be used to punish/pressure Electric-types which switch into Mantine and pressure bulky Water types which Mantine at best stalemates with, Dragalge can even switch in on Toxic whereas Goodra helps Mantine checks special attackers a bit.
Well done, QC 2/2 after implement all that.
 
-Move the Hurricane part to before you start explaining the spread, add Vileplume to targets (I think it's relevant enough as you can't even Toxic it) and also rephrase that so it doesn't sound like Hurricane is more passive than Haze, go with something along the lines that the order moves are better because they allow Mantine to better check/not lose to some setup sweepers and Toxic allows it to cripple stuff. (sry Juno)
-When talking about Haze mention CM Slowbro-G and CM Sigi, much more threatening mons in general than the ones you mentioned, also Mantine can already beat those (despite not as well) w just Toxic and Scald (you can keep them if you want but I would remove Blastoise since it's not a top tier threat mon and you can at worst Tox stall it and maybe Salazzle since you already check it decently w Scald).
-Make the Ground-type mention about only Rock-types, you can say that they can pivot into Electric attacks or discourage Volt Switch spamming, but neither of those mons are good checks to Heliolisk as it's always gonna run Surf/GK (you can prevent specs from spamming and forcing 50/50s tho which is cool).
-Mention Zong, Lix and Rajah together, as they do pretty much the same, then emphasize on Steelix's synergy w Mantine as it can enter into Electric-type moves and pressure Electric-types, you can even mention how Head Smash hits Vikavolt which is a hazard setter than Mantine hates to go up against.
-Specify Choice Scarf Passimian when mentioning it, otherwise it's not gonna pressure the mons you mentioned, specially Lisk (I mean that's kinda obvious but you might as well since Passimian is naturally slower than all of them).
-Mention Goodra and Dragalge somewhere as teammates, they can be used to punish/pressure Electric-types which switch into Mantine and pressure bulky Water types which Mantine at best stalemates with, Dragalge can even switch in on Toxic whereas Goodra helps Mantine checks special attackers a bit.
Well done, QC 2/2 after implement all that.

everything is implemented, thanks a lot :)
 
This is an amcheck so it does not count to the amount that you need for this analysis :)

ADD REMOVE COMMENT
RH = Remove Hyphen ASCII Apostrophe AC = Add Comma
Well done :P


[SET]
name: Defog
move 1: Defog
move 2: Scald
move 3: Roost
move 4: Haze / Toxic / Hurricane
item: Heavy-Duty Boots
ability: Water Absorb
nature: Bold
evs: 248 HP / 244 Def / 16 Spe

[SET COMMENTS]
Thanks to its great mixed bulk, Mantine serves as a great wall, which can comfortably check some of the strongest Pokemon in the RU tier like Ninetales, Barraskewda, and Inteleon. Haze allows Mantine to remove stat boosts status-boosts like a Nasty Plot from Ninetales, a Calm Mind from Galarian Slowbro, and a Calm Mind-boost (RH) from Sigilyph. Toxic is another option, allowing Mantine to cripple troublesome Pokemon like Goodra, Seismitoad, and Virizion. Hurricane can be used as a more offensive alternative to Haze to catch Pokemon like Toxicroak and Vileplume, (AC) as the current set is completely shutdown by both of them. Hurricane also allows Mantine to catch Virizion for an OHKO. 16 Speed EVs allow Mantine to outspeed maximum Speed (when referring to the actual Speed stat, it is in fact capitalized here) invested Adamant (Capitalize) Rhyperior.

Mantine is very slow and passive, and it’s it's (ASCII Apostrophe) limited to particular archetypes, like defensive and balanced teams. Ground-types like Rhyperior and Mudsdale are able to check Rock-types like Lycanroc and they can discourache discourage (I think you meant "discourage" here) a Volt Switch spam from choiced Choice item (could also replace "item" with the respective Choice item) Heliolisk. Goodra and Dragalge are great partners, (AC) as they can punish strong Electric-types with switching in on them and Dragalge can switch into Toxic, Goodra can help with strong special attackers and both can help out with bulky waters, which Mantine at best stalemates with. Umbreon is a great choice, as well, because it's able to provide support with Heal Bell, which means Mantine isn't as easily worn down by Toxic. Steelix, Bronzong, and Copperajah are as well great partners, as they are able to handle strong special attackers such as Choice Specs Dragalge, Gardevoir, (AC) and Indeedee-F. Steelix in particular offers a great synergy because it can pressure Electric-types and can use Head Smash to hit Vikavolt, a hazard-setter (RH) which Mantine struggles with. In return Mantine can come in on strong Fire-type Pokemon, such as Ninetales, Charizard, and Centiskorch. Choice Scarf Passimian can pressure Pokemon that can force Mantine out such as Virizion, Lycanroc, and Heliolisk. Virizion can check Pokemon like Heliolisk and Rhyperior that Mantine struggles with. Galarian Slowbro is a great partner as well because it can beat troublesome pokemon Pokemon (Capitalize) like Virizion, Vileplume, and Dhelmise if Galarian Slowbro is itemless.

[CREDITS]
- Written by: [[Katy, 415305]]
- Quality checked by: [[Juno, 444224], [Natan, 321109]]
- Grammar checked by: [[username1, userid1]]
 
This is an amcheck so it does not count to the amount that you need for this analysis :)

ADD REMOVE COMMENT
RH = Remove Hyphen ASCII Apostrophe AC = Add Comma
Well done :P


[SET]
name: Defog
move 1: Defog
move 2: Scald
move 3: Roost
move 4: Haze / Toxic / Hurricane
item: Heavy-Duty Boots
ability: Water Absorb
nature: Bold
evs: 248 HP / 244 Def / 16 Spe

[SET COMMENTS]
Thanks to its great mixed bulk, Mantine serves as a great wall, which can comfortably check some of the strongest Pokemon in the RU tier like Ninetales, Barraskewda, and Inteleon. Haze allows Mantine to remove stat boosts status-boosts like a Nasty Plot from Ninetales, a Calm Mind from Galarian Slowbro, and a Calm Mind-boost (RH) from Sigilyph. Toxic is another option, allowing Mantine to cripple troublesome Pokemon like Goodra, Seismitoad, and Virizion. Hurricane can be used as a more offensive alternative to Haze to catch Pokemon like Toxicroak and Vileplume, (AC) as the current set is completely shutdown by both of them. Hurricane also allows Mantine to catch Virizion for an OHKO. 16 Speed EVs allow Mantine to outspeed maximum Speed (when referring to the actual Speed stat, it is in fact capitalized here) invested Adamant (Capitalize) Rhyperior.

Mantine is very slow and passive, and it’s it's (ASCII Apostrophe) limited to particular archetypes, like defensive and balanced teams. Ground-types like Rhyperior and Mudsdale are able to check Rock-types like Lycanroc and they can discourache discourage (I think you meant "discourage" here) a Volt Switch spam from choiced Choice item (could also replace "item" with the respective Choice item) Heliolisk. Goodra and Dragalge are great partners, (AC) as they can punish strong Electric-types with switching in on them and Dragalge can switch into Toxic, Goodra can help with strong special attackers and both can help out with bulky waters, which Mantine at best stalemates with. Umbreon is a great choice, as well, because it's able to provide support with Heal Bell, which means Mantine isn't as easily worn down by Toxic. Steelix, Bronzong, and Copperajah are as well great partners, as they are able to handle strong special attackers such as Choice Specs Dragalge, Gardevoir, (AC) and Indeedee-F. Steelix in particular offers a great synergy because it can pressure Electric-types and can use Head Smash to hit Vikavolt, a hazard-setter (RH) which Mantine struggles with. In return Mantine can come in on strong Fire-type Pokemon, such as Ninetales, Charizard, and Centiskorch. Choice Scarf Passimian can pressure Pokemon that can force Mantine out such as Virizion, Lycanroc, and Heliolisk. Virizion can check Pokemon like Heliolisk and Rhyperior that Mantine struggles with. Galarian Slowbro is a great partner as well because it can beat troublesome pokemon Pokemon (Capitalize) like Virizion, Vileplume, and Dhelmise if Galarian Slowbro is itemless.

[CREDITS]
- Written by: [[Katy, 415305]]
- Quality checked by: [[Juno, 444224], [Natan, 321109]]
- Grammar checked by: [[username1, userid1]]

implemented, thanks :)
 
[SET]
name: Defog
move 1: Defog
move 2: Scald
move 3: Roost
move 4: Haze / Toxic / Hurricane
item: Heavy-Duty Boots
ability: Water Absorb
nature: Bold
evs: 248 HP / 244 Def / 16 Spe

[SET COMMENTS]
Thanks to its great mixed bulk, Mantine serves as a great wall, which can comfortably check some of the strongest Pokemon in the RU tier like Ninetales, Barraskewda, and Inteleon. Haze allows Mantine to remove stat boosts, such as like a Nasty Plot from Ninetales, a Calm Mind from Galarian Slowbro, and or a Calm Mind boost from Sigilyph. Toxic is another option, allowing Mantine to cripple troublesome Pokemon like Goodra, Seismitoad, and Virizion. Hurricane can be used as a more offensive alternative to Haze to catch Pokemon like Toxicroak and Vileplume, as the current set is otherwise completely shutdown by them. Hurricane also allows Mantine to catchs Virizion for an OHKO. 16 Speed EVs allow Mantine to outspeed maximum Speed invested Adamant Rhyperior.

Mantine is very slow and passive, and it's limited to particular archetypes, like defensive and balanced teams. Ground-types,(comma) like Rhyperior and Mudsdale,(comma) are able to check Rock-types,(comma) like Lycanroc,(comma) and they can discourage a Volt Switch spam from Choice Specs Heliolisk. Goodra and Dragalge are great partners, as they can punish strong Electric-types with by switching in on them.(period) and Dragalge can switch into Toxic and Goodra can help with strong special attackers,(comma) and both can help out with bulky waters, which Mantine at best stalemates with at best. Umbreon is a great choice, as well, because it's able to provide support with Heal Bell, which so means Mantine isn't as easily worn down by Toxic. Steelix, Bronzong, and Copperajah are great partners, as they are able to handle strong special attackers such as Choice Specs Dragalge, Gardevoir, and Indeedee-F. In particular, Steelix in particular offers a great synergy because as it can pressure Electric-types and can use Head Smash to hit Vikavolt, a hazard setter which that Mantine struggles with. In return,(comma) Mantine can come in on strong Fire-type Pokemon, such as Ninetales, Charizard, and Centiskorch. Choice Scarf Passimian can pressure Pokemon that can force Mantine out such as Virizion, Lycanroc, and Heliolisk (I think it be nice to know how Passimian pressures them, just like how you gave examples earlier!). Virizion can also check Pokemon like Heliolisk and Rhyperior that Mantine struggles with. Galarian Slowbro is a great partner as well because it can beat troublesome Pokemon like Virizion, Vileplume, and Dhelmise,(comma) if Galarian Slowbro is itemless.

[CREDITS]
- Written by: [[Katy, 415305]]
- Quality checked by: [[Juno, 444224], [Natan, 321109]]
- Grammar checked by: [[username1, userid1]]
Nice set with plenty of details! I just made it a bit more tight. And good AM check Light, keep up the good work!
GP 1/1, unless anyone else has anything to add :)
 
Add Remove Comments (AC) = Add Comma (AH) = Add Hyphen (RC) = Remove Comma
Yonko7 is an official member of the GP team so their check does count as 1/1, but there are quite a few things that were missed that I want to correct.

[SET]
name: Defog
move 1: Defog
move 2: Scald
move 3: Roost
move 4: Haze / Toxic / Hurricane
item: Heavy-Duty Boots
ability: Water Absorb
nature: Bold
evs: 248 HP / 244 Def / 16 Spe

[SET COMMENTS]
Thanks to its great mixed bulk, Mantine serves as a great wall, (RC) which that can comfortably check some of the strongest Pokemon in RU like Ninetales, Barraskewda, and Inteleon. Haze allows Mantine to remove stat boosts such as a Nasty Plot from Ninetales, a Calm Mind from Galarian Slowbro, or a Calm Mind boost from Sigilyph. Toxic is another option to cripple troublesome Pokemon like Goodra, Seismitoad, and Virizion. Hurricane can be used as a more offensive alternative to Haze to catch Pokemon like Toxicroak and Vileplume, as the current set is otherwise completely shutdown shut down by them. Hurricane also catchs catches Virizion for an OHKO. 16 Speed EVs allow Mantine to outspeed maximum Speed-(AH)invested Adamant Rhyperior.

Mantine is very slow and passive, and it's limited to particular archetypes, like defensive and balanced teams. Ground-types, like Rhyperior and Mudsdale, (AC) are able to check Rock-types, like Lycanroc, and they can discourage a Volt Switch spam from Choice Specs Heliolisk. Goodra and Dragalge are great partners, as they can punish strong Electric-types by switching in on them. Dragalge can switch into Toxic and Goodra can help with strong special attackers, and both can help with bulky waters Water-types, which Mantine stalemates with at best. Umbreon is a great choice, (RC) as well, because since it's able to provide support with Heal Bell, (RC) so Mantine isn't as easily worn down by Toxic. Steelix, Bronzong, and Copperajah are great partners, as they are able to handle strong special attackers such as Choice Specs Dragalge, Gardevoir, and Indeedee-F. In particular, Steelix offers a great synergy, (AC) as it can pressure Electric-types and use Head Smash to hit Vikavolt, an entry hazard setter that Mantine struggles with. In return, Mantine can come in on strong Fire-type Pokemon, such as Ninetales, Charizard, and Centiskorch. Choice Scarf Passimian can pressure Pokemon that can force Mantine out such as Virizion, Lycanroc, and Heliolisk, (AC) as it's faster and threatens them on their weaker physical defense, in Virizions case, or with a super effective Close Combat, in the case of Lycanroc and Heliolisk threatening the latter two with a super effective Close Combat. Virizion can also check Pokemon like Heliolisk and Rhyperior that Mantine struggles with. Galarian Slowbro is a great partner, (AC) as it can beat troublesome Pokemon like Virizion, Vileplume, and Dhelmise, (RC) if Galarian Slowbro is when itemless.

[CREDITS]
- Written by: [[Katy, 415305]]
- Quality checked by: [[Juno, 444224], [Natan, 321109]]
- Grammar checked by: [[username1, userid1]]
 
Add Remove Comments (AC) = Add Comma (AH) = Add Hyphen (RC) = Remove Comma
Yonko7 is an official member of the GP team so their check does count as 1/1, but there are quite a few things that were missed that I want to correct.

[SET]
name: Defog
move 1: Defog
move 2: Scald
move 3: Roost
move 4: Haze / Toxic / Hurricane
item: Heavy-Duty Boots
ability: Water Absorb
nature: Bold
evs: 248 HP / 244 Def / 16 Spe

[SET COMMENTS]
Thanks to its great mixed bulk, Mantine serves as a great wall, (RC) which that can comfortably check some of the strongest Pokemon in RU like Ninetales, Barraskewda, and Inteleon. Haze allows Mantine to remove stat boosts such as a Nasty Plot from Ninetales, a Calm Mind from Galarian Slowbro, or a Calm Mind boost from Sigilyph. Toxic is another option to cripple troublesome Pokemon like Goodra, Seismitoad, and Virizion. Hurricane can be used as a more offensive alternative to Haze to catch Pokemon like Toxicroak and Vileplume, as the current set is otherwise completely shutdown shut down by them. Hurricane also catchs catches Virizion for an OHKO. 16 Speed EVs allow Mantine to outspeed maximum Speed-(AH)invested Adamant Rhyperior.

Mantine is very slow and passive, and it's limited to particular archetypes, like defensive and balanced teams. Ground-types, like Rhyperior and Mudsdale, (AC) are able to check Rock-types, like Lycanroc, and they can discourage a Volt Switch spam from Choice Specs Heliolisk. Goodra and Dragalge are great partners, as they can punish strong Electric-types by switching in on them. Dragalge can switch into Toxic and Goodra can help with strong special attackers, and both can help with bulky waters Water-types, which Mantine stalemates with at best. Umbreon is a great choice, (RC) as well, because since it's able to provide support with Heal Bell, (RC) so Mantine isn't as easily worn down by Toxic. Steelix, Bronzong, and Copperajah are great partners, as they are able to handle strong special attackers such as Choice Specs Dragalge, Gardevoir, and Indeedee-F. In particular, Steelix offers a great synergy, (AC) as it can pressure Electric-types and use Head Smash to hit Vikavolt, an entry hazard setter that Mantine struggles with. In return, Mantine can come in on strong Fire-type Pokemon, such as Ninetales, Charizard, and Centiskorch. Choice Scarf Passimian can pressure Pokemon that can force Mantine out such as Virizion, Lycanroc, and Heliolisk, (AC) as it's faster and threatens them on their weaker physical defense, in Virizions case, or with a super effective Close Combat, in the case of Lycanroc and Heliolisk threatening the latter two with a super effective Close Combat. Virizion can also check Pokemon like Heliolisk and Rhyperior that Mantine struggles with. Galarian Slowbro is a great partner, (AC) as it can beat troublesome Pokemon like Virizion, Vileplume, and Dhelmise, (RC) if Galarian Slowbro is when itemless.

[CREDITS]
- Written by: [[Katy, 415305]]
- Quality checked by: [[Juno, 444224], [Natan, 321109]]
- Grammar checked by: [[username1, userid1]]

changes are implemented, thanks deetah and Yonko7 :)
 
I removed haze as a primary slash. it’s really just so niche unless you’re using hard stall, and hurricane is so important in most matchups that i made it the first slash

uploaded
 
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