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LC Mareanie [QC:0/1]

Pengairxan

Shroottaur X Poxes OTP
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Mareanie @ Eviolite
Ability: Regenerator
Level: 5
Tera Type: Dragon
EVs: 116 HP / 100 Def / 252 SpA / 20 SpD
Modest Nature
IVs: 0 Atk
- Sludge Bomb
- Ice Beam
- Mud Shot
- Recover

Mareanie offensively outwalls the competition! Making use of Mareanie's incredible bulk to lean more into its special attack turns it great offensive threat itself, now being able to reliably 2HKO foes such as Vullaby with Ice Beam and OHKO Grookey with Sludge Bomb, while still enabling it to defensively handle threats like Salandit and Mienfoo. Sludge Bomb is Mareanie's main offensive tool checking threats such as Grookey and Shellder. Ice Beam nails Ground- and Flying-types like Toedscool and Vullaby. Finally, Mud Shot catches would be checks such as opposing Mareanie and Chinchou along with reducing speed enabling Mareanie to comfortably outspeed foes such as Glimmet after a Mud Shot and remove them without much worry. Tera Dragon enables Mareanie to comfortably handle would be checks such as Elekid. Mareanie greatly enjoys Toedscool as a teammate as it can handle opposing Electric- and Ground-types such as Elekid and Alolan Diglett. Elekid can provide solid support and check opposing Water-types for Mareanie like Wingull and Dewpider.
 
amqc, implement what you want
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Mareanie @ Eviolite
Ability: Regenerator
Level: 5
Tera Type: Dragon / Ghost check w the qc team for this
EVs: 116 HP / 100 Def / 252 SpA / 20 SpD
Modest Nature
IVs: 0 Atk
- Sludge Bomb
- Ice Beam
- Mud Shot
- Recover

Mareanie offensively outwalls the competition! Making use of Mareanie's incredible bulk to lean more into its special attack turns it into a great offensive threat itself, now being able to reliably 2HKO foes such as Vullaby and Foongus with Ice Beam and OHKO Grookey with Sludge Bomb (RC) after Stealth Rock grook isn't too relevant rn, i would just say main damaging move + can fish poison, like what you have in the next sentence while still enabling it to defensively handle threats like Salandit Shellder and Mienfoo. i think you should add smth about regen + recover checking foo, not sure if salandit is the best mention as it is pretty niche + tblast ground/psy cooks it Sludge Bomb is Mareanie's main offensive tool, (AC) checking threats such as Mienfoo, (AC) Grookey, (AC) and Shellder. can probably add smth about mare's bulk letting it repeatedly fish for poisons Ice Beam nails Grass-, (AC) Ground-, (AC) and Flying-types like Foongus, (AC) Toedscool, (AC) Mudbray, (AC) and Vullaby. Finally, Mud Shot catches would be would-be checks such as opposing Mareanie, (AC) Elekid, (AC) and Chinchou could add more, like the poisons (stunk/glim) + steels (snowshrew/tink) along with reducing speed, (AC) enabling Mareanie to comfortably outspeed foes such as Glimmet and Alolan Sandshrew 2hko after rocks after a Mud Shot and remove them without much worry i'm a bit iffy on this wording since opposing glim will often click mud shot, and snowshrew can come in on sludge but should be fine. Tera Dragon enables Mareanie to comfortably handle would be would-be checks such as Elekid and Chinchou. ghost is to escape goth traps + spinblock Mareanie greatly enjoys Toedscool as a teammate as it can handle opposing Electric- and Ground-types such as Elekid, (AC) Mudbray, (AC) and Alolan Diglett. i would add toed struggling w foo and spin support, also prob want a hrlowithe blitz mention Elekid can provide solid support and check opposing Water-types for Mareanie like Wingull and Dewpider. not sure if this is the best as wingull is pretty niche, and mare lives cane and kos with sludge
 
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