Masquerain [QC 3/3] [GP 2/2]

Dell

majestic pride.
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First analysis ever, and I very much hope for a great first impression!



[Overview]

<p>Differentiating itself from its fellow Bug-types with access to Quiver Dance, Masquerain cements its primary niche as the only user of the move with access to Baton Pass, which allows it to pass its boosts to a partner. Finding opportunities to set up can be a difficult task, largely due to Masquerain's crippling 4x weakness to Stealth Rock that is further compounded with a defensive typing that is surprisingly easy to take advantage of. It has access to a useful ability in Intimidate however, which with the help of Roost gives it the chance to set up against a variety of physical attackers and defensive Pokemon. Even when it manages to set up though, Masquerain by itself does not make for a good sweeper and relies on the partners it passes to in order to keep up the offensive momentum; using it to its utmost potential requires team support in the form of Pokemon that can take advantage of the boosts that it provides.</p>

[SET]
name: QuiverPass
move 1: Quiver Dance
move 2: Baton Pass
move 3: Roost
move 4: Bug Buzz / Air Slash
item: Leftovers
ability: Intimidate
nature: Timid
evs: 248 HP / 112 Def / 148 Spe

[SET COMMENTS]

<p>This set takes a simple goal of setting up as many Quiver Dance boosts as possible so that a teammate can perform a sweep afterwards. The combination of Intimidate, Special Defense boosts from Quiver Dance, and a typing that grants Masquerain some useful resistances gives it the opportunity to set up on most defensive Pokemon; including Alomomola, Tangela, Seismitoad, Misdreavus, and Miltank, as well as on Choice-locked Fighting- and Ground-type Pokemon like Golurk and Sawk. It should be taken into account that it will often take a bit of prediction to find opportunities to pull off a successful pass with the general prevalence of Choice Scarf users. Once Masquerain has received enough boosts, then the most urgent thing to do is to pass to a recipient as soon as it can.</p>

<p>Baton Pass serves an important role here, as not only does it pass Quiver Dance boosts but making timely use of it can work wonders towards easing prediction and gaining momentum when scouting common switch-ins such as Choice Scarf users or phazers. In terms of attacking, Bug Buzz is useful in the fact that it hits moderately hard after a number of boosts, while also serving as a tool towards bypassing some phazers such as Zweilous and Grumpig. Air Slash serves as a secondary option that can help Masquerain fend off Primeape, while also being able to nab an OHKO on Scolipede after a Quiver Dance boost. It should be taken into account that while attacking isn't particularly important for this set for the most part, running one of these moves does prevent Masquerain from being complete Taunt bait. Roost is one of Masquerain's most vital assets, as it helps increase its longevity mitigate its crippling weakness to Stealth Rock, potentially giving it more opportunities to set up later.</p>

[ADDITIONAL COMMENTS]

<p>The displayed EV spread is used to invest as much as possible into bulk while still maintaining the ability to outspeed positive-natured base 95 Pokemon such as Jynx, Primeape, Sawsbuck, and Haunter after a boost. Using 248 HP EVs instead of 252 is vital so that Masquerain has a Stealth Rock number and can switch in twice without fainting. If you care a bit more about outpacing as much as possible after a Quiver Dance boost, you can also forgo the standard option for an EV spread of 248 HP / 8 Def / 252 Spe with a Timid nature, which allows Masquerain to gain the jump on everything up to positive-natured Swoobat after a boost. The bulk that Masquerain receives from the recommended Defense investment when factoring in Intimidate is very beneficial though, and many of the Pokemon this extra Speed helps with are declining in usage. As far as movepool options go, Substitute works as a good alternative to Bug Buzz and Air Slash as it can allow Masquerain to set up more reliably, give it protection from Dragon Tail Lickilicky and status, scout for Choice Scarf Pokemon, and provide its recipient with even more benefits once it's ready to Baton Pass out.</p>

<p>One of the main reasons as to why Masquerain typically doesn't find much usage is because of how difficult it is to find a proper place for it on a team; it generally fits best on teams structured around a number of Pokemon that can both take advantage of Quiver Dance boosts and help it gain setup opportunities. Seismitoad is one of the best options for a teammate, as it not only possesses just the right offensive stats and Speed to be threatening after a boost or two but also synergizes well with Masquerain, being able to come in on a variety of Fire-, Rock-, and Electric-type Pokemon that threaten it. Other solid choices for teammates to pass boosts to include Ludicolo, Jynx, Electabuzz, and Haunter. Masquerain also benefits from Pokemon that are able to remove threats that force it out rather quickly, such as Golem and Piloswine, or can phaze it, such as Bastiodon, Lairon, and the like, as they otherwise ruin its strategy. Mold Breaker Sawk is an excellent addition for any team in need of a way to handle this category of threats and comes with the added benefit of being able to take on special walls that might hinder the sweeping potential of Masquerain's most powerful teammates. Special Samurott is a potent partner as well as it is capable of threatening a lot of Pokemon that set up Stealth Rock and can even prevent them from doing so with Taunt. Samurott also makes great use of Quiver Dance boosts and can break through a lot of defensive Pokemon with Taunt. Additionally, Air Balloon Probopass in particular has solid match-ups against most Stealth Rock users, while also providing a slow Volt Switch for Masquerain to come in safely and the ability to trap Steel-type phazers such as Bastiodon and Lairon. It also has nice synergy, being able to switch in on a variety of threats like Swellow and Choice Braviary while Masquerain can come in on Fighting- and Ground-type moves aimed at Probopass. As a more defensive option, Wartortle can support Masquerain by spinning away Stealth Rock and checking the Rock-type Pokemon that trouble it.</p>

[Other Options]

<p>On paper, Masquerain has the capability to take a more offensive approach with Quiver Dance and attempt a combination of sweeping and Baton Passing. Such a set would be along the lines of Quiver Dance / Bug Buzz / Air Slash / Baton Pass with Life Orb to somewhat separate itself from Butterfree. Even then though, it isn't as fast or powerful as Butterfree and doesn't have the ability to put a counter to sleep, making it somewhat inferior in this role. Coverage moves like Hydro Pump and Giga Drain can work, as the former can get some nice hits on Pokemon that otherwise don't take much from Masquerain's STAB attacks such as Bastiodon and Flareon and the latter can score super effective hits against Rock-, Ground-, and Water-types such as Golem, Seismitoad, and Alomomola while regaining some health. Toxic and Stun Spore could be nice to cripple walls that Masquerain can set up on even further. This could also be beneficial for crippling Taunt Misdreavus as they normally expect to stop Masquerain from setting up without any consequences. Scald seems like a somewhat effective option because of its ability to inflict burns, something especially helpful in gaining setup opportunities, but it is rather weak. Masquerain can make use of both Rain Dance and Sunny Day, being able to fire off rain-boosted Hydro Pumps with the former, make use of SolarBeam with the latter, and provide momentum for teams based around either with U-turn and Baton Pass. However, Masquerain is quite slow and doesn't benefit from the common members of the weather teams all that much. Tailwind seems like a potentially useful support move, but Masquerain is often eclipsed by other users and can already pass Speed boosts with Quiver Dance.</p>

[Checks and Counters]

<p>The best way to counter Masquerain is to prevent it from getting a successful pass off. This part can often be tricky, as there are few Pokemon that can outspeed it after a Quiver Dance boost. One important way of making its job difficult is through the use of Stealth Rock, as chipping away 50% of its health makes it much more difficult for Masquerain to get around its checks and counters, set up, and avoid getting picked off. The single best and most reliable way of shutting it down is through the use of phazers, particularly the ones that aren't weak to its STAB and don't mind taking a boosted hit in response. Pokemon such as Bastiodon, Camerupt, Munchlax, and Lickilicky can take boosted hits with ease and ruin its strategy with Roar or Dragon Tail, though the latter has to beware of Substitute. Taunt from the likes of Skuntank and Misdreavus can also temporarily stop it from doing its job.</p>

<p>On a more offensive approach, Swellow is initially a very strong response towards stopping Masquerain. Swellow can not only come in on anything Masquerain can do but also outspeed it even after a Quiver Dance boost and OHKO with Facade or Brave Bird. Charizard can also safely come in on Masquerain, outspeeds after a boost, and easily threaten it with Fire Blast. Making use of Choice Scarf users that can outspeed and OHKO Masquerain after a boost can also work wonders. Choice Scarf Braviary is an excellent answer to Masquerain as not only can it outspeed and OHKO with Brave Bird, but it can also discourage Masquerain from switching in on something that it can set up on due to the possibility of a timely double switch in an attempt to activate Defiant. Choice Scarf Primeape and Sawk are other good examples of such checks, as they can come in on anything safely other than Air Slash and proceed to OHKO Masquerain with Stone Edge. Answers also include Garbodor, which not only can deal a lot of damage with Rock Blast but can utilize Clear Smog to negate any boosts Masquerain or the receiver has and Toxic to cripple the receiver as it comes in. Golem and Piloswine are also able to threaten Masquerain with their respective multi-hit STAB moves, but they won't be able to stop it from Baton Passing out unless Masquerain is weakened enough to be picked off by Ice Shard in Piloswine's case.</p>

<p>There are other measures that can be taken if you cannot prevent Masquerain from setting up and Baton Passing to a recipient. If necessary, you could try to predict what Masquerain will pass to and attempt to OHKO or status the recipient in some manner, but such a strategy isn't particularly reliable and should only be treated as a last resort.</p>

[Overview]
  • Cements its niche as the only Quiver Dance user in the NU tier with Baton Pass, allowing for it to separate towards its infamous, forgotten nature of its Bug / Flying brethren to perform in an often underlooked, yet quite potent strategy of QuiverPass.

  • Mediocre stats overall, but there are only a few that applies to relevance within the context of what it specifically does.

  • It's main competition, Butterfree, limits it towards using it for the sole purpose of QuiverPassing in order to best justify its use over its competition.

  • Serves a specific role in the fact that it doesn't need support to make it effective. Rather, it benefits from the proper teammates for its niche so it can support them instead.

  • Prime example of an offensive-inclined support Pokemon in that of it being capable of easily making or breaking a devastating win condition for its teammates.

[SET]
name: QuiverPass
move 1: Quiver Dance
move 2: Baton Pass
move 3: Roost
move 4: Bug Buzz / Air Slash
item: Leftovers
ability: Intimidate
nature: Timid
evs: 248 HP / 112 Def / 148 Spe

[SET COMMENTS]
  • This set's goal strives to setup as many Quiver Dances as possible in attempts to having a teammate perform a sweep.

  • The combination of Intimidate, Special Defense boosts from Quiver Dance, and typing that grants some useful resistances allows it to gain setup opportunities on a good number of Choice-locked Fighting and Ground type Pokemon such as Sawk, Primeape, or Golurk while being able to setup on several walls such as Alomomola, Tangela, Seismitoed, Miltank or Misdreavus.

  • It often takes a bit of prediction to be able to make safe opportunities to setup, due to the prevalence of Choice Scarf Pokemon that can outspeed immediately threaten it even after a boost.

  • Baton Pass is not only important for the role of passing Quiver Dance boosts, but a timely use of it can also work wonders towards easing prediction to gain momentum on common switch-ins, being various Choice Scarf users or phazers.

  • Roost is used on this set to help increase longevity over the course of the match. This is especially useful factoring its crippling weakness to Stealth Rock and can gain it more opportunities to potentially setup later.

  • Attacking isn't particularly important for the most part, but it's obviously for the purpose of preventing being complete Taunt bait. Bug Buzz is Masquerain's strongest STAB move that hits moderately hard after a boost, while also helping you bypass a few phazers such as Zweilous or Grumpig. Air Slash serves as a secondary option that can help Masqerain fend off Primeape, while also being able to OHKO Scolipede after a Quiver Dance boost.

[ADDITIONAL COMMENTS]
  • The EVs are used to invest a good chunk into bulk while still maintaining a jump towards a crucial speed tier at +1. Masqerain is able to outspeed everything up to positive-natured base 95 speed Pokemon after a boost, while initiating a Stealth Rock number so that you can switch in twice without being KO'd.

  • Masquerain can further invest into its defenses a bit more towards a physically defensive spread with a Bold nature to gain more setup opportunities, but its decent bulk is already assured with Intimidate and it only makes it easier to force you into a situation of not being able to Baton Pass out fast enough when your opponent tries to stop you from doing so as you setup.

  • If you care more about outpacing as much as you can after a Quiver Dance boost, you can also forgo an EV spread of 248 HP / 8 Def / 252 Spe with a Timid nature that allows you to gain the jump on everything up to positive-natured Swoobat after a boost. The bulk that Masqerain receives when factoring the defense investment gaining a 1.5x boost with Intimidate is very beneficial though, and often times the Pokemon that you're aiming for isn't all that important otherwise.

  • Substitute works as a good alternative between either Bug Buzz / Air Slash as it allows you to setup more reliably if you can get a free Substitute up, gives you protection from Dragon Tail Lickilicky or status, scout for Choice Scarf Pokemon, and provide more safe and threatening benefits from Baton Passing out once you're ready.

  • One of the main reasons as to why it doesn't find much usage at all because of how deceptively difficult it is to find a proper placing into a team; thereby, it mostly wants to fit in a team structured around the number of Pokemon that can abuse QuiverPass boosts and help gain it setup opportunities very well.

  • Seismitoed is one of the best options for a teammate that makes good use of Masqerain's Quiver Dance support, as it not only possesses just the right offensive stats and Speed to be threatening after a boost or two, but it synergizes well in the fact that it can come in on a variety of Fire, Rock, and Electric-type Pokemon that threatens Masqerain. It can also pass very useful boosts from the likes of other solid choices for teammates such as Ludicolo, Jynx, Eelectabuzz, or Haunter.

  • Masqerain also benefits from Pokemon that are able to threaten and remove threats that forces it out rather quickly such as Golem or Piloswine and phazing Pokemon such as Bastiodon, Lairon, Munchlax, and the like that would otherwise ruin its strategy. Mold Breaker Sawk is an excellent addition for a team in need of being able to threaten all kinds of threats among this category, with the addition of taking on special walls that may conflict the sweeping potential of Masqerain's most powerful teammates. Special Samurott poses as a potent partner as it is capable of threatening a lot of Pokemon that initially sets up Stealth Rock and can even prevent them from being activated with Taunt. Samurott also makes great use of Quiver Dances boosts as well on the process and can capitalize on a lot of defensive Pokemon with Taunt. Additionally, Air Balloon Probopass in particular has solid matchups against most Stealth Rock users, providing a slow Volt Switch for Masqerain to come in safely, and possesses the ability to trap Steel-type phazers such as Bastiodon and Lairon. It also shares nice synergy, being able to switch in on a variety threats like Swellow or Choiced Braviary while Masqerain can come in on Fighting and Ground-types aimed at Probopass.

  • On a more defensive route, Wartortle supports Masquerain by spinning away Stealth Rock and checking the Rock-type Pokemon that troubles it.

[Other Options]
  • On paper, Masqerain has the capabilities of pulling off a more offensive approach with Quiver Dance and attempt to go a pseudo route of sweeping and Baton Passing. Such set would be along the lines of utilizing Life Orb with Quiver Dance / Bug Buzz / Air Slash / Baton Pass to somewhat separate itself from Butterfree. Even then, it isn't as fast, is less powerful, and doesn't have the ability to put a counter to sleep unlike Butterfree, making it somewhat inferior in the role of a sweeper.

  • Coverage moves like Hydro Pump or Giga Drain can work, as the former can gain some nice hits on Pokemon that otherwise don't take much from its initial STAB attacks such as Bastiodon or Flaron. On a similar boat, the latter can score super effective hits against Rock, Ground, and Water types such as Golem, Seismitoad, or Alomomola while regaining some health.

  • Toxic could be nice to cripple walls that it can setup on even further. This could also be beneficial against crippling Taunt Misdreavus as they expect to stop you from setting up on it on the same turn.

  • Scald seems like a somewhat effective option because of its ability to inflict burns essentially helping it gain setup opportunities, but is rather weak and doesn't provide any additionally coverage that's different from Hydro Pump.

  • Masqerain can make use of both Rain Dance and Sunny Day, while being able to fire off Rain-boosted Hydro Pumps for the former, make use of Solarbeam for the latter, and provide momentum with U-turn or Baton Pass. It's quite slow and doesn't benefit from the initial teams all that much otherwise.

  • Tailwind seems like a unique support move, but is often eclipsed by other users and can already pass speed boosts off of Quiver Dance anyways.

[Checks and Counters]
  • Ideally, the best way to counter Masqerain is ultimately preventing it from getting a successful pass off. This part can often be tricky, as there are few Pokemon that can outspeed it after a Quiver Dance boost.

  • Stealth Rock is an effective way of making Masquerain's job significantly more difficult, as the presence of setting it up and chipping away 50% of its health also becomes a major detriment towards Masqerain in terms of getting around its checks and counters, setting up, and makes it easier to pick off.

  • The single best and most reliable way of shutting it down is through the use of phazers, particularly the ones that aren't weak to its STAB and don't mind taking a boosted hit in response. Pokemon such as Bastiodon, Camerupt, Munchlax, or Lickilicky can take boosted hits with ease and ruin its strategy with Roar or Dragon Tail, though the latter has to beware of Substitute.

  • On a more offensive approach towards dealing with Masqerain, Swellow is initially a very strong response towards stopping it. Swellow can not only come in on anything Masquerain can do, but can also outspeed Masqerain after a Quiver Dance boost and OHKO with Facade.

  • Within a similar route, making use of Choice Scarf users that can outspeed after a boost and OHKO Masquerain can also work wonders. Choice Scarf Braviary is a dangerous answer to it as not only can it outspeed and OHKO with Brave Bird, but can also discourage Masqerain from switching in on something that it can setup on due to the possibility of a timely double switch in attempts to activating Defiant. Choice Scarf Primeape or Sawk are other good examples of which they can come in on anything safely other than Air Slash and proceed to OHKO with Stone Edge.

  • To a lesser extent, most Electric-types can also deal significant damage to it and essentially force it out if it hasn't boosted yet. While Masqerain's bulk is not quite stellar, after a boost or two, it will have the capabilities of taking on special attackers a lot easier. This makes most Choice Scarf varients of Electric-types shaky checks at best, especially if Stealth Rock has not been activated.

  • Taunt users from the likes of Skuntank or Misdreavus can temporarily stop it from doing its job.

  • Another answer would include Garbodor, which not only can deal a lot of damage with Rock Blast, but can utilize Clear Smog to negate any boosts towards Masqerain or the receiver or Toxic to cripple the receiver as it comes in. Golem or Piloswine are also able to threaten Masqerain with their respective multi-hit STAB, but they won't be able to stop it from Baton Passing out unless Masqerain is weakened enough to be picked off by Ice Shard in Piloswine's case.

  • There are other measures that can be taken if you cannot prevent Masqerain from setting up and Baton Passing to a recipient. If necessary, you could try to predict where Masqerain will pass to and attempt to OHKO or status the recipient in some manner, but such strategy isn't particularly reliable and should only be treated as a all-in-all last resort.
 
Last edited:

tennisace

not quite too old for this, apparently
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I've played with Masquerain a lot, and I don't think your EV spread is as efficient as it could be. There's no reason to run max speed timid, since: the only things above 95 base speed you lose to are: Simisear (which is PU), Rapidash (also PU), Rock Slide Scolipede (used less than half the time and will probably drop in usage), Dodrio (PU), and Swoobat (PU). While I personally like using the max HP max Def Bold EV spread, for this metagame I'd rather use a spread of: 248 hp / 112 def / 148 spe timid, which allows you to outspeed +spe base 95 mons after a Quiver Dance. Any amount of physical bulk you invest in Masquerain gets multiplied by 1.5 times with Intimidate, so even just 112 evs gives a huge boost. In addition, a slower BP is sometimes more useful, as it allows you to take the hit for the incoming Pokemon (though admittedly with Quiver Dance that's usually not the case).
 
sorry Dell, I do like tennisace's spread :( i would use it over the timid one anyday.

I think Wartortle should be mentioned as a spinner because SR sucks. Masquerain is a lot more viable with a spinner because it is relying on its defenses.

Golem, Garbodor, Piloswine need to be added to c&c due to Rock Blast / Icicle Spear

This is a really good analysis though, so when the spread is changed i'm ready to stamp it


1/3 go go go
 
I've played with Masquerain a lot, and I don't think your EV spread is as efficient as it could be. There's no reason to run max speed timid, since: the only things above 95 base speed you lose to are: Simisear (which is PU), Rapidash (also PU), Rock Slide Scolipede (used less than half the time and will probably drop in usage), Dodrio (PU), and Swoobat (PU). While I personally like using the max HP max Def Bold EV spread, for this metagame I'd rather use a spread of: 248 hp / 112 def / 148 spe timid, which allows you to outspeed +spe base 95 mons after a Quiver Dance. Any amount of physical bulk you invest in Masquerain gets multiplied by 1.5 times with Intimidate, so even just 112 evs gives a huge boost. In addition, a slower BP is sometimes more useful, as it allows you to take the hit for the incoming Pokemon (though admittedly with Quiver Dance that's usually not the case).
There are a few other Pokemon over 95 base speed that can defeat Masquerain as well. You also have Charizard (19th, LO Variant OHKOs 248/0 even after Quiver Dance), Tauros (42nd, Rock Slide, used 72% of the time, OHKOs even at -1), and Electabuzz (46th, any variant can potentially OHKO with Thunderbolt at +0, and deal over 50% with any variant if its at +1, meaning Stealth Rock kills it next time).

To be fair you don't outspeed Swellow or Electrode anyway at +1 so them defeating you doesn't matter as much, but max speed Timid does have its uses other than defeating those PU Pokemon and Scolipede.
 

ebeast

she's probably sexting nprtprt
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Add Charizard to the list of Pokemon that can switch into Masquerain and threaten it even after a Quiver Dance.

Everything else looks good to me.

[qc]2/3[/qc]
 

cb aaron judge

ALL RISE
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amcheck as you requested on irc. also change tag to copyediting.

[Overview]

<p>Unlike many of its fellow Bug-types that reside into the NU tier with Quiver Dance, Masquerain cements its primary niche as the only user of the move within NU with access to Baton Pass, which allows it to pass its Quiver Dance boosts to a partner. Finding opportunities of setting up can be a difficult task however, due to its crippling 4x weakness with Stealth Rock that is further compounded with typing weaknesses that are deceptively easy to take advantage of. It has access to a useful ability in Intimidate, which with the help of Roost gives it the chance to set up against a variety of physical attackers and defensive Pokemon. Masquerain by itself does not make for a good sweeper and relies on the partners it passes to in order to keep up the offensive momentum, meaning that its utmost potential primarily requires team support in the form of Pokemon that can take advantage of the given boosts that it provides.<p>

[SET]
name: QuiverPass
move 1: Quiver Dance
move 2: Baton Pass
move 3: Roost
move 4: Bug Buzz / Air Slash
item: Leftovers
ability: Intimidate
nature: Timid
evs: 248 HP / 112 Def / 148 Spe

[SET COMMENTS]

<p>This set takes a steady goal of setting up as many Quiver Dance boosts as possible under the process of having a teammate perform a sweep afterwards. The combination of Intimidate, Special Defense boosts from Quiver Dance, and a typing that grants Masquerain some useful resistances makes it capable of gaining setup opportunities on most defensive Pokemon such as Alomomola, Tangela, Seismitoed, Misdreavus, or Miltank, as well as opportunities on Choice-locked Fighting- and Ground-type Pokemon like Golurk or Sawk. It should be taken to account that it will often take a bit of prediction to be able to make successingful passing capabilities with the general prevalence of Choice Scarf users. Once Masqerain has received enough boosts, then the most viable option is to release it to a recipient as soon as you get into a situation in which it is necessary to get out.<p>

<p>Baton Pass serves a role of importance of, as not only does it passing Quiver Dance boosts, but making timely use of it can work wonders towards easing prediction to gain momentum withihen scouting common switch-ins such as Choice Scarf users or phazers. In terms of attacking, it should be taken into account that while attacking isn't particularly important for the most part, it's for the sole purpose of preventing Masquerain from becoming complete Taunt bait. Bug Buzz is useful in the fact that it hits moderately hard after a number of boosts, while also serving as a tool towards bypassing a fewsome phazers such as Zweilous or Grumpig. Air Slash serves as a secondary option that can help Masquerain fend off Primeape, while also being able to get a nab a harder hit on Scolipede for an OHKO after a Quiver Dance boost. The use of Roost is one of the most vital assets for Masquerain, as it helps increase its longevity over the course of the match to help mitigate its crippling weakness to Stealth Rock and can potentially give it more opportunities to setup later.<p>

[ADDITIONAL COMMENTS]

<p>The displayed EV spread areis used to invest a good portion into bulk while still maintaining the jump towards outpacing a crucial speed tier of positive-natured base 95 Pokemon after a boost, which includes the likes of Jynx, Primeape, Sawsbuck, orand Haunter. 248 HP EvVs is vital so that it can initiateMasquerain has a Stealth Rock number and cam switch in twice without being 2HKO'ed. If you care a bit more about outpacing as much as you can after a Quiver Dance boost, you can also forgo the standard option for an EV spread of 248 HP / 8 Def / 252 Spe with a Timid nature, which allows you to gain the jump on everything up to positive-natured Swoobat after a boost. The bulk that Masquerain receives when factoring the defense investment gaining a 1.5x boost with Intimidate is very beneficial though, and often times the Pokemon that you're aiming for isn't all that important otherwise due to the declining usage of the majority of the Pokemon that it gets the jump on. As far as movepool options go, Substitute works as a good alternative between either Bug Buzz / Air Slash as it allows you to set up more reliably if you can get a free Substitute up, gives you protection from Dragon Tail Lickilicky or status, scout for Choice Scarf Pokemon, and provide more safe and threatening benefits from Baton Passing out once you're ready.<p>

<p>One of the main reasons as to why Masquerain typically doesn't find much usage at all because of how deceptively difficult it is to find a proper placing into a team; thereby, it mostly wants to fit in a team structured around the number of Pokemon that can abuse QuiverPass boosts and help gain it setup opportunities very well. Seismitoead is one of the best options for a teammate that makes good use of Masquerain's Quiver Dance support, as it not only possesses just the right offensive stats and Speed to be threatening after a boost or two, but it synergizes well in the fact that it can come in on a variety of Fire, Rock, and Electric-type Pokemon that threatens Masquerain. It can also pass very useful boosts from the likes of other solid choices for teammates such as Ludicolo, Jynx, Eelectabuzz, or Haunter. Masquerain also benefits from Pokemon that are able to threaten and remove threats that forces it out rather quickly such as Golem or Piloswine, and phazing Pokemon such as Bastiodon, Lairon, Munchlax, and the like that would otherwise ruin its strategy. Mold Breaker Sawk is an excellent addition for a team in need of being able to threaten all kinds of threats among this category, with the addition of taking on special walls that may conflict the sweeping potential of Masquerain's most powerful teammates. Special Samurott poses as a potent partner as it is capable of threatening a lot of Pokemon that initially sets up Stealth Rock and can even prevent them from being activatedset with Taunt. Samurott also makes great use of Quiver Dances boosts as well on the process and can capitalize on a lot of defensive Pokemon with Taunt. Additionally, Air Balloon Probopass in particular has solid matchups against most Stealth Rock users, providing a slow Volt Switch for Masquerain to come in safely, and possesses the ability to trap Steel-type phazers such as Bastiodon and Lairon. It also shares nice synergy, being able to switch in on a variety threats like Swellow or Choiced Braviary while Masquerain can come in on Fighting and Ground-type moves aimed at Probopass. On a more defensive route, Wartortle supports Masquerain by spinning away Stealth Rock and checking the Rock-type Pokemon that troubles it.<p>

[Other Options]

<p>On paper, Masquerain has the capabilities of pulling off a more offensive approach with Quiver Dance and attempt to go a pseudo route of sweeping and Baton Passing. Such a set would be along the lines of utilizing Life Orb with Quiver Dance / Bug Buzz / Air Slash / Baton Pass to somewhat separate itself from Butterfree. Even then, it isn't as fast, is less powerful, and doesn't have the ability to put a counter to sleep unlike Butterfree, making it somewhat inferior in the role of a sweeper. Coverage moves like Hydro Pump or Giga Drain can work, as the former can gain some nice hits on Pokemon that otherwise don't take much from its initial STAB attacks such as Bastiodon or Flareon. On a similar boat, the latter can score super effective hits against Rock, Ground, and Water types such as Golem, Seismitoead, or Alomomola while regaining some health. Toxic or Stun Spore could be nice to cripple walls that it can setup on even further. This could also be beneficial against crippling Taunt Misdreavus as they expect to stop you from setting up on it on the same turn. Scald seems like a somewhat effective option because of its ability to inflict burns essentially helping it gain setup opportunities. It's initially weak though,, but is rather weak and doesn't provide any additionally coverage that's different from Hydro Pump. Masquerain can make use of unique strategies ofin both Rain Dance and Sunny Day, while being able to fire off Rain-boosted Hydro Pumps for the former, make use of SolarbBeam for the latter, and provide momentum with U-turn or Baton Pass. I, but it is quite slow and doesn't benefit from the initial teams all that much otherwise. Tailwind seems like a unique support move, but is often eclipsed by other users and Masquerain can already pass speed boosts off of Quiver Dance anyways.<p>

[Checks and Counters]

<p>Ideally, the best way to counter Masquerain is ultimately preventing it from getting a successful pass off. This part can often be tricky, as there are few Pokemon that can outspeed it after a Quiver Dance boost. One important way of putting a damper towards its job is through the use of Stealth Rock, as setting it up and chipping away 50% of its health also becomes a major detriment towards Masquerain in terms of getting around its checks and counters, setting up, and makes it easier to pick off. In a general consensus, the single best and most reliable way of shutting it down is through the use of phazers, particularly the ones that aren't weak to its STAB and doesn't mind taking a boosted hit in response. Pokemon such as Bastiodon, Camerupt, Munchlax, or Lickilicky can take boosted hits with ease and ruin its strategy with Roar or Dragon Tail, though the latter has to beware of Substitute. Taunt users from the likes of Skuntank or Misdreavus can temporarily stop it from doing its job.<p>

<p>On a more offensive approach towards dealing with itMasqerain, Swellow is initially a very strong response towards stopping it. Swellow can not only come in on anything Masquerain can do, but can also outspeed Masquerain after a Quiver Dance boost and OHKO with Facade or Brave Bird. Charizard can also safely come inon Masquerain, outspeedsing it after a boost and easily threatening it with Fire Blast. Within a similar route, making use of Choice Scarf users that can outspeed after a boost and OHKO Masquerain can also work wonders. Choice Scarf Braviary is a dangerous answer to itMasquerain, as not only can it outspeed and OHKO with Brave Bird, but it can also discourage Masquerain from switching in on something that it can set up on due to the possibility of a timely double switch in an attempts to activatinge Defiant. Choice Scarf Primeape or Sawk are other good examples of whichsuch checks, as they can come in on anything safely other than Air Slash and proceed to OHKO Masquerain with Stone Edge. Another answer would include Garbodor, which not only can deal a lot of damage with Rock Blast, but can utilize Clear Smog to negate any boosts towards Masquerain or the receiver or Toxic to cripple the receiver as it comes in. Golem or Piloswine are also able to threaten Masquerain with their respective multi-hit STAB, but they won't be able to stop it from Baton Passing out unless Masquerain is weakened enough to be picked off by Ice Shard in Piloswine's case.<p>

<p>There are other measures that can be taken if you cannot prevent Masquerain from setting up and Baton Passing to a recipient. If necessary, you could try to predict where Masquerain will pass to and attempt to OHKO or status the recipient in some manner, but such a strategy isn't particularly reliable and should only be treated as a all-in-all last resort.<p>


[Overview]

<p>Unlike many of its fellow Bug-types that reside into the NU tier with Quiver Dance, Masquerain cements its primary niche as the only user of the move within NU with access to Baton Pass, which allows it to pass its Quiver Dance boosts to a partner. Finding opportunities of setting up can be a difficult task however, due to its crippling 4x weakness with Stealth Rock that is further compounded with typing weaknesses that are deceptively easy to take advantage of. It has access to a useful ability in Intimidate, which with the help of Roost gives it the chance to set up against a variety of physical attackers and defensive Pokemon. Masquerain by itself does not make for a good sweeper and relies on the partners it passes to in order to keep up the offensive momentum, meaning that its utmost potential primarily requires team support in the form of Pokemon that can take advantage of the given boosts that it provides.<p>

[SET]
name: QuiverPass
move 1: Quiver Dance
move 2: Baton Pass
move 3: Roost
move 4: Bug Buzz / Air Slash
item: Leftovers
ability: Intimidate
nature: Timid
evs: 248 HP / 112 Def / 148 Spe

[SET COMMENTS]

<p>This set takes a steady goal of setting up as many Quiver Dance boosts as possible under the process of having a teammate perform a sweep afterwards. The combination of Intimidate, Special Defense boosts from Quiver Dance, and a typing that grants Masquerain some useful resistances makes it capable of gaining setup opportunities on most defensive Pokemon such as Alomomola, Tangela, Seismitoed, Misdreavus, or Miltank, as well as on Choice-locked Fighting- and Ground-type Pokemon like Golurk or Sawk. It should be taken to account that it will often take a bit of prediction to be able to make successful passing capabilities with the general prevalence of Choice Scarf users. Once Masqerain has received enough boosts, then the most viable option is to release it to a recipient as soon as you get into a situation in which it is necessary to get out.<p>

<p>Baton Pass serves a role of importance, as not only does it pass Quiver Dance boosts, but making timely use of it can work wonders towards easing prediction to gain momentum when scouting common switch-ins such as Choice Scarf users or phazers. In terms of attacking, it should be taken into account that while attacking isn't particularly important for the most part, it's for the sole purpose of preventing Masquerain from becoming complete Taunt bait. Bug Buzz is useful in the fact that it hits moderately hard after a number of boosts, while also serving as a tool towards bypassing some phazers such as Zweilous or Grumpig. Air Slash serves as a secondary option that can help Masquerain fend off Primeape, while also being able to get a nab a harder hit on Scolipede for an OHKO after a Quiver Dance boost. The use of Roost is one of the most vital assets for Masquerain, as it helps increase its longevity over the course of the match to help mitigate its crippling weakness to Stealth Rock and can potentially give it more opportunities to setup later.<p>

[ADDITIONAL COMMENTS]

<p>The displayed EV spread is used to invest a good portion into bulk while still maintaining the jump towards outpacing a crucial speed tier of positive-natured base 95 Pokemon after a boost, which includes the likes of Jynx, Primeape, Sawsbuck, and Haunter. 248 HP EVs is vital so that Masquerain has a Stealth Rock number and cam switch in twice without being 2HKOed. If you care a bit more about outpacing as much as you can after a Quiver Dance boost, you can also forgo the standard option for an EV spread of 248 HP / 8 Def / 252 Spe with a Timid nature, which allows you to gain the jump on everything up to positive-natured Swoobat after a boost. The bulk that Masquerain receives when factoring the defense investment gaining a 1.5x boost with Intimidate is very beneficial though, and often times the Pokemon that you're aiming for isn't all that important otherwise due to the declining usage of the majority of the Pokemon that it gets the jump on. As far as movepool options go, Substitute works as a good alternative between either Bug Buzz / Air Slash as it allows you to set up more reliably if you can get a free Substitute up, gives you protection from Dragon Tail Lickilicky or status, scout for Choice Scarf Pokemon, and provide more safe and threatening benefits from Baton Passing out once you're ready.<p>

<p>One of the main reasons as to why Masquerain typically doesn't find much usage at all because of how deceptively difficult it is to find a proper placing into a team; thereby, it mostly wants to fit in a team structured around the number of Pokemon that can abuse QuiverPass boosts and help gain it setup opportunities very well. Seismitoad is one of the best options for a teammate that makes good use of Masquerain's Quiver Dance support, as it not only possesses just the right offensive stats and Speed to be threatening after a boost or two, but it synergizes well in the fact that it can come in on a variety of Fire, Rock, and Electric-type Pokemon that threaten Masquerain. It can also pass very useful boosts from the likes of other solid choices for teammates such as Ludicolo, Jynx, Eelectabuzz, or Haunter. Masquerain also benefits from Pokemon that are able to threaten and remove threats that force it out rather quickly such as Golem or Piloswine, and phazing Pokemon such as Bastiodon, Lairon, Munchlax, and the like that would otherwise ruin its strategy. Mold Breaker Sawk is an excellent addition for a team in need of being able to threaten all kinds of threats among this category, with the addition of taking on special walls that may conflict the sweeping potential of Masquerain's most powerful teammates. Special Samurott poses as a potent partner as it is capable of threatening a lot of Pokemon that initially set up Stealth Rock and can even prevent them from being set with Taunt. Samurott also makes great use of Quiver Dance boosts as well and can capitalize on a lot of defensive Pokemon with Taunt. Additionally, Air Balloon Probopass in particular has solid matchups against most Stealth Rock users, providing a slow Volt Switch for Masquerain to come in safely, and possesses the ability to trap Steel-type phazers such as Bastiodon and Lairon. It also shares nice synergy, being able to switch in on a variety threats like Swellow or Choiced Braviary while Masquerain can come in on Fighting and Ground-type moves aimed at Probopass. On a more defensive route, Wartortle supports Masquerain by spinning away Stealth Rock and checking the Rock-type Pokemon that trouble it.<p>

[Other Options]

<p>On paper, Masquerain has the capabilities of pulling off a more offensive approach with Quiver Dance and attempt to go a pseudo route of sweeping and Baton Passing. Such a set would be along the lines of utilizing Life Orb with Quiver Dance / Bug Buzz / Air Slash / Baton Pass to somewhat separate itself from Butterfree. Even then, it isn't as fast, is less powerful, and doesn't have the ability to put a counter to sleep unlike Butterfree, making it somewhat inferior in the role of a sweeper. Coverage moves like Hydro Pump or Giga Drain can work, as the former can gain some nice hits on Pokemon that otherwise don't take much from its initial STAB attacks such as Bastiodon or Flareon. On a similar boat, the latter can score super effective hits against Rock, Ground, and Water types such as Golem, Seismitoad, or Alomomola while regaining some health. Toxic or Stun Spore could be nice to cripple walls that it can setup on even further. This could also be beneficial against crippling Taunt Misdreavus as they expect to stop you from setting up on it on the same turn. Scald seems like a somewhat effective option because of its ability to inflict burns essentially helping it gain setup opportunities, but is rather weak and doesn't provide any additionally coverage that's different from Hydro Pump. Masquerain can make use of unique strategies in both Rain Dance and Sunny Day, while being able to fire off Rain-boosted Hydro Pumps for the former, make use of SolarBeam for the latter, and provide momentum with U-turn or Baton Pass, but it is quite slow and doesn't benefit from the initial teams all that much otherwise. Tailwind seems like a unique support move, but is often eclipsed by other users and Masquerain can already pass speed boosts off of Quiver Dance anyway.<p>

[Checks and Counters]

<p>Ideally, the best way to counter Masquerain is ultimately preventing it from getting a successful pass off. This part can often be tricky, as there are few Pokemon that can outspeed it after a Quiver Dance boost. One important way of putting a damper towards its job is through the use of Stealth Rock, as setting it up and chipping away 50% of its health also becomes a major detriment towards Masquerain in terms of getting around its checks and counters, setting up, and makes it easier to pick off. In a general consensus, the single best and most reliable way of shutting it down is through the use of phazers, particularly the ones that aren't weak to its STAB and don't mind taking a boosted hit in response. Pokemon such as Bastiodon, Camerupt, Munchlax, or Lickilicky can take boosted hits with ease and ruin its strategy with Roar or Dragon Tail, though the latter has to beware of Substitute. Taunt users from the likes of Skuntank or Misdreavus can temporarily stop it from doing its job.<p>

<p>On a more offensive approach towards dealing with Masqerain, Swellow is initially a very strong response towards stopping it. Swellow can not only come in on anything Masquerain can do, but can also outspeed Masquerain after a Quiver Dance boost and OHKO with Facade or Brave Bird. Charizard can also safely come inon Masquerain, outspeeding it after a boost and easily threatening it with Fire Blast. Within a similar route, making use of Choice Scarf users that can outspeed after a boost and OHKO Masquerain can also work wonders. Choice Scarf Braviary is a dangerous answer to Masquerain, as not only can it outspeed and OHKO with Brave Bird, but it can also discourage Masquerain from switching in on something that it can set up on due to the possibility of a timely double switch in an attempt to activate Defiant. Choice Scarf Primeape or Sawk are other good examples of such checks, as they can come in on anything safely other than Air Slash and proceed to OHKO Masquerain with Stone Edge. Another answer would include Garbodor, which not only can deal a lot of damage with Rock Blast, but can utilize Clear Smog to negate any boosts towards Masquerain or the receiver or Toxic to cripple the receiver as it comes in. Golem or Piloswine are also able to threaten Masquerain with their respective multi-hit STAB, but they won't be able to stop it from Baton Passing out unless Masquerain is weakened enough to be picked off by Ice Shard in Piloswine's case.<p>

<p>There are other measures that can be taken if you cannot prevent Masquerain from setting up and Baton Passing to a recipient. If necessary, you could try to predict where Masquerain will pass to and attempt to OHKO or status the recipient in some manner, but such a strategy isn't particularly reliable and should only be treated as a all-in-all last resort.<p>
 

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[Overview]

<p>Unlike many of its fellow Bug-types with access to Quiver Dance that reside into the NU tier with Quiver Dance, Masquerain cements its primary niche as the only user of the move within the tier with access to Baton Pass, which allows it to pass its Quiver Dance boosts to a partner. Finding opportunities of setting up can be a difficult task however, largely due to its crippling 4x weakness to Stealth Rock that is further compounded with typing weaknesses that are surprisingly easy to take advantage of. It has access to a useful ability in Intimidate, which with the help of Roost gives it the chance to set up against a variety of physical attackers and defensive Pokemon. Masquerain by itself does not make for a good sweeper and relies on the partners it passes to in order to keep up the offensive momentum, meaning that its utmost potential primarily requires team support in the form of Pokemon that can take advantage of the given boosts that it provides.</p>

[SET]
name: QuiverPass
move 1: Quiver Dance
move 2: Baton Pass
move 3: Roost
move 4: Bug Buzz / Air Slash
item: Leftovers
ability: Intimidate
nature: Timid
evs: 248 HP / 112 Def / 148 Spe

[SET COMMENTS]

<p>This set takes a simple goal of setting up as many Quiver Dance boosts as possible under the process of having a teammate perform a sweep afterwards. The combination of Intimidate, Special Defense boosts from Quiver Dance, and a typing that grants Masquerain some useful resistances makes it capable of gaining setup opportunities on most defensive Pokemon such as Alomomola, Tangela, Seismitoad, Misdreavus, and Miltank, as well as on Choice-locked Fighting- and Ground-type Pokemon like Golurk or Sawk. It should be taken to account that it will often take a bit of prediction to be able to make successful passing opportunities with the general prevalence of Choice Scarf users. Once Masquerain has received enough boosts, then the most viable option urgent thing to do is to pass it to a recipient as soon as you can get into a situation in which it is necessary to get out.</p>

<p>Baton Pass serves a role of importance here, as not only does it pass Quiver Dance boosts, but making timely use of it can work wonders towards easing prediction to gain momentum when scouting common switch-ins such as Choice Scarf users or phazers. In terms of attacking, it should be taken into account that while attacking isn't particularly important for the most part, it's for the sole purpose of preventing Masquerain from becoming complete Taunt bait. Bug Buzz is useful in the fact that it hits moderately hard after a number of boosts, while also serving as a tool towards bypassing some phazers such as Zweilous and Grumpig. Air Slash serves as a secondary option that can help Masquerain fend off Primeape, while also being able to get a nab a harder hit on Scolipede for an OHKO after a Quiver Dance boost. The use of Roost is one of the most vital assets for Masquerain, as it helps increase its longevity over the course of the match to help mitigate its crippling weakness to Stealth Rock and can potentially give it more opportunities to setup later.</p>

[ADDITIONAL COMMENTS]

<p>The displayed EV spread is used to invest a good portion into bulk while still maintaining the jump towards outpacing a crucial speed tier of the ability to outspeed positive-natured base 95 Pokemon after a boost, which includes the likes of Jynx, Primeape, Sawsbuck, and Haunter. 248 HP EVs is vital so that Masquerain has a Stealth Rock number and can switch in twice without being 2HKOed. If you care a bit more about outpacing as much as possible you can after a Quiver Dance boost, you can also forgo the standard option for an EV spread of 248 HP / 8 Def / 252 Spe with a Timid nature, which allows Masquerain to gain the jump on everything up to positive-natured Swoobat after a boost. The bulk that Masquerain receives when factoring in the Defense investment and the defense investment gaining a 1.5x boost with Intimidate is very beneficial though, and oftentimes the Pokemon that you're aiming for isn't all that important otherwise due to the declining usage of the majority of the Pokemon that it gets the jump on of that Speed tier. As far as movepool options go, Substitute works as a good alternative between either Bug Buzz / Air Slash as it allows Masquerain to setup more reliably if it can get a free Substitute up, gives it protection from Dragon Tail Lickilicky and status, scout for Choice Scarf Pokemon, and provide more safe and threatening benefits from Baton Passing out once you're ready.</p>

<p>One of the main reasons as to why Masquerain typically doesn't find much usage at all is because of how deceptively difficult it is to find a proper place on a team; thereby, it mostly wants to fit on a team structured around the number of Pokemon that can take advantage of Quiver Dance boosts and help gain it setup opportunities very well. Seismitoad is one of the best options for a teammate that makes good use of Masquerain's Quiver Dance support, as it not only possesses just the right offensive stats and Speed to be threatening after a boost or two, but it synergizes well in the fact that it can come in on a variety of Fire-, Rock-, and Electric-type Pokemon that threaten Masquerain. It can also pass very useful boosts to the likes of other solid choices for teammates such as Ludicolo, Jynx, Electabuzz, and Haunter. Masquerain also benefits from Pokemon that are able to threaten and remove threats that force it out rather quickly such as Golem and Piloswine, and phazing Pokemon such as Bastiodon, Lairon, Munchlax, and the like that would otherwise ruin its strategy. Mold Breaker Sawk is an excellent addition for a team in need of being able to threaten all kinds of threats among this category, with the addition of taking on special walls that may conflict the sweeping potential of Masquerain's most powerful teammates. Special Samurott poses as a potent partner as it is capable of threatening a lot of Pokemon that initially set up Stealth Rock and can even prevent them from being set with Taunt. Samurott also makes great use of Quiver Dance boosts as well and can capitalize on a lot of defensive Pokemon with Taunt. Additionally, Air Balloon Probopass in particular has solid match-ups against most Stealth Rock users, providing a slow Volt Switch for Masquerain to come in safely, and possesses the ability to trap Steel-type phazers such as Bastiodon and Lairon. It also shares nice synergy, being able to switch in on a variety threats like Swellow and Choice Braviary while Masquerain can come in on Fighting- and Ground-type moves aimed at Probopass. On a more defensive route, Wartortle supports Masquerain by spinning away Stealth Rock and checking the Rock-type Pokemon that trouble it.</p>

[Other Options]

<p>On paper, Masquerain has the capability to pull off a more offensive approach with Quiver Dance and attempt to go a combination route of sweeping and Baton Passing. Such a set would be along the lines of utilizing Life Orb with Quiver Dance / Bug Buzz / Air Slash / Baton Pass to somewhat separate itself from Butterfree. Even then though, it isn't as fast or powerful and doesn't have the ability to put a counter to sleep unlike Butterfree, making it somewhat inferior in the role of a sweeper. Coverage moves like Hydro Pump or Giga Drain can work, as the former can gain some nice hits on Pokemon that otherwise don't take much from its initial STAB attacks such as Bastiodon and Flareon. In a similar boat, the latter can score super effective hits against Rock-, Ground-, and Water-types such as Golem, Seismitoad, and Alomomola while regaining some health. Toxic or Stun Spore could be nice to cripple walls that it can setup on even further. This could also be beneficial against crippling Taunt Misdreavus as they normally expect to stop Masquerain from setting up on it on the same turn. Scald seems like a somewhat effective option because of its ability to inflict burns, essentially helping it gain setup opportunities, but is rather weak and doesn't provide any additionally coverage that's different from Hydro Pump. Masquerain can make use of unique strategies of both Rain Dance and Sunny Day, while being able to fire off rain-boosted Hydro Pumps with the former, make use of SolarBeam with the latter, and provide momentum with U-turn or Baton Pass. However, Masquerain is quite slow and doesn't benefit from the other members of the teams all that much otherwise. Tailwind seems like a unique support move, but is often eclipsed by other users and Masquerain can already pass Speed boosts off with Quiver Dance anyways.</p>

[Checks and Counters]

<p>Ideally, the best way to counter Masquerain is ultimately preventing it from getting a successful pass off. This part can often be tricky, as there are few Pokemon that can outspeed it after a Quiver Dance boost. One important way of putting a damper on towards its job is through the use of Stealth Rock, as setting it up and chipping away 50% of its health also becomes a major detriment towards Masquerain in terms of getting around its checks and counters, setting up, and makes it easier to pick off. In a general consensus, the single best and most reliable way of shutting it down is through the use of phazers, particularly the ones that aren't weak to its STAB and don't mind taking a boosted hit in response. Pokemon such as Bastiodon, Camerupt, Munchlax, and Lickilicky can take boosted hits with ease and ruin its strategy with Roar or Dragon Tail, though the latter has to beware of Substitute. Taunt users from the likes of Skuntank and Misdreavus can temporarily stop it from doing its job.</p>

<p>On a more offensive approach towards dealing with Masquerain, Swellow is initially a very strong response towards stopping it. Swellow can not only come in on anything Masquerain can do, but can also outspeed Masquerain after a Quiver Dance boost and OHKO with Facade or Brave Bird. Charizard can also safely come in on Masquerain, outspeeds after a boost, and easily threatens it with Fire Blast. Within a similar route, Making use of Choice Scarf users that can outspeed after a boost and OHKO Masquerain can also work wonders. Choice Scarf Braviary is a dangerous answer to Masquerain as not only can it outspeed and OHKO with Brave Bird, but it can also discourage Masquerain from switching in on something that it can setup on due to the possibility of a timely double switch in an attempt to activate Defiant. Choice Scarf Primeape or Sawk are other good examples of such checks, as they can come in on anything safely other than Air Slash and proceed to OHKO Masquerain with Stone Edge. Another answer would include Garbodor, which not only can deal a lot of damage with Rock Blast, but can utilize Clear Smog to negate any boosts towards Masquerain or the receiver has or Toxic to cripple the receiver as it comes in. Golem and Piloswine are also able to threaten Masquerain with their respective multi-hit STAB, but they won't be able to stop it from Baton Passing out unless Masquerain is weakened enough to be picked off by Ice Shard in Piloswine's case.</p>

<p>There are other measures that can be taken if you cannot prevent Masquerain from setting up and Baton Passing to a recipient. If necessary, you could try to predict what Masquerain will pass to and attempt to OHKO or status the recipient in some manner, but such a strategy isn't particularly reliable and should only be treated as a all-in-all last resort.</p>


[gp]1/2[/gp]
 
GP check. Good job on writing this.
Additions in Blue
Subtractions in Red
Comments in Purple
[Overview]

<p>Unlike many of Differentiating itself from its fellow NU Bug-types with access to Quiver Dance that reside into the NU tier, Masquerain cements its primary niche as the only user of the move within the tier with access to Baton Pass, which allows it to pass its Quiver Dance boosts to a partner. Finding opportunities of setting to set up can be a difficult task however, largely due to its Masquerain's crippling 4x weakness to Stealth Rock that is further compounded with typing weaknesses that are a defensive typing that is surprisingly easy to take advantage of. It has access to a useful ability in Intimidate however, which with the help of Roost gives it the chance to set up against a variety of physical attackers and defensive Pokemon. Even when it manages to set up though, Masquerain by itself does not make for a good sweeper and relies on the partners it passes to in order to keep up the offensive momentum, (change to semicolon) meaning that using it to its utmost potential primarily requires team support in the form of Pokemon that can take advantage of the given boosts that it provides.</p>

[SET]
name: QuiverPass
move 1: Quiver Dance
move 2: Baton Pass
move 3: Roost
move 4: Bug Buzz / Air Slash
item: Leftovers
ability: Intimidate
nature: Timid
evs: 248 HP / 112 Def / 148 Spe

[SET COMMENTS]

<p>This set takes a simple goal of setting up as many Quiver Dance boosts as possible under the process of having so that a teammate can perform a sweep afterwards. The combination of Intimidate, Special Defense boosts from Quiver Dance, and a typing that grants Masquerain some useful resistances makes it capable of gaining setup opportunities gives it the opportunity to set up on most defensive Pokemon (add comma) such as including Alomomola, Tangela, Seismitoad, Misdreavus, and Miltank, as well as on Choice-locked Fighting- and Ground-type Pokemon like Golurk or and Sawk. It should be taken to into account that it will often take a bit of prediction to be able to make successful passing opportunities find opportunities to pull off a successful pass with the general prevalence of Choice Scarf users. Once Masquerain has received enough boosts, then the most urgent thing to do is to pass it to a recipient as soon as you it can.</p>

<p>Baton Pass serves a role of importance an important role here, as not only does it pass Quiver Dance boosts, (remove comma) but making timely use of it can work wonders towards easing prediction to gain and gaining momentum when scouting common switch-ins such as Choice Scarf users or and phazers. In terms of attacking, it should be taken into account that while attacking isn't particularly important for the most part, it's for the sole purpose of preventing Masquerain from becoming complete Taunt bait. Bug Buzz is useful in the fact that it hits moderately hard after a number of boosts, while also serving as a tool towards bypassing some phazers such as Zweilous and Grumpig. Air Slash serves as a secondary option that can help Masquerain fend off Primeape, while also being able to nab a harder hit OHKO on Scolipede for an OHKO after a Quiver Dance boost. It should be taken into account that while attacking isn't particularly important for this set for the most part, running one of these moves does prevent Masquerain from being complete Taunt bait. The use of Roost is one of the Masquerain's most vital assets for Masquerain, as it helps increase its longevity over the course of the match to help and mitigate its crippling weakness to Stealth Rock (add comma) and can potentially give giving it more opportunities to setup set up later.</p>

[ADDITIONAL COMMENTS]

<p>The displayed EV spread is used to invest a good portion as much as possible into bulk while still maintaining the the ability to outspeed positive-natured base 95 Pokemon such as Jynx, Primeape, Sawsbuck, and Haunter after a boost, which includes the likes of Jynx, Primeape, Sawsbuck, and Haunter. Using 248 HP EVs instead of 252 is vital so that Masquerain has a Stealth Rock number and can switch in twice without being 2HKOed fainting. If you care a bit more about outpacing as much as possible after a Quiver Dance boost, you can also forgo the standard option for an EV spread of 248 HP / 8 Def / 252 Spe with a Timid nature, which allows Masquerain to gain the jump on everything up to positive-natured Swoobat after a boost. The bulk that Masquerain receives when factoring in from the recommended Defense investment and when factoring in Intimidate is very beneficial though, and oftentimes many of the Pokemon that you're aiming for isn't all that important due to the this extra Speed helps with are declining in usage of the majority of the Pokemon of that Speed tier. As far as movepool options go, Substitute works as a good alternative between either to Bug Buzz / and Air Slash as it allows can allow Masquerain to setup set up more reliably if you can get a free Substitute up, gives give it protection from Dragon Tail Lickilicky and status, scout for Choice Scarf Pokemon, and provide its recipient with even more safe and threatening benefits from Baton Passing out once you're it's ready to Baton Pass out.</p>

<p>One of the main reasons as to why Masquerain typically doesn't find much usage at all is because of how difficult it is to find a proper place for it on a team; it mostly wants to fit generally fits best on a team teams structured around the a number of Pokemon that can both take advantage of Quiver Dance boosts and help it gain it setup opportunities very well. Seismitoad is one of the best options for a teammate that makes good use of Masquerain's Quiver Dance support, as it not only possesses just the right offensive stats and Speed to be threatening after a boost or two, (remove comma) but it also synergizes well in the fact that it can with Masquerain, being able to come in on a variety of Fire-, Rock-, and Electric-type Pokemon that threaten Masquerain it. It can also pass very useful boosts from the likes of other Other solid choices for teammates such as to pass boosts to include Ludicolo, Jynx, Electabuzz, and Haunter. Masquerain also benefits from Pokemon that are able to threaten and remove threats that force it out rather quickly (add comma) such as Golem and Piloswine, and phazing Pokemon or can phaze it (add comma) such as Bastiodon, Lairon, and the like (add comma) that as they would otherwise ruin its strategy. Mold Breaker Sawk is an excellent addition for a any team in need of being able to threaten all kinds of threats among a way to handle this category of threat, (remove comma) and comes with the addition of taking added benefit of being able to take on special walls that may conflict might hinder the sweeping potential of Masquerain's most powerful teammates. Special Samurott poses as is a potent partner as well as it is capable of threatening a lot of Pokemon that initially set up Stealth Rock and can even prevent them from being set doing so with Taunt. Samurott also makes great use of Quiver Dance boosts as well and can capitalize on frustrate (or a word you prefer) a lot of defensive Pokemon with Taunt. Additionally, Air Balloon Probopass in particular has solid match-ups against most Stealth Rock users, while also providing a slow Volt Switch for Masquerain to come in safely, (remove comma) and possesses the ability to trap Steel-type phazers such as Bastiodon and Lairon. It also shares has nice synergy, being able to switch in on a variety of threats like Swellow and Choice Braviary while Masquerain can come in on Fighting- and Ground-type moves aimed at Probopass. On a more defensive route As a more defensive option, Wartortle supports can support Masquerain by spinning away Stealth Rock and checking the Rock-type Pokemon that trouble it.</p>

[Other Options]

<p>On paper, Masquerain has the capability to pull off take a more offensive approach with Quiver Dance and attempt to go a combination route of sweeping and Baton Passing. Such a set would be along the lines of utilizing Life Orb with Quiver Dance / Bug Buzz / Air Slash / Baton Pass with Life Orb to somewhat separate itself from Butterfree. Even then though, it isn't as fast or powerful as Butterfree and doesn't have the ability to put a counter to sleep unlike Butterfree, making it somewhat inferior in the this role of a sweeper. Coverage moves like Hydro Pump or and Giga Drain can work, as the former can gain get some nice hits on Pokemon that otherwise don't take much from its initial Masquerain's STAB attacks such as Bastiodon and Flareon. In a similar boat, and the latter can score super effective hits against Rock-, Ground-, and Water-types such as Golem, Seismitoad, and Alomomola while regaining some health. Toxic or and Stun Spore could be nice to cripple walls that it can setup Masquerain can set up on even further. This could also be beneficial against for crippling Taunt Misdreavus as they normally expect to stop Masquerain from setting up on it on the same turn without any consequences. Scald seems like a somewhat effective option because of its ability to inflict burns, essentially helping it gain something especially helpful in gaining setup opportunities, but it is rather weak and doesn't provide any additionally coverage that's different from Hydro Pump. Masquerain can make use of unique strategies of both Rain Dance and Sunny Day, being able to fire off rain-boosted Hydro Pumps with the former, make use of SolarBeam with the latter, and provide momentum for teams based around either with U-turn or and Baton Pass. However, Masquerain is quite slow and doesn't benefit from the other common members of the weather teams all that much. Tailwind seems like a unique potentially useful support move, but Masquerain is often eclipsed by other users and Masquerain can already pass speed Speed boosts off with Quiver Dance.</p>

[Checks and Counters]

<p>Ideally, the The best way to counter Masquerain is ultimately preventing to prevent it from getting a successful pass off. This part can often be tricky, as there are few Pokemon that can outspeed it after a Quiver Dance boost. One important way of putting a damper on making its job difficult is through the use of Stealth Rock, as setting it up and chipping away 50% of its health also becomes a major detriment towards Masquerain in terms of getting makes it much more difficult for Masquerain to get around its checks and counters, setting set up, and makes it easier to pick avoid getting picked off. In a general consensus, the Thesingle best and most reliable way of shutting it down is through the use of phazers, particularly the ones that aren't weak to its STAB and don't mind taking a boosted hit in response. Pokemon such as Bastiodon, Camerupt, Munchlax, and Lickilicky can take boosted hits with ease and ruin its strategy with Roar or Dragon Tail, though the latter has to beware of Substitute. Taunt users from the likes of Skuntank and Misdreavus (or 'Taunt users such as Skuntank and Misdreavus') can also temporarily stop it from doing its job.</p>

<p>On a more offensive approach towards dealing with Masquerain, Swellow is initially a very strong response towards stopping it Masqeurain. Swellow can not only come in on anything Masquerain can do, (remove comma) but can also outspeed Masquerain it even after a Quiver Dance boost and OHKO with Facade or Brave Bird. Charizard can also safely come in on Masquerain, outspeeds after a boost (add comma) and can easily threaten it with Fire Blast. Making use of Choice Scarf users that can outspeed after a boost and OHKO Masquerain after a boost can also work wonders. Choice Scarf Braviary is a dangerous excellent (or another adjective you prefer; dangerous implied it was a risky answer to me) answer to Masquerain as not only can it outspeed and OHKO with Brave Bird, but it can also discourage Masquerain from switching in on something that it can setup set up on due to the possibility of a timely double switch in an attempt to activate Defiant. Choice Scarf Primeape or and Sawk are other good examples of such checks, as they can come in on anything safely other than Air Slash and proceed to OHKO Masquerain with Stone Edge. Another answer would Answers also include Garbodor, which not only can deal a lot of damage with Rock Blast, (remove comma) but can utilize Clear Smog to negate any boosts Masquerain or the receiver has and Toxic to cripple the receiver as it comes in. Golem and Piloswine are also able to threaten Masquerain with their respective multi-hit STAB moves, but they won't be able to stop it from Baton Passing out unless Masquerain is weakened enough to be picked off by Ice Shard in Piloswine's case.</p>

<p>There are other measures that can be taken if you cannot prevent Masquerain from setting up and Baton Passing to a recipient. If necessary, you could try to predict what Masquerain will pass to and attempt to OHKO or status the recipient in some manner, but such a strategy isn't particularly reliable and should only be treated as a last resort.</p>
 

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