[MATCH OVER] Midou vs GoldenKnight

Shock the field, Intimidate. Then run up the hill to use Flamethrower from above. Follow with Bite and keep momentum on your side!
 

little gk

competitive oosos player
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well, we might as well abuse the speed advantage here

Start out by using Waterfall, hopefully the colder water in the stream will act as a shock to Red's system. Follow up with Thunder Wave to force him into greater shock, this one a bit more literal than the temperature difference. Finish up by using another Waterfall
 

Flora

Yep, that tasted purple!
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Intimidate isn't an action, so I took "run up hill" for an action.

Red (Growlithe) (M)
HP: 90
Energy:
94
Boosts/Drops: +1 Speed
Others:

Actions: Run up toward the hill - Flamethrower - Bite
Nature: Hasty (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Defense)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
Abilities:
Intimidate (Can be activated): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Flash Fire (innate): This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Atk: ***
Def: * (-)
SpA: ***
SpD: **
Spe: 69 (60 x 1.15^)


Peter (Dragonair) (M)
HP: 100
Energy:
100
Boosts/Drops:

Others:

Actions: Waterfall - Thunder Wave - Waterfall
Nature: Naughty
Type:Dragon
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
Shed Skin: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Atk: ****(+)
Def: ***
SpA: ***
SpD: **(-)
Spe: 70


---------------------------------------------------------

Round 8, the tides of flames...

We have recently lost a loved one - Bruce. Due to his removal, a new subordinate is in order. His name? Peter.

Peter's certainly not liking how his long body is sliding through on the slippery ice and the uncomfortable snow. Well, he's going to have to just deal with it! Red certainly doesn't like this dragonly presence as he growls an Intimidating roar at Peter to lower his morale. Then, he turns his face around and runs up toward the hill! Dodging through massive layers of trees and flora, it seems that Red has finally landed near the surface on the... oh not so safe hill. Peter attempts to projectile himself upward toward the hill with a rushing, freezing, Waterfall attack, but he entangles himself with the trees and smashes his angelic head! At the very least, he's closeby the hill now, but he left a layer of destroyed trees AND habitats in his wake!

Red, from above, taunts Peter with a threatening Flamethrower attack that sprays across a huge distance. Only a few of the heat particulars could actually reach Peter, but it was good enough to give him a taste of fire. Angered, Peter slithers across the frozen land and attempts to toss a Thunder Wave at Red's direction, but he starts sliding on some unexpected ice layers and only managed to paralyze Red by a minor amount. At the very least, the move hit!

Despite his uphill advantage, it seems that Red wants to take things to close-quarter combat. From the sky, he falls, fangs ready, for a delicious Bite attack on Peter's tasty hide. But alas, it seems the paralysis has slowed Red down by a great amount and Peter has already prepared an upward Waterfall attack to wash Red away. Both forces collide, one of darkness and one of water, and both Pokemon fall down into a deep bump on the snow with a towering hill besides them.

Both Pokemon lay unconscious for awhile... but they're bound to be ready first thing next round!

---------------------------------------------------------


Red (Growlithe) (M)
HP: 73
Energy:
79
Boosts/Drops:
Others:
Paralysis (10%)
Nature: Hasty (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Defense)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
Abilities:
Intimidate (Can be activated): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Flash Fire (innate): This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Atk: ***
Def: * (-)
SpA: ***
SpD: **
Spe: 69 (60 x 1.15^)


Peter (Dragonair) (M)
HP: 80
Energy:
81
Boosts/Drops:
-1 Attack
Others:

Nature: Naughty
Type:Dragon
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
Shed Skin: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Atk: ****(+)
Def: ***
SpA: ***
SpD: **(-)
Spe: 70


Red
A1: Running uphill > [5 Energy]
A2: Flamethrower > 10 + 3 + (3-2 x 1.5) x .67 = [10 Damage] [6 Energy]
A3: Bite > 6 + (3-3 x 1.5) = [6 Damage] [4 Energy]

Peter
A1: Waterfall > [6 Energy]
Damaged Peter by [4 Damage].
A2: Thunder Wave > [7 Energy]
A3: Waterfall > 8 + (4-1 x 1.5) + (0-1 x 1.5) x 1.5 = [17 Damage] [6 Energy]


GK's turn!
 

little gk

competitive oosos player
is a Forum Moderator Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnus
I'll keep things simple here

go ahead and use waterfall again, but this time follow up with a leer. Finish with yet another waterfall. If Red comes in for some close combat of his own, use wrap in response and follow up with dragon pulse if we have another action ready
 
Meet the Waterfall with a Flamethrower. Stare down and cancel the Leer with your own. Flamethrower once more, we need that burn.
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

Red (Growlithe) (M)
HP: 73
Energy:
79
Boosts/Drops:
Others:
Paralysis (5%)
Actions: Flamethrower - Leer - Flamethrower
Nature: Hasty (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Defense)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
Abilities:
Intimidate (Can be activated): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Flash Fire (innate): This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Atk: ***
Def: * (-)
SpA: ***
SpD: **
Spe: 69 (60 x 1.15^)


Peter (Dragonair) (M)
HP: 80
Energy:
81
Boosts/Drops:
-1 Attack
Others:

Actions: Waterfall - Leer - Waterfall
Nature: Naughty
Type:Dragon
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
Shed Skin: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Atk: ****(+)
Def: ***
SpA: ***
SpD: **(-)
Spe: 70


---------------------------------------------------------

Round 9, Water and Fire

As the chilly breezes of the winds blow away at the arena, we find ourselves two unconscious Pokemon at the bottom of an icy hill. The hill shuffles about and some snow droop down and splash upon the two. Suddenly, both of them wake up and begin their next death bout!

Peter gives Red no mercy and bathes Red with a terrifying Waterfall attack! This attack's pressure grinds him upon the frosty hill, and even pierces through the hill a bit! With the incredible amount of water drooping down on the Fire-type, he must be in an unimaginative amount of pain! It seems that the pain was so much that Red could only flinch! That's not to say that he was also fully paralyzed at the same time! Just wow, poor doggy!

Stepping up his advantage, Peter takes the time to Leer down at the frightened, but screwed, Red. It's definitely starting to get inside his small doggy mind, but he's proudly able to Leer right back at Peter! What's left are two imbecile monsters leering down at each other to no profit whatsoever!

Tired of doing nothing, Peter decides it's time to smash Red even more into the hill. And that he does, with an incredible Waterfall! Oof! They pave even deeper into the insides of the hill, with Red all wet with anger. In retaliation, he breaths a Flamethrower right upon the invading Peter, whose skin turns bright red from the heat. The Flamethrower also caused parts of the snow and ice to melt and a good amount of snow collapses and buries both Peter and Red! There's only a small amount of light left in this frozen snow "cave"!

The hill's getting mad! If they decide to punch into the hill any longer, I fear it may cave in completely with a fistful of snow! Being in a snow hill cave sucks balls!

---------------------------------------------------------


Red (Growlithe) (M)
HP: 36
Energy:
69
Boosts/Drops:
Others:
Paralysis (5%, gone next round)
Nature: Hasty (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Defense)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
Abilities:
Intimidate (Can be activated): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Flash Fire (innate): This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Atk: ***
Def: * (-)
SpA: ***
SpD: **
Spe: 69 (60 x 1.15^)


Peter (Dragonair) (M)
HP: 61
Energy:
65
Boosts/Drops:
-1 Attack
Others:

Nature: Naughty
Type:Dragon
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
Shed Skin: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Atk: ****(+)
Def: ***
SpA: ***
SpD: **(-)
Spe: 70


Red
A1: Flamethrower > 10 + 3 + (3-2 x 1.5) x .67 = [10 Damage] [6 Energy] (not used)
A2: Leer > [4 Energy] (canceled)
A3: Flamethrower > 10 + 3 + (3-2 x 1.5) x .67 = [10 Damage] [6 Energy]
Damaged by snowfall, [3 damage] (not very effective)

Peter
A1: Waterfall > 8 + (4-1 x 1.5) + (0-1 x 1.5) x 1.5 = [17 Damage] [6 Energy]
A2: Leer > [4 Energy] (canceled)
A3: Waterfall > 8 + (4-1 x 1.5) + (0-1 x 1.5) x 1.5 = [17 Damage] [6 Energy]
Damaged by snowfall, [9 damage] (super effective)


Midou's turn! BTW Midou, when you post, ignore GK's post below this post since it was your turn. lol poor gk
 

little gk

competitive oosos player
is a Forum Moderator Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnus
well if the cave is so close to collapse, let's turn that into an advantage. Start out by using twister, this should blast the snow/cave wall towards Red even if we can't see very well. After that we'll go ahead and use back to back waterfalls
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
After some checking up on stuff, it seems like Midou hasn't even been on this April. That's a shame. This is ending in DQ. My apologizes to both of you.

GK wins. =(

2 Trainer Counters for both of you
1 KO Counter for Peter
1 EC, MC, and DC for Peter, Bruce, Red, and Teresa
2 Ref Tokens for me as 2 Pokemon were KOed
 

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