Hello everyone, I want to post my team (again), I'm not a good player and only want to play hyper offense, but this team can carry me to the top 500 for the first time. And this is not only the hyper potion, I mean offense. But also max offense, because all of my pokemon have MAX EV on Atk or SpA with only little investment on HP or SpD.
Originally, this team was build from standar dual screen HO koko + hawlucha with sash Lando lead. But many OU player already know that strategy just by looking at the team preview, so there is no suprise factor anymore.
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I still used the same core with different set, only Hawlucha has the same set because he is the main character of HO.
Hawlucha @ Electric Seed
Ability: Unburden
EVs: 92 HP / 252 Atk / 36 SpD / 128 Spe
Adamant Nature
- Acrobatics
- Close Combat
- Stone Edge
- Swords Dance
This set is already well known, 128 EV Spe is to outspeed generic enemy hawlucha with 124 EV that outspeed jolly excadrill on sand. 36 SpD (maybe) to survive moonblast for clefable, but it doesn't matter if clef kill him as long as I can get chip on it. The rest of EV dumped to HP for slightly increased bulk. I also consider max Spe and if necessary.
Next is the electric terrain setter
Tapu Koko @ Heavy-Duty Boots
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Dazzling Gleam
- Taunt
- U-turn
This is not dual screen, but offensive pivot koko with MAX SpA and Spe. Thunderbolt is the main attack that deals heavy damage to water and flying types, special mention to most annoying steel bird duo, corvi and skarm. Dazzling gleam is its secondary STAB to deal with eletric immunity mons. Taunt and U-Turn is still remain from the original dual screen set. Heavy duty boots was the best item for pivoting because it can bypass hazards.
And next the king of OU, the #1
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 48 HP / 252 Atk / 208 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Swords Dance
- Rock Polish
Dual dancing lando with EdgeQuake combination. Adamant MAX Atk EV of his 145 base Atk hit pretty hard. Earthquake is his main STAB and Stone Edge is his only coverage. EV 208 Spe is to outspeed neutral 85 base speed like rillaboom or nidoking, the rest EV is for HP. I choose leftovers over soft sand because of longetivy. While soft sand can make his Earthquake even stronger, it don't have any use to stone edge. I also don't wanna take recoil damage from life orb.
And thats my 3 core. The remaining three, all of them are sweepers, I don't use any hazard setter even stealth rock. Heavy duty boots make hazard not as important as the previous generation.
The number 4 is my lead
Weavile @ Focus Sash
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Icicle Crash
- Knock Off
- Low Kick
- Swords Dance
He is my lead most of the time, except when I see urshifu, enemy weavile, or pelipper rain team, I lead with koko instead. I prever Icicle crash over triple axel because I dislike taking rocky helmet damage, while also have chance to flinch though weaker that 3axel. Knock off is his main attack to remove enemy items and also get STAB of his dark typing. Low kick is used for surprise factor to deal heavy damage to mostly heavy steel types. Swords dance was used to double its attack. I don't need ice shard on this set because he has already high 125 base speed even without priority. Sash is mandatory item for leading with HO.
Next is the most threatening attacker on OU
Dragapult @ Life Orb
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sucker Punch
- Dragon Darts
- Steel Wing
- Dragon Dance
Physical sweeper DD pult. Darts is his main STAB. Sucker punch is the only priority attack in this team. I choose steel wing over phantom force because I dislike 2 turn moves even its STAB. The 2 typing that takes supereffective from ghost is another ghost and psychic already covered by dark moves. Steel wing deal supereffective damage to fairy types that takes no damage from darts. Clear body was used over infiltrator to prevent attack loss from intimidate lando or on rare situation speed lost from sticky web. Life orb was used for maximum damage.
And last is the one considered for the most broken sweeper
Volcarona @ Heavy-Duty Boots
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower
- Bug Buzz
- Psychic
- Quiver Dance
I don't even need to explain this, It needs no surprise factor. Volcarona is the only special sweeper. Quiver dance is so broken. Flamethrower is main STAB, Bug Buzz is secondary STAB, and Psychic is the coverage. Heavy duty boots is the only item that suitable for its typing. I never interested in bulky volcarona, MAX offense QD+3 attack is the best set.
---
And that’s my team. I take risk to reveal this team to RMT forum because I'm not interested to climb higher than 1700 elo. Top 500 is the only achievement that I want. Maybe the surprise factor doesn't work as good as before after I post this. This team is very fast for laddering (also fast for losing, lol) and I don't find many threatlist as long as you have many knowledge of OU battlefield. The most annoying team to deal is RAIN and STALL.
I hope this team can make newcomer below 1500 elo faster to climb, I also really welcome for any feedback regarding this team, whether its minor or major. Here's the pokepast : https://pokepast.es/67fceeca0e83c938
Awaiting for opinion of yours everyone, thank you.
Originally, this team was build from standar dual screen HO koko + hawlucha with sash Lando lead. But many OU player already know that strategy just by looking at the team preview, so there is no suprise factor anymore.
---
I still used the same core with different set, only Hawlucha has the same set because he is the main character of HO.
Hawlucha @ Electric Seed
Ability: Unburden
EVs: 92 HP / 252 Atk / 36 SpD / 128 Spe
Adamant Nature
- Acrobatics
- Close Combat
- Stone Edge
- Swords Dance
This set is already well known, 128 EV Spe is to outspeed generic enemy hawlucha with 124 EV that outspeed jolly excadrill on sand. 36 SpD (maybe) to survive moonblast for clefable, but it doesn't matter if clef kill him as long as I can get chip on it. The rest of EV dumped to HP for slightly increased bulk. I also consider max Spe and if necessary.
Next is the electric terrain setter
Tapu Koko @ Heavy-Duty Boots
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Dazzling Gleam
- Taunt
- U-turn
This is not dual screen, but offensive pivot koko with MAX SpA and Spe. Thunderbolt is the main attack that deals heavy damage to water and flying types, special mention to most annoying steel bird duo, corvi and skarm. Dazzling gleam is its secondary STAB to deal with eletric immunity mons. Taunt and U-Turn is still remain from the original dual screen set. Heavy duty boots was the best item for pivoting because it can bypass hazards.
And next the king of OU, the #1
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 48 HP / 252 Atk / 208 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Swords Dance
- Rock Polish
Dual dancing lando with EdgeQuake combination. Adamant MAX Atk EV of his 145 base Atk hit pretty hard. Earthquake is his main STAB and Stone Edge is his only coverage. EV 208 Spe is to outspeed neutral 85 base speed like rillaboom or nidoking, the rest EV is for HP. I choose leftovers over soft sand because of longetivy. While soft sand can make his Earthquake even stronger, it don't have any use to stone edge. I also don't wanna take recoil damage from life orb.
And thats my 3 core. The remaining three, all of them are sweepers, I don't use any hazard setter even stealth rock. Heavy duty boots make hazard not as important as the previous generation.
The number 4 is my lead
Weavile @ Focus Sash
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Icicle Crash
- Knock Off
- Low Kick
- Swords Dance
He is my lead most of the time, except when I see urshifu, enemy weavile, or pelipper rain team, I lead with koko instead. I prever Icicle crash over triple axel because I dislike taking rocky helmet damage, while also have chance to flinch though weaker that 3axel. Knock off is his main attack to remove enemy items and also get STAB of his dark typing. Low kick is used for surprise factor to deal heavy damage to mostly heavy steel types. Swords dance was used to double its attack. I don't need ice shard on this set because he has already high 125 base speed even without priority. Sash is mandatory item for leading with HO.
Next is the most threatening attacker on OU
Dragapult @ Life Orb
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sucker Punch
- Dragon Darts
- Steel Wing
- Dragon Dance
Physical sweeper DD pult. Darts is his main STAB. Sucker punch is the only priority attack in this team. I choose steel wing over phantom force because I dislike 2 turn moves even its STAB. The 2 typing that takes supereffective from ghost is another ghost and psychic already covered by dark moves. Steel wing deal supereffective damage to fairy types that takes no damage from darts. Clear body was used over infiltrator to prevent attack loss from intimidate lando or on rare situation speed lost from sticky web. Life orb was used for maximum damage.
And last is the one considered for the most broken sweeper
Volcarona @ Heavy-Duty Boots
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower
- Bug Buzz
- Psychic
- Quiver Dance
I don't even need to explain this, It needs no surprise factor. Volcarona is the only special sweeper. Quiver dance is so broken. Flamethrower is main STAB, Bug Buzz is secondary STAB, and Psychic is the coverage. Heavy duty boots is the only item that suitable for its typing. I never interested in bulky volcarona, MAX offense QD+3 attack is the best set.
---
And that’s my team. I take risk to reveal this team to RMT forum because I'm not interested to climb higher than 1700 elo. Top 500 is the only achievement that I want. Maybe the surprise factor doesn't work as good as before after I post this. This team is very fast for laddering (also fast for losing, lol) and I don't find many threatlist as long as you have many knowledge of OU battlefield. The most annoying team to deal is RAIN and STALL.
I hope this team can make newcomer below 1500 elo faster to climb, I also really welcome for any feedback regarding this team, whether its minor or major. Here's the pokepast : https://pokepast.es/67fceeca0e83c938
Awaiting for opinion of yours everyone, thank you.
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