Vs. The Shapeshifting Mechanical Spright!
Level 2 (Hard)
Designed by The Faz
Phase Progression
- 1x of Rotom(★)
The Shapeshifting Mechanical Spright!
Typing: Electric/Ghost
Abilities: Levitate
HP: 700
Attack: 5
Defen.: 0
Sp.Atk: 5
Sp.Def: 0
Speed: 91
Size: 1
Weight: 1
Choose move, choose target | Choose move, target PR |
Secret Power Current form's [Form Move] Last form's [Form Move] | Night Shade = 10 Secret Power |
Raid Arena — The Old Chateau's BasementMany things were said of the Old Chateau - ghosts, mad labs and even of legendary pokémon.
Still, deep in the woods of Eterna Forest, its secrets were safe. It is home to several old appliances - they don't quite make em like that anymore, not since the Rotom Outbreak of 06. They were deemed, unsafe. Too dangerous. This is why you are here, to retrieve these old machines - and whatever else might lurk in these halls - before any Rotom gets... ideas.
Camouflage: Ground | Nature Power: Gear Grind | Raiders cannot use Secret Power
Machine Hopping
At the start of the raid and at the end of every round, Rotom uses Forme Shift. The form they turn into is of the ref's choice. The ref cannot choose a form that Rotom already used in this game. If Rotom uses Forme Shift and there's no form that wasn't already used, the raiders lose. Rotom keeps its abilities and base stats when it transforms.
First Machine Affixiation
At the start of the raid, after Rotom does its first Forme Shift it gain an ability for the rest of the round depending on the forme.
Base Rotom: No ability, but all moves strikedthrough from its behavior become unlocked.
Rotom-Wash: Gain Pressure
Rotom-Heat: Gain Huge Power
Rotom-Frost: Gain Serene Grace
Rotom-Fan: Gain Mold Breaker
Rotom-Mow: Gain Effect Spore
These abilities remain even after swapping formes. Rotom can only have one of these abilities per raid.
Lingering Machine Affixiation
Whenever Rotom transforms into a forme including on the first Forme Shift it also gains a bonus ability, based on the form:
Base Rotom: Gain Stall
Rotom-Wash: Gain Shell Armor
Rotom-Heat: Gain Infiltrator
Rotom-Frost: Gain Sturdy
Rotom-Fan: Gain Propeller Tail
Rotom-Mow: Gain Tangling Hair
These abilities do persist between forms, stacking on top of eachother and gradually making Rotom stronger as the fight progresses.
Appliancer's Attack!
Rotom gets a specific move for each forme. The [Current Forme] in its behavior refers to the following move, based on its current forme:
Base Rotom: Leech Life
Rotom-Wash: Liquidation
Rotom-Heat: Fiery Dance
Rotom-Frost: Icicle Crash
Rotom-Fan: Defog
Rotom-Mow: Leaf Tornado
"Current form's [Form Move]" refers to the move from this list that is of your current forme and "Last form's [Form Move]" refers to the forme you had last round.
Secret Functions
Secret Power is the type of rotom's secondary type. The secondary effect of Rotom's Secret Power varies depending on the form it currently is:
Base Rotom: Create paralysis on the hit raider with 2 strains.
Rotom-Wash: Destroy hit raider's held item
Rotom-Heat: Burn the hit raider
Rotom-Frost: Reset hit raider's stat changes
Rotom-Fan: Seal the hit raider's last used move
Rotom-Mow: Hit raider loses all abilities.
The effect chance is still 30%.
Memories of Appliancers Past
Rotom also has a unique to this fight behavior modifier, . This gives out a different effect based on the forme that Rotom had last round:
Base Rotom:
Triple Speed
Rotom-Wash: Draining
Rotom-Heat: Turbo'd
Rotom-Frost: Wide
Rotom-Fan: Piercing
Rotom-Mow: 2x
At the start of the raid, after Rotom does its first Forme Shift it gain an ability for the rest of the round depending on the forme.
Base Rotom: No ability, but all moves strikedthrough from its behavior become unlocked.
Rotom-Wash: Gain Pressure
Rotom-Heat: Gain Huge Power
Rotom-Frost: Gain Serene Grace
Rotom-Fan: Gain Mold Breaker
Rotom-Mow: Gain Effect Spore
These abilities remain even after swapping formes. Rotom can only have one of these abilities per raid.
Lingering Machine Affixiation
Whenever Rotom transforms into a forme including on the first Forme Shift it also gains a bonus ability, based on the form:
These abilities do persist between forms, stacking on top of eachother and gradually making Rotom stronger as the fight progresses.
Appliancer's Attack!
Rotom gets a specific move for each forme. The [Current Forme] in its behavior refers to the following move, based on its current forme:
"Current form's [Form Move]" refers to the move from this list that is of your current forme and "Last form's [Form Move]" refers to the forme you had last round.
Secret Functions
Secret Power is the type of rotom's secondary type. The secondary effect of Rotom's Secret Power varies depending on the form it currently is:
The effect chance is still 30%.
Memories of Appliancers Past
Rotom also has a unique to this fight behavior modifier, . This gives out a different effect based on the forme that Rotom had last round:
Rotom Cheat Sheet:
| Base Rotom | Rotom-Wash | Rotom-Heat | Rotom-Frost | Rotom-Fan | Rotom-Mow | Applies based on |
Secret Power | Create paralysis with 2 strains | Destroy raider's held item | Burn the raider | Reset hit raider's stat changes | Seal the raider's last used move | Hit raider loses all abilities. | This form |
Mod | Triple Speed | Draining | Turbo'd | Wide | Piercing | 2x | Last form |
First form buff | Strikedthrough moves unlocked | Gain Pressure | Gain Huge Power | Gain Serene Grace | Gain Mold Breaker | Gain Effect Spore | First Form |
Persistant buff | Gain Stall | Gain Shell Armor | Gain Infiltrator | Gain Sturdy | Gain Propeller Tail | Gain Tangling Hair | This and every previous form |
Form move | Leech Life | Liquidation | Fiery Dance | Icicle Crash | Defog | Leaf Tornado | This and last form |
Turbo'd
:Magmarizer:
The move's secondary effect chance is 100%Draining
:Electirizer:
The move also removes EN from the raider equal to the damage dealt to it.Introducing the Raiders!
Backpack:
Leftovers
Leftovers
Life Orb
Leftovers
Life Orb
Protector Pokemon
Vocation:Daredevil
Persephone (Aurumoth) [F]
Level 2 EXP: 00 / 10
Advanced Techniques: None
Serious Nature ( +None, -None )
Typing: Bug/Psychic
Abilities: Weak Armor, No Guard Hidden Ability: Light Metal
HP: 100
Attack: 9
Defen.: 7
Sp.Atk: 8
Sp.Def: 5
Speed: 94
Size: 4
Weight: 5
Movepool
Level 0:
Bug Bite
Bug Buzz
Calm Mind
Dazzling Gleam
Facade
Focus Blast
Ice Beam
Light Screen
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunderbolt
Toxic
Will-O-Wisp
Wing Attack
X-Scissor
Zen Headbutt
Level 1:
Ancient Power
Confide
Confusion
Counter
Cut
Double Team
Dragon Dance
Dual Wingbeat
Echoed Voice
Flash
Hail
Heal Pulse
Helping Hand
Infestation
Ominous Wind
Psychic Terrain
Rain Dance
Recycle
Role Play
Safeguard
Shock Wave
Silver Wind
Steel Wing
Sunny Day
Swagger
Trick
Water Pulse
Level 2:
Blizzard
Close Combat
Disable
Dream Eater
Expanding Force
Feint
Hydro Pump
Megahorn
Secret Power
Solar Beam
String Shot
Terrain Pulse
Thunder
Supporter Pokemon
Vocation:Rearguard
Volcaron (Smokomodo) [M]
Level 2 EXP: 00 / 10
Advanced Techniques: None
Serious Nature ( +None, -None )
Typing: Fire/Ground
Abilities: Blaze Hidden Ability: Technician
HP: 90
Attack: 8
Defen.: 5
Sp.Atk: 6
Sp.Def: 6
Speed: 97
Size: 4
Weight: 6
Movepool
Level 0:
Aerial Ace
Brick Break
Bulk Up
Bullet Punch
Circle Throw
Cross Poison
Defog
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Mach Punch
Poison Fang
Poison Jab
Protect
Rest
Roar
Round
Screech
Sleep Talk
Snore
Substitute
Tail Whip
Toxic
Will-O-Wisp
Work Up
Level 1:
Confide
Double Team
Ember
Fire Spin
Flame Wheel
Force Palm
High Horsepower
Incinerate
Lick
Metal Claw
Morning Sun
Sand Tomb
Scratch
Sludge Bomb
Smog
Smokescreen
Stealth Rock
Sunny Day
Swagger
Taunt
Venom Drench
Level 2:
Acid Spray
Bone Rush
Burning Jealousy
Clear Smog
Corrosive Gas
Fire Blast
Flare Blitz
Gunk Shot
Heat Wave
Iron Tail
Low Kick
Magnitude
Scale Shot
Solar Beam
Superpower
Aggressor Pokemon
Vocation:Psychic
Cumulus (Castform) [M]
Level 2 EXP: 00 / 10
Advanced Techniques: None
Serious Nature ( +None, -None )
Typing: Normal
Abilities: Forecast
HP: 85
Attack: 5
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 70
Size: 1
Weight: 1
Movepool
Level 0:
Avalanche
Defog
Energy Ball
Facade
Flamethrower
Ice Beam
Protect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Work Up
Level 1:
Amnesia
Captivate
Confide
Cosmic Power
Defense Curl
Double Team
Ember
Flash
Hail
Incinerate
Ominous Wind
Powder Snow
Rain Dance
Sandstorm
Shock Wave
Sunny Day
Swagger
Swift
Tailwind
Water Gun
Water Pulse
Weather Ball
Level 2:
Blizzard
Clear Smog
Disable
Double-Edge
Fire Blast
Hurricane
Hydro Pump
Secret Power
Solar Beam
Thief
Thunder
Maxim to send and equip
Then, I will reveal Rotom's first form!
After that, you order, Maxim
(I asked Faz how this should work and that was the answer :P)