Mega Banette
Type: Ghost > Ghost
Ability: Insomnia/Frisk/Cursed Body(HA) > Prankster
Pre-Mega Stats: 64/115/65/83/63/65
Post-Mega Stats: 64/165/75/95/83/75
Notable Moves:
- Poltergeist
- Knock Off
- Shadow Sneak
- Gunk Shot
- Swords Dance
- Will-o-wisp
- Encore
- Taunt
- Destiny Bond
- Pain Split
- Thunder Wave
Pros:
- The strongest poltergeist currently in the game, alongside options to boost it further and STAB on priority shadow sneak to get around its low speed
- being a ghost-type with prankster encore gives Mega Banette the ability to punish all hazard removal barring mortal spin effectively, while still having offensive prowess
- It's the coolest looking mega in the game
Cons:
- Very shallow offensive movepool, having zero good options for Mega Lopunny or (most critically) Kingambit
- Stats and ability don't synergize at all, it doesn't have the bulk to pull off Prankster shenanigans long term and doesn't have the movepool to go pure offensive without heavy team support
- Unfortunately, Ceruledge exists and completely outclasses it offensively despite the lower attacking stat, due to a better typing and not taking up a mega slot
- Sableye also gets nearly all the good prankster moves Banette does, plus recovery and a better defensive typing while also not taking up a mega slot there
- The abundance of consumable items being used makes a mon based entirely around clicking a really strong poltergeist a hard sell
Unfortunately, Banette's pros completely outweigh its cons, and I doubt it'll see any real usage in tiers where Ceruledge is available. Maybe if Champions RU is a thing it can settle into its old role as a noob trap there?
Potential Sets:
Ceruledge at Home (Banette) @ Banettite
Ability: Frisk
Level: 50
EVs: 32 Atk / 2 Def / 32 Spe
Adamant Nature
- Swords Dance
- Poltergeist
- Shadow Sneak / Encore
- Knock Off / Encore
Once again, Ceruledge does the same role on HO teams without actually giving up a mega slot. I did actually build a webs team with Banette on it, and while there were times it worked out or even swept, it's a very all-or-nothing mon that can't do anything into Gambit, and it's hard not to look at the Ceruledge in the room and think things could be so much better.
Sableye at Home (Banette) @ Banettite
Ability: Frisk
Level: 50
EVs: 32 HP / 2 Atk / 32 Def OR 32 HP / 32 Atk / 2 Def
Adamant OR Impish nature
- Will-o-Wisp
- Taunt / Encore
- Destiny Bond
- Knock Off / Poltergeist
This set functions as a diet Sableye for offensive teams that don't want a momentum sink like Sableye on their team, but also don't want a mega. The idea is to taunt or encore something into killing you, and punish switches with destiny bond, knock off, or will-o-wisp until your opponent goes on the offensive. At best, you can burn half a team and trade with it, but that requires your opponent not having a single dark type on their team, as Banette still can't touch those.
Don't use this.
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