1v1 Mega Charizard Y

Ginger Princess

Girl moding so hard rn
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
[OVERVIEW]

Mega Charizard Y is an excellent offensive presence in the 1v1 metagame, able to obliterate all but the most specially defensive Pokemon with its sun-boosted Blast Burn, including foes such as Mew, Tapu Lele, and Mega Gardevoir. It also has access to excellent coverage and utility options in the form of Solar Beam and Air Slash, allowing it to beat many Pokemon that Fire-types traditionally struggle with, such as Guardian of Alola Tapu Fini, Mega Venusaur, and Mega Swampert, as well as Flame Charge to beat faster Substitute users, such as Jumpluff and Flail Mega Lopunny. Mega Charizard Y's Drought ability also serves to weaken the Water-type moves dealt out by several prominent Water-types in the metagame, notably enabling it to tank Choice Specs Greninja's Hydro Cannon after moderate investment. Unfortunately, Mega Charizard Y suffers from a 4x weakness to Rock-type moves, with Pokemon such as Mega Tyranitar, Mega Diancie, and Crustle easily crushing it. Furthermore, Mega Charizard Y, unlike its X counterpart, has no viable way of boosting its main offensive stat, meaning that Mega Charizard Y has no effective way to break sufficiently bulky Special Defense boosters like Meloetta and stall Deoxys-S, as well as being susceptible to generally specially defensive walls like Chansey.

[SET]
name: Bulky Offense
move 1: Blast Burn
move 2: Solar Beam
move 3: Flame Charge
move 4: Air Slash
item: Charizardite Y
ability: Solar Power
nature: Timid
evs: 116 HP / 168 SpA / 8 SpD / 216 Spe


[SET COMMENTS]
Moves
========

Blast Burn is Mega Charizard Y's most powerful move, as well as one of the most powerful moves in the metagame, able to neutralize almost any Pokemon it can hit super effectively, such as Magearna, Mega Metagross, Aegislash, and Celesteela, as well as frailer Pokemon that resist Fire-type damage, such as Naganadel. Beware of its recharge after usage, Blast Burn's biggest downside. Solar Beam is Mega Charizard Y's best coverage option, allowing it to hit several Water-type Pokemon, such as Guardian of Alola Tapu Fini, Calm Mind Mega Slowbro, and Mega Swampert. Flame Charge is a utility option that gives Mega Charizard Y a way to beat the common sleep inducer Jumpluff, alongside giving an extra bit of chip damage against faster threats such as Greninja, Substitute Mega Metagross, and Naganadel. Air Slash is Mega Charizard Y's secondary STAB option, used primarily to get a Pokemon in range of Blast Burn or break a Substitute from an opposing Pokemon that resists Solar Beam, such as Mega Venusaur and specially offensive Mega Altaria. It also has a noticeable 30% chance to make an opposing Pokemon flinch, which can be useful as a last-ditch effort against Pokemon such as Mega Aggron, Magnezone, specially defensive Tapu Lele, and Kommo-o. However, this is by no means a reliable strategy and should only be used if there is no other option in order to win. Will-O-Wisp can also be used to cut the Attack of bulky Mega Gyarados, removing its immediate offensive presence, alongside beating certain Sturdy Pokemon like non-Rockium Z or Choice Band Avalugg and FEAR Aron. You can also choose to run Hidden Power Electric, which, along with Solar Beam, always 2HKOes offensive Mega Gyarados and forces a mind game with bulky Mega Gyarados; this only has use against Mega Gyarados, however.

Set Details
========

116 HP and 8 Special Defense EVs allow Mega Charizard Y to tank attacks like Choice Specs Hydro Cannon from Greninja, Choice Specs Draco Meteor from Naganadel, and Fake Out + Genesis Supernova from Mew, as well as take a burned Avalugg's Stone Edge. Mega Charizard Y also runs 216 Speed EVs with a Timid nature in order to outspeed base 95 Speed Pokemon such as Tapu Lele as well as slower Pokemon such as non-Choice Scarf Landorus-T, non-Choice Scarf Z Porygon-Z, and Vivillon. The rest goes into Special Attack, in order to improve Mega Charizard Y's matchups against bulkier Pokemon such as Mega Sableye and Mega Slowbro.

Usage Tips
========

Mega Charizard Y is a keystone of hyper offense playstyle in the 1v1 metagame, able to obliterate most Pokemon that Blast Burn hits super effectively or even neutrally as long as they aren't overly specially defensive. Against Pokemon that fall under those criteria, such as Magearna, non-Choice Scarf Porygon-Z, non-specially defensive Tapu Lele, Celesteela, and Aegislash, immediately use Blast Burn. Even against Pokemon that Mega Charizard Y hits neutrally with Blast Burn and super effectively with Solar Beam and Air Slash, such as Krookodile and bulky Volcarona, sun-boosted Blast Burn will still do more. Against faster Pokemon Mega Charizard Y cannot immediately knock out, such as Mew, Naganadel, Jumpluff, Mega Gardevoir, and Substitute Mega Metagross, use Flame Charge to not only deal chip damage to the opposing Pokemon but also break any potential Substitute. Choice Specs Greninja should be mentioned specifically, as although its strongest move is Hydro Cannon, and it's initially a Water-type Pokemon, it can transform into an Ice-type with Protean Ice Beam to avoid lethal damage from Solar Beam. Using Flame Charge turn one, followed up by either Solar Beam or Blast Burn, will allow Mega Charizard Y to react to every play an opposing Greninja can make and avoid any mind games. Against Pokemon that can normally take a Blast Burn, such as Mega Venusaur, non-Substitute Primarina, and Tapu Fini, Mega Charizard Y's coverage moves of Air Slash and Solar Beam come into play. For Pokemon like Mega Venusaur and specially offensive Mega Altaria, spam Air Slash. Air Slash's absurd 30% flinch chance, combined with Mega Charizard Y's excellent Special Attack, and either Mega Charizard Y's resistance to Mega Altaria's Fairy-type attacks or Mega Venusaur's weakness to Air Slash will ensure that Mega Charizard Y will waste the recovery options and get them into range of Blast Burn through flinches. Against Water-type Pokemon, like Mega Swampert and Tapu Fini, simply go for the OHKO or 2HKO using Solar Beam. Bulky Mega Gyarados reliably beats variants of Mega Charizard Y not running Hidden Power Electric or Will-O-Wisp, and Mega Gyarados still usually beats it even with those moves, so do not use it as your Mega Gyarados answer.

Team Options
========

Mega Charizard Y is naturally weak to several Rock-, Electric-, and Dragon-type Pokemon, such as Mega Tyranitar, Magnezone, and Zygarde, alongside Mega Gyarados; this makes it fit extraordinarily well with a standard Fire / Water / Grass core, which can fill in its deficits using Pokemon such as Tapu Fini, Mega Gyarados, Mega Venusaur, and Jumpluff. In return, these Pokemon appreciate Mega Charizard Y's positive matchup against all other Grass-type Pokemon as well as common Steel-type Pokemon such as Magearna and Genesect. Mega Charizard Y also works well with Ground- and Dragon-type Pokemon that can beat back the aforementioned Rock- and Electric-type Pokemon, as well as opposing Fire-type Pokemon like Heatran, Victini, and Incineroar. Pokemon such as Zygarde, bulky Donphan, Kommo-o, and Dragonite can beat all of these threats. In return, Mega Charizard Y threatens Ice-type Pokemon or Pokemon wielding Ice-type moves, such as Greninja, Genesect, Kyurem, Avalugg, and Alolan Ninetales, and bulky Water-types like Tapu Fini and Mega Blastoise. Mega Charizard Y also has issues against specially defensive stall Pokemon, such as Amnesia Mega Slowbro, Stored Power Necrozma, Porygon2, and Chansey. Because of this, stallbreakers such as Taunt + Crunch Mega Gyarados, Mega Heracross, and Vivillon all make excellent partners to Mega Charizard Y, which can, in return, beat threatening Pokemon to them such as Mega Metagross and Mega Gardevoir.

[STRATEGY COMMENTS]
Other Options
=============

Mega Charizard Y can run a bulky offense spread of 124 HP / 68 Def / 108 SpA / 208 Spe and a Modest nature with Will-O-Wisp in order to beat every variant of Mega Gyarados, not just bulky Mega Gyarados, by using Will-O-Wisp turn one, Solar Beam turn two, and Blast Burn turn three. However, this strategy is hardly consistent thanks to the accuracy of Will-O-Wisp and Blast Burn and Waterfall's chance to flinch. Alongside this downside, this set will also lose against speedier threats like fast Tapu Lele, Normalium Z Porygon-Z, and Vivillon. Mega Charizard Y can also run 208 HP / 116 SpD / 184 Spe in order to survive a Modest Hyper Beam from Choice Scarf Porygon-Z, allowing it to beat all sets. However, the loss of Special Attack is noticeable, especially in important matchups against Mega Slowbro, Mega Sableye, and maximum HP Tapu Lele. Mega Charizard Y can also run Counter alongside maximum HP and Defense in order to lure and take out traditional Charizard answers, such as Haxorus and Choice item Dragonite. Be aware that Counter will not reliably beat non-Choice item users, however, as they will be able to play mind games and set up. Rock Tomb can be run in order to beat opposing non-Rock Tomb Mega Charizard Y. However, this is by no means a foolproof strategy, as an opposing Mega Charizard Y can also run Rock Tomb to beat your Mega Charizard Y. Fire Blast can be run in order to utilize a powerful Fire-type move without the cost of recharge through Blast Burn. However, the Base Power lost is noticeable, leaving Mega Charizard Y unable to catch the OHKO against Pokemon such as Mew, Choice Specs Necrozma, and Choice Scarf Togekiss. Substitute can be run in order to bait out Head Smash Donphan and Aggron, two Sturdy users that can OHKO Mega Charizard Y if they can land their attack. By using Substitute on a Head Smash, the recoil taken will break their Sturdy, allowing Mega Charizard Y to OHKO them with Blast Burn.

Checks and Counters
===================

**Rock-type Moves**: Mega Charizard Y is severely crippled by any kind of Rock-type move. Even a Rock Tomb from any Pokemon invested in Attack, such as Sawk, will threaten to OHKO it. Beware of Pokemon such as Mega Tyranitar, Hidden Power Rock Naganadel, Crustle, Donphan, and Aggron, which can all take a hit from Mega Charizard Y and OHKO back with a Rock-type move, regardless of STAB or if they are burned.

**Specially Defensive Pokemon**: As Mega Charizard Y cannot boost its Special Attack, it is hugely vulnerable to Pokemon that can either tank a Blast Burn and threaten it back or neutralize its power with moves like Amnesia and Confide while healing off the damage dealt. Pokemon like Meloetta, specially defensive Tapu Lele, Chansey, and Porygon 2 can all outlast Mega Charizard Y.

**Bulky Fire- and Dragon-type Pokemon**: Fire- and Dragon-type Pokemon unfortunately resist Mega Charizard Y's STAB Blast Burn, as well as its main coverage move Solar Beam, and will usually shrug off Air Slash. Pokemon like Naganadel, which cannot take Flame Charge followed by Blast Burn, and non-Dragon Dance Mega Altaria, which cannot do enough damage and will waste its recovery against Air Slash, are the exception, not the rule, and Mega Charizard Y will be constantly threatened by Pokemon such as Mega Charizard X, Incineroar, Heatran, Victini, Dragonite, Garchomp, Kommo-o, and Zygarde.

[CREDITS]
- Written by: [[Alakazam, 276708]]
- Quality checked by: [[Osra, 239997], [Freddy Kyogre, 321529 ], [Chickenpie2, 305552]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [deetah, 297659]]
 
Last edited:

The Official Glyx

Banned deucer.
golly it's been a hot sec since I've done did a QC
red text = change
red strikethrough = remove

blue text = my commentary
[OVERVIEW]

  • Mega Charizard Y is an excellent offensive presence in the 1v1 metagame, able to obliterate all but the most specially defensive Pokemon with its sun-boosted Blast Burn, such as bulky offensive Mew, non-Torrent Greninja and Mega Gardevoir.
  • It also has access to excellent coverage and utility options in the form of Solar Beam, Air Slash, and Will-O-Wisp, allowing Mega Charizard Y to beat many Pokemon Fire-types traditionally struggle with, such as Tapunium Z Tapu Fini, Mega Venusaur, and Mega Swampert.
  • Mega Charizard Y also can utilize Flame Charge in order to beat faster Substitute users, such as Jumpluff and Flail Mega Lopunny.
  • Mega Charizard Y's Drought ability also serves to weaken the Water-type moves dealt out by several prominent Water-types in the metagame, notably able to live Choice Specs Greninja's Hydro Cannon after moderate investment, allowing Mega Charizard Y to have the niche of being a Fire-Type that can reliably beat most Water-types.
  • Unfortunately, Mega Charizard Y suffers from a 4x weakness to Rock-Type moves, with Pokemon such as Mega Tyranitar, Mega Diancie, and Crustle easily crushing it.
  • Mega Charizard Y, unlike its X counterpart, has no viable way of boosting its respective offensive stat, meaning that Mega Charizard Y has no effective way to break sufficiently bulky Calm Mind users like Meloetta, Tapu Lele, and stall Deoxys-Speed Replace "Calm Mind users" with "Special Defense boosters", since your wording makes it sound like Deo-S uses CM, as well as being susceptible to generally specially defensive Pokemon like Chansey and Blissey Porygon2 serves as a much more viable example without effectively repeating yourself by also mentioning Chansey.
[SET]
name: Bulky Offense
move 1: Blast Burn
move 2: Solar Beam
move 3: Flame Charge / Air Slash
move 4: Air Slash / Will-O-Wisp
item: Charizardite Y
ability: Blaze VERY slight difference, but Solar Power is an ability that can be used to load up passive damage against Trace users (namely Porygon2). It may only be good for one or two mons, but it's gotta be better than Blaze, at least.
nature: Modest Your Sets Details mentions Timid, as well as matchups you need Timid for, so I'll assume this is the wrong part, rather than the Sets Details section.
evs: 116 HP / 168 SpA / 8 SpD / 216 Spe


[SET COMMENTS]
Moves
========

  • Blast Burn is Mega Charizard Y's most powerful move, as well as one of the most powerful moves in the metagame, able to neutralize any almost any Pokemon it can hit super effectively, such as Magearna, Mega Metagross, Aegislash, and Celesteela, as well as several unexpected Pokemon, such as Choice Spec's Necrozma, Naganadel, and offensive Mew. Beware of its recharge after usage, Blast Burn's biggest downside.
  • Solar Beam is Mega Charizard Y's best coverage option, allowing it to be able to hit several Water-type Pokemon, such as Guardian of Alola Tapu Fini, Calm Mind Mega Slowbro, and Mega Swampert. These are all Pokemon Fire-types normally struggle against, giving Mega Charizard Y a unique combination of positive matchups in the metagame, for a Fire-type.
  • Flame Charge is a utility option that boosts Mega Charizard Y's speed by one stage, giving Mega Charizard Y a way to beat the common speed trap Jumpluff, alongside giving an extra bit of chip damage against faster threats such as Greninja, Substitute Mega Metagross, and Naganadel.
  • Air Slash is Mega Charizard Y's secondary STAB option, used primarily to get a Pokemon in range of Blast Burn or break an opposing Pokemon's Substitute, when Solar Beam is resisted. Use Air Slash against Pokemon such as Mega Venusaur and specially offensive Mega Altaria. It also has a noticeable 30% chance to flinch an opposing Pokemon, which can be useful as a last-ditch effort against Pokemon such as Mega Aggron, Magnezone, specially defensive Tapu Lele, and Kommo-o. However, this is by no means a reliable strategy, and should only be used if there is no other option in order to win.
  • Will-O-Wisp can be used to cut the attack of bulky Mega Gyarados, removing its immediate offensive, alongside beating certain Sturdy Pokemon like non-Rockium or Choice Band Avalugg and Mega Steelix, before Mega Evolution.
Set Details
========

  • Mega Charizard Y runs 116 HP and 8 SpD to beat the likes Choice Specs Hydro Cannon Greninja, non-Hidden Power Rock Choice Specs Draco Meteor from Naganadel, and Fake Out + Genesis Supernova from Mew, as well as live a burnt Avalugg's Stone Edge.
  • Mega Charizard Y runs 216 Speed with a Timid nature in order to outspeed base 95 Speed Pokemon such as Tapu Lele, as well as slower Pokemon such as non-Choice Scarf Landorus-T, non-Choice Scarf Z Porygon Z, and Vivillon.
  • The rest goes into Special Attack, in order to improve Mega Charizard Y offensively, which improves its matchups against bulkier Pokemon such as Mega Sableye Amnesia Slowbro?.
Usage Tips
========
  • Mega Charizard Y is a keystone of hyper offense playstyle in the 1v1 metagame, able to obliterate most things Blast Burn hits super effective or even neutrally, so long as they aren't overly specially defensive. Against Pokemon that fall under that criteria, such as Magearna, non-Choice Scarf Porygon Z, non-specially defensive Tapu Lele, Celesteela, and Aegislash, immediately use Blast Burn. Even against Pokemon that you hit neutrally with Blast Burn and super effectively with Solar Beam and Air Slash, such as Krookodile and bulky Volcarona, Blast Burn will still be the better play, as under sun it will do more.
  • Against faster Pokemon you cannot immediately knock out, such as Mew, Naganadel, Jumpluff, Mega Gardevoir, and Substitute Mega Metagross, use Flame Charge to not only deal chip damage to the opposing Pokemon, but also break any potential Substitute commonly run on Pokemon such as Jumpluff and Mega Metagross. This is done in order to prevent the recharge phase associated with Blast Burn, which leaves Mega Charizard Y vulnerable, as well as getting Pokemon like Keldeo in range of a Solar Beam.
  • Against Pokemon that can normally live a Blast Burn, such as Mega Venusaur, non-Substitute Primarina, and Tapu Fini, this is where your coverage moves come to play. Use Solar Beam and Air Slash on the respective threats. For Pokemon like specially offensive Mega Altaria and Mega Venusaur, spam Air Slash. Air Slash's absurd 30% chance of flinching, combined with Mega Charizard Y's excellent Special Attack, and a resistance to Fairy-type and super effective damage resistance to super effective damage?, respectively, will ensure that Mega Charizard Y will waste the recovery options and/or flinch these two into range of Blast Burn. Against Water-type Pokemon, like Mega Swampert and Tapu Fini, simply OHKO or 2HKO using Solar Beam.
Team Options
========

  • Mega Charizard Y is naturally weak to several Rock-, Electric- and Dragon-type Pokemon, such as Mega Tyranitar, Magnezone, and Zygarde, alongside Mega Gyarados; this makes it fit extraordinarily well with a standard Fire / Water / Grass core, which can fill in its deficits using Pokemon such as Tapu Fini, Mega Gyarados, Mega Venusaur, and Jumpluff. In return, these Pokemon appreciate Mega Charizard Y's positive matchup against all other Grass-type Pokemon as well as common Steel-type Pokemon such as Magearna and Genesect.
  • Mega Charizard Y also works well with Ground- and Dragon-type Pokemon that can beat back the aforementiond Rock- and Electric-type Pokemon, alongside other opposing Fire-type Pokemon like Heatran, Victini, or Incineroar. Pokemon such as Zygarde, Kommo-o, bulky Donphan, and Dragonite can beat all of these threats. In return, Mega Charizard Y threatens Ice-type Pokemon, or Pokemon wielding Ice-type moves, such as Kyurem, Avalugg, and Ninetales-Alola, and bulky Water-types like Tapu Fini and Mega Blastoise.
  • Mega Charizard Y also has issue against specially defensive stall Pokemon, such as Amnesia Mega Slowbro, Stored Power Necrozma, Porygon2, and Chansey. Because of this, stallbreakers such as Taunt Crunch Mega Gyarados, Mega Heracross, and Vivillon all make excellent partners to Mega Charizard Y, who can, in return, threaten specially offensive threats such as Greninja and Naganadel.
[STRATEGY COMMENTS]
Other Options
=============

  • Mega Charizard Y can run a bulky offense spread of 124 HP / 68 Def / 108 SpA / 208 Spe and a Modest nature with Will O Wisp in order to beat every variant of Mega Gyarados, not just , by using Will O Wisp turn one, Solar Beam turn two, and Blast Burn turn three. This covers every play a player can make concerning whether or not the Mega Gyarados mega evolve or not. However, this strategy, when taking into account the chances of Will O Wisp and Blast Burn missing, alongside the chance of a +1 Waterfall to crit or flinch, will only win a measly 45% of the time, so while theoretically Mega Charizard Y can beat Mega Gyarados, in practice its hardly consistent. Alongside this downside, this set will also lose against speedier threats like fast Tapu Lele, Normalium Porygon Z, and Vivillon.
  • Mega Charizard Y can also run 176 HP / 116 SpD / 216 Spe in order to survive a Modest Hyper Beam from Choice Specs Porygon Z, allowing Mega Charizard Y to beat all non-Custap Berry sets. However, the loss of Special Attack is noticeable, especially in important matchups against Mega Slowbro, Mega Sableye, and max HP Tapu Lele.
  • Mega Charizard Y can also run Counter, alongside maximum HP and Defense, in order to lure traditional Charizard answers, such as Haxorus and non-Stone Edge Choiced Garchomp. Be aware that Counter will not reliably beat non-Choice item users, as they will be able to set up and 50/50 Counter.
  • Rock Tomb can be run in order to beat opposing non-Rock Tomb Mega Charizard Y. However, this is by no means a foolproof strategy, as an opposing Mega Charizard Y can naturally run Rock Tomb to beat your Mega Charizard Y.
  • Fire Blast can be run instead of Blast Burn, exchanging some immediate power in return for no recharge. However, the base power lost is noticeable, now unable to catch the OHKO against Pokemon such as Mew, Choice Specs Necrozma, and Choice Scarf Togekiss.
Checks and Counters
===================

**Rock-type Moves**: Mega Charizard Y is severely crippled by any kind Rock-type move. Even a Rock Tomb from any Pokemon invested in Attack, such as Sawk, will threaten to OHKO Mega Charizard Y. Beware of Pokemon such as Mega Tyranitar, Hidden Power Rock Naganadel, Crustle, Donphan, and Aggron, who can all take a hit from Mega Charizard Y and OHKO back with a Rock-type move, regardless of STAB or if they are burned.

**Specially Defensive Pokemon**: As Mega Charizard Y cannot boost its Special Attack, it is hugely vulnerable to Pokemon that can either tank a Blast Burn and threaten it back, or neutralize the damage dealt with moves like Amnesia and Confide while healing off the damage dealt. Pokemon like Meloetta, specially defensive Tapu Lele, Chansey, and Porygon 2 can all outlast Mega Charizard Y.

**Bulky Fire- and Dragon-type Pokemon**: Fire- and Dragon-type Pokemon unfortunately resist Mega Charizard Y's STAB Blast Burn, as well its coverage Solar Beam, and will usually shrug off Air Slash. Pokemon like Naganadel, which cannot take Flame Charge into Blast Burn, and specially offensive Mega Altaria, which cannot do enough damage and will waste its recovery against Air Slash, are the exception, not the rule, and Mega Charizard Y will be constantly threatened by Pokemon such as Mega Charizard X, Dragonite, Incineroar, Garchomp, Heatran, Kommo-o, (Scarf) Darmanitan, and Zygarde.

[CREDITS]
- Written by: [[TDA, 276708]]
- Quality checked by: [[Osra, 239997], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
I can see why our qcs would be hesitant, when there's nearly nothing wrong here-
1/3 upon implementation
 
you know the drill
[OVERVIEW]

  • Mega Charizard Y is an excellent offensive presence in the 1v1 metagame, able to obliterate all but the most specially defensive Pokemon with its sun-boosted Blast Burn, such as bulky offensive Mew, non-Torrent Greninja has less to do with "obliterating" and more with bulking and koing back, just use a diff example and Mega Gardevoir.
  • It also has access to excellent coverage and utility options in the form of Solar Beam, Air Slash, and Will-O-Wisp, allowing Mega Charizard Y to beat many Pokemon Fire-types traditionally struggle with, such as Tapunium Z Tapu Fini, Mega Venusaur, and Mega Swampert. include a mon that will o helps beat
  • Mega Charizard Y also can utilize Flame Charge in order to beat faster Substitute users, such as Jumpluff and Flail Mega Lopunny.
  • Mega Charizard Y's Drought ability also serves to weaken the Water-type moves dealt out by several prominent Water-types in the metagame, notably able to live Choice Specs Greninja's Hydro Cannon after moderate investment, allowing Mega Charizard Y to have the niche of being a Fire-Type that can reliably beat most Water-types.
  • Unfortunately, Mega Charizard Y suffers from a 4x weakness to Rock-Type moves, with Pokemon such as Mega Tyranitar, Mega Diancie, and Crustle easily crushing it.
  • Mega Charizard Y, unlike its X counterpart, has no viable way of boosting its respective offensive stat, meaning that Mega Charizard Y has no effective way to break sufficiently bulky Special Defense boosters like Meloetta, Tapu Lele, lele only occasionally bulks, not consistent and stall Deoxys-Speed, as well as being susceptible to generally specially defensive Pokemon like Chansey and Porygon2.
[SET]
name: Bulky Offense
move 1: Blast Burn
move 2: Solar Beam
move 3: Flame Charge / Air Slash
move 4: Air Slash / Will-O-Wisp
item: Charizardite Y
ability: Solar Power
nature: Timid
evs: 116 HP / 168 SpA / 8 SpD / 216 Spe


[SET COMMENTS]
Moves
========

  • Blast Burn is Mega Charizard Y's most powerful move, as well as one of the most powerful moves in the metagame, able to neutralize almost any Pokemon it can hit super effectively, such as Magearna, Mega Metagross, Aegislash, and Celesteela, as well as several unexpected Pokemon, such as Choice Spec's Necrozma, Naganadel, and offensive Mew. Beware of its recharge after usage, Blast Burn's biggest downside.
  • Solar Beam is Mega Charizard Y's best coverage option, allowing it to be able to hit several Water-type Pokemon, such as Guardian of Alola called this tapunium z tapu fini earlier, stay consistent naming wise Tapu Fini, Calm Mind Mega Slowbro, and Mega Swampert. These are all Pokemon Fire-types normally struggle against, giving Mega Charizard Y a unique combination of positive matchups in the metagame, for a Fire-type.
  • Flame Charge is a utility option that boosts Mega Charizard Y's speed by one stage, giving Mega Charizard Y a way to beat the common speed trap Jumpluff, alongside giving an extra bit of chip damage against faster threats such as Greninja, is it necessary for gren? what if it's scarf? Substitute Mega Metagross, and Naganadel.
  • Air Slash is Mega Charizard Y's secondary STAB option, used primarily to get a Pokemon in range of Blast Burn or break an opposing Pokemon's Substitute, when Solar Beam is resisted. Use Air Slash against Pokemon such as Mega Venusaur and specially offensive Mega Altaria. It also has a noticeable 30% chance to flinch an opposing Pokemon, which can be useful as a last-ditch effort against Pokemon such as Mega Aggron, Magnezone, specially defensive Tapu Lele, and Kommo-o. However, this is by no means a reliable strategy, and should only be used if there is no other option in order to win.
  • Will-O-Wisp can be used to cut the attack of bulky Mega Gyarados, removing its immediate offensive, alongside beating certain Sturdy Pokemon like non-Rockium or Choice Band Avalugg and Mega Steelix, Steelix-Mega - #120 in 1v1 | Usage: 0.29252% | Raw count: 1,858 | Weight: 0.0929688641808 before Mega Evolution.
Set Details
========

  • Mega Charizard Y runs 116 HP and 8 SpD to beat the likes Choice Specs Hydro Cannon Greninja, non-Hidden Power Rock Choice Specs Draco Meteor from Naganadel, and Fake Out + Genesis Supernova from Mew, as well as live a burnt Avalugg's Stone Edge.
  • Mega Charizard Y runs 216 Speed with a Timid nature in order to outspeed base 95 Speed Pokemon such as Tapu Lele, as well as slower Pokemon such as non-Choice Scarf Landorus-T, non-Choice Scarf Z Porygon Z, and Vivillon.
  • The rest goes into Special Attack, in order to improve Mega Charizard Y offensively, which improves its matchups against bulkier Pokemon such as Mega Sableye and Mega Slowbro.
Usage Tips
========
  • Mega Charizard Y is a keystone of hyper offense playstyle in the 1v1 metagame, able to obliterate most things Blast Burn hits super effective or even neutrally, so long as they aren't overly specially defensive. Against Pokemon that fall under that criteria, such as Magearna, non-Choice Scarf Porygon Z, non-specially defensive Tapu Lele, Celesteela, and Aegislash, immediately use Blast Burn. Even against Pokemon that you hit neutrally with Blast Burn and super effectively with Solar Beam and Air Slash, such as Krookodile and bulky Volcarona, Blast Burn will still be the better play, as under sun it will do more.
  • Against faster Pokemon you cannot immediately knock out, such as Mew, Naganadel, Jumpluff, Mega Gardevoir, and Substitute Mega Metagross, use Flame Charge to not only deal chip damage to the opposing Pokemon, but also break any potential Substitute commonly run on Pokemon such as Jumpluff and Mega Metagross. This is done in order to prevent the recharge phase associated with Blast Burn, which leaves Mega Charizard Y vulnerable, as well as getting Pokemon like Keldeo in range of a Solar Beam.
  • Against Pokemon that can normally live a Blast Burn, such as Mega Venusaur, non-Substitute Primarina, and Tapu Fini, this is where your coverage moves come to play. Use Solar Beam and Air Slash on the respective threats. For Pokemon like specially offensive i cant tell if this is a mistake so im just pointing this out Mega Altaria and Mega Venusaur, spam Air Slash. Air Slash's absurd 30% chance of flinching, combined with Mega Charizard Y's excellent Special Attack, and either Mega Charizard Y's resistance to Fairy-type or its Air Slash dealing super effective damage against Mega Venusaur will ensure that Mega Charizard Y will waste the recovery options and/or flinch these two into range of Blast Burn. Against Water-type Pokemon, like Mega Swampert and Tapu Fini, simply OHKO or 2HKO using Solar Beam.
Team Options
========

  • Mega Charizard Y is naturally weak to several Rock-, Electric- and Dragon-type Pokemon, such as Mega Tyranitar, Magnezone, and Zygarde, alongside Mega Gyarados; this makes it fit extraordinarily well with a standard Fire / Water / Grass core, which can fill in its deficits using Pokemon such as Tapu Fini, Mega Gyarados, Mega Venusaur, and Jumpluff. In return, these Pokemon appreciate Mega Charizard Y's positive matchup against all other Grass-type Pokemon as well as common Steel-type Pokemon such as Magearna and Genesect.
  • Mega Charizard Y also works well with Ground- and Dragon-type Pokemon that can beat back the aforementiond Rock- and Electric-type Pokemon, alongside other opposing Fire-type Pokemon like Heatran, Victini, or Incineroar. Pokemon such as Zygarde, Kommo-o, bulky Donphan, and Dragonite can beat all of these threats. In return, Mega Charizard Y threatens Ice-type Pokemon, or Pokemon wielding Ice-type moves, such as Kyurem, Avalugg, and Ninetales-Alola, these are all ice type pokemon, what about those wielding ice type moves? and bulky Water-types like Tapu Fini and Mega Blastoise.
  • Mega Charizard Y also has issue against specially defensive stall Pokemon, such as Amnesia Mega Slowbro a 50/50 with rolls doesnt seem to be too bad of an issue, Stored Power Necrozma, Porygon2, and Chansey. Because of this, stallbreakers such as Taunt Crunch Mega Gyarados, Mega Heracross, and Vivillon all make excellent partners to Mega Charizard Y, who can, in return, threaten specially offensive threats such as Greninja and Naganadel.
[STRATEGY COMMENTS]
Other Options
=============

  • Mega Charizard Y can run a bulky offense spread of 124 HP / 68 Def / 108 SpA / 208 Spe and a Modest nature with Will O Wisp in order to beat every variant of Mega Gyarados, not just , somethings missing here not sure what by using Will O Wisp turn one, Solar Beam turn two, and Blast Burn turn three. This covers every play a player can make concerning whether or not the Mega Gyarados mega evolve or not. However, this strategy, when taking into account the chances of Will O Wisp and Blast Burn missing, alongside the chance of a +1 Waterfall to crit or flinch, will only win a measly 45% of the time, so while theoretically Mega Charizard Y can beat Mega Gyarados, in practice its hardly consistent. Alongside this downside, this set will also lose against speedier threats like fast Tapu Lele, Normalium Porygon Z, and Vivillon.
  • Mega Charizard Y can also run 176 HP / 116 SpD / 216 Spe in order to survive a Modest Hyper Beam from Choice Specs Porygon Z, allowing Mega Charizard Y to beat all non-Custap Berry sets. However, the loss of Special Attack is noticeable, especially in important matchups against Mega Slowbro, Mega Sableye, and max HP Tapu Lele.
  • Mega Charizard Y can also run Counter, alongside maximum HP and Defense, in order to lure traditional Charizard answers, such as Haxorus and non-Stone Edge Choiced Garchomp. Be aware that Counter will not reliably beat non-Choice item users, as they will be able to set up and 50/50 Counter.
  • Rock Tomb can be run in order to beat opposing non-Rock Tomb Mega Charizard Y. However, this is by no means a foolproof strategy, as an opposing Mega Charizard Y can also naturally run Rock Tomb to beat your Mega Charizard Y.
  • Fire Blast can be run instead of Blast Burn, i feel like it would be instead of willo / air slash / flame charge, blast burn is kinda mandatory exchanging some immediate power in return for no recharge. However, the base power lost is noticeable, now unable to catch the OHKO against Pokemon such as Mew, Choice Specs Necrozma, and Choice Scarf Togekiss.
Checks and Counters
===================

**Rock-type Moves**: Mega Charizard Y is severely crippled by any kind Rock-type move. Even a Rock Tomb from any Pokemon invested in Attack, such as Sawk, will threaten to OHKO Mega Charizard Y. Beware of Pokemon such as Mega Tyranitar, Hidden Power Rock Naganadel, Crustle, Donphan, and Aggron, who can all take a hit from Mega Charizard Y and OHKO back with a Rock-type move, regardless of STAB or if they are burned.

**Specially Defensive Pokemon**: As Mega Charizard Y cannot boost its Special Attack, it is hugely vulnerable to Pokemon that can either tank a Blast Burn and threaten it back, or neutralize the damage dealt with moves like Amnesia and Confide while healing off the damage dealt. Pokemon like Meloetta, specially defensive Tapu Lele, Chansey, and Porygon 2 can all outlast Mega Charizard Y.

**Bulky Fire- and Dragon-type Pokemon**: Fire- and Dragon-type Pokemon unfortunately resist Mega Charizard Y's STAB Blast Burn, as well its coverage Solar Beam, and will usually shrug off Air Slash. Pokemon like Naganadel, which cannot take Flame Charge into Blast Burn, and specially offensive Mega Altaria, which cannot do enough damage and will waste its recovery against Air Slash, are the exception, not the rule, and Mega Charizard Y will be constantly threatened by Pokemon such as Mega Charizard X, Dragonite, Incineroar, Garchomp, Heatran, Kommo-o, Scarf Darmanitan, this doesnt fall under the "bulky" category and Zygarde.

[CREDITS]
- Written by: [[TDA, 276708]]
- Quality checked by: [[Osra, 239997], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
 

Ginger Princess

Girl moding so hard rn
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
you know the drill
[OVERVIEW]

  • Mega Charizard Y is an excellent offensive presence in the 1v1 metagame, able to obliterate all but the most specially defensive Pokemon with its sun-boosted Blast Burn, such as bulky offensive Mew, non-Torrent Greninja has less to do with "obliterating" and more with bulking and koing back, just use a diff example and Mega Gardevoir.
  • It also has access to excellent coverage and utility options in the form of Solar Beam, Air Slash, and Will-O-Wisp, allowing Mega Charizard Y to beat many Pokemon Fire-types traditionally struggle with, such as Tapunium Z Tapu Fini, Mega Venusaur, and Mega Swampert. include a mon that will o helps beat
  • Mega Charizard Y also can utilize Flame Charge in order to beat faster Substitute users, such as Jumpluff and Flail Mega Lopunny.
  • Mega Charizard Y's Drought ability also serves to weaken the Water-type moves dealt out by several prominent Water-types in the metagame, notably able to live Choice Specs Greninja's Hydro Cannon after moderate investment, allowing Mega Charizard Y to have the niche of being a Fire-Type that can reliably beat most Water-types.
  • Unfortunately, Mega Charizard Y suffers from a 4x weakness to Rock-Type moves, with Pokemon such as Mega Tyranitar, Mega Diancie, and Crustle easily crushing it.
  • Mega Charizard Y, unlike its X counterpart, has no viable way of boosting its respective offensive stat, meaning that Mega Charizard Y has no effective way to break sufficiently bulky Special Defense boosters like Meloetta, Tapu Lele, lele only occasionally bulks, not consistent and stall Deoxys-Speed, as well as being susceptible to generally specially defensive Pokemon like Chansey and Porygon2.
[SET]
name: Bulky Offense
move 1: Blast Burn
move 2: Solar Beam
move 3: Flame Charge / Air Slash
move 4: Air Slash / Will-O-Wisp
item: Charizardite Y
ability: Solar Power
nature: Timid
evs: 116 HP / 168 SpA / 8 SpD / 216 Spe


[SET COMMENTS]
Moves
========

  • Blast Burn is Mega Charizard Y's most powerful move, as well as one of the most powerful moves in the metagame, able to neutralize almost any Pokemon it can hit super effectively, such as Magearna, Mega Metagross, Aegislash, and Celesteela, as well as several unexpected Pokemon, such as Choice Spec's Necrozma, Naganadel, and offensive Mew. Beware of its recharge after usage, Blast Burn's biggest downside.
  • Solar Beam is Mega Charizard Y's best coverage option, allowing it to be able to hit several Water-type Pokemon, such as Guardian of Alola called this tapunium z tapu fini earlier, stay consistent naming wise Tapu Fini, Calm Mind Mega Slowbro, and Mega Swampert. These are all Pokemon Fire-types normally struggle against, giving Mega Charizard Y a unique combination of positive matchups in the metagame, for a Fire-type.
  • Flame Charge is a utility option that boosts Mega Charizard Y's speed by one stage, giving Mega Charizard Y a way to beat the common speed trap Jumpluff, alongside giving an extra bit of chip damage against faster threats such as Greninja, is it necessary for gren? what if it's scarf? Substitute Mega Metagross, and Naganadel.
  • Air Slash is Mega Charizard Y's secondary STAB option, used primarily to get a Pokemon in range of Blast Burn or break an opposing Pokemon's Substitute, when Solar Beam is resisted. Use Air Slash against Pokemon such as Mega Venusaur and specially offensive Mega Altaria. It also has a noticeable 30% chance to flinch an opposing Pokemon, which can be useful as a last-ditch effort against Pokemon such as Mega Aggron, Magnezone, specially defensive Tapu Lele, and Kommo-o. However, this is by no means a reliable strategy, and should only be used if there is no other option in order to win.
  • Will-O-Wisp can be used to cut the attack of bulky Mega Gyarados, removing its immediate offensive, alongside beating certain Sturdy Pokemon like non-Rockium or Choice Band Avalugg and Mega Steelix, Steelix-Mega - #120 in 1v1 | Usage: 0.29252% | Raw count: 1,858 | Weight: 0.0929688641808 before Mega Evolution.
Set Details
========

  • Mega Charizard Y runs 116 HP and 8 SpD to beat the likes Choice Specs Hydro Cannon Greninja, non-Hidden Power Rock Choice Specs Draco Meteor from Naganadel, and Fake Out + Genesis Supernova from Mew, as well as live a burnt Avalugg's Stone Edge.
  • Mega Charizard Y runs 216 Speed with a Timid nature in order to outspeed base 95 Speed Pokemon such as Tapu Lele, as well as slower Pokemon such as non-Choice Scarf Landorus-T, non-Choice Scarf Z Porygon Z, and Vivillon.
  • The rest goes into Special Attack, in order to improve Mega Charizard Y offensively, which improves its matchups against bulkier Pokemon such as Mega Sableye and Mega Slowbro.
Usage Tips
========
  • Mega Charizard Y is a keystone of hyper offense playstyle in the 1v1 metagame, able to obliterate most things Blast Burn hits super effective or even neutrally, so long as they aren't overly specially defensive. Against Pokemon that fall under that criteria, such as Magearna, non-Choice Scarf Porygon Z, non-specially defensive Tapu Lele, Celesteela, and Aegislash, immediately use Blast Burn. Even against Pokemon that you hit neutrally with Blast Burn and super effectively with Solar Beam and Air Slash, such as Krookodile and bulky Volcarona, Blast Burn will still be the better play, as under sun it will do more.
  • Against faster Pokemon you cannot immediately knock out, such as Mew, Naganadel, Jumpluff, Mega Gardevoir, and Substitute Mega Metagross, use Flame Charge to not only deal chip damage to the opposing Pokemon, but also break any potential Substitute commonly run on Pokemon such as Jumpluff and Mega Metagross. This is done in order to prevent the recharge phase associated with Blast Burn, which leaves Mega Charizard Y vulnerable, as well as getting Pokemon like Keldeo in range of a Solar Beam.
  • Against Pokemon that can normally live a Blast Burn, such as Mega Venusaur, non-Substitute Primarina, and Tapu Fini, this is where your coverage moves come to play. Use Solar Beam and Air Slash on the respective threats. For Pokemon like specially offensive i cant tell if this is a mistake so im just pointing this out Mega Altaria and Mega Venusaur, spam Air Slash. Air Slash's absurd 30% chance of flinching, combined with Mega Charizard Y's excellent Special Attack, and either Mega Charizard Y's resistance to Fairy-type or its Air Slash dealing super effective damage against Mega Venusaur will ensure that Mega Charizard Y will waste the recovery options and/or flinch these two into range of Blast Burn. Against Water-type Pokemon, like Mega Swampert and Tapu Fini, simply OHKO or 2HKO using Solar Beam.
Team Options
========

  • Mega Charizard Y is naturally weak to several Rock-, Electric- and Dragon-type Pokemon, such as Mega Tyranitar, Magnezone, and Zygarde, alongside Mega Gyarados; this makes it fit extraordinarily well with a standard Fire / Water / Grass core, which can fill in its deficits using Pokemon such as Tapu Fini, Mega Gyarados, Mega Venusaur, and Jumpluff. In return, these Pokemon appreciate Mega Charizard Y's positive matchup against all other Grass-type Pokemon as well as common Steel-type Pokemon such as Magearna and Genesect.
  • Mega Charizard Y also works well with Ground- and Dragon-type Pokemon that can beat back the aforementiond Rock- and Electric-type Pokemon, alongside other opposing Fire-type Pokemon like Heatran, Victini, or Incineroar. Pokemon such as Zygarde, Kommo-o, bulky Donphan, and Dragonite can beat all of these threats. In return, Mega Charizard Y threatens Ice-type Pokemon, or Pokemon wielding Ice-type moves, such as Kyurem, Avalugg, and Ninetales-Alola, these are all ice type pokemon, what about those wielding ice type moves? and bulky Water-types like Tapu Fini and Mega Blastoise.
  • Mega Charizard Y also has issue against specially defensive stall Pokemon, such as Amnesia Mega Slowbro a 50/50 with rolls doesnt seem to be too bad of an issue, Stored Power Necrozma, Porygon2, and Chansey. Because of this, stallbreakers such as Taunt Crunch Mega Gyarados, Mega Heracross, and Vivillon all make excellent partners to Mega Charizard Y, who can, in return, threaten specially offensive threats such as Greninja and Naganadel.
[STRATEGY COMMENTS]
Other Options
=============

  • Mega Charizard Y can run a bulky offense spread of 124 HP / 68 Def / 108 SpA / 208 Spe and a Modest nature with Will O Wisp in order to beat every variant of Mega Gyarados, not just , somethings missing here not sure what by using Will O Wisp turn one, Solar Beam turn two, and Blast Burn turn three. This covers every play a player can make concerning whether or not the Mega Gyarados mega evolve or not. However, this strategy, when taking into account the chances of Will O Wisp and Blast Burn missing, alongside the chance of a +1 Waterfall to crit or flinch, will only win a measly 45% of the time, so while theoretically Mega Charizard Y can beat Mega Gyarados, in practice its hardly consistent. Alongside this downside, this set will also lose against speedier threats like fast Tapu Lele, Normalium Porygon Z, and Vivillon.
  • Mega Charizard Y can also run 176 HP / 116 SpD / 216 Spe in order to survive a Modest Hyper Beam from Choice Specs Porygon Z, allowing Mega Charizard Y to beat all non-Custap Berry sets. However, the loss of Special Attack is noticeable, especially in important matchups against Mega Slowbro, Mega Sableye, and max HP Tapu Lele.
  • Mega Charizard Y can also run Counter, alongside maximum HP and Defense, in order to lure traditional Charizard answers, such as Haxorus and non-Stone Edge Choiced Garchomp. Be aware that Counter will not reliably beat non-Choice item users, as they will be able to set up and 50/50 Counter.
  • Rock Tomb can be run in order to beat opposing non-Rock Tomb Mega Charizard Y. However, this is by no means a foolproof strategy, as an opposing Mega Charizard Y can also naturally run Rock Tomb to beat your Mega Charizard Y.
  • Fire Blast can be run instead of Blast Burn, i feel like it would be instead of willo / air slash / flame charge, blast burn is kinda mandatory exchanging some immediate power in return for no recharge. However, the base power lost is noticeable, now unable to catch the OHKO against Pokemon such as Mew, Choice Specs Necrozma, and Choice Scarf Togekiss.
Checks and Counters
===================

**Rock-type Moves**: Mega Charizard Y is severely crippled by any kind Rock-type move. Even a Rock Tomb from any Pokemon invested in Attack, such as Sawk, will threaten to OHKO Mega Charizard Y. Beware of Pokemon such as Mega Tyranitar, Hidden Power Rock Naganadel, Crustle, Donphan, and Aggron, who can all take a hit from Mega Charizard Y and OHKO back with a Rock-type move, regardless of STAB or if they are burned.

**Specially Defensive Pokemon**: As Mega Charizard Y cannot boost its Special Attack, it is hugely vulnerable to Pokemon that can either tank a Blast Burn and threaten it back, or neutralize the damage dealt with moves like Amnesia and Confide while healing off the damage dealt. Pokemon like Meloetta, specially defensive Tapu Lele, Chansey, and Porygon 2 can all outlast Mega Charizard Y.

**Bulky Fire- and Dragon-type Pokemon**: Fire- and Dragon-type Pokemon unfortunately resist Mega Charizard Y's STAB Blast Burn, as well its coverage Solar Beam, and will usually shrug off Air Slash. Pokemon like Naganadel, which cannot take Flame Charge into Blast Burn, and specially offensive Mega Altaria, which cannot do enough damage and will waste its recovery against Air Slash, are the exception, not the rule, and Mega Charizard Y will be constantly threatened by Pokemon such as Mega Charizard X, Dragonite, Incineroar, Garchomp, Heatran, Kommo-o, Scarf Darmanitan, this doesnt fall under the "bulky" category and Zygarde.

[CREDITS]
- Written by: [[TDA, 276708]]
- Quality checked by: [[Osra, 239997], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
Implemented. You really need to start saying whether or not its qc 2/3 or whatever, or if you need to check it one more time. Since its so little i'm assuming 2/3.

Concerning Greninja, Specs can play around Solar Beam by using Ice Beam, which 2hkos, as well can Waterium with Ice Beam into Hydro Vortex. If they are scarf, then no standard attack can 2hko, and hydro still doesn't ohko, which means you can still flame charge into solar beam following a scarf attack. Blast Burn doesn't OHKO 100% of the time, but it will with Flame Charge into Blast Burn. I'll add that into Usage Tips

I specified specially offensive Altaria because physical alt can ddance once and win with giga impact/roost until sun goes away. But i reversed the order to clarify i didn't mean 'specially offensive mega venusaur', since it wouldn't matter.

Concerning mbro, if its a 50/50, especially a roll, that means Char y doesn't win guaranteed. You wouldn't say 'oh use Mchary to beat amnesia bro' in a tour environment, if there are Pokemon it can pair with to do the job better

I also added a section in Usage Tips for Bulky Mega Gyarados. You may want to look at that.

If you have anything, lmk and I'll include.
 
Last edited:

Chickenpie2

red:active
is a Contributor Alumnus
remove (comments) add
[OVERVIEW]

Mega Charizard Y is an excellent offensive presence in the 1v1 metagame, able to obliterate all but the most specially defensive Pokemon with its sun-boosted Blast Burn, (this wording is weird, it makes it sound like these are the specially defensive pokemon that you mentioned) such as Mew, Magearna, Tapu Lele, and Mega Gardevoir. It also has access to excellent coverage and utility options in the form of Solar Beam, Air Slash, and Will-O-Wisp, allowing Mega Charizard Y to beat many Pokemon that Fire-types traditionally struggle with, such as Guardian of Alola Tapu Fini, Mega Venusaur, and bulky Mega Gyarados. Mega Charizard Y also can utilize Flame Charge in order to beat faster Substitute users, such as Jumpluff and Flail Mega Lopunny. Mega Charizard Y's Drought ability also serves to weaken the Water-type moves dealt out by several prominent Water-types in the metagame, notably able to live Choice Specs Greninja's Hydro Cannon after moderate investment, allowing Mega Charizard Y to have the niche of being a Fire-Type that can reliably beat most Water-types. Unfortunately, Mega Charizard Y suffers from a 4x weakness to Rock-Type moves, with Pokemon such as Mega Tyranitar, Mega Diancie, and Crustle easily crushing it. Mega Charizard Y, unlike its X counterpart, has no viable way of boosting its respective offensive stat, meaning that Mega Charizard Y has no effective way to break sufficiently bulky Special Defense boosters like Meloetta and stall Deoxys-Speed, as well as being susceptible to generally specially defensive Pokemon like Chansey and Porygon2.

[SET]
name: Bulky Offense
move 1: Blast Burn
move 2: Solar Beam
move 3: Flame Charge / Air Slash
move 4: Air Slash / Will-O-Wisp
item: Charizardite Y
ability: Solar Power
nature: Timid
evs: 116 HP / 168 SpA / 8 SpD / 216 Spe


[SET COMMENTS]
Moves
========

Blast Burn is Mega Charizard Y's most powerful move, as well as one of the most powerful moves in the metagame, able to neutralize almost any Pokemon it can hit super effectively, such as Magearna, Mega Metagross, Aegislash, and Celesteela, as well as several unexpected Pokemon, such as Choice Spec'(remove whatever this is. oh its a strikethrough'd apostrophe lmao)s Necrozma, Naganadel, and offensive Mew. Beware of its recharge after usage, Blast Burn's biggest downside. Solar Beam is Mega Charizard Y's best coverage option, allowing it to be able to hit several Water-type Pokemon, such as Guardian of Alola Tapu Fini, Calm Mind Mega Slowbro, and Mega Swampert. These are all Pokemon that (it makes it sound like Fire Pokemon) Fire-types normally struggle against, giving Mega Charizard Y a unique combination of positive matchups in the metagame, for a Fire-type (u already mention the fire type bit). Flame Charge is a utility option that boosts Mega Charizard Y's speed by one stage, giving Mega Charizard Y a way to beat the common speed trap Jumpluff, alongside giving an extra bit of chip damage against faster threats such as Greninja, Substitute Mega Metagross, and Naganadel. Air Slash is Mega Charizard Y's secondary STAB option, used primarily to get a Pokemon in range of Blast Burn or break an opposing Pokemon's Substitute, when Solar Beam is resisted. Use Air Slash against Pokemon such as Mega Venusaur and specially offensive Mega Altaria. It also has a noticeable 30% chance to flinch an opposing Pokemon, which can be useful as a last-ditch effort against Pokemon such as Mega Aggron, Magnezone, specially defensive Tapu Lele, and Kommo-o. However, this is by no means a reliable strategy, and should only be used if there is no other option in order to win. Will-O-Wisp can be used to cut the attack of bulky Mega Gyarados, removing its immediate offensive, alongside beating certain Sturdy Pokemon like non-Rockium or Choice Band Avalugg. (i don't get this. willo is used for two very unreliable and prevalently irrelevant matchups. any better examples?)

Set Details
========

Mega Charizard Y runs 116 HP and 8 SpD to beat the likes Choice Specs Hydro Cannon Greninja, non-Hidden Power Rock Choice Specs Draco Meteor from Naganadel, and Fake Out + Genesis Supernova from Mew, as well as live a burnt Avalugg's Stone Edge. Mega Charizard Y runs 216 Speed with a Timid nature in order to outspeed base 95 Speed Pokemon such as Tapu Lele, as well as slower Pokemon such as non-Choice Scarf Landorus-T, non-Choice Scarf Z Porygon Z, and Vivillon. The rest goes into Special Attack, in order to improve Mega Charizard Y offensively, which improves its matchups against bulkier Pokemon such as Mega Sableye and Mega Slowbro.

Usage Tips
========

Mega Charizard Y is a keystone of hyper offense playstyle in the 1v1 metagame, able to obliterate most things Blast Burn hits super effective or even neutrally, so long as they aren't overly specially defensive. Against Pokemon that fall under that criteria, such as Magearna, non-Choice Scarf Porygon Z, non-specially defensive Tapu Lele, Celesteela, and Aegislash, immediately use Blast Burn. Even against Pokemon that you hit neutrally with Blast Burn and super effectively with Solar Beam and Air Slash, such as Krookodile and bulky Volcarona, Blast Burn will still be the better play, as under sun it will do more. Against faster Pokemon you cannot immediately knock out, such as Mew, Naganadel, Jumpluff, Mega Gardevoir, and Substitute Mega Metagross, use Flame Charge to not only deal chip damage to the opposing Pokemon, but also break any potential Substitute commonly run on Pokemon such as Jumpluff and Mega Metagross. This is done in order to prevent the recharge phase associated with Blast Burn, which leaves Mega Charizard Y vulnerable, as well as getting Pokemon like Keldeo in range of a Solar Beam. Greninja should be mentioned specifically, as although its strongest move is Hydro Cannon, and its initially a Water-type Pokemon, it can transform into Ice-type with Protean Ice Beam to avoid lethal damage from Solar Beam. Using Flame Charge turn one, followed up by either Solar Beam or Blast Burn, will be able to allow Mega Charizard Y to react to every play an opposing Greninja can make, avoiding mindgames and thus avoiding the 50/50. Against Pokemon that can normally live a Blast Burn, such as Mega Venusaur, non-Substitute Primarina, and Tapu Fini, this is where your coverage moves come to play. Use Solar Beam and Air Slash on the respective threats (not sure if you mean respective in this way, but its not respective for the order of mons you just listed). For Pokemon like Mega Venusaur and specially offensive Mega Altaria, spam Air Slash. Air Slash's absurd 30% chance of flinching, combined with Mega Charizard Y's excellent Special Attack, and either Mega Charizard Y's resistance to Fairy-type or its Air Slash dealing super effective damage against Mega Venusaur will ensure that Mega Charizard Y will waste the recovery options and/or flinch these two into range of Blast Burn. Against Water-type Pokemon, like Mega Swampert and Tapu Fini, simply OHKO or 2HKO using Solar Beam. Mega Charizard Y has an interesting relationship with bulky Mega Gyarados. Aided by Will-O-Wisp, it has the capabilities of overpowering Mega Gyarados by using Will-O-Wisp turn one, followed by Solar Beam turn two, followed by Blast Burn turn three. However, this strategy, when taking into account the chances of Will-O-Wisp and Blast Burn missing, alongside the chance of a +1 Waterfall to crit, flinch, will only win a measly 45% of the time, so while theoretically Mega Charizard Y can beat Mega Gyarados, in practice its hardly consistent. The chances go even lower if you're facing offensive Mega Gyarados, with has a 40% chance to 2HKO with a +1 Waterfall. All in all, beating Mega Gyarados can be done, but its an RNG mess, and thus you shouldn't be using Mega Charizard Y as your primary Mega Gyarados answer. (i get that this is mgyara we're talking about so its high priority, but mentioning a 45% win rate...id rather have the numbers removed and just say the optimum play with a disclaimer at the end saying that it shouldn't be relied upon)

Team Options
========

Mega Charizard Y is naturally weak to several Rock-, Electric- and Dragon-type Pokemon, such as Mega Tyranitar, Magnezone, and Zygarde, alongside Mega Gyarados; this makes it fit extraordinarily well with a standard Fire / Water / Grass core, which can fill in its deficits using Pokemon such as Tapu Fini, Mega Gyarados, Mega Venusaur, and Jumpluff. In return, these Pokemon appreciate Mega Charizard Y's positive matchup against all other Grass-type Pokemon as well as common Steel-type Pokemon such as Magearna and Genesect. Mega Charizard Y also works well with Ground- and Dragon-type Pokemon that can beat back the aforementiond Rock- and Electric-type Pokemon, alongside other opposing Fire-type Pokemon like Heatran, Victini, or Incineroar. Pokemon such as Zygarde, Kommo-o,(switch Donphan with Kommo here to preserve the 'Ground- and Dragon-type) bulky Donphan, and Dragonite can beat all of these threats. In return, Mega Charizard Y threatens Ice-type Pokemon, or Pokemon wielding Ice-type moves, such as Greninja, Genesect, Kyurem, Avalugg, and Ninetales-Alola, and bulky Water-types like Tapu Fini and Mega Blastoise. Mega Charizard Y also has issue against specially defensive stall Pokemon, such as Amnesia Mega Slowbro, Stored Power Necrozma, Porygon2, and Chansey. Because of this, stallbreakers such as Taunt Crunch Mega Gyarados, Mega Heracross, and Vivillon all make excellent partners to Mega Charizard Y, who can, in return, threaten specially offensive threats (this doesnt make sense. Chary beats spec OFFense mons. stallbreakers beat spec DEFense mons. they're not correlated. instead, mention physically defensive mons like tapu fini and metagross, or something similar that the mons you mentioned struggle against) such as Greninja and Naganadel.

[STRATEGY COMMENTS]
Other Options
=============

Mega Charizard Y can run a bulky offense spread of 124 HP / 68 Def / 108 SpA / 208 Spe and a Modest nature with Will O Wisp in order to beat every variant of Mega Gyarados, not just bulky Mega Gyarados, by using Will O Wisp turn one, Solar Beam turn two, and Blast Burn turn three. This covers every play a player can make concerning whether or not the Mega Gyarados mega evolve or not. However, this strategy, when taking into account the chances of Will O Wisp and Blast Burn missing, alongside the chance of a +1 Waterfall to crit or flinch, will only win a measly 45% of the time, so while theoretically Mega Charizard Y can beat Mega Gyarados, in practice its hardly consistent. Alongside this downside, this set will also lose against speedier threats like fast Tapu Lele, Normalium Z Porygon Z, and Vivillon. Mega Charizard Y can also run 176 HP / 116 SpD / 216 Spe in order to survive a Modest Hyper Beam from Choice Specs Scarf (scarf you mean? also i thought this would be guaranteed but 252+ SpA Adaptability Porygon-Z Hyper Beam vs. 176 HP / 116 SpD Charizard-Mega-Y: 294-348 (86.2 - 102%) -- 12.5% chance to OHKO) Porygon Z, allowing Mega Charizard Y to beat all non-Custap Berry sets (if im not mistaken it should beat custap as well, as long as it tanks modest hyper beam. t1, they endure, you blast. t2 they beam, you recharge and tank. t3 you still outspeed and finish them off). However, the loss of Special Attack is noticeable, especially in important matchups against Mega Slowbro, Mega Sableye, and max HP Tapu Lele. Mega Charizard Y can also run Counter, alongside maximum HP and Defense, in order to lure traditional Charizard answers, such as Haxorus and non-Stone Edge Choiced Garchomp. Be aware that Counter will not reliably beat non-Choice item users, as they will be able to set up and 50/50 Counter. Rock Tomb can be run in order to beat opposing non-Rock Tomb Mega Charizard Y. However, this is by no means a foolproof strategy, as an opposing Mega Charizard Y can also run Rock Tomb to beat your Mega Charizard Y. Fire Blast can be run in order to utilized a powerful Fire-type move without the cost of recharge warranted through Blast Burn. However, the base power lost is noticeable, now unable to catch the OHKO against Pokemon such as Mew, Choice Specs Necrozma, and Choice Scarf Togekiss. (Confide Roost could be an option to stall out special attackers.)
Also where is Substitute. At the very least mention how it can bait out Sturdy Head Smashers.


Checks and Counters
===================

**Rock-type Moves**: Mega Charizard Y is severely crippled by any kind Rock-type move. Even a Rock Tomb from any Pokemon invested in Attack, such as Sawk, will threaten to OHKO Mega Charizard Y. Beware of Pokemon such as Mega Tyranitar, Hidden Power Rock Naganadel, Crustle, Donphan, and Aggron, who can all take a hit from Mega Charizard Y and OHKO back with a Rock-type move, regardless of STAB or if they are burned.

**Specially Defensive Pokemon**: As Mega Charizard Y cannot boost its Special Attack, it is hugely vulnerable to Pokemon that can either tank a Blast Burn and threaten it back, or neutralize the damage dealt with moves like Amnesia and Confide while healing off the damage dealt. Pokemon like Meloetta, specially defensive Tapu Lele, Chansey, and Porygon 2 can all outlast Mega Charizard Y.

**Bulky Fire- and Dragon-type Pokemon**: Fire- and Dragon-type Pokemon unfortunately resist Mega Charizard Y's STAB Blast Burn, as well its coverage Solar Beam, and will usually shrug off Air Slash. Pokemon like Naganadel, which cannot take Flame Charge into Blast Burn, and specially offensive Mega Altaria (there isn't a specially offensive malt set...unless u just mean standard malt with hyper voice, but even then they usually run confide), which cannot do enough damage and will waste its recovery against Air Slash, are the exception, not the rule, and Mega Charizard Y will be constantly threatened by Pokemon such as Mega Charizard X, Dragonite, Incineroar, Garchomp, Heatran, Kommo-o, Victini, and Zygarde. (group these in type order)

[CREDITS]
- Written by: [[TDA, 276708]]
- Quality checked by: [[Osra, 239997], [Freddy Kyogre, 321529 ], [, ]]
- Grammar checked by: [[, ], [, ]]
as u mentioned, not much to change. solid analysis. just some areas tend to get a bit unnecessarily wordy and hard to understand, which i think is still within my rights to complain about.
just wanna have a quick lookover after u implement so please tag me when you do so.
 
Last edited:

Ginger Princess

Girl moding so hard rn
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
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[OVERVIEW]

Mega Charizard Y is an excellent offensive presence in the 1v1 metagame, able to obliterate all but the most specially defensive Pokemon with its sun-boosted Blast Burn, (this wording is weird, it makes it sound like these are the specially defensive pokemon that you mentioned) such as Mew, Magearna, Tapu Lele, and Mega Gardevoir. It also has access to excellent coverage and utility options in the form of Solar Beam, Air Slash, and Will-O-Wisp, allowing Mega Charizard Y to beat many Pokemon that Fire-types traditionally struggle with, such as Guardian of Alola Tapu Fini, Mega Venusaur, and bulky Mega Gyarados. Mega Charizard Y also can utilize Flame Charge in order to beat faster Substitute users, such as Jumpluff and Flail Mega Lopunny. Mega Charizard Y's Drought ability also serves to weaken the Water-type moves dealt out by several prominent Water-types in the metagame, notably able to live Choice Specs Greninja's Hydro Cannon after moderate investment, allowing Mega Charizard Y to have the niche of being a Fire-Type that can reliably beat most Water-types. Unfortunately, Mega Charizard Y suffers from a 4x weakness to Rock-Type moves, with Pokemon such as Mega Tyranitar, Mega Diancie, and Crustle easily crushing it. Mega Charizard Y, unlike its X counterpart, has no viable way of boosting its respective offensive stat, meaning that Mega Charizard Y has no effective way to break sufficiently bulky Special Defense boosters like Meloetta and stall Deoxys-Speed, as well as being susceptible to generally specially defensive Pokemon like Chansey and Porygon2.

[SET]
name: Bulky Offense
move 1: Blast Burn
move 2: Solar Beam
move 3: Flame Charge / Air Slash
move 4: Air Slash / Will-O-Wisp
item: Charizardite Y
ability: Solar Power
nature: Timid
evs: 116 HP / 168 SpA / 8 SpD / 216 Spe


[SET COMMENTS]
Moves
========

Blast Burn is Mega Charizard Y's most powerful move, as well as one of the most powerful moves in the metagame, able to neutralize almost any Pokemon it can hit super effectively, such as Magearna, Mega Metagross, Aegislash, and Celesteela, as well as several unexpected Pokemon, such as Choice Spec'(remove whatever this is. oh its a strikethrough'd apostrophe lmao)s Necrozma, Naganadel, and offensive Mew. Beware of its recharge after usage, Blast Burn's biggest downside. Solar Beam is Mega Charizard Y's best coverage option, allowing it to be able to hit several Water-type Pokemon, such as Guardian of Alola Tapu Fini, Calm Mind Mega Slowbro, and Mega Swampert. These are all Pokemon that (it makes it sound like Fire Pokemon) Fire-types normally struggle against, giving Mega Charizard Y a unique combination of positive matchups in the metagame, for a Fire-type (u already mention the fire type bit). Flame Charge is a utility option that boosts Mega Charizard Y's speed by one stage, giving Mega Charizard Y a way to beat the common speed trap Jumpluff, alongside giving an extra bit of chip damage against faster threats such as Greninja, Substitute Mega Metagross, and Naganadel. Air Slash is Mega Charizard Y's secondary STAB option, used primarily to get a Pokemon in range of Blast Burn or break an opposing Pokemon's Substitute, when Solar Beam is resisted. Use Air Slash against Pokemon such as Mega Venusaur and specially offensive Mega Altaria. It also has a noticeable 30% chance to flinch an opposing Pokemon, which can be useful as a last-ditch effort against Pokemon such as Mega Aggron, Magnezone, specially defensive Tapu Lele, and Kommo-o. However, this is by no means a reliable strategy, and should only be used if there is no other option in order to win. Will-O-Wisp can be used to cut the attack of bulky Mega Gyarados, removing its immediate offensive, alongside beating certain Sturdy Pokemon like non-Rockium or Choice Band Avalugg. (i don't get this. willo is used for two very unreliable and prevalently irrelevant matchups. any better examples?)

Set Details
========

Mega Charizard Y runs 116 HP and 8 SpD to beat the likes Choice Specs Hydro Cannon Greninja, non-Hidden Power Rock Choice Specs Draco Meteor from Naganadel, and Fake Out + Genesis Supernova from Mew, as well as live a burnt Avalugg's Stone Edge. Mega Charizard Y runs 216 Speed with a Timid nature in order to outspeed base 95 Speed Pokemon such as Tapu Lele, as well as slower Pokemon such as non-Choice Scarf Landorus-T, non-Choice Scarf Z Porygon Z, and Vivillon. The rest goes into Special Attack, in order to improve Mega Charizard Y offensively, which improves its matchups against bulkier Pokemon such as Mega Sableye and Mega Slowbro.

Usage Tips
========

Mega Charizard Y is a keystone of hyper offense playstyle in the 1v1 metagame, able to obliterate most things Blast Burn hits super effective or even neutrally, so long as they aren't overly specially defensive. Against Pokemon that fall under that criteria, such as Magearna, non-Choice Scarf Porygon Z, non-specially defensive Tapu Lele, Celesteela, and Aegislash, immediately use Blast Burn. Even against Pokemon that you hit neutrally with Blast Burn and super effectively with Solar Beam and Air Slash, such as Krookodile and bulky Volcarona, Blast Burn will still be the better play, as under sun it will do more. Against faster Pokemon you cannot immediately knock out, such as Mew, Naganadel, Jumpluff, Mega Gardevoir, and Substitute Mega Metagross, use Flame Charge to not only deal chip damage to the opposing Pokemon, but also break any potential Substitute commonly run on Pokemon such as Jumpluff and Mega Metagross. This is done in order to prevent the recharge phase associated with Blast Burn, which leaves Mega Charizard Y vulnerable, as well as getting Pokemon like Keldeo in range of a Solar Beam. Greninja should be mentioned specifically, as although its strongest move is Hydro Cannon, and its initially a Water-type Pokemon, it can transform into Ice-type with Protean Ice Beam to avoid lethal damage from Solar Beam. Using Flame Charge turn one, followed up by either Solar Beam or Blast Burn, will be able to allow Mega Charizard Y to react to every play an opposing Greninja can make, avoiding mindgames and thus avoiding the 50/50. Against Pokemon that can normally live a Blast Burn, such as Mega Venusaur, non-Substitute Primarina, and Tapu Fini, this is where your coverage moves come to play. Use Solar Beam and Air Slash on the respective threats (not sure if you mean respective in this way, but its not respective for the order of mons you just listed). For Pokemon like Mega Venusaur and specially offensive Mega Altaria, spam Air Slash. Air Slash's absurd 30% chance of flinching, combined with Mega Charizard Y's excellent Special Attack, and either Mega Charizard Y's resistance to Fairy-type or its Air Slash dealing super effective damage against Mega Venusaur will ensure that Mega Charizard Y will waste the recovery options and/or flinch these two into range of Blast Burn. Against Water-type Pokemon, like Mega Swampert and Tapu Fini, simply OHKO or 2HKO using Solar Beam. Mega Charizard Y has an interesting relationship with bulky Mega Gyarados. Aided by Will-O-Wisp, it has the capabilities of overpowering Mega Gyarados by using Will-O-Wisp turn one, followed by Solar Beam turn two, followed by Blast Burn turn three. However, this strategy, when taking into account the chances of Will-O-Wisp and Blast Burn missing, alongside the chance of a +1 Waterfall to crit, flinch, will only win a measly 45% of the time, so while theoretically Mega Charizard Y can beat Mega Gyarados, in practice its hardly consistent. The chances go even lower if you're facing offensive Mega Gyarados, with has a 40% chance to 2HKO with a +1 Waterfall. All in all, beating Mega Gyarados can be done, but its an RNG mess, and thus you shouldn't be using Mega Charizard Y as your primary Mega Gyarados answer. (i get that this is mgyara we're talking about so its high priority, but mentioning a 45% win rate...id rather have the numbers removed and just say the optimum play with a disclaimer at the end saying that it shouldn't be relied upon)

Team Options
========

Mega Charizard Y is naturally weak to several Rock-, Electric- and Dragon-type Pokemon, such as Mega Tyranitar, Magnezone, and Zygarde, alongside Mega Gyarados; this makes it fit extraordinarily well with a standard Fire / Water / Grass core, which can fill in its deficits using Pokemon such as Tapu Fini, Mega Gyarados, Mega Venusaur, and Jumpluff. In return, these Pokemon appreciate Mega Charizard Y's positive matchup against all other Grass-type Pokemon as well as common Steel-type Pokemon such as Magearna and Genesect. Mega Charizard Y also works well with Ground- and Dragon-type Pokemon that can beat back the aforementiond Rock- and Electric-type Pokemon, alongside other opposing Fire-type Pokemon like Heatran, Victini, or Incineroar. Pokemon such as Zygarde, Kommo-o,(switch Donphan with Kommo here to preserve the 'Ground- and Dragon-type) bulky Donphan, and Dragonite can beat all of these threats. In return, Mega Charizard Y threatens Ice-type Pokemon, or Pokemon wielding Ice-type moves, such as Greninja, Genesect, Kyurem, Avalugg, and Ninetales-Alola, and bulky Water-types like Tapu Fini and Mega Blastoise. Mega Charizard Y also has issue against specially defensive stall Pokemon, such as Amnesia Mega Slowbro, Stored Power Necrozma, Porygon2, and Chansey. Because of this, stallbreakers such as Taunt Crunch Mega Gyarados, Mega Heracross, and Vivillon all make excellent partners to Mega Charizard Y, who can, in return, threaten specially offensive threats (this doesnt make sense. Chary beats spec OFFense mons. stallbreakers beat spec DEFense mons. they're not correlated. instead, mention physically defensive mons like tapu fini and metagross, or something similar that the mons you mentioned struggle against) such as Greninja and Naganadel.

[STRATEGY COMMENTS]
Other Options
=============

Mega Charizard Y can run a bulky offense spread of 124 HP / 68 Def / 108 SpA / 208 Spe and a Modest nature with Will O Wisp in order to beat every variant of Mega Gyarados, not just bulky Mega Gyarados, by using Will O Wisp turn one, Solar Beam turn two, and Blast Burn turn three. This covers every play a player can make concerning whether or not the Mega Gyarados mega evolve or not. However, this strategy, when taking into account the chances of Will O Wisp and Blast Burn missing, alongside the chance of a +1 Waterfall to crit or flinch, will only win a measly 45% of the time, so while theoretically Mega Charizard Y can beat Mega Gyarados, in practice its hardly consistent. Alongside this downside, this set will also lose against speedier threats like fast Tapu Lele, Normalium Z Porygon Z, and Vivillon. Mega Charizard Y can also run 176 HP / 116 SpD / 216 Spe in order to survive a Modest Hyper Beam from Choice Scarf (scarf you mean? also i thought this would be guaranteed but 252+ SpA Adaptability Porygon-Z Hyper Beam vs. 176 HP / 116 SpD Charizard-Mega-Y: 294-348 (86.2 - 102%) -- 12.5% chance to OHKO) Porygon Z, allowing Mega Charizard Y to beat all non-Custap Berry sets (if im not mistaken it should beat custap as well, as long as it tanks modest hyper beam. t1, they endure, you blast. t2 they beam, you recharge and tank. t3 you still outspeed and finish them off). However, the loss of Special Attack is noticeable, especially in important matchups against Mega Slowbro, Mega Sableye, and max HP Tapu Lele. Mega Charizard Y can also run Counter, alongside maximum HP and Defense, in order to lure traditional Charizard answers, such as Haxorus and non-Stone Edge Choiced Garchomp. Be aware that Counter will not reliably beat non-Choice item users, as they will be able to set up and 50/50 Counter. Rock Tomb can be run in order to beat opposing non-Rock Tomb Mega Charizard Y. However, this is by no means a foolproof strategy, as an opposing Mega Charizard Y can also run Rock Tomb to beat your Mega Charizard Y. Fire Blast can be run in order to utilized a powerful Fire-type move without the cost of recharge warranted through Blast Burn. However, the base power lost is noticeable, now unable to catch the OHKO against Pokemon such as Mew, Choice Specs Necrozma, and Choice Scarf Togekiss. (Confide Roost could be an option to stall out special attackers.)
Also where is Substitute. At the very least mention how it can bait out Sturdy Head Smashers.


Checks and Counters
===================

**Rock-type Moves**: Mega Charizard Y is severely crippled by any kind Rock-type move. Even a Rock Tomb from any Pokemon invested in Attack, such as Sawk, will threaten to OHKO Mega Charizard Y. Beware of Pokemon such as Mega Tyranitar, Hidden Power Rock Naganadel, Crustle, Donphan, and Aggron, who can all take a hit from Mega Charizard Y and OHKO back with a Rock-type move, regardless of STAB or if they are burned.

**Specially Defensive Pokemon**: As Mega Charizard Y cannot boost its Special Attack, it is hugely vulnerable to Pokemon that can either tank a Blast Burn and threaten it back, or neutralize the damage dealt with moves like Amnesia and Confide while healing off the damage dealt. Pokemon like Meloetta, specially defensive Tapu Lele, Chansey, and Porygon 2 can all outlast Mega Charizard Y.

**Bulky Fire- and Dragon-type Pokemon**: Fire- and Dragon-type Pokemon unfortunately resist Mega Charizard Y's STAB Blast Burn, as well its coverage Solar Beam, and will usually shrug off Air Slash. Pokemon like Naganadel, which cannot take Flame Charge into Blast Burn, and specially offensive Mega Altaria (there isn't a specially offensive malt set...unless u just mean standard malt with hyper voice, but even then they usually run confide), which cannot do enough damage and will waste its recovery against Air Slash, are the exception, not the rule, and Mega Charizard Y will be constantly threatened by Pokemon such as Mega Charizard X, Dragonite, Incineroar, Garchomp, Heatran, Kommo-o, Victini, and Zygarde. (group these in type order)

[CREDITS]
- Written by: [[TDA, 276708]]
- Quality checked by: [[Osra, 239997], [Freddy Kyogre, 321529 ], [, ]]
- Grammar checked by: [[, ], [, ]]
as u mentioned, not much to change. solid analysis. just some areas tend to get a bit unnecessarily wordy and hard to understand, which i think is still within my rights to complain about.
just wanna have a quick lookover after u implement so please tag me when you do so.
Chickenpie2 Decided to make Will-O-Wisp a move mention, since you're right, its only used to gain a chance on Pokemon, albeit the best mon in the game, and one rare sturdy mon. Kept the Usage tip point tho, we are allowed to talk about move mentions in Usage Tips.

I don't even know how I messed up the PZ EVs, how embarrassing, thank you for letting me know. now its 252+ SpA Adaptability Porygon-Z Hyper Beam vs. 208 HP / 116 SpD Charizard-Mega-Y: 294-348 (84.2 - 99.7%) -- guaranteed 2HKO, EVed to outspeed Lando-T.

For Confide Roost, could you gib some examples of what its used for? I could only think of Substitute Primarina.

I'm keeping the 45% chance for will o v char y in the Other Options set for the set EVed specifically for Gyarados, but I removed it in Usage Tips

(this doesnt make sense. Chary beats spec OFFense mons. stallbreakers beat spec DEFense mons. they're not correlated. instead, mention physically defensive mons like tapu fini and metagross, or something similar that the mons you mentioned struggle against)
I don't know what this is saying. In the sentence, I am saying Mega Charizard Y appreciates the help of stallbreakers, because Mega Charizard Y has trouble with stall, and in return, Mega Charizard Y beats Pokemon that can overpower stallbreakers, those Pokemon being Greninja and Naganadel. Stallbreakers don't really have issue with bulky offense (the fini and metagross u mentioned). I didn't do anything for now, pls clarify what you mean.

Otherwise, implemented
 

Chickenpie2

red:active
is a Contributor Alumnus
about the teammates thing:
your point is that stallbreakers help chary beat stall mons, and in return chary beats specially offensive mons.
Because of this, stallbreakers such as Taunt Crunch Mega Gyarados, Mega Heracross, and Vivillon all make excellent partners to Mega Charizard Y, who can, in return, threaten specially offensive threats
as far as i know 'specially offensive threats' do not equate to 'something that beats stallbreakers'.
Its making more sense now, but at the time it didn't quite click and I still think there's a better way of wording this.
Stallbreakers don't really have issue with bulky offense
I'm pretty sure the rock paper scizors triangle is literally like <stall -> bulky offense -> stallbreakers -> stall> in fact, the only reason i mentioned fini and gross is because they dealt with the stallbreakers you mentioned, and because gren and naga (especially as air slash is completely removed from the analysis) both still lose to mega hera and potentially gyara.

yeah never mind about confide roost. i haven't used it but ive seen it around so i thought it would have some significance.
also, i'd really like to have hp electric on there somewhere. it has a much better chance at beating gyara than willo or any of its other moves honestly. No gyara will ever mega against zardy unless they specifically know your set.
 

Ginger Princess

Girl moding so hard rn
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about the teammates thing:
your point is that stallbreakers help chary beat stall mons, and in return chary beats specially offensive mons.

as far as i know 'specially offensive threats' do not equate to 'something that beats stallbreakers'.
Its making more sense now, but at the time it didn't quite click and I still think there's a better way of wording this.

I'm pretty sure the rock paper scizors triangle is literally like <stall -> bulky offense -> stallbreakers -> stall> in fact, the only reason i mentioned fini and gross is because they dealt with the stallbreakers you mentioned, and because gren and naga (especially as air slash is completely removed from the analysis) both still lose to mega hera and potentially gyara.

yeah never mind about confide roost. i haven't used it but ive seen it around so i thought it would have some significance.
also, i'd really like to have hp electric on there somewhere. it has a much better chance at beating gyara than willo or any of its other moves honestly. No gyara will ever mega against zardy unless they specifically know your set.
removed confide, reworded it to remove 'specially offensive threats' and put 'Pokemon that threaten them such as' instead

Hp elEcTRic BAd but fine I'll add since it removes RNG in favor of prediction, ig. Put it as a move mention.

Chickenpie2 please recheck and lmk if its qc 3/3
 

Lumari

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remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]

Mega Charizard Y is an excellent offensive presence in the 1v1 metagame, able to obliterate all but the most specially defensive Pokemon with its sun-boosted Blast Burn, knocking out including foes such as Mew, Magearna, Tapu Lele, and Mega Gardevoir. It also has access to excellent coverage and utility options in the form of Solar Beam, Air Slash, and Will-O-Wisp, allowing Mega Charizard Y it to beat many Pokemon that Fire-types traditionally struggle with, such as Guardian of Alola Tapu Fini, Mega Venusaur, and bulky Mega Gyarados, (comma) Mega Charizard Y also can utilize as well as Flame Charge in order to beat faster Substitute users, such as Jumpluff and Flail Mega Lopunny. Mega Charizard Y's Drought ability also serves to weaken the Water-type moves dealt out by several prominent Water-types in the metagame, notably able to live enabling it to tank Choice Specs Greninja's Hydro Cannon after moderate investment, allowing giving Mega Charizard Y to have the niche of being a Fire-type that can reliably beat most Water-types. Unfortunately, Mega Charizard Y suffers from a 4x weakness to Rock-type moves, with Pokemon such as Mega Tyranitar, Mega Diancie, and Crustle easily crushing it. Furthermore, Mega Charizard Y, unlike its X counterpart, has no viable way of boosting its respective main offensive stat, meaning that Mega Charizard Y has no effective way to break sufficiently bulky Special Defense boosters like Meloetta and stall Deoxys-Speed, as well as being susceptible to generally specially defensive Pokemon like Chansey and Porygon2.

[SET]
name: Bulky Offense
move 1: Blast Burn
move 2: Solar Beam
move 3: Flame Charge
move 4: Air Slash
item: Charizardite Y
ability: Solar Power
nature: Timid
evs: 116 HP / 168 SpA / 8 SpD / 216 Spe


[SET COMMENTS]
Moves
========

Blast Burn is Mega Charizard Y's most powerful move, as well as one of the most powerful moves in the metagame, able to neutralize almost any Pokemon it can hit super effectively, such as Magearna, Mega Metagross, Aegislash, and Celesteela, as well as several unexpected Pokemon, bulky neutral targets (?) such as Choice Specs Necrozma, Naganadel, and offensive Mew. Beware of its recharge after usage, Blast Burn's biggest downside. Solar Beam is Mega Charizard Y's best coverage option, allowing it to be able to hit several Water-type Pokemon, such as Guardian of Alola Tapu Fini, Calm Mind Mega Slowbro, and Mega Swampert. These are all Pokemon that Fire-types normally struggle against, giving Mega Charizard Y a unique combination of positive matchups in the metagame. Flame Charge is a utility option that boosts Mega Charizard Y's speed by one stage, giving gives Mega Charizard Y a way to beat the common speed trap (not sure what this means but I vaguely remember us talking about it before, does "sleep inducer" work?) Jumpluff, alongside giving an extra bit of chip damage against faster threats such as Greninja, Substitute Mega Metagross, and Naganadel. Air Slash is Mega Charizard Y's secondary STAB option, used primarily to get a Pokemon in range of Blast Burn or break a Substitute from an opposing Pokemon's Substitute, when that resists Solar Beam, such as is resisted. Use Air Slash against Pokemon such as Mega Venusaur and specially offensive Mega Altaria. It also has a noticeable 30% chance to flinch make an opposing Pokemon flinch, which can be useful as a last-ditch effort against Pokemon such as Mega Aggron, Magnezone, specially defensive Tapu Lele, and Kommo-o. However, this is by no means a reliable strategy (RC) and should only be used if there is no other option in order to win. Will-O-Wisp can be used to cut the Attack of bulky Mega Gyarados, removing its immediate offensive presence, alongside beating certain Sturdy Pokemon like non-Rockium Z or Choice Band Avalugg and FEAR Aron. You can also choose to run Hidden Power Electric, which, along with Solar Beam, can be run in order to beat always 2HKOes offensive Mega Gyarados and 50/50 forces a mind game with bulky Mega Gyarados; (SC) but this is only for has use against Mega Gyarados, however.

Set Details
========

Mega Charizard Y runs 116 HP and 8 SpD to beat the likes tank attacks like Choice Specs Hydro Cannon from Greninja, non-Hidden Power Rock Choice Specs Draco Meteor from Naganadel, and Fake Out + Genesis Supernova from Mew, as well as live take a burnt burned Avalugg's Stone Edge. Mega Charizard Y runs 216 Speed with a Timid nature in order to outspeed base 95 Speed Pokemon such as Tapu Lele (RC) as well as slower Pokemon such as non-Choice Scarf Landorus-T, non-Choice Scarf Z Porygon Z, and Vivillon. The rest goes into Special Attack, in order to improve Mega Charizard Y's offensively, which improves its matchups against bulkier Pokemon such as Mega Sableye and Mega Slowbro.

Usage Tips
========

Mega Charizard Y is a keystone of hyper offense playstyle in the 1v1 metagame, able to obliterate most things Blast Burn hits super effectively or even neutrally, so as long as they aren't overly specially defensive. Against Pokemon that fall under that those criteria, such as Magearna, non-Choice Scarf Porygon Z, non-specially defensive Tapu Lele, Celesteela, and Aegislash, immediately use Blast Burn. Even against Pokemon that you hit neutrally with Blast Burn and super effectively with Solar Beam and Air Slash, such as Krookodile and bulky Volcarona, sun-boosted Blast Burn will still be the better play, as under sun it will do more. Against faster Pokemon you Mega Charizard Y cannot immediately knock out, such as Mew, Naganadel, Jumpluff, Mega Gardevoir, and Substitute Mega Metagross, use Flame Charge to not only deal chip damage to the opposing Pokemon (RC) but also break any potential Substitute commonly run on Pokemon such as Jumpluff and Mega Metagross. This is done in order to prevent being left vulnerable by the recharge phase associated with Blast Burn, which leaves Mega Charizard Y vulnerable, as well as getting to get Pokemon like Keldeo in range of a Solar Beam. Greninja should be mentioned specifically, as although its strongest move is Hydro Cannon, and its it's initially a Water-type Pokemon, it can transform into an Ice-type with Protean Ice Beam to avoid lethal damage from Solar Beam. Using Flame Charge turn one, followed up by either Solar Beam or Blast Burn, will be able to allow Mega Charizard Y to react to every play an opposing Greninja can make, avoiding mindgames and thus avoiding the 50/50 and avoid any mind games. Against Pokemon that can normally live take a Blast Burn, such as Mega Venusaur, non-Substitute Primarina, and Tapu Fini, this is where your Mega Charizard Y's coverage moves of Air Slash and Solar Beam come into play. For Pokemon like Mega Venusaur and specially offensive Mega Altaria, spam Air Slash. Air Slash's absurd 30% flinch chance of flinching, combined with Mega Charizard Y's excellent Special Attack, and either Mega Charizard Y's resistance to Mega Altaria's Fairy-type attacks or its Mega Venusaur's weakness to Air Slash dealing super effective damage against Mega Venusaur will ensure that Mega Charizard Y will waste the recovery options and/or flinch these two get them into range of Blast Burn through flinches. Against Water-type Pokemon, like Mega Swampert and Tapu Fini, simply go for the OHKO or 2HKO using Solar Beam. Mega Charizard Y has an interesting relationship with bulky Mega Gyarados. Aided by Will-O-Wisp, it has the capabilities of overpowering bulky Mega Gyarados by using Will-O-Wisp (not on the set) turn one (RC) followed by Solar Beam turn two, followed by and Blast Burn turn three. However, this strategy, when taking into account the chances of Will-O-Wisp and Blast Burn missing, alongside the chance of a +1 Waterfall to land a critical hit or flinch, is going to be extremely unreliable. The chances go even lower if you're facing offensive Mega Gyarados, rather than bulky, which has a low chance to 2HKO Mega Charizard Y with a +1 Waterfall. However, if you're running Hidden Power Electric, the opposite is true; Mega Charizard Y will be able beat offensive Mega Gyarados with Hidden Power Electric and Solar Beam, and 50/50 it will have to engage in a mind game against bulky Mega Gyarados, as you it will either have to either use Solar Beam on their mega evolution as it Mega Evolves or use Hidden Power Electric on their regular form against regular Gyarados, with the chance for Waterfall flinches lowering Mega Charizard's odds for success. All in all, beating Mega Gyarados can be done, but its it's an RNG mess, and thus you shouldn't be using Mega Charizard Y as your primary Mega Gyarados answer.

Team Options
========

Mega Charizard Y is naturally weak to several Rock-, Electric- and Dragon-type Pokemon, such as Mega Tyranitar, Magnezone, and Zygarde, alongside Mega Gyarados; this makes it fit extraordinarily well with a standard Fire / Water / Grass core, which can fill in its deficits using Pokemon such as Tapu Fini, Mega Gyarados, Mega Venusaur, and Jumpluff. In return, these Pokemon appreciate Mega Charizard Y's positive matchup against all other Grass-type Pokemon as well as common Steel-type Pokemon such as Magearna and Genesect. Mega Charizard Y also works well with Ground- and Dragon-type Pokemon that can beat back the aforementiond aforementioned Rock- and Electric-type Pokemon, alongside as well as (resolving ambiguity between Fire-types being opponents or teammates) other opposing Fire-type Pokemon like Heatran, Victini, or and Incineroar. Pokemon such as Zygarde, bulky Donphan, Kommo-o, and Dragonite can beat all of these threats. In return, Mega Charizard Y threatens Ice-type Pokemon, or Pokemon wielding Ice-type moves, such as Greninja, Genesect, Kyurem, Avalugg, and Alolan Ninetales-Alola, and bulky Water-types like Tapu Fini and Mega Blastoise. Mega Charizard Y also has issue against specially defensive stall Pokemon, such as Amnesia Mega Slowbro, Stored Power Necrozma, Porygon2, and Chansey. Because of this, stallbreakers such as Taunt + Crunch Mega Gyarados, Mega Heracross, and Vivillon all make excellent partners to Mega Charizard Y, who which can, in return, beat threatening Pokemon to them such as Mega Metagross and Mega Gardevoir.

[STRATEGY COMMENTS]
Other Options
=============

Mega Charizard Y can run a bulky offense spread of 124 HP / 68 Def / 108 SpA / 208 Spe and a Modest nature with Will-O-Wisp (AH) in order to beat every variant of Mega Gyarados, not just bulky Mega Gyarados, by using Will-O-Wisp (AH) turn one, Solar Beam turn two, and Blast Burn turn three. This covers every play a player can make concerning whether or not the Mega Gyarados Mega Evolve or not. However, this strategy, when taking into account the chances of Will-O-Wisp (AH) and Blast Burn missing, alongside the chance of a +1 Waterfall to landing a critical hit or flinch, will only win a measly 45% of the time, so while theoretically Mega Charizard Y can beat Mega Gyarados, in practice its it's hardly consistent. (repeated from UT so one of those should go, prob former bc WoW isn't on the set) Alongside this downside, this set will also lose against speedier threats like fast Tapu Lele, Normalium Z Porygon Z, and Vivillon. Mega Charizard Y can also run 208 HP / 116 SpD / 184 Spe in order to survive a Modest Hyper Beam from Choice Scarf Porygon Z, allowing Mega Charizard Y it to beat all sets. However, the loss of Special Attack is noticeable, especially in important matchups against Mega Slowbro, Mega Sableye, and maximum HP Tapu Lele. Mega Charizard Y can also run Counter, alongside maximum HP and Defense, in order to lure and take out traditional Charizard answers, such as Haxorus and non-Stone Edge Choiced item Garchomp. Be aware that Counter will not reliably beat non-Choice item users, however, as they will be able to play mind games and set up and 50/50 Counter. Rock Tomb can be run in order to beat opposing non-Rock Tomb Mega Charizard Y. However, this is by no means a foolproof strategy, as an opposing Mega Charizard Y can also run Rock Tomb to beat your Mega Charizard Y. Fire Blast can be run in order to utilized a powerful Fire-type move without the cost of recharge warranted through Blast Burn. However, the Base Power lost is noticeable, now leaving Mega Charizard Y unable to catch the OHKO against Pokemon such as Mew, Choice Specs Necrozma, and Choice Scarf Togekiss. Substitute can be run in order to bait out Head Smash Donphan and Aggron, two Sturdy Users than can OHKO Mega Charizard Y (RC) if they can land their attack. By using Substitute on a Head Smash, the recoil taken will break their Sturdy, allowing Mega Charizard Y to OHKO them with Blast Burn.

Checks and Counters
===================

**Rock-type Moves**: Mega Charizard Y is severely crippled by any kind of Rock-type move. Even a Rock Tomb from any Pokemon invested in Attack, such as Sawk, will threaten to OHKO Mega Charizard Y it. Beware of Pokemon such as Mega Tyranitar, Hidden Power Rock Naganadel, Crustle, Donphan, and Aggron, who which can all take a hit from Mega Charizard Y and OHKO back with a Rock-type move, regardless of STAB or if they are burned.

**Specially Defensive Pokemon**: As Mega Charizard Y cannot boost its Special Attack, it is hugely vulnerable to Pokemon that can either tank a Blast Burn and threaten it back (RC) or neutralize the damage dealt its power with moves like Amnesia and Confide while healing off the damage dealt. Pokemon like Meloetta, specially defensive Tapu Lele, Chansey, and Porygon 2 can all outlast Mega Charizard Y.

**Bulky Fire- and Dragon-type Pokemon**: Fire- and Dragon-type Pokemon unfortunately resist Mega Charizard Y's STAB Blast Burn, as well its main coverage move Solar Beam, and will usually shrug off Air Slash. Pokemon like Naganadel, which cannot take Flame Charge into followed by Blast Burn, and non-Dragon Dance Mega Altaria, which cannot do enough damage and will waste its recovery against Air Slash, are the exception, not the rule, and Mega Charizard Y will be constantly threatened by Pokemon such as Mega Charizard X, Incineroar, Heatran, Victini, Dragonite, Garchomp, Kommo-o, and Zygarde.

[CREDITS]
- Written by: [[Alakazam, 276708]]
- Quality checked by: [[Osra, 239997], [Freddy Kyogre, 321529 ], [Chickenpie2, 305552]]
- Grammar checked by: [[, ], [, ]]
 

Ginger Princess

Girl moding so hard rn
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
Implemented, mostly
unexpected Pokemon, bulky neutral targets (?)
it was because blast burn can be used to beat Pokemon that either resist it (naganadel) and pokemon that are not normally OHKOed (252 HP mew/necrozma). How about: as well as frailer Pokemon that resist Fire-type damage, such as Naganadel.

"Aided by Will-O-Wisp, it has the capabilities of overpowering bulky Mega Gyarados by using Will-O-Wisp (not on the set)"
it was a move mention, and i needed to explicate on how to use it should be used against mega gyarados if the player chooses to run it.
 

deetah

Delicate as silk
is a Site Content Manageris a Top Social Media Contributoris an Artistis a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributor
GP & SocMed Lead
Add Remove Comments (AH) = Add Hyphen (AC) = Add Comma (RC) = Remove Comma

GP 2/2

shinxstamp.gif


[OVERVIEW]

Mega Charizard Y is an excellent offensive presence in the 1v1 metagame, able to obliterate all but the most specially defensive Pokemon with its sun-boosted Blast Burn, including foes such as Mew, Tapu Lele, and Mega Gardevoir. It also has access to excellent coverage and utility options in the form of Solar Beam and Air Slash, allowing it to beat many Pokemon that Fire-types traditionally struggle with, such as Guardian of Alola Tapu Fini, Mega Venusaur, and Mega Swampert, as well as Flame Charge to beat faster Substitute users, such as Jumpluff and Flail Mega Lopunny. Mega Charizard Y's Drought ability also serves to weaken the Water-type moves dealt out by several prominent Water-types in the metagame, notably enabling it to tank Choice Specs Greninja's Hydro Cannon after moderate investment. Unfortunately, Mega Charizard Y suffers from a 4x weakness to Rock-type moves, with Pokemon such as Mega Tyranitar, Mega Diancie, and Crustle easily crushing it. Furthermore, Mega Charizard Y, unlike its X counterpart, has no viable way of boosting its main offensive stat, meaning that Mega Charizard Y has no effective way to break sufficiently bulky Special Defense boosters like Meloetta and stall Deoxys-S, as well as being susceptible to generally specially defensive walls like Chansey.

[SET]
name: Bulky Offense
move 1: Blast Burn
move 2: Solar Beam
move 3: Flame Charge
move 4: Air Slash
item: Charizardite Y
ability: Solar Power
nature: Timid
evs: 116 HP / 168 SpA / 8 SpD / 216 Spe


[SET COMMENTS]
Moves
========

Blast Burn is Mega Charizard Y's most powerful move, as well as one of the most powerful moves in the metagame, able to neutralize almost any Pokemon it can hit super effectively, such as Magearna, Mega Metagross, Aegislash, and Celesteela, as well as frailer Pokemon that resist Fire-type damage, such as Naganadel. Beware of its recharge after usage, Blast Burn's biggest downside. Solar Beam is Mega Charizard Y's best coverage option, allowing it to hit several Water-type Pokemon, such as Guardian of Alola Tapu Fini, Calm Mind Mega Slowbro, and Mega Swampert. Flame Charge is a utility option that gives Mega Charizard Y a way to beat the common sleep inducer Jumpluff, alongside giving an extra bit of chip damage against faster threats such as Greninja, Substitute Mega Metagross, and Naganadel. Air Slash is Mega Charizard Y's secondary STAB option, used primarily to get a Pokemon in range of Blast Burn or break a Substitute from an opposing Pokemon that resists Solar Beam, such as Mega Venusaur and specially offensive Mega Altaria. It also has a noticeable 30% chance to make an opposing Pokemon flinch, which can be useful as a last-ditch effort against Pokemon such as Mega Aggron, Magnezone, specially defensive Tapu Lele, and Kommo-o. However, this is by no means a reliable strategy and should only be used if there is no other option in order to win. Will-O-Wisp can also be used to cut the Attack of bulky Mega Gyarados, removing its immediate offensive presence, alongside beating certain Sturdy Pokemon like non-Rockium Z or Choice Band Avalugg and FEAR Aron. You can also choose to run Hidden Power Electric, which, along with Solar Beam, always 2HKOes offensive Mega Gyarados and forces a mind game with bulky Mega Gyarados; this only has use against Mega Gyarados, however.

Set Details
========

Mega Charizard Y runs 116 HP and 8 SpD Special Defense EVs allow Mega Charizard Y to tank attacks like Choice Specs Hydro Cannon from Greninja, Choice Specs Draco Meteor from Naganadel, and Fake Out + Genesis Supernova from Mew, as well as take a burned Avalugg's Stone Edge. Mega Charizard Y also runs 216 Speed EVs with a Timid nature in order to outspeed base 95 Speed Pokemon such as Tapu Lele as well as slower Pokemon such as non-Choice Scarf Landorus-T, non-Choice Scarf Z Porygon-(AH)Z, and Vivillon. The rest goes into Special Attack, (RC) in order to improve Mega Charizard Y's matchups against bulkier Pokemon such as Mega Sableye and Mega Slowbro.

Usage Tips
========

Mega Charizard Y is a keystone of hyper offense playstyle in the 1v1 metagame, able to obliterate most things Pokemon that Blast Burn hits super effectively or even neutrally as long as they aren't overly specially defensive. Against Pokemon that fall under those criteria, such as Magearna, non-Choice Scarf Porygon-(AH)Z, non-specially defensive Tapu Lele, Celesteela, and Aegislash, immediately use Blast Burn. Even against Pokemon that you Mega Charizard Y hits neutrally with Blast Burn and super effectively with Solar Beam and Air Slash, such as Krookodile and bulky Volcarona, sun-boosted Blast Burn will still do more. Against faster Pokemon Mega Charizard Y cannot immediately knock out, such as Mew, Naganadel, Jumpluff, Mega Gardevoir, and Substitute Mega Metagross, use Flame Charge to not only deal chip damage to the opposing Pokemon but also break any potential Substitute. Choice Specs Greninja should be mentioned specifically, as although its strongest move is Hydro Cannon, and it's initially a Water-type Pokemon, it can transform into an Ice-type with Protean Ice Beam to avoid lethal damage from Solar Beam. Using Flame Charge turn one, followed up by either Solar Beam or Blast Burn, will allow Mega Charizard Y to react to every play an opposing Greninja can make and avoid any mind games. Against Pokemon that can normally take a Blast Burn, such as Mega Venusaur, non-Substitute Primarina, and Tapu Fini, Mega Charizard Y's coverage moves of Air Slash and Solar Beam come into play. For Pokemon like Mega Venusaur and specially offensive Mega Altaria, spam Air Slash. Air Slash's absurd 30% flinch chance, combined with Mega Charizard Y's excellent Special Attack, and either Mega Charizard Y's resistance to Mega Altaria's Fairy-type attacks or Mega Venusaur's weakness to Air Slash will ensure that Mega Charizard Y will waste the recovery options and get them into range of Blast Burn through flinches. Against Water-type Pokemon, like Mega Swampert and Tapu Fini, simply go for the OHKO or 2HKO using Solar Beam. Bulky Mega Gyarados reliably beats variants of Mega Charizard Y not running Hidden Power Electric or Will-O-Wisp, and Mega Gyarados still usually beats it even with those moves, so do not use it as your Mega Gyarados answer.

Team Options
========

Mega Charizard Y is naturally weak to several Rock-, Electric-, (AC) and Dragon-type Pokemon, such as Mega Tyranitar, Magnezone, and Zygarde, alongside Mega Gyarados; this makes it fit extraordinarily well with a standard Fire / Water / Grass core, which can fill in its deficits using Pokemon such as Tapu Fini, Mega Gyarados, Mega Venusaur, and Jumpluff. In return, these Pokemon appreciate Mega Charizard Y's positive matchup against all other Grass-type Pokemon as well as common Steel-type Pokemon such as Magearna and Genesect. Mega Charizard Y also works well with Ground- and Dragon-type Pokemon that can beat back the aforementioned Rock- and Electric-type Pokemon, (AC) as well as opposing Fire-type Pokemon like Heatran, Victini, and Incineroar. Pokemon such as Zygarde, bulky Donphan, Kommo-o, and Dragonite can beat all of these threats. In return, Mega Charizard Y threatens Ice-type Pokemon, (RC) or Pokemon wielding Ice-type moves, such as Greninja, Genesect, Kyurem, Avalugg, and Alolan Ninetales, and bulky Water-types like Tapu Fini and Mega Blastoise. Mega Charizard Y also has issue issues against specially defensive stall Pokemon, such as Amnesia Mega Slowbro, Stored Power Necrozma, Porygon2, and Chansey. Because of this, stallbreakers such as Taunt + Crunch Mega Gyarados, Mega Heracross, and Vivillon all make excellent partners to Mega Charizard Y, which can, in return, beat threatening Pokemon to them such as Mega Metagross and Mega Gardevoir.

[STRATEGY COMMENTS]
Other Options
=============

Mega Charizard Y can run a bulky offense spread of 124 HP / 68 Def / 108 SpA / 208 Spe and a Modest nature with Will-O-Wisp in order to beat every variant of Mega Gyarados, not just bulky Mega Gyarados, by using Will-O-Wisp turn one, Solar Beam turn two, and Blast Burn turn three. However, this strategy is hardly consistent, (RC) thanks to the accuracy of Will-O-Wisp and Blast Burn, (RC) and Waterfall's chance to flinch. Alongside this downside, this set will also lose against speedier threats like fast Tapu Lele, Normalium Z Porygon-(AH)Z, and Vivillon. Mega Charizard Y can also run 208 HP / 116 SpD / 184 Spe in order to survive a Modest Hyper Beam from Choice Scarf Porygon-(AH)Z, allowing it to beat all sets. However, the loss of Special Attack is noticeable, especially in important matchups against Mega Slowbro, Mega Sableye, and maximum HP Tapu Lele. Mega Charizard Y can also run Counter, (RC) alongside maximum HP and Defense, (RC) in order to lure and take out traditional Charizard answers, such as Haxorus and Choice Item item Dragonite. Be aware that Counter will not reliably beat non-Choice item users, however, as they will be able to play mind games and set up. Rock Tomb can be run in order to beat opposing non-Rock Tomb Mega Charizard Y. However, this is by no means a foolproof strategy, as an opposing Mega Charizard Y can also run Rock Tomb to beat your Mega Charizard Y. Fire Blast can be run in order to utilized utilize a powerful Fire-type move without the cost of recharge through Blast Burn. However, the Base Power lost is noticeable, leaving Mega Charizard Y unable to catch the OHKO against Pokemon such as Mew, Choice Specs Necrozma, and Choice Scarf Togekiss. Substitute can be run in order to bait out Head Smash Donphan and Aggron, two Sturdy Users than users that can OHKO Mega Charizard Y if they can land their attack. By using Substitute on a Head Smash, the recoil taken will break their Sturdy, allowing Mega Charizard Y to OHKO them with Blast Burn.

Checks and Counters
===================

**Rock-type Moves**: Mega Charizard Y is severely crippled by any kind of Rock-type move. Even a Rock Tomb from any Pokemon invested in Attack, such as Sawk, will threaten to OHKO it. Beware of Pokemon such as Mega Tyranitar, Hidden Power Rock Naganadel, Crustle, Donphan, and Aggron, which can all take a hit from Mega Charizard Y and OHKO back with a Rock-type move, regardless of STAB or if they are burned.

**Specially Defensive Pokemon**: As Mega Charizard Y cannot boost its Special Attack, it is hugely vulnerable to Pokemon that can either tank a Blast Burn and threaten it back or neutralize its power with moves like Amnesia and Confide while healing off the damage dealt. Pokemon like Meloetta, specially defensive Tapu Lele, Chansey, and Porygon 2 can all outlast Mega Charizard Y.

**Bulky Fire- and Dragon-type Pokemon**: Fire- and Dragon-type Pokemon unfortunately resist Mega Charizard Y's STAB Blast Burn, as well as its main coverage move Solar Beam, and will usually shrug off Air Slash. Pokemon like Naganadel, which cannot take Flame Charge followed by Blast Burn, and non-Dragon Dance Mega Altaria, which cannot do enough damage and will waste its recovery against Air Slash, are the exception, not the rule, and Mega Charizard Y will be constantly threatened by Pokemon such as Mega Charizard X, Incineroar, Heatran, Victini, Dragonite, Garchomp, Kommo-o, and Zygarde.

[CREDITS]
- Written by: [[Alakazam, 276708]]
- Quality checked by: [[Osra, 239997], [Freddy Kyogre, 321529 ], [Chickenpie2, 305552]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [, ]]
 

Ginger Princess

Girl moding so hard rn
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
Add Remove Comments (AH) = Add Hyphen (AC) = Add Comma (RC) = Remove Comma

GP 2/2

View attachment 198672


[OVERVIEW]

Mega Charizard Y is an excellent offensive presence in the 1v1 metagame, able to obliterate all but the most specially defensive Pokemon with its sun-boosted Blast Burn, including foes such as Mew, Tapu Lele, and Mega Gardevoir. It also has access to excellent coverage and utility options in the form of Solar Beam and Air Slash, allowing it to beat many Pokemon that Fire-types traditionally struggle with, such as Guardian of Alola Tapu Fini, Mega Venusaur, and Mega Swampert, as well as Flame Charge to beat faster Substitute users, such as Jumpluff and Flail Mega Lopunny. Mega Charizard Y's Drought ability also serves to weaken the Water-type moves dealt out by several prominent Water-types in the metagame, notably enabling it to tank Choice Specs Greninja's Hydro Cannon after moderate investment. Unfortunately, Mega Charizard Y suffers from a 4x weakness to Rock-type moves, with Pokemon such as Mega Tyranitar, Mega Diancie, and Crustle easily crushing it. Furthermore, Mega Charizard Y, unlike its X counterpart, has no viable way of boosting its main offensive stat, meaning that Mega Charizard Y has no effective way to break sufficiently bulky Special Defense boosters like Meloetta and stall Deoxys-S, as well as being susceptible to generally specially defensive walls like Chansey.

[SET]
name: Bulky Offense
move 1: Blast Burn
move 2: Solar Beam
move 3: Flame Charge
move 4: Air Slash
item: Charizardite Y
ability: Solar Power
nature: Timid
evs: 116 HP / 168 SpA / 8 SpD / 216 Spe


[SET COMMENTS]
Moves
========

Blast Burn is Mega Charizard Y's most powerful move, as well as one of the most powerful moves in the metagame, able to neutralize almost any Pokemon it can hit super effectively, such as Magearna, Mega Metagross, Aegislash, and Celesteela, as well as frailer Pokemon that resist Fire-type damage, such as Naganadel. Beware of its recharge after usage, Blast Burn's biggest downside. Solar Beam is Mega Charizard Y's best coverage option, allowing it to hit several Water-type Pokemon, such as Guardian of Alola Tapu Fini, Calm Mind Mega Slowbro, and Mega Swampert. Flame Charge is a utility option that gives Mega Charizard Y a way to beat the common sleep inducer Jumpluff, alongside giving an extra bit of chip damage against faster threats such as Greninja, Substitute Mega Metagross, and Naganadel. Air Slash is Mega Charizard Y's secondary STAB option, used primarily to get a Pokemon in range of Blast Burn or break a Substitute from an opposing Pokemon that resists Solar Beam, such as Mega Venusaur and specially offensive Mega Altaria. It also has a noticeable 30% chance to make an opposing Pokemon flinch, which can be useful as a last-ditch effort against Pokemon such as Mega Aggron, Magnezone, specially defensive Tapu Lele, and Kommo-o. However, this is by no means a reliable strategy and should only be used if there is no other option in order to win. Will-O-Wisp can also be used to cut the Attack of bulky Mega Gyarados, removing its immediate offensive presence, alongside beating certain Sturdy Pokemon like non-Rockium Z or Choice Band Avalugg and FEAR Aron. You can also choose to run Hidden Power Electric, which, along with Solar Beam, always 2HKOes offensive Mega Gyarados and forces a mind game with bulky Mega Gyarados; this only has use against Mega Gyarados, however.

Set Details
========

Mega Charizard Y runs 116 HP and 8 SpD Special Defense EVs allow Mega Charizard Y to tank attacks like Choice Specs Hydro Cannon from Greninja, Choice Specs Draco Meteor from Naganadel, and Fake Out + Genesis Supernova from Mew, as well as take a burned Avalugg's Stone Edge. Mega Charizard Y also runs 216 Speed EVs with a Timid nature in order to outspeed base 95 Speed Pokemon such as Tapu Lele as well as slower Pokemon such as non-Choice Scarf Landorus-T, non-Choice Scarf Z Porygon-(AH)Z, and Vivillon. The rest goes into Special Attack, (RC) in order to improve Mega Charizard Y's matchups against bulkier Pokemon such as Mega Sableye and Mega Slowbro.

Usage Tips
========

Mega Charizard Y is a keystone of hyper offense playstyle in the 1v1 metagame, able to obliterate most things Pokemon that Blast Burn hits super effectively or even neutrally as long as they aren't overly specially defensive. Against Pokemon that fall under those criteria, such as Magearna, non-Choice Scarf Porygon-(AH)Z, non-specially defensive Tapu Lele, Celesteela, and Aegislash, immediately use Blast Burn. Even against Pokemon that you Mega Charizard Y hits neutrally with Blast Burn and super effectively with Solar Beam and Air Slash, such as Krookodile and bulky Volcarona, sun-boosted Blast Burn will still do more. Against faster Pokemon Mega Charizard Y cannot immediately knock out, such as Mew, Naganadel, Jumpluff, Mega Gardevoir, and Substitute Mega Metagross, use Flame Charge to not only deal chip damage to the opposing Pokemon but also break any potential Substitute. Choice Specs Greninja should be mentioned specifically, as although its strongest move is Hydro Cannon, and it's initially a Water-type Pokemon, it can transform into an Ice-type with Protean Ice Beam to avoid lethal damage from Solar Beam. Using Flame Charge turn one, followed up by either Solar Beam or Blast Burn, will allow Mega Charizard Y to react to every play an opposing Greninja can make and avoid any mind games. Against Pokemon that can normally take a Blast Burn, such as Mega Venusaur, non-Substitute Primarina, and Tapu Fini, Mega Charizard Y's coverage moves of Air Slash and Solar Beam come into play. For Pokemon like Mega Venusaur and specially offensive Mega Altaria, spam Air Slash. Air Slash's absurd 30% flinch chance, combined with Mega Charizard Y's excellent Special Attack, and either Mega Charizard Y's resistance to Mega Altaria's Fairy-type attacks or Mega Venusaur's weakness to Air Slash will ensure that Mega Charizard Y will waste the recovery options and get them into range of Blast Burn through flinches. Against Water-type Pokemon, like Mega Swampert and Tapu Fini, simply go for the OHKO or 2HKO using Solar Beam. Bulky Mega Gyarados reliably beats variants of Mega Charizard Y not running Hidden Power Electric or Will-O-Wisp, and Mega Gyarados still usually beats it even with those moves, so do not use it as your Mega Gyarados answer.

Team Options
========

Mega Charizard Y is naturally weak to several Rock-, Electric-, (AC) and Dragon-type Pokemon, such as Mega Tyranitar, Magnezone, and Zygarde, alongside Mega Gyarados; this makes it fit extraordinarily well with a standard Fire / Water / Grass core, which can fill in its deficits using Pokemon such as Tapu Fini, Mega Gyarados, Mega Venusaur, and Jumpluff. In return, these Pokemon appreciate Mega Charizard Y's positive matchup against all other Grass-type Pokemon as well as common Steel-type Pokemon such as Magearna and Genesect. Mega Charizard Y also works well with Ground- and Dragon-type Pokemon that can beat back the aforementioned Rock- and Electric-type Pokemon, (AC) as well as opposing Fire-type Pokemon like Heatran, Victini, and Incineroar. Pokemon such as Zygarde, bulky Donphan, Kommo-o, and Dragonite can beat all of these threats. In return, Mega Charizard Y threatens Ice-type Pokemon, (RC) or Pokemon wielding Ice-type moves, such as Greninja, Genesect, Kyurem, Avalugg, and Alolan Ninetales, and bulky Water-types like Tapu Fini and Mega Blastoise. Mega Charizard Y also has issue issues against specially defensive stall Pokemon, such as Amnesia Mega Slowbro, Stored Power Necrozma, Porygon2, and Chansey. Because of this, stallbreakers such as Taunt + Crunch Mega Gyarados, Mega Heracross, and Vivillon all make excellent partners to Mega Charizard Y, which can, in return, beat threatening Pokemon to them such as Mega Metagross and Mega Gardevoir.

[STRATEGY COMMENTS]
Other Options
=============

Mega Charizard Y can run a bulky offense spread of 124 HP / 68 Def / 108 SpA / 208 Spe and a Modest nature with Will-O-Wisp in order to beat every variant of Mega Gyarados, not just bulky Mega Gyarados, by using Will-O-Wisp turn one, Solar Beam turn two, and Blast Burn turn three. However, this strategy is hardly consistent, (RC) thanks to the accuracy of Will-O-Wisp and Blast Burn, (RC) and Waterfall's chance to flinch. Alongside this downside, this set will also lose against speedier threats like fast Tapu Lele, Normalium Z Porygon-(AH)Z, and Vivillon. Mega Charizard Y can also run 208 HP / 116 SpD / 184 Spe in order to survive a Modest Hyper Beam from Choice Scarf Porygon-(AH)Z, allowing it to beat all sets. However, the loss of Special Attack is noticeable, especially in important matchups against Mega Slowbro, Mega Sableye, and maximum HP Tapu Lele. Mega Charizard Y can also run Counter, (RC) alongside maximum HP and Defense, (RC) in order to lure and take out traditional Charizard answers, such as Haxorus and Choice Item item Dragonite. Be aware that Counter will not reliably beat non-Choice item users, however, as they will be able to play mind games and set up. Rock Tomb can be run in order to beat opposing non-Rock Tomb Mega Charizard Y. However, this is by no means a foolproof strategy, as an opposing Mega Charizard Y can also run Rock Tomb to beat your Mega Charizard Y. Fire Blast can be run in order to utilized utilize a powerful Fire-type move without the cost of recharge through Blast Burn. However, the Base Power lost is noticeable, leaving Mega Charizard Y unable to catch the OHKO against Pokemon such as Mew, Choice Specs Necrozma, and Choice Scarf Togekiss. Substitute can be run in order to bait out Head Smash Donphan and Aggron, two Sturdy Users than users that can OHKO Mega Charizard Y if they can land their attack. By using Substitute on a Head Smash, the recoil taken will break their Sturdy, allowing Mega Charizard Y to OHKO them with Blast Burn.

Checks and Counters
===================

**Rock-type Moves**: Mega Charizard Y is severely crippled by any kind of Rock-type move. Even a Rock Tomb from any Pokemon invested in Attack, such as Sawk, will threaten to OHKO it. Beware of Pokemon such as Mega Tyranitar, Hidden Power Rock Naganadel, Crustle, Donphan, and Aggron, which can all take a hit from Mega Charizard Y and OHKO back with a Rock-type move, regardless of STAB or if they are burned.

**Specially Defensive Pokemon**: As Mega Charizard Y cannot boost its Special Attack, it is hugely vulnerable to Pokemon that can either tank a Blast Burn and threaten it back or neutralize its power with moves like Amnesia and Confide while healing off the damage dealt. Pokemon like Meloetta, specially defensive Tapu Lele, Chansey, and Porygon 2 can all outlast Mega Charizard Y.

**Bulky Fire- and Dragon-type Pokemon**: Fire- and Dragon-type Pokemon unfortunately resist Mega Charizard Y's STAB Blast Burn, as well as its main coverage move Solar Beam, and will usually shrug off Air Slash. Pokemon like Naganadel, which cannot take Flame Charge followed by Blast Burn, and non-Dragon Dance Mega Altaria, which cannot do enough damage and will waste its recovery against Air Slash, are the exception, not the rule, and Mega Charizard Y will be constantly threatened by Pokemon such as Mega Charizard X, Incineroar, Heatran, Victini, Dragonite, Garchomp, Kommo-o, and Zygarde.

[CREDITS]
- Written by: [[Alakazam, 276708]]
- Quality checked by: [[Osra, 239997], [Freddy Kyogre, 321529 ], [Chickenpie2, 305552]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [, ]]
Implemented. Will upload soon
 

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