Metagross is a pokemon that really took the spotlight. With Gen 6 taking away some of Steel's resistances, Metagross got hit really hard. With a Mega however he steals the show.
Megatron (Metagross-Mega) @ Metagrossite
Ability: Tough Claws
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Meteor Mash
- Earthquake
- Zen Headbutt
- Ice Punch/Bullet Punch
Jolly Nature allows Metagross to have speed ties with pokemon like Gengar, Latios and Latias. Meteor Mash is the main spam move with tough claws boosted and a chance to increase attack. Earthquake is for fire types that hit Metagross Hard. Zen Headbutt is for stab and tough claws boost. The last move is really your choice. Ice punch for coverage or bullet punch for priority.
Bleezus (Azumarill) (M) @ Assault Vest
Ability: Huge Power
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Aqua Jet
- Play Rough
- Waterfall
- Knock Off
Lord Bleezus has arrived. I realized while making this team Metagross works well with Azumarill. Azumarill's Poison and Electric weakness is taken care of by Metagross' typing and Earthquake. Bleezus takes care of dark, fire and ground types that Metagross can't handle.
Scorpio (Gliscor) (M) @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 160 Def / 100 Spe
Impish Nature
- Roost
- Fling
- Acrobatics
- Earthquake
Thow that toxic orb once who have been poisoned and get someone of the on ther team poisoned. Acrobatics is now boosted and Earthquake is just for stab. Roost to get HP. Long story short this thing is just a physical wall to the team.
FullBuster (Kyurem-Black) @ Life Orb
Ability: Teravolt
EVs: 56 Atk / 252 SpA / 200 Spe
Mild Nature
- Ice Beam
- Fusion Bolt
- Earth Power
- Outrage
Half way through I realized that Rotom-Wash stops half my team and I needed a special attacker. Kyurem-B is perfect becuase it can be both physical and special plus with teravolt Earth Power takes care of Rotom or anyone with levitate. Plus he adds a bit more foe roach to the team which means he is more suspects le to will-o when people thinks he will be just a physical attacker.
Pre-K (Victini) @ Choice Band
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Bolt Strike
- Brick Break
- U-turn
I hated this pokemon when it first came out. It looked a bit too childish and since it was Borderline I never bothered with it. However with access to a deadly movepool, he can actually come through. Choice Banded V-Create is essentially a Nuke anything that doesn't 4x resist is in for an ass whoopin. Bolt strike for any water types that try to take it down. Brick Break for dark types and U -Turn to have another's chance to destroy another victim or if you need to get out.
Oxi-Clean (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Pain Split
Finally Rotom-W is my special wall that is able to burn any physical threats that are annoying. Hydro Pump takes care of fire, rock and ground types and volt switch is for any flying or water types.
This my second team posted here after the Mega Sharpedo team, so I hope I can get any thing to help this team. More criticism helps a lot.

Megatron (Metagross-Mega) @ Metagrossite
Ability: Tough Claws
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Meteor Mash
- Earthquake
- Zen Headbutt
- Ice Punch/Bullet Punch
Jolly Nature allows Metagross to have speed ties with pokemon like Gengar, Latios and Latias. Meteor Mash is the main spam move with tough claws boosted and a chance to increase attack. Earthquake is for fire types that hit Metagross Hard. Zen Headbutt is for stab and tough claws boost. The last move is really your choice. Ice punch for coverage or bullet punch for priority.

Bleezus (Azumarill) (M) @ Assault Vest
Ability: Huge Power
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Aqua Jet
- Play Rough
- Waterfall
- Knock Off
Lord Bleezus has arrived. I realized while making this team Metagross works well with Azumarill. Azumarill's Poison and Electric weakness is taken care of by Metagross' typing and Earthquake. Bleezus takes care of dark, fire and ground types that Metagross can't handle.

Scorpio (Gliscor) (M) @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 160 Def / 100 Spe
Impish Nature
- Roost
- Fling
- Acrobatics
- Earthquake
Thow that toxic orb once who have been poisoned and get someone of the on ther team poisoned. Acrobatics is now boosted and Earthquake is just for stab. Roost to get HP. Long story short this thing is just a physical wall to the team.

FullBuster (Kyurem-Black) @ Life Orb
Ability: Teravolt
EVs: 56 Atk / 252 SpA / 200 Spe
Mild Nature
- Ice Beam
- Fusion Bolt
- Earth Power
- Outrage
Half way through I realized that Rotom-Wash stops half my team and I needed a special attacker. Kyurem-B is perfect becuase it can be both physical and special plus with teravolt Earth Power takes care of Rotom or anyone with levitate. Plus he adds a bit more foe roach to the team which means he is more suspects le to will-o when people thinks he will be just a physical attacker.

Pre-K (Victini) @ Choice Band
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Bolt Strike
- Brick Break
- U-turn
I hated this pokemon when it first came out. It looked a bit too childish and since it was Borderline I never bothered with it. However with access to a deadly movepool, he can actually come through. Choice Banded V-Create is essentially a Nuke anything that doesn't 4x resist is in for an ass whoopin. Bolt strike for any water types that try to take it down. Brick Break for dark types and U -Turn to have another's chance to destroy another victim or if you need to get out.
Oxi-Clean (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Pain Split
Finally Rotom-W is my special wall that is able to burn any physical threats that are annoying. Hydro Pump takes care of fire, rock and ground types and volt switch is for any flying or water types.
This my second team posted here after the Mega Sharpedo team, so I hope I can get any thing to help this team. More criticism helps a lot.