Hello everyone, I have been playing pokemon since the old red/blue times and allways loved the game but was more of the collector than a battler.
But now I wanna do something more than just collect. So this is my team as off now:
Mega-Pinsir @ Pinsirite
Hyper Cutter
Jolly, 252 atk/252 spe/4 hp
-Earthquake
-Quick Attack
-Return
-Sword Dance
When looking around for Megas I tried out Gengar, Blaziken and Garchomp but didnt really like any of them. And then came Pinsir, not only is it fast, but the Aereloite boost on Return and Quick Attack is nuts not to mention the bulk and heavy attack made it the perfect sweeper.
Gliscor Toxic Orb
Poison Heal
Impish, 244 hp/252 def/ 12 spe
-Toxic
-Protect
-Substitute
-Earthquake
Basicly here as a physical wall, I did consider Rotom-w as it is also a great Talonflame counter. But I like that it's crazy good on the defensive since the toxic orb/substitute thing it got going with Poison Heal. And then it is easy to set the opponents up with toxic ans start shipping away their HP.
Greninja Life Orb
Protean
Hasty, 252 sp.atk/ 252 spe/ 4hp
-U-Turn
-Ice Beam
-Dark Pulse
-Surf
My frontline starter, it's greatly versatile with its great special attack and 4x stab moves. If it wont 1 hit the threat it's dead. Therefore I put U-Turn on it to both deal great damage and switch it out to one of my defensice walls or counters.
Goodra @ Assault Vest
Gooey
Modest, 252 hp/ 252 sp.atk/4 spe
-Fire Blast
-Sludge Bomb
-Dragon Pulse
-Ice Beam
Sp.def wall and sp.atk threat. Might want to put Infestation on it to force the opponents to stay put. I love that Goodra can pretty much take any hit with it's allready bulky defense and Assault Vest just brings it to a whole other level.
Uncertain about but have performes okay:
Lanturn @ Leftovers:
Volt Absorb
Calm, 40 hp / 216 sdef / 252 def
-Volt Switch
-Scald
-Ice Beam
-Heal Bell
Lanturn has good bulk so it's another tank that eats what threatens Greninja and Pinsir. Also meant as a poor mans healer.
Aegislash @ Leftovers
Stance Change
Adamant, 252 hp/ 252 atk/ 4 spe
-King's Shield
-Iron Head
-Shadow Sneak
-Sacred Sword
Just a great all around fighter, good defence and since I have a fairy weakness I wanted someone that had some great steel moves and also someone with a fighting move for steel and Normal types since I dont have any fire type moves.
This is as far as I have gotten. So as you can see I'm uncertain about the last 2 slots on my team and I have no idea what to do with them.
So I would love some insight on how I should further advance my team as it is now.
Thanx in advance
/Zikiel
But now I wanna do something more than just collect. So this is my team as off now:
Mega-Pinsir @ Pinsirite
Hyper Cutter
Jolly, 252 atk/252 spe/4 hp
-Earthquake
-Quick Attack
-Return
-Sword Dance
When looking around for Megas I tried out Gengar, Blaziken and Garchomp but didnt really like any of them. And then came Pinsir, not only is it fast, but the Aereloite boost on Return and Quick Attack is nuts not to mention the bulk and heavy attack made it the perfect sweeper.
Gliscor Toxic Orb
Poison Heal
Impish, 244 hp/252 def/ 12 spe
-Toxic
-Protect
-Substitute
-Earthquake
Basicly here as a physical wall, I did consider Rotom-w as it is also a great Talonflame counter. But I like that it's crazy good on the defensive since the toxic orb/substitute thing it got going with Poison Heal. And then it is easy to set the opponents up with toxic ans start shipping away their HP.
Greninja Life Orb
Protean
Hasty, 252 sp.atk/ 252 spe/ 4hp
-U-Turn
-Ice Beam
-Dark Pulse
-Surf
My frontline starter, it's greatly versatile with its great special attack and 4x stab moves. If it wont 1 hit the threat it's dead. Therefore I put U-Turn on it to both deal great damage and switch it out to one of my defensice walls or counters.
Goodra @ Assault Vest
Gooey
Modest, 252 hp/ 252 sp.atk/4 spe
-Fire Blast
-Sludge Bomb
-Dragon Pulse
-Ice Beam
Sp.def wall and sp.atk threat. Might want to put Infestation on it to force the opponents to stay put. I love that Goodra can pretty much take any hit with it's allready bulky defense and Assault Vest just brings it to a whole other level.
Uncertain about but have performes okay:
Lanturn @ Leftovers:
Volt Absorb
Calm, 40 hp / 216 sdef / 252 def
-Volt Switch
-Scald
-Ice Beam
-Heal Bell
Lanturn has good bulk so it's another tank that eats what threatens Greninja and Pinsir. Also meant as a poor mans healer.
Aegislash @ Leftovers
Stance Change
Adamant, 252 hp/ 252 atk/ 4 spe
-King's Shield
-Iron Head
-Shadow Sneak
-Sacred Sword
Just a great all around fighter, good defence and since I have a fairy weakness I wanted someone that had some great steel moves and also someone with a fighting move for steel and Normal types since I dont have any fire type moves.
This is as far as I have gotten. So as you can see I'm uncertain about the last 2 slots on my team and I have no idea what to do with them.
So I would love some insight on how I should further advance my team as it is now.
Thanx in advance
/Zikiel
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