Huh. That last vote didn't turn out like how I thought it would at all. Congrats to Gyltia and kakaks for winning.
Anyway, these were all tough for completely differing reasons, and I am rather unsatisfied with Pidgeot-Mega and Aerodactyl-Mega's names (and the former's niche), so they may well change later. In the meantime, I'm just going to use ViZar's images since I wasn't aware those ones existed too:
Mega being Revolved: Beedrill-Mega
New Pokémon Name: Ambeelance ("ambi-" + "bee" + "lance" while also being a pun on "ambulance")
Stats: 70 HP / 120 Atk / 45 Def / 15 SpA / 84 SpD / 131 Spe [EDIT #1: Now has 120 Atk / 84 SpD / 131 Spe instead of 110 Atk / 100 SpD / 125 Spe.]
Typing:
/
[EDIT #1: As mandated, no longer Bug/Dark and instead Bug/Steel as initially intended now after being reminded Scizor-Mega's replacement is no longer Bug/Steel.]
Abilities: Adaptability / Guts / Sniper (hidden ability)
Movepool Additions: Beat Up, Bullet Punch, Iron Head, Lash Out, Lunge,Memento [EDIT #1: Gained Bullet Punch and Iron Head now that it becomes Steel, lost Memento due to no longer becoming Dark, gained Lunge because it's weird it doesn't have it, and keeps Beat Up and Lash Out for now.]
Niche:A mon that uses Crawdaunt's Attack as a cautionary tale of how much Attack it can actually have without being buzzted while still beeing the strongest user of both Knock Off and Pursuit in the game.* A fast cleaner and pivot-abuser that naturally outspeed all Psychic Surge abusers and all other Terrain setters while having a priority attack to avoiding opposing Sucker Punches, two other somewhat viable abilities, and maintaining at least slightly better special bulk than Scizor even if its Defense is far worse and its Bullet Punch is oddly still weaker--Technician is a hell of a drug.
Mega being Revolved: Pidgeot-Mega
New Pokémon Name: Pidgeostrophy ("pi(d)geon" + "geostrophic")
Stats: 89 HP / 62 Atk / 85 Def / 100 SpA / 80 SpD / 123 Spe
Typing:
/
Abilities: Overcoat / No Guard / Big Pecks (hidden ability)
Movepool Additions: Dual Wingbeat (not that it will really use it), Hyper Voice, Synchronoise, Weather Ball
Niche: An offensive mon that has the slight edge over Tornadus(-Therian) of being slightly faster (than Greninja), more physically bulky, able to prey on other Flying types better (not named Hawlucha or Mandibuzz) via the forgotten move Synchronoise, and potentially immune to Hail, Sandstorm, and Spore via Overcoat. Granted, Regenerator is such a dumb ability that it would be rather difficult to completely overdo Tornadus-Therian even if I thought it was a good idea without just making another monster. This merely meant to be a feasible alternative that has enough difference to actually be worth using. (The idea of "don't make a broken monster" similarly keeps me from giving this Knock Off and especially Focus Blast despite the temptation. The latter is especially true since even just going up to 74 SpA with Specs on already outdoes Pidgeot-Mega's initial damage output.)
Mega being Revolved: Alakazam-Mega
New Pokémon Name: Hocusfocus (obviously a pun on "hocus pocus" using "focus" instead--how clever)
Stats: 66 HP / 51 Atk / 46 Def / 137 SpA / 108 SpD / 122 Spe
Typing:
Abilities: Trace / Levitate / Magic Guard (hidden ability)
Movepool Additions: Synchronoise (just weird that it doesn't have it already)
Niche: This is mainly meant to do the standard Alakazam things of "be fast special attacker graced with both Magic Guard and the potential to bully past Blissey, Chansey, and Toxapex with STAB Psyshock". Its other two abilities are of course going to be lesser than Magic Guard from that aspect, but both have their uses, with Levitate even letting it switch in more easily in some cases. Levitate somewhat treads upon the same ground as the Lati twins, but given that the official Alakazam-Mega's frail self is clearly floating and doesn't share their Dragon typing or physical bulk, it's probably fine, especially since Hocusfocus has to give up any Psychic Terrain boosts and protection if using Levitate. (It's not like the Lati twins deserve sympathy anyway, really.)
Mega being Revolved: Aerodactyl-Mega
New Pokémon Name: Aeroclawful ("aero-" + "claw" + "awful")
Stats: 85 HP / 110 Atk / 90 Def / 55 SpA / 80 SpD / 125 Spe
Typing:
/
Abilities: Tough Claws / Pressure / Intimidate (hidden ability)
Movepool Additions: Body Press, High Horsepower
Niche: It's always bothered me how physically frail Aerodactyl is, in part because Rock types are so weirdly bad at being defensive despite obviously have been intended to be that back in Gen 1. Even before Psychic types broke everything and forced Dark and Steel types to grace us with their presences, they were still a bit bad that even before Steel added another weakness. So this version of Aerodactyl-Mega tries to go that route instead of (directly) increasing its Attack much since it already got Flying STAB worth a damn in the form of Dual Wingbeat. Most of its new stat boost got dumped into Defense, which benefits the new Body Press and which is bolstered by Intimidate replacing Unnerve's largely worthless self. Being Rock/Flying made me a bit weary of increasing its Special Defense more solely due to getting a boost from Sandstorm already whenever that's up, but its Speed may end up needing to be decreased more than a mere five points. I am unsure just yet. (High Horsepower merely there to get around Grassy Terrain, but may be unnecessary, especially since it benefits from Tough Claws unlike Earthquake, which could be problematic.)
Anyway, these were all tough for completely differing reasons, and I am rather unsatisfied with Pidgeot-Mega and Aerodactyl-Mega's names (and the former's niche), so they may well change later. In the meantime, I'm just going to use ViZar's images since I wasn't aware those ones existed too:
...So I have finally realized through the haze of my pun-based insanity that 140 SpA with more Speed than Tapu Koko would be Very Bad even before the high possibility of Psychic Terrain support, Expanding Force, and pseudo-Sturdy through Sash with Magic Guard. So instead of 45 Atk / 40 Def / 140 SpA / 131 Spe Hocusfocus now has 51 Atk / 46 Def / 137 SpA / 122 Spe. May drop the Speed lower eventually.
Mega being Revolved: Beedrill-Mega
New Pokémon Name: Ambeelance ("ambi-" + "bee" + "lance" while also being a pun on "ambulance")
Stats: 70 HP / 120 Atk / 45 Def / 15 SpA / 84 SpD / 131 Spe [EDIT #1: Now has 120 Atk / 84 SpD / 131 Spe instead of 110 Atk / 100 SpD / 125 Spe.]
Typing:
Abilities: Adaptability / Guts / Sniper (hidden ability)
Movepool Additions: Beat Up, Bullet Punch, Iron Head, Lash Out, Lunge,
Niche:
The strongest user of both Knock Off and Pursuit in the game with Adaptability* is the main niche that Ambeelance would have, which seems like a decent niche in addition to being a dumb beater--or should that be "beeter"? ...Sorry. I'll stop--given my anti-Regenerator Mawile-Mega idea lost. It has Speed enough to outpace Greninja and rival Weavile despite the fact that, unlike its canonical Mega form, this version of Beedrill-Mega actually has a decent amount of special bulk which might enable it to actually do hard switch-ins to things in addition to giving an immunity to actual direct attacks rather than "just" Poison and Toxic statuses. Being Dark now also means that it resists both Sucker Punch and opposing Pursuits, so it's not just automatically dead if something with Pursuit that can force it out switches in anymore despite still having hideously low Defense. Being Dark also means it can take full advantage of its new Guts ability now that it's vulnerable to being Poisoned, though that's of course a mixed bag.
It's not all sunshine and roses, however, between having five weaknesses inside of four, becoming less resistant to Grassy Glide and outright neutral (and thus probably dead) to Mach Punch (and Vacuum Wave), and speed ties between Beedrill-Megas really sucking. Granted, almost any type combination for the Revolved Beedrill-Megas is going to result in rather crappy Speed ties, especially with it now taking regular Knock Off damage due to no longer being an actual Mega. Even the Steel/Poison submissions basically see both click Drill Run and flip a coin. Fun times.
(*The strongest Pursuit user thus far in between both canonical power creep and whatever happens with Absol-Mega's replacement.)
It's not all sunshine and roses, however, between having five weaknesses inside of four, becoming less resistant to Grassy Glide and outright neutral (and thus probably dead) to Mach Punch (and Vacuum Wave), and speed ties between Beedrill-Megas really sucking. Granted, almost any type combination for the Revolved Beedrill-Megas is going to result in rather crappy Speed ties, especially with it now taking regular Knock Off damage due to no longer being an actual Mega. Even the Steel/Poison submissions basically see both click Drill Run and flip a coin. Fun times.
(*The strongest Pursuit user thus far in between both canonical power creep and whatever happens with Absol-Mega's replacement.)
Mega being Revolved: Pidgeot-Mega
New Pokémon Name: Pidgeostrophy ("pi(d)geon" + "geostrophic")
Stats: 89 HP / 62 Atk / 85 Def / 100 SpA / 80 SpD / 123 Spe
Typing:
Abilities: Overcoat / No Guard / Big Pecks (hidden ability)
Movepool Additions: Dual Wingbeat (not that it will really use it), Hyper Voice, Synchronoise, Weather Ball
Niche: An offensive mon that has the slight edge over Tornadus(-Therian) of being slightly faster (than Greninja), more physically bulky, able to prey on other Flying types better (not named Hawlucha or Mandibuzz) via the forgotten move Synchronoise, and potentially immune to Hail, Sandstorm, and Spore via Overcoat. Granted, Regenerator is such a dumb ability that it would be rather difficult to completely overdo Tornadus-Therian even if I thought it was a good idea without just making another monster. This merely meant to be a feasible alternative that has enough difference to actually be worth using. (The idea of "don't make a broken monster" similarly keeps me from giving this Knock Off and especially Focus Blast despite the temptation. The latter is especially true since even just going up to 74 SpA with Specs on already outdoes Pidgeot-Mega's initial damage output.)
Mega being Revolved: Alakazam-Mega
New Pokémon Name: Hocusfocus (obviously a pun on "hocus pocus" using "focus" instead--how clever)
Stats: 66 HP / 51 Atk / 46 Def / 137 SpA / 108 SpD / 122 Spe
Typing:
Abilities: Trace / Levitate / Magic Guard (hidden ability)
Movepool Additions: Synchronoise (just weird that it doesn't have it already)
Niche: This is mainly meant to do the standard Alakazam things of "be fast special attacker graced with both Magic Guard and the potential to bully past Blissey, Chansey, and Toxapex with STAB Psyshock". Its other two abilities are of course going to be lesser than Magic Guard from that aspect, but both have their uses, with Levitate even letting it switch in more easily in some cases. Levitate somewhat treads upon the same ground as the Lati twins, but given that the official Alakazam-Mega's frail self is clearly floating and doesn't share their Dragon typing or physical bulk, it's probably fine, especially since Hocusfocus has to give up any Psychic Terrain boosts and protection if using Levitate. (It's not like the Lati twins deserve sympathy anyway, really.)
Mega being Revolved: Aerodactyl-Mega
New Pokémon Name: Aeroclawful ("aero-" + "claw" + "awful")
Stats: 85 HP / 110 Atk / 90 Def / 55 SpA / 80 SpD / 125 Spe
Typing:
Abilities: Tough Claws / Pressure / Intimidate (hidden ability)
Movepool Additions: Body Press, High Horsepower
Niche: It's always bothered me how physically frail Aerodactyl is, in part because Rock types are so weirdly bad at being defensive despite obviously have been intended to be that back in Gen 1. Even before Psychic types broke everything and forced Dark and Steel types to grace us with their presences, they were still a bit bad that even before Steel added another weakness. So this version of Aerodactyl-Mega tries to go that route instead of (directly) increasing its Attack much since it already got Flying STAB worth a damn in the form of Dual Wingbeat. Most of its new stat boost got dumped into Defense, which benefits the new Body Press and which is bolstered by Intimidate replacing Unnerve's largely worthless self. Being Rock/Flying made me a bit weary of increasing its Special Defense more solely due to getting a boost from Sandstorm already whenever that's up, but its Speed may end up needing to be decreased more than a mere five points. I am unsure just yet. (High Horsepower merely there to get around Grassy Terrain, but may be unnecessary, especially since it benefits from Tough Claws unlike Earthquake, which could be problematic.)
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