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ORAS OU Mega Scizor Offense peaked 1683

I'm not use to making these threads so please excuse the lack of pictures >.< Any feedback for this team is appreciated

Scizor @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- Bullet Punch
- U-turn
- Roost
- Swords Dance
With high bulk, attack, and access to priority and can set up and sweep the majority of the metagame with proper support. I decided to build a team around this mon. Even though it is my "main" sweeper, it acts as my primary lati and asu switch in and defensive pivot

Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 76 SpD / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Fire Blast
- Dragon Tail
Defensive Chomp is very good atm so I decided this will be my rocker/defensive wall of choice. Chomp eats up many hits while giving ~30% recoil to attackers that make contact. Dragon tail also phases out set up mons that try to set up on me. I have no reliable way of killing ferro so I chose fire blast over endure

Manaphy @ Leftovers
Ability: Hydration
EVs: 96 HP / 252 SpA / 160 Spe
Timid Nature
- Tail Glow
- Scald
- Hidden Power [Fire]
- Ice Beam
I wanted a pokemon that could kill off mons that wall scizor such as tran, skarm, and ferro. Manaphy is also my soft check to weavile as I can take one hit and knock it out/damage it severely. This can also be a win condition after hard hitting mons have been eliminated and I am free to set up

Raikou @ Assault Vest
Ability: Pressure
EVs: 248 SpA / 20 SpD / 240 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Extrasensory
Looking at the team, I found that I have nothing for thundurus. Raikou is my mon of choice to counter thundurus while knock off variants are annoying. This also brings momentum to the team and have just enough speed to outspeed serp. I could run max speed to speed tie with starmies but I dont feel like that is needed and I value the bulk more with the 20 spdef investment. I chose extrasensory as my coverage of choice because I have no real way of geting rid of mega venu. I would hide this until venu is within ko range

Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Play Rough
- Waterfall
- Aqua Jet
- Belly Drum
I recognized that my two offensive mons put pressure on various mons that counter this monster of a pokemon. Belly drum aqua jet knocks out majority of the metagame and it is very easy to set up late game against weakened foes due to the sitrus berry

Latias @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
- Defog
- Draco Meteor
- Psyshock
- Healing Wish
Latias brings hazrard control to get rid of pesky residual damage from rocks. It also fires off dracos to break walls in order for my offensive mons to sweep. I took healing wish instead of roost because I found it very useful late game where I can healing wish manaphy back to full or cure status for scizor/azu or bring chomp to full health when needed.

THREAT LIST:
Bisharp- I have to keep chomp healthy or I lose
Breloom- Sash variants are very annoying and I have to sleep fodder one of my mons
Zard-x - if it sets up a dd, I sack garchomp and try to kill it with priority
Sand- I have to sac something and force it out with azu. getting rid of ttar is key
Mega Meta- I have to scout for what kind of coverage it has in order to handle it properly
Weavile- I have to keep scizor healthy
Mega venu- I have to play my lati very carefully and hide my extrasensory on raikou
 
Hi Cautious! Really a very aggressive team, and grats on your result which is not bad! However there are a few things to change, in order to make your team more efficent and less weak to a good part of the threats you've mentioned!

scizor-mega.png
Let's start with Scizor, which is the star of your team! Mega scizor has a great bulkyness, that must be used mainly to set up without any problem and, after reaching a decent physical potential, dealing damages everywhere, maybe not only in the lategame, but in full mid. For this reason I suggest you to take out U-turn and replace it with Bug Bite in order to keep the boost you've gained and, after fixing the speed, to outspeed even some Venusaur who could be problematic to your team, like you've already made us notice.

Scizor (F) @ Scizorite
Trait: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 124 SDef / 76 Spd
Impish Nature (+Def, -SAtk)
- Bullet Punch
- Bug Bite
- Swords Dance
- Roost

garchomp.png
Breloom is really a big issue, you have many ways to rkill it but it would result difficult to choose which one to send onto his fearsome Spore, so for this reason I suggest you to increase Garchomp's speed until you reach the necessary one to outspeed Jolly loom. You can find the spread under this spoiler. As for your weakness to Mega Meta, Char X and Sand, I suggest you to try Garchomp with Endure, so that you can maximize residual damages coming from it's item + ability.


Garchomp (M) @ Rocky Helmet
Trait: Rough Skin
EVs: 240 HP / 168 Def / 100 Spd
Impish Nature (+Def, -SAtk)
- Endure
- Earthquake
- Dragon Tail
- Stealth Rock

manaphy.png
Manaphy is a pokemon that has increased by usage alot, but if you really want to take care of mega venusaur, you could try to make some room for Psychic, it's occasionally but it prevents you from a 6-0 from the fruits saurus.

azumarill.png
For the rest I dont have much to say, if not replacing Waterfall from azumarill (almost useless) and replace it with either Knock Off or Superpower, useful to hit Ferrothorn!

In synthesis here all the changes I suggest you:

azumarill.png
--- > Knoff or Superpower>Waterfall
garchomp.png
---> Spread Change
manaphy.png
---> Try Psychic
scizor-mega.png
---> Turning U-Turn in BBite and fixing the EVs spread


I hope you liked these suggestions :) hf
 
Hi Cautious! Really a very aggressive team, and grats on your result which is not bad! However there are a few things to change, in order to make your team more efficent and less weak to a good part of the threats you've mentioned!

scizor-mega.png
Let's start with Scizor, which is the star of your team! Mega scizor has a great bulkyness, that must be used mainly to set up without any problem and, after reaching a decent physical potential, dealing damages everywhere, maybe not only in the lategame, but in full mid. For this reason I suggest you to take out U-turn and replace it with Bug Bite in order to keep the boost you've gained and, after fixing the speed, to outspeed even some Venusaur who could be problematic to your team, like you've already made us notice.

Scizor (F) @ Scizorite
Trait: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 124 SDef / 76 Spd
Impish Nature (+Def, -SAtk)
- Bullet Punch
- Bug Bite
- Swords Dance
- Roost

garchomp.png
Breloom is really a big issue, you have many ways to rkill it but it would result difficult to choose which one to send onto his fearsome Spore, so for this reason I suggest you to increase Garchomp's speed until you reach the necessary one to outspeed Jolly loom. You can find the spread under this spoiler. As for your weakness to Mega Meta, Char X and Sand, I suggest you to try Garchomp with Endure, so that you can maximize residual damages coming from it's item + ability.


Garchomp (M) @ Rocky Helmet
Trait: Rough Skin
EVs: 240 HP / 168 Def / 100 Spd
Impish Nature (+Def, -SAtk)
- Endure
- Earthquake
- Dragon Tail
- Stealth Rock

manaphy.png
Manaphy is a pokemon that has increased by usage alot, but if you really want to take care of mega venusaur, you could try to make some room for Psychic, it's occasionally but it prevents you from a 6-0 from the fruits saurus.

azumarill.png
For the rest I dont have much to say, if not replacing Waterfall from azumarill (almost useless) and replace it with either Knock Off or Superpower, useful to hit Ferrothorn!

In synthesis here all the changes I suggest you:

azumarill.png
--- > Knoff or Superpower>Waterfall
garchomp.png
---> Spread Change
manaphy.png
---> Try Psychic
scizor-mega.png
---> Turning U-Turn in BBite and fixing the EVs spread


I hope you liked these suggestions :) hf
As I played with this team, I found that I usually won my game by wearing the enemy team down then healing wishing my azu for the win. Only seldom did scizor actually sweep. I also felt that the momentum u-turn brings to the team was very useful as well as the special bulk. However, I really like the fact that I can outspeed mega venus. Do I really lose a lot from the loss of momentum and slight loss of bulk?
 
one note if you run superpower on your mega scizor (instead of uturn) you can check bisharp, also making scizor a solid woncon, beeing able to beat heatran and ferrothorn. the you dont have to use your chomp to do it. now it only has to check lopunny and excadrill(it can take 2 eq's while ohkoing back). you must play it smart and not let it get weakness by absorbing atacks from diffrent mons. you are also super weak against 2 mons - serperior and gengar. your manaphy doesn't check anything while in offence doesnt synergize with anything too well. only raikou benifits from luring in the ferrothorn since even azu can beat it after bd. if you put av tornadus-t in her spot you will check both these most and get some better synergy in your team
gl :)
 
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