I'm not use to making these threads so please excuse the lack of pictures >.< Any feedback for this team is appreciated
Scizor @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- Bullet Punch
- U-turn
- Roost
- Swords Dance
With high bulk, attack, and access to priority and can set up and sweep the majority of the metagame with proper support. I decided to build a team around this mon. Even though it is my "main" sweeper, it acts as my primary lati and asu switch in and defensive pivot
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 76 SpD / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Fire Blast
- Dragon Tail
Defensive Chomp is very good atm so I decided this will be my rocker/defensive wall of choice. Chomp eats up many hits while giving ~30% recoil to attackers that make contact. Dragon tail also phases out set up mons that try to set up on me. I have no reliable way of killing ferro so I chose fire blast over endure
Manaphy @ Leftovers
Ability: Hydration
EVs: 96 HP / 252 SpA / 160 Spe
Timid Nature
- Tail Glow
- Scald
- Hidden Power [Fire]
- Ice Beam
I wanted a pokemon that could kill off mons that wall scizor such as tran, skarm, and ferro. Manaphy is also my soft check to weavile as I can take one hit and knock it out/damage it severely. This can also be a win condition after hard hitting mons have been eliminated and I am free to set up
Raikou @ Assault Vest
Ability: Pressure
EVs: 248 SpA / 20 SpD / 240 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Extrasensory
Looking at the team, I found that I have nothing for thundurus. Raikou is my mon of choice to counter thundurus while knock off variants are annoying. This also brings momentum to the team and have just enough speed to outspeed serp. I could run max speed to speed tie with starmies but I dont feel like that is needed and I value the bulk more with the 20 spdef investment. I chose extrasensory as my coverage of choice because I have no real way of geting rid of mega venu. I would hide this until venu is within ko range
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Play Rough
- Waterfall
- Aqua Jet
- Belly Drum
I recognized that my two offensive mons put pressure on various mons that counter this monster of a pokemon. Belly drum aqua jet knocks out majority of the metagame and it is very easy to set up late game against weakened foes due to the sitrus berry
Latias @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
- Defog
- Draco Meteor
- Psyshock
- Healing Wish
Latias brings hazrard control to get rid of pesky residual damage from rocks. It also fires off dracos to break walls in order for my offensive mons to sweep. I took healing wish instead of roost because I found it very useful late game where I can healing wish manaphy back to full or cure status for scizor/azu or bring chomp to full health when needed.
THREAT LIST:
Bisharp- I have to keep chomp healthy or I lose
Breloom- Sash variants are very annoying and I have to sleep fodder one of my mons
Zard-x - if it sets up a dd, I sack garchomp and try to kill it with priority
Sand- I have to sac something and force it out with azu. getting rid of ttar is key
Mega Meta- I have to scout for what kind of coverage it has in order to handle it properly
Weavile- I have to keep scizor healthy
Mega venu- I have to play my lati very carefully and hide my extrasensory on raikou
Scizor @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- Bullet Punch
- U-turn
- Roost
- Swords Dance
With high bulk, attack, and access to priority and can set up and sweep the majority of the metagame with proper support. I decided to build a team around this mon. Even though it is my "main" sweeper, it acts as my primary lati and asu switch in and defensive pivot
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 76 SpD / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Fire Blast
- Dragon Tail
Defensive Chomp is very good atm so I decided this will be my rocker/defensive wall of choice. Chomp eats up many hits while giving ~30% recoil to attackers that make contact. Dragon tail also phases out set up mons that try to set up on me. I have no reliable way of killing ferro so I chose fire blast over endure
Manaphy @ Leftovers
Ability: Hydration
EVs: 96 HP / 252 SpA / 160 Spe
Timid Nature
- Tail Glow
- Scald
- Hidden Power [Fire]
- Ice Beam
I wanted a pokemon that could kill off mons that wall scizor such as tran, skarm, and ferro. Manaphy is also my soft check to weavile as I can take one hit and knock it out/damage it severely. This can also be a win condition after hard hitting mons have been eliminated and I am free to set up
Raikou @ Assault Vest
Ability: Pressure
EVs: 248 SpA / 20 SpD / 240 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Extrasensory
Looking at the team, I found that I have nothing for thundurus. Raikou is my mon of choice to counter thundurus while knock off variants are annoying. This also brings momentum to the team and have just enough speed to outspeed serp. I could run max speed to speed tie with starmies but I dont feel like that is needed and I value the bulk more with the 20 spdef investment. I chose extrasensory as my coverage of choice because I have no real way of geting rid of mega venu. I would hide this until venu is within ko range
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Play Rough
- Waterfall
- Aqua Jet
- Belly Drum
I recognized that my two offensive mons put pressure on various mons that counter this monster of a pokemon. Belly drum aqua jet knocks out majority of the metagame and it is very easy to set up late game against weakened foes due to the sitrus berry
Latias @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
- Defog
- Draco Meteor
- Psyshock
- Healing Wish
Latias brings hazrard control to get rid of pesky residual damage from rocks. It also fires off dracos to break walls in order for my offensive mons to sweep. I took healing wish instead of roost because I found it very useful late game where I can healing wish manaphy back to full or cure status for scizor/azu or bring chomp to full health when needed.
THREAT LIST:
Bisharp- I have to keep chomp healthy or I lose
Breloom- Sash variants are very annoying and I have to sleep fodder one of my mons
Zard-x - if it sets up a dd, I sack garchomp and try to kill it with priority
Sand- I have to sac something and force it out with azu. getting rid of ttar is key
Mega Meta- I have to scout for what kind of coverage it has in order to handle it properly
Weavile- I have to keep scizor healthy
Mega venu- I have to play my lati very carefully and hide my extrasensory on raikou


