Mega Venusaur [GP 0/1]

adem

her
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[SET]
name: Defensive
move 1: Sludge Bomb
move 2: Synthesis
move 3: Earth Power
move 4: Hidden Power Fire / Leech Seed
item: Venusaurite
ability: Chlorophyll
nature: Bold
evs: 248 HP / 176 Def / 68 SpDef / 16 Spe

[SET COMMENTS]
Mega Venusaur is a decent defensive check to the likes of Mega Mawile, Tapu Koko, and Rillaboom due to its solid bulk and defensive typing that grants it amazing resistances to Water-, Electric-, Grass-, and Fairy-type moves, allowing it to blanket check a large portion of the tier. Its ability separates it from other defensive Grass-types like Amoonguss and Tangrowth due to Thick Fat not letting it be immediately forced out by Ice- and Fire-types. Sludge Bomb allows Mega Venusaur to force out Grass-types such as Tangrowth, Rillaboom, Tapu Bulu, and Serperior, as well as threatening status on switch-ins such as Garchomp and Landorus-T and making Mega Venusaur more annoying to switch into. Sludge Bomb also lets it threaten Fairy-types such as Clefable and Tapu Fini, forcing them out. Earth Power lets Mega Venusaur threaten Steel- and Fire-types such as Heatran, Blaziken, Aegislash, and Mega Mawile. Hidden Power Fire lets Mega Venusaur nail Ferrothorn and Mega Scizor, as well as pressuring Corviknight and Skarmory. Leech Seed is another option that lets Mega Venusaur chip down its switch-ins as well as provides additional recovery, although it means it is easily taken advantage of by the aforementioned Hidden Power Fire targets. Mega Venusaur is also often easily overwhelmed due to its reliance on Synthesis for recovery, as well as facing major competition as a defensive Grass-type from the likes of Amoonguss, Tangrowth, and Tapu Bulu, who have better longevity due to Regenerator or Grassy Terrain, and who also do not take up a mega slot. The given EV spread allows it to outspeed Mega Mawile as well as take 2 Dark Pulses from Choice Specs Greninja after Stealth Rock or one layer of Spikes, with the rest in Defense to maximise its capability to check the likes of Mega Mawile and Rillaboom.

Mega Venusaur fits on bulkier teams that appreciate its rare ability to answer Mega Mawile, while also compressing a check to Electric-, Grass- and Water-types such as Mega Swampert, Greninja, Rillaboom, and Tapu Koko which can be a threat to bulkier teams. Due to Mega Venusaur being a poor check to Choice Specs Greninja on its own, Pokemon such as Tapu Fini, Clefable, and Kommo-O can alleviate the pressure Greninja puts on it if it is the sole check. Due to its susceptibility to Flying- and Psychic-type attacks from the likes of Flynium-Z Landorus-T, Tapu Lele, and Mega Medicham, Steel-type Pokemon such as Corviknight, Skarmory, Aegislash, and Heatran are stellar partners. Due to Mega Venusaur’s lack of consistent recovery in the long term, it is easily taken advantage of by VoltTurn teams, who slowly whittle it down. This makes Ground-type Pokemon such as Gliscor and Landorus-T good partners, as well as Rocky Helmet users such as Defensive Landorus-T, Corviknight and Skarmory to punish U-turns. Defoggers such as Tapu Fini and Corviknight are also stellar partners due to Mega Venusaur’s susceptibility to getting whittled down by Spikes and Stealth Rock. Wish support from the likes of Jirachi and Alomomola are extremely beneficial to Mega Venusaur’s, making up for its poor recovery. Heal Bell support from Pokemon such as Clefable and Chansey helps alleviate Mega Venusaur’s issue with being worn down by Burn.


[STRATEGY COMMENTS]
Other Options
=============

Knock Off can be used over Hidden Power Fire to remove items such as Heavy-Duty Boots from Blissey and Slowking, and Leftovers from Corviknight, although it means Mega Venusaur is unable to pressure the likes of Mega Scizor, Corviknight, and Skarmory. Giga Drain is another option over Hidden Power Fire in order to hit Water-types such as Slowbro, Slowking, and Greninja, as well as disabling non Swords Dance variants of Gliscor’s from walling it, but it doesn’t do enough damage to the aforementioned Water-type Pokemon to warrant using it, as well as them being annoyed by Sludge Bomb.

Checks and Counters
===================

**Flying-types**: Pokemon such as Corviknight, Hawlucha, Skarmory, and Flyinium-Z Landorus-T are extremely threatening to Mega Venusaur, as they force it out with their Flying-type STAB moves, or in the case of Skarmory abuse it as setup fodder to set spikes. Gliscor especially can easily switch into Mega Venusaur, not fearing any of its hits, and can passively recover off Leech Seed damage with Poison Heal while using it as setup fodder with Swords Dance.

**Psychic-types**: Psychic-types such as Tapu Lele, Mega Medicham, Mega Latias, and Mega Gallade pressure Mega Venusaur with their Psychic-type STAB. However, they all struggle to switch in as well as fear a Sludge Bomb poison. Reuniclus is also an exemplary check, not fearing the secondary effects of Sludge Bomb or Leech Seed and using Mega Venusaur as setup fodder.

**Chip Damage**: Due to Mega Venusaur’s horrible recovery, it is easily worn down from Entry Hazards such as Spikes and Stealth Rock, as well as being burnt. This means it often struggles to check the Pokemon it is supposed to check as its Recovery options do not last enough long term.

[CREDITS]
- Written by: [[adem, 529732]]
- Quality checked by: [[The Dragon Master, 521275], [Aurodian, 483087]]
- Grammar checked by: [[username1, userid1]]
 
Last edited:

The Dragon Master

So you have chosen, Death
is a Pre-Contributor
Fat venu

Add comment remove

[SET]
name: Defensive
move 1: Sludge Bomb
move 2: Synthesis
move 3: Earth Power
move 4: Hidden Power Fire / Leech Seed
item: Venusaurite
ability: Chlorophyll
nature: Bold
evs: 248 HP / 176 Def / 68 Def / 16 Spe

[SET COMMENTS]
Mega Venusaur is a sturdy so sturdy infact, that it does not actually check any of these with funny spikes in the picture decent defensive check to the likes of Mega Mawile, Tapu Koko, and Rillaboom due to its solid bulk and decent defensive typing that grants it amazing resistances to Water-, Electric-, Grass-, and Fairy-type moves, allowing it to blanket check a large portion of the tier. Its ability seperates it from other defensive Grass-types due to turning weaknesses in Ice- and Fire-type moves into neutral hits. also mention its access to EP here, and how it isn't a good check to ice and fires, it just isn't immediately forced out by these like other grasses are However, it is often easily overwhelmed due to its reliance on Synthesis for recovery, as well as facing major competition as a defensive Grass-type from the likes of Amoonguss, Tangrowth and Tapu Bulu, who have better longevity due to Regenerator or Grassy Terrain, and who also do not take up a mega slot. due to also taking a Mega slot. Sludge Bomb allows Mega Venusaur to force out Grass-types such as Tangrowth, Rillaboom, Tapu Bulu and Serperior, as well as threatening status on switch-ins such as Garchomp and Landorus-T. Synthesis provides Mega Venusaur with reliable so reliable it isn't reliable recovery throughout the match. Earth Power lets Mega Venusaur nail Steel- and Fire-types such as Heatran, Mega Charizard X, Aegislashl and Mega Mawile. Hidden Power Fire lets Mega Venusaur hit the likes of Ferrothorn and Mega Scizor harder, as well as pressuring Corviknight and Skarmory. Leech Seed is another option that lets Mega Venusaur pressure its switch-ins as well as provide addition recovery, although it means it is easily taken advantage of by Pokemon such as Corviknight and Ferrothorn. The given EV spread allows it to outspeed Mega Mawile as well as take 2 Dark Pulses from un-evolved Ash Greninja after Stealth Rock or one layer of Spikes, with the rest in Defense to maximise its capability to check the likes of Mega Mawile and Rillaboom.

Mega Venusaur fits on bulkier teams that appreciate its rare ability as a solid to answer Mega Mawile, while also compressing a check to Electric-, Grass- and Fairy-types such as Clefable, Tapu Fini, Rillaboom and Tapu Koko which can be a threat to bulkier teams. Due to Mega Venusaur being a poor check to Ash-Greninja on its own, separate checks such as Tapu Fini and Kommo-O work well with it. Due to its susceptibility to Flying- and Psychic-type attacks from the likes of Flyinium-Z Landorus-T, Tapu Lele and Mega Medicham, Steel-type Pokemon such as Corviknight, Skarmory, Aegislash and Heatran are stellar partners. Due to Mega Venusaur’s lack of consistent recovery in the long term, it is easily taken advantage of by VoltTurn teams, who slowly whittle it down. This makes Ground-type Pokemon such as Gliscor and Landorus-T good partners, as well as Rocky Helmet users such as Defensive Landorus-T, Corviknight and Skarmory to punish U-turns. Mention foggers here as venu hates spikes more than u hate yard


[STRATEGY COMMENTS]
Other Options
=============

Knock Off can be used to remove items such as Heavy-Duty Boots from Blissey and Slowking, and Leftovers from Corviknight. Giga Drain can be used in order to hit Water-types such as Slowbro, Slowking and Greninja, but it doesnt do enough damage to these Pokemon to warrant using it, as well as these Pokemon also already take a lot from Sludge Bomb.

Checks and Counters
===================

**Flying-types**: Pokemon such as Corviknight, Hawlucha, Skarmory and Flyinium-Z Landorus-T are extremely threatening to Mega Venusaur, as they force it out with their Flying-type STAB moves, or in the case of Skarmory abuse it as setup fodder to set spikes. mention glis here, it fears nothing from venu while forcing it out

**Psychic-types and Psychic-type coverage**: Psychic-types such as Tapu Lele, Mega Medicham, Mega Latias and Mega Gallade extremely pressure Mega Venusaur with their Psychic-type STAB. However, they all struggle to switch in as well as fear a Sludge Bomb poison. Psychic-type coverage on the likes of Volcorona and Victini also easily threaten Mega Venusaur, forcing it out. reun dosent fear anything from it so mention that


also mention constant Offensive pressure here


[CREDITS]
- Written by: [[adem, 529732]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Fairly well done

QC 1/2


The-Dragon-Master.gif
 

Steorra

nya smells
is a Site Content Manageris a Member of Senior Staffis a Smogon Discord Contributoris a Smogon Media Contributoris a Top Team Rater Alumnusis a Top Social Media Contributor Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Staff Alumnusis a Top Dedicated Tournament Host Alumnus
Discord Leader
[SET]
name: Defensive
move 1: Sludge Bomb
move 2: Synthesis
move 3: Earth Power
move 4: Hidden Power Fire / Leech Seed
item: Venusaurite
ability: Chlorophyll
nature: Bold
evs: 248 HP / 176 Def / 68 SpDef / 16 Spe

[SET COMMENTS]
Mega Venusaur is a decent defensive check to the likes of Mega Mawile, Tapu Koko, and Rillaboom due to its solid bulk and defensive typing that grants it amazing resistances to Water-, Electric-, Grass-, and Fairy-type moves, allowing it to blanket check a large portion of the tier. Its ability seperates it from other defensive Grass-types due to turning weaknesses in Ice- and Fire-type moves into neutral hits Thick Fat not letting it be immediately forced out by Ice- and Fire-types, compared to other Grass-types such as Amoonguss and Tangrowth. Its access to Earth Power allow it to pressure Fire-types like Heatran which most Grass-types struggle to do. Due to its ability, its also not immediately forced out by Ice- and Fire-types, compared to other Grass-types such as Amoonguss and Tangrowth. However, it is often easily overwhelmed due to its reliance on Synthesis for recovery, as well as facing major competition as a defensive Grass-type from the likes of Amoonguss, Tangrowth and Tapu Bulu, who have better longevity due to Regenerator or Grassy Terrain, and who also do not take up a mega slot. Sludge Bomb allows Mega Venusaur to force out Grass-types such as Tangrowth, Rillaboom, Tapu Bulu and Serperior, as well as threatening status on switch-ins such as Garchomp and Landorus-T and making Mega Venusaur more annoying to switch into. Synthesis provides Mega Venusaur with recovery throughout the match. Earth Power lets Mega Venusaur nail threaten Steel- and Fire-types such as Heatran, Mega Charizard X, Blaziken, Aegislash, and Mega Mawile. Hidden Power Fire lets Mega Venusaur hit the likes of nail Ferrothorn and Mega Scizor harder, as well as pressuring Corviknight and Skarmory. Leech Seed is another option that lets Mega Venusaur pressure chip down its switch-ins as well as provide addition recovery, although it means it is easily taken advantage of by the aforementioned Hidden Power Fire targets. Pokemon such as Corviknight and Ferrothorn. Mega Venusaur is often easily overwhelmed due to its reliance on Synthesis for recovery, as well as facing major competition as a defensive Grass-type from the likes of Amoonguss, Tangrowth and Tapu Bulu, who have better longevity due to Regenerator or Grassy Terrain, and who also do not take up a mega slot. The given EV spread allows it to outspeed Mega Mawile as well as take 2 Dark Pulses from un-evolved Ash Choice Specs Greninja after Stealth Rock or one layer of Spikes, with the rest in Defense to maximise its capability to check the likes of Mega Mawile and Rillaboom.

Mega Venusaur fits on bulkier teams that appreciate its rare ability to answer Mega Mawile, while also compressing a check to Electric-, Grass- and FairyWater-types such as Clefable, Tapu Fini, Mega Swampert, Greninja, Rillaboom, and Tapu Koko which can be a threat to bulkier teams. Due to Mega Venusaur being a poor check to Ash-Greninja on its own, separate checks such as Tapu Fini and Kommo-O work well with it. Reword this line to cater for Greninja, and how clefable and tapu fini can alleviate the pressure Greninja gives out, seems poor to outline its liability not letting Gren evolve while hling earlier an ev spread to take on hits from it much better. Due to its susceptibility to Flying- and Psychic-type attacks from the likes of Flyinium-Z Landorus-T, Tapu Lele and Mega Medicham, Steel-type Pokemon such as Corviknight, Skarmory, Aegislash and Heatran are stellar partners. Due to Mega Venusaur’s lack of consistent recovery in the long term, it is easily taken advantage of by VoltTurn teams, who slowly whittle it down. This makes Ground-type Pokemon such as Gliscor and Landorus-T good partners, as well as Rocky Helmet users such as Defensive Landorus-T, Corviknight and Skarmory to punish U-turns. Defoggers such as Tapu Fini and Corviknight are also stellar partners due to Mega Venusaur’s susceptibility to getting worn down by Spikes and Stealth Rock. Mention Heal Bell support and WIsh support being abe to aid MVenu, as both can help keep its longevity up due to its poor recovery.


[STRATEGY COMMENTS]
Other Options
=============

Knock Off can be used to remove items such as Heavy-Duty Boots from Blissey and Slowking, and Leftovers from Corviknight. Mention which move you would drop for this and the cons of dropping it. Giga Drain can be used in order to hit Water-types such as Slowbro, Slowking and Greninja, but it doesnt do enough damage to these Pokemon to warrant using it, as well as these Pokemon also already take a lot from Sludge Bomb. Mention which move you would drop for it, along with mentioning it disabling Non Sd Gliscor from sitting on you and fully walling you.

Checks and Counters
===================

**Flying-types**: Pokemon such as Corviknight, Hawlucha, Skarmory and Flyinium-Z Landorus-T are extremely threatening to Mega Venusaur, as they force it out with their Flying-type STAB moves, or in the case of Skarmory abuse it as setup fodder to set spikes. Gliscor especially can easily switch into Mega Venusaur, not fearing any of its hits and can passively recover off Leech Seed damage with Poison Heal, while using it as setup fodder with Swords Dance.

**Psychic-types and Psychic-type coverage**: Psychic-types such as Tapu Lele, Mega Medicham, Mega Latias and Mega Gallade pressure Mega Venusaur with their Psychic-type STAB. However, they all struggle to switch in as well as fear a Sludge Bomb poison. Psychic-type coverage on the likes of Volcorona and Victini also easily threaten Mega Venusaur, forcing it out. Reuniclus is also an exemplary check, not fearing the secondary effects of Sludge Bomb or Leech Seed poisons as well as and using Mega Venusaur as setup fodder.

**Constant Offensive Pressure**: Constant offensive pressure can easily wear Mega Venusaur down over time, and due to its lack of long term recovery, this can put it in range of threats it is supposed to check.

Last section feels like its just touching on Mega Venusaur's prime problem, general chip damage from burns to hazards, make a section around that instead and make sure to emphasize this in correlation with its horrible recovery a lot.

[CREDITS]
- Written by: [[adem, 529732]]
- Quality checked by: [[The Dragon Master, 521275], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
would like to give this one more look b4 its sent to gp to make sure OO and c&c r developed properly.
 

Steorra

nya smells
is a Site Content Manageris a Member of Senior Staffis a Smogon Discord Contributoris a Smogon Media Contributoris a Top Team Rater Alumnusis a Top Social Media Contributor Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Staff Alumnusis a Top Dedicated Tournament Host Alumnus
Discord Leader
[SET]
name: Defensive
move 1: Sludge Bomb
move 2: Synthesis
move 3: Earth Power
move 4: Hidden Power Fire / Leech Seed
item: Venusaurite
ability: Chlorophyll
nature: Bold
evs: 248 HP / 176 Def / 68 SpDef / 16 Spe

[SET COMMENTS]
Mega Venusaur is a decent defensive check to the likes of Mega Mawile, Tapu Koko, and Rillaboom due to its solid bulk and defensive typing that grants it amazing resistances to Water-, Electric-, Grass-, and Fairy-type moves, allowing it to blanket check a large portion of the tier. Its ability seperates it from other defensive Grass-types like Amoonguss and Tangrowth due to Thick Fat not letting it be immediately forced out by Ice- and Fire-types, compared to other Grass-types such as Amoonguss and Tangrowth. Sludge Bomb allows Mega Venusaur to force out Grass-types such as Tangrowth, Rillaboom, Tapu Bulu and Serperior, as well as threatening status on switch-ins such as Garchomp and Landorus-T and making Mega Venusaur more annoying to switch into. Mention Sludge Bomb also being able to pressure fairies somewhat well. Earth Power lets Mega Venusaur threaten Steel- and Fire-types such as Heatran, Blaziken, Aegislash and Mega Mawile. Hidden Power Fire lets Mega Venusaur nail Ferrothorn and Mega Scizor, as well as pressuring Corviknight and Skarmory. Leech Seed is another option that lets Mega Venusaur chip down its switch-ins as well as provide addition recovery, although it means it is easily taken advantage of by the aforementioned Hidden Power Fire targets. Mega Venusaur is also often easily overwhelmed due to its reliance on Synthesis for recovery, as well as facing major competition as a defensive Grass-type from the likes of Amoonguss, Tangrowth and Tapu Bulu, who have better longevity due to Regenerator or Grassy Terrain, and who also do not take up a mega slot. The given EV spread allows it to outspeed Mega Mawile as well as take 2 Dark Pulses from Choice Specs Greninja after Stealth Rock or one layer of Spikes, with the rest in Defense to maximise its capability to check the likes of Mega Mawile and Rillaboom.

Mega Venusaur fits on bulkier teams that appreciate its rare ability to answer Mega Mawile, while also compressing a check to Electric-, Grass- and Water-types such as Mega Swampert, Greninja, Rillaboom, and Tapu Koko which can be a threat to bulkier teams. Due to Mega Venusaur being a poor check to Ash- Choice Specs Greninja on its own, Pokemon such as Tapu Fini, Clefable, and Kommo-O can alleviate the pressure Greninja puts on it if it is the sole check. Due to its susceptibility to Flying- and Psychic-type attacks from the likes of Flyinium-Z Landorus-T, Tapu Lele and Mega Medicham, Steel-type Pokemon such as Corviknight, Skarmory, Aegislash and Heatran are stellar partners. Due to Mega Venusaur’s lack of consistent recovery in the long term, it is easily taken advantage of by VoltTurn teams, who slowly whittle it down. This makes Ground-type Pokemon such as Gliscor and Landorus-T good partners, as well as Rocky Helmet users such as Defensive Landorus-T, Corviknight and Skarmory to punish U-turns. Defoggers such as Tapu Fini and Corviknight are also stellar partners due to Mega Venusaur’s susceptibility to getting worn down by Spikes and Stealth Rock. Wish support from the likes of Jirachi and Alomomola are extremely beneficial due to making up for Mega Venusaur’s poor recovery. Heal Bell support from Pokemon such as Clefable and Chansey work well with it due to Mega Venusaur’s susceptibility to Burn damage. Should maybe reconstruct some of this sentences since a lot of them have the word due in it and come off as a bit repetitive.


[STRATEGY COMMENTS]
Other Options
=============

Knock Off can be used over Hidden Power Fire to remove items such as Heavy-Duty Boots from Blissey and Slowking, and Leftovers from Corviknight, although it means Mega Venusaur is unable to pressure the likes of Mega Scizor, Corviknight and Skarmory. Giga Drain is another option over Hidden Power Fire inorder to hit Water-types such as Slowbro, Slowking and Greninja, as well as disabling non Swords Dance variants of Gliscor’s from walling it, but it doesnt do enough damage to the aforementioned Water-type Pokemon to warrant using it, as well as these Pokemon also already take a lot from Sludge Bomb. as well as them being annoyed by Sludge Bomb.

Checks and Counters
===================

**Flying-types**: Pokemon such as Corviknight, Hawlucha, Skarmory and Flyinium-Z Landorus-T are extremely threatening to Mega Venusaur, as they force it out with their Flying-type STAB moves, or in the case of Skarmory abuse it as setup fodder to set spikes. Gliscor especially can easily switch into Mega Venusaur, not fearing any of its hits and can passively recover off Leech Seed damage with Poison Heal while using it as setup fodder with Swords Dance.

**Psychic-types and Psychic-type coverage**: Psychic-types such as Tapu Lele, Mega Medicham, Mega Latias and Mega Gallade pressure Mega Venusaur with their Psychic-type STAB. However, they all struggle to switch in as well as fear a Sludge Bomb poison. Psychic-type coverage on the likes of Volcorona and Victini also easily threaten Mega Venusaur, forcing it out. Reuniclus is also an exemplary check, not fearing the secondary effects of Sludge Bomb or Leech Seed and using Mega Venusaur as setup fodder.

**Chip Damage**: Due to Mega Venusaur’s horrible recovery, it is easily worn down from Entry Hazards such as Spikes and Stealth Rock, as well as being burnt. This means it often struggles to check the Pokemon it is supposed to check as its Recovery options do not last enough long term. mentioning it requiring defog, heal bell and wish support to attempt and remedy this rather big problem for mvenu, and move this section to be the first section since this is mvenu's biggest liability.

[CREDITS]
- Written by: [[adem, 529732]]
- Quality checked by: [[The Dragon Master, 521275], [Aurodian, 483087]]
- Grammar checked by: [[username1, userid1]]
please take your time and implement this, and make sure to proofread it before gp has its way with you
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