ithrowrocksatkids
Banned deucer.
This is my first rmt I decided to build around mega venusaur because i havent been seeing it much but i feel like it deserves more usage
Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 88 Def / 156 SpD / 16 Spe
Calm Nature
- Leech Seed
- Sludge Bomb
- Synthesis
- Earthquake
To start off we have mega venusaur. This mon is a great special defensive wall and also has the rare poison typing to take care of toxic spikes. I decided to add earthquake to lure in heatran which is a big threat in the current meta.
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Soft-Boiled
- Stealth Rock
- Calm Mind
The next mon is clefable. I really like this mon with mega venusaur as being a defensive wall. Clefable deals with big threats like zygardeand hawlucha and switches into most lando sets reliably. I decided to go with cm to help deal with stall.
Celesteela @ Leftovers
Ability: Beast Boost
EVs: 248 HP / 104 Def / 156 SpD
Relaxed Nature
- Leech Seed
- Protect
- Heavy Slam
- Flamethrower
Celesteela really pulls the team together dealing with common mons like mega scizor and kartana. I really like fairy steel typing together synergises quite well. Celesteela also helps deal with tapu lele and alakazam.
Garchomp @ Rockium Z
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Dragon Claw
- Stone Edge
Mega venusaur clefable and celesteela pretty much deal with anything if tran wasnt a mon. Garchomp switches into tran and gets a free sd on it. I initially started with dragonium but someone suggested to use rockium z because it lures in common mons like torn,bulu,tangrowth,zapdos ect. It is also a great wallbreaker and helps me break fatter teams. I picked garchomp over zygarde because i needed more speed.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Protect
Next is heatran i was a bit worried about mawile and protect can help with ash gren and helps me get rid of toxapex and chansey. This also helps me deal with tapu lele and alakazam more.
Greninja (M) @ Choice Scarf
Ability: Protean
EVs: 176 Atk / 80 SpA / 252 Spe
Hasty Nature
- Gunk Shot
- U-turn
- Ice Beam
- Spikes
Lastly we have scarf greninja this mon switches into ash gren one time and can do massive damage with u-turn. Gren also gives me a lot of speed and i pretty much outspeed every other mon. And because i dont have defof having spikes is a good idea. I used gunk shot over rock slide because i have heatran which checks the most common volc set and i can also play around it with garchomp.
Import: https://pokepast.es/b47f7eff2a23fdf4
Replays
https://replay.pokemonshowdown.com/gen7ou-812485304
http://replay.pokemonshowdown.com/gen7ou-814738130
http://replay.pokemonshowdown.com/gen7ou-814742831
shoutout to Rewer for helping me best loli
Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 88 Def / 156 SpD / 16 Spe
Calm Nature
- Leech Seed
- Sludge Bomb
- Synthesis
- Earthquake
To start off we have mega venusaur. This mon is a great special defensive wall and also has the rare poison typing to take care of toxic spikes. I decided to add earthquake to lure in heatran which is a big threat in the current meta.
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Soft-Boiled
- Stealth Rock
- Calm Mind
The next mon is clefable. I really like this mon with mega venusaur as being a defensive wall. Clefable deals with big threats like zygardeand hawlucha and switches into most lando sets reliably. I decided to go with cm to help deal with stall.
Celesteela @ Leftovers
Ability: Beast Boost
EVs: 248 HP / 104 Def / 156 SpD
Relaxed Nature
- Leech Seed
- Protect
- Heavy Slam
- Flamethrower
Celesteela really pulls the team together dealing with common mons like mega scizor and kartana. I really like fairy steel typing together synergises quite well. Celesteela also helps deal with tapu lele and alakazam.
Garchomp @ Rockium Z
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Dragon Claw
- Stone Edge
Mega venusaur clefable and celesteela pretty much deal with anything if tran wasnt a mon. Garchomp switches into tran and gets a free sd on it. I initially started with dragonium but someone suggested to use rockium z because it lures in common mons like torn,bulu,tangrowth,zapdos ect. It is also a great wallbreaker and helps me break fatter teams. I picked garchomp over zygarde because i needed more speed.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Protect
Next is heatran i was a bit worried about mawile and protect can help with ash gren and helps me get rid of toxapex and chansey. This also helps me deal with tapu lele and alakazam more.
Greninja (M) @ Choice Scarf
Ability: Protean
EVs: 176 Atk / 80 SpA / 252 Spe
Hasty Nature
- Gunk Shot
- U-turn
- Ice Beam
- Spikes
Lastly we have scarf greninja this mon switches into ash gren one time and can do massive damage with u-turn. Gren also gives me a lot of speed and i pretty much outspeed every other mon. And because i dont have defof having spikes is a good idea. I used gunk shot over rock slide because i have heatran which checks the most common volc set and i can also play around it with garchomp.
Import: https://pokepast.es/b47f7eff2a23fdf4
Replays
https://replay.pokemonshowdown.com/gen7ou-812485304
http://replay.pokemonshowdown.com/gen7ou-814738130
http://replay.pokemonshowdown.com/gen7ou-814742831
shoutout to Rewer for helping me best loli