
New Ability: High Reward: All moves with an accuracy less than 100% get a 20% boost to their base power.
Type: Ghost/Fighting
New stats:
HP: 89
Attack: 124 -> 174 (+50)
Defense: 80 -> 105 (+25)
Special Attack: 55
Special Defense: 80 -> 105 (+25)
Speed: 55
BST: 483 -> 583
New moves: Superpower
Description: I've always been annoyed by how No Guard doesn't do anything aside from no misses. I've decided to make Mega Golurk a powerhouse of a 'mon, making its DynamicPunches and Poltergeists incredibly powerful at the cost of chances to miss. It is also Ghost/Fighting now, as most No Guard users run DynamicPunch anyway.

New Ability: Modify: As soon as this Pokemon Mega Evolves/switches in, it gains a random type. All Normal-Type moves of this Pokemon become that type and gain a 1.25x boost. (If you mega evolve and your Mega Silvally is Ice, its Multi-Attack is Ice)
Type: [refer to ability]
New stats:
HP: 95
Attack: 95 -> 115 (+20)
Defense: 95 -> 115 (+20)
Special Attack: 95 -> 115 (+20)
Special Defense: 95 -> 115 (+20)
Speed: 95 -> 115 (+20)
BST: 570->670
New moves: Body Slam, Nasty Plot
Description: A simple concept: Your Mega Silvally has the equivalent of Galvanize, Glaciate, etc. But with all types. I gave it Nasty Plot so it can become either a physical or a special attacker.
edited mega electrode in

New Ability: Sacrificial Barrier: As soon as this Pokemon uses a move or deals damage (in the case of Volt Switch), the Pokemon sets up Reflect, Light Screen, and then explodes. These Reflect and Light Screens last 15 turns.
Type: Electric/Normal
New stats:
HP: 60
Attack: 50 -> 150 (+100)
Defense: 70
Special Attack: 80
Special Defense: 80
Speed: 150
BST: 490 -> 590
New moves: None.
Description: A simple, speedy screen setter.15 turn screens is, as you may guess, incredibly powerful, so making them die in a powerful Explosion and take the Mega slot seems like a fair trade.
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