Preview:
The Chomp is shiny if you didn't notice.
The Bionical Lead
Bioflame@Choice Scarf
Ability: Flash Fire
EV's: 2o Att, 252 SpAtt, 232 Spe
Nature: Timid
~Fire Blast/Overheat
~Explosion
~Earth Power
~Stealth Rock
Bioflame is here to set up rocks and be a revenge killer. It'll be like this: Bioflame used Stealth Rock/Overheat/Fire Blast! Azelf/Bronzong used Taunt/Earthquake! He also takes Fire attacks for Metagross, who is part of my core. 2o attack so Explosion would pack a punch. Fire Blast vs. Overheat is hard. After attacking he would usually switch so -2 attack doesn't matter, but sometimes he doesn't switch sfter attacking... Stealth Rock is helpful for me to see their Tran counter and Rocks is a vital part of the Metagame. Especsially for an offensive team like this.
Sandstorm Rex

T-Rex@Leftovers
Ability: Blaze
EV's: 58 HP, 252 Att, 200 Spe
Nature: Adamant
~Dragon Dance
~Crunch
~Earthquake
~Ice Beam
T-Rex is here to be a wall breaker. And with Stealth Rock being up almost every battle, that's pretty easy. He takes on a lot of the walls quite easily. Crunches Cresselia/Celebii, Ice Beams Gliscor/Hippodown and Earthquakes everything else. I altered the DDTar in the anylysis to be a bit more bulky. Sandstorm also helps Chomp. Blasphmy1 suggested.
The Ghost Who Will Put a Chill Down Your Neck

Spook@Life Orb/Expert Belt
Ability: Levitate
EV's: 24 Att, 238 SpAtt, 252 Spe
Nature: Timid
~Shadow Ball
~Focus Blast
~Hypnosis
~Explosion
I'm a Pikachu hater. Gengar takes Ground attacks aimed at Heatran and Meta. Shadow Ball+Focus Blast=great coverage. When Spook is done I blow him up. He also provides sleep support for the team. Though EB vs. LO is hard. Hitting only 7/17 types SE, Expert Belt won't come in handy a lot, and even when it does it's only a 10% boost. While Life Orb provides a 30% boost at a cost of 10% HP and it helps KO Bliss with Explosion. Help?
The Sea Monster
Leviathon@Leftovers
Ability: Intimidate
EV's: 104 HP, 220 Att, 184 Spe
Nature: Adamant
~Dragon Dance
~Waterfall
~Stone Edge
~Earthquake
Part of my defensive core. Leviathon takes the Ground, Fire and Fighting attacks aimed at Meta, and Water and Ice attacks aimed at Garchomp. This is the regular DDGyra, except I made it more bulky so it could take said attacks better. This is also my ansewer to other Gyras. DD, sweep and own. It's an awesome set.
Ironman
Steel Monger@Choice Band
Ability: Clear Body
EV's: 238 HP, 252 Att, 2o Spe
Nature: Adamant
~Meteor Mash
~Pursuit
~Earthquake
~Bullet Punch
Meta is also part of my defensive core and takes Ice attacks aimed at Chomp and Rock attacks aimed at Gyra. Pusuit is here to hammer Celebii and Cresselia, who wall my Chomp set. Meteor Mash is for power, EQ for coverage and Bullet Punch for revenge killing and priority. 2o Speed EVs to outrun Magnezone, who usually sit at 177 Speed and my Meta sits at 181 Speed.
The Land Shark
Chain@Life Orb
Ability: Sand Veil
EV's: 72 HP, 180 SpAtt, 252 Spe
Nature: Naughty
~Swords Dance
~Earthquake
~Draco Meteor
~Fire Blast
If you couldn't tell by the name, stop playing pokemon. Chain takes Electric and Rock attacks aimed at Gyra, so I beefed up his HP. After Meta takes care of Celebii and Cresselia Chomp is free to sweep or rip a huge whole in the oppnents team. This takes care of usual Chomp switch ins with Draco Meteor and Fire Blast. Add a SDed EQ in the fray and the oppnent just lost something important. Chain is used for the surprise factor. Wow I can't beleive I just typed that.
Props
~The people who's art I *coughstolecough* borrowed.
~Me for being awesome.
~Me for making the RMT.
~Me for making a Defensive core which will hopefully become famous.
Rate it, Steal it, Fix it.






The Chomp is shiny if you didn't notice.
The Bionical Lead

Bioflame@Choice Scarf
Ability: Flash Fire
EV's: 2o Att, 252 SpAtt, 232 Spe
Nature: Timid
~Fire Blast/Overheat
~Explosion
~Earth Power
~Stealth Rock
Bioflame is here to set up rocks and be a revenge killer. It'll be like this: Bioflame used Stealth Rock/Overheat/Fire Blast! Azelf/Bronzong used Taunt/Earthquake! He also takes Fire attacks for Metagross, who is part of my core. 2o attack so Explosion would pack a punch. Fire Blast vs. Overheat is hard. After attacking he would usually switch so -2 attack doesn't matter, but sometimes he doesn't switch sfter attacking... Stealth Rock is helpful for me to see their Tran counter and Rocks is a vital part of the Metagame. Especsially for an offensive team like this.
Sandstorm Rex

T-Rex@Leftovers
Ability: Blaze
EV's: 58 HP, 252 Att, 200 Spe
Nature: Adamant
~Dragon Dance
~Crunch
~Earthquake
~Ice Beam
T-Rex is here to be a wall breaker. And with Stealth Rock being up almost every battle, that's pretty easy. He takes on a lot of the walls quite easily. Crunches Cresselia/Celebii, Ice Beams Gliscor/Hippodown and Earthquakes everything else. I altered the DDTar in the anylysis to be a bit more bulky. Sandstorm also helps Chomp. Blasphmy1 suggested.
The Ghost Who Will Put a Chill Down Your Neck

Spook@Life Orb/Expert Belt
Ability: Levitate
EV's: 24 Att, 238 SpAtt, 252 Spe
Nature: Timid
~Shadow Ball
~Focus Blast
~Hypnosis
~Explosion
I'm a Pikachu hater. Gengar takes Ground attacks aimed at Heatran and Meta. Shadow Ball+Focus Blast=great coverage. When Spook is done I blow him up. He also provides sleep support for the team. Though EB vs. LO is hard. Hitting only 7/17 types SE, Expert Belt won't come in handy a lot, and even when it does it's only a 10% boost. While Life Orb provides a 30% boost at a cost of 10% HP and it helps KO Bliss with Explosion. Help?
The Sea Monster

Leviathon@Leftovers
Ability: Intimidate
EV's: 104 HP, 220 Att, 184 Spe
Nature: Adamant
~Dragon Dance
~Waterfall
~Stone Edge
~Earthquake
Part of my defensive core. Leviathon takes the Ground, Fire and Fighting attacks aimed at Meta, and Water and Ice attacks aimed at Garchomp. This is the regular DDGyra, except I made it more bulky so it could take said attacks better. This is also my ansewer to other Gyras. DD, sweep and own. It's an awesome set.
Ironman

Steel Monger@Choice Band
Ability: Clear Body
EV's: 238 HP, 252 Att, 2o Spe
Nature: Adamant
~Meteor Mash
~Pursuit
~Earthquake
~Bullet Punch
Meta is also part of my defensive core and takes Ice attacks aimed at Chomp and Rock attacks aimed at Gyra. Pusuit is here to hammer Celebii and Cresselia, who wall my Chomp set. Meteor Mash is for power, EQ for coverage and Bullet Punch for revenge killing and priority. 2o Speed EVs to outrun Magnezone, who usually sit at 177 Speed and my Meta sits at 181 Speed.
The Land Shark

Chain@Life Orb
Ability: Sand Veil
EV's: 72 HP, 180 SpAtt, 252 Spe
Nature: Naughty
~Swords Dance
~Earthquake
~Draco Meteor
~Fire Blast
If you couldn't tell by the name, stop playing pokemon. Chain takes Electric and Rock attacks aimed at Gyra, so I beefed up his HP. After Meta takes care of Celebii and Cresselia Chomp is free to sweep or rip a huge whole in the oppnents team. This takes care of usual Chomp switch ins with Draco Meteor and Fire Blast. Add a SDed EQ in the fray and the oppnent just lost something important. Chain is used for the surprise factor. Wow I can't beleive I just typed that.
Props
~The people who's art I *coughstolecough* borrowed.
~Me for being awesome.
~Me for making the RMT.
~Me for making a Defensive core which will hopefully become famous.
Rate it, Steal it, Fix it.