I've been peering over this thread for a while, because I myself have been soft resetting for Mewtwo in HeartGold to get Drain Punch on it.
Mewtwo @ Mewtwonite X
Hasty
120 HP, 172 SpA, 216 Speed
- Bulk Up
- Drain Punch / Low Kick
- Stone Edge / Rock Slide
- Fire Blast / Shadow Ball
This here is what I came up with for a mixed MMX leaned more towards cracking its checks. 216 Speed EVs barely outspeeds Timid Darkrai.
On the physical side, despite no attack investment, MMX is great after a bulk up. Drain Punch vs. Low Kick is the power vs. longevity choice to be made by the player.
Rock Slide vs. Stone Edge is the power vs. Accuracy choice for most Pokémon, but it's a little more than just that in Mewtwo X's case.
At +1 attack and defense, either Rock move will maim even physically defensive Ho-Oh without hazard support. Yveltal is discouraged from using Sucker Punch and would rather go for the KO. 0 / 0- Yveltal BARELY survives a +1 Rock Slide, so you can either set Stealth Rock early on to deal with flying types or run Stone Edge to secure the KO on Yveltal.
Against Lugia, however, Rock Slide may be the superior option. Stone Edge's shaky accuracy and low PP mean it's bound to be lucked out against Pressure stall Lugia; on the other hand, Rock Slide's 30% flinching chance, more reliable accuracy and higher PP are bound to overwhelm Lugia's stalling techniques.
Shadow Ball vs Fire Blast is the choice for whether you want to hurt Aegislash harder or Gengar harder. With 120 HP EVs, MMX barely survives a Timid 252 SpA Megagar's Shadow Ball. 120 HP EVs also makes Mewtwo's HP hit 383 which is just shy of a multiple of 8 and 16, making a nice bonus for when you have to switch into rocks in either form.
With 172 SpA EVs, Shadow Ball does at minimum 75.5% damage to 4 / 0 Megagar, meaning it will fail to set up a Substitute if it does not do so on the second turn, possibly foiling its Perish Trapping technique, though I doubt any Megagar would try that on a Mewtwo in fear of Psychic STAB.
Shadow Ball nets a guaranteed 3HKO on Shield Aegislash, leftovers or not, while fire blast nets a guaranteed 2HKO on 252 / 0 Aegislash, leftovers or not. Either attack will OHKO Blade Aegislash who try to Shadow Sneak. Pick your poison.
Defensively, Giratina A is probably the best counter to this set. Specially defensive takes pitiful damage from Shadow Ball and even less from the rest of its attacks while it can either status MMX or phaze it away.
Offensively, almost anything with a scarf poses some threat, most notably the specially offensive titans of the tier. Kyogre's Water Spout and Xerneas' Moonblast easily scare away this set, and there may be a few more.
What do you think, everyone?
Mewtwo @ Mewtwonite X
Hasty
120 HP, 172 SpA, 216 Speed
- Bulk Up
- Drain Punch / Low Kick
- Stone Edge / Rock Slide
- Fire Blast / Shadow Ball
This here is what I came up with for a mixed MMX leaned more towards cracking its checks. 216 Speed EVs barely outspeeds Timid Darkrai.
On the physical side, despite no attack investment, MMX is great after a bulk up. Drain Punch vs. Low Kick is the power vs. longevity choice to be made by the player.
Rock Slide vs. Stone Edge is the power vs. Accuracy choice for most Pokémon, but it's a little more than just that in Mewtwo X's case.
At +1 attack and defense, either Rock move will maim even physically defensive Ho-Oh without hazard support. Yveltal is discouraged from using Sucker Punch and would rather go for the KO. 0 / 0- Yveltal BARELY survives a +1 Rock Slide, so you can either set Stealth Rock early on to deal with flying types or run Stone Edge to secure the KO on Yveltal.
Against Lugia, however, Rock Slide may be the superior option. Stone Edge's shaky accuracy and low PP mean it's bound to be lucked out against Pressure stall Lugia; on the other hand, Rock Slide's 30% flinching chance, more reliable accuracy and higher PP are bound to overwhelm Lugia's stalling techniques.
Shadow Ball vs Fire Blast is the choice for whether you want to hurt Aegislash harder or Gengar harder. With 120 HP EVs, MMX barely survives a Timid 252 SpA Megagar's Shadow Ball. 120 HP EVs also makes Mewtwo's HP hit 383 which is just shy of a multiple of 8 and 16, making a nice bonus for when you have to switch into rocks in either form.
With 172 SpA EVs, Shadow Ball does at minimum 75.5% damage to 4 / 0 Megagar, meaning it will fail to set up a Substitute if it does not do so on the second turn, possibly foiling its Perish Trapping technique, though I doubt any Megagar would try that on a Mewtwo in fear of Psychic STAB.
Shadow Ball nets a guaranteed 3HKO on Shield Aegislash, leftovers or not, while fire blast nets a guaranteed 2HKO on 252 / 0 Aegislash, leftovers or not. Either attack will OHKO Blade Aegislash who try to Shadow Sneak. Pick your poison.
Defensively, Giratina A is probably the best counter to this set. Specially defensive takes pitiful damage from Shadow Ball and even less from the rest of its attacks while it can either status MMX or phaze it away.
Offensively, almost anything with a scarf poses some threat, most notably the specially offensive titans of the tier. Kyogre's Water Spout and Xerneas' Moonblast easily scare away this set, and there may be a few more.
What do you think, everyone?
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