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PU Misdreavus

GP 1/2 :)

Overview
########

Misdreavus's good bulk and defensive typing make it one of the best Normal-type checks in the tier, as well as a good check to allow it to check common threats such as Golem and Poliwrath, and become one of the best Normal-type checks in the tier. This is helped by a great support movepool, including moves such as Will-O-Wisp and Taunt. Its great defensive typing allows it to switch into physical attackers with more ease, and allows Misdreavus to Sspinblock. However, Misdreavus relies on its item Eviolite for its bulk and it has limited walling capabilities due to its lack of reliable recovery. It also has an ability to can set up with Nasty Plot, but it is weak without boosts and needs multiple boosts to break through most special walls. (period)

Nasty Plot
########
name: Nasty Plot
move 1: Nasty Plot
move 2: Shadow Ball
move 3: Dazzling Gleam / Thunderbolt
move 4: Taunt / Will-O-Wisp
ability: Levitate
item: Eviolite
evs: 120 HP / 252 SpA / 136 Spe
nature: Modest

Moves
========

Nasty Plot allows Misdreavus to boost its boosts Misdreavus's Special Attack, allowing it to sweep. Shadow Ball is its Misdreavus's strongest STAB move and has with a good offensive typing. Dazzling Gleam hits Dark-type Pokemon, such as Sneasel and Mightyena, whilst also having perfect neutral coverage with Shadow Ball. Thunderbolt also has good neutral coverage but and hits Flying- and Water-type Pokemon such as Pelipper and Poliwrath harder. Taunt prevents status and phazing, allowing Misdreavus to set up on walls more easily, while Will-O-Wisp could be used to allow it Misdreavus to set up on physical attackers, (remove) and whittle the opponent foe down. Both Taunt and Will-O-Wisp These moves also provide team support, allowing Misdreavus to function outside of sweeping. Substitute can be used to block status and allow Misdreavus to set up on weaker hits; (semicolon) however, it can be phazed out and wears Misdreavus down and Misdreavus can be phazed out anyways.

Set Details
========

136 Speed EVs allows Misdreavus to outspeed and burn neutral-natured base 70's Speed Pokemon such as, allowing it to outspeed and burn Poliwrath and Mightyena. 252 Special Attack EVs and a Modest nature boost Misdreavus's power as much as possible. The remaining EVs go in HP, (remove comma) to boost its mixed bulk.

Usage Tips
========

Due to its good typing, Misdreavus can set up on a lot of Pokemon, (comma) such as Poliwrath and Golem. Due to its (you used that last sentence, and again at the end of this sentence...) Misdreavus's good natural bulk and typing allow it to, Misdreavus can take multiple hits, but it gets worn down quickly due to its lack of recovery. Misdreavus can also function as a Rapid Spin blocker, so it should be switched in on a predicted Rapid Spin. It is better used as a mid-game wallbreaker, as it lacks the speed and or strength to sweep by itself. Taunt should be used when necessary, when you predicting the opponent will use a status or phazing move.

Team Options
========

Fighting-types such as Throh and Poliwrath make for good partners, (comma) as they can sponge a Knock Off and can beat Dark-types such as Sneasel and Mightyena. Misdreavus also appreciates entry hazards, particularly from setters such as Golem and Glalie, to gradually weaken the opponent's team and allow it boosted Misdreavus to OHKO Grumpig and Tauros after boosts. Dark-type Pokemon, such as Sneasel and Mightyena, can beat faster Ghost-types such as Haunter. Wallbreakers, such as Marowak and Heatmor, are also appreciated, as they wear down the foe's opponent's bulky Pokemon that Misdreavus cannot break.

Defensive
########
name: Defensive
move 1: Foul Play / Shadow Ball
move 2: Will-O-Wisp
move 3: Pain Split
move 4: Taunt / Perish Song
ability: Levitate
item: Eviolite
evs: 252 HP / 240 Def / 16 Spe
nature: Timid

Moves
========

Foul Play helps it check physical attackers, (comma) as it can break Bouffalant's Substitutes from Bouffalant, while also allowing and allows Misdreavus to beat Ursaring and Tauros. Shadow Ball, (remove comma) is an equally good option, as it does more damage to specially based Pokemon and some walls; (semicolon) it also, unlike Foul Play, can break Poliwrath's Substitutes. Will-O-Wisp cripples physical attackers and gradually wears Pokemon down. Pain Split allows Misdreavus to recover health when low, but however it is unreliable, (comma) as it relies on the foe opponent being at high amounts of health. Taunt prevents Pokemon from trying to boost or set up entry hazards on it Misdreavus and prevents opposing walls from recovering. (period) whilst Perish Song acts as a win condition, (comma) as it beats setup sweepers and opposing walls. This; it is more important on stall teams, against bulky setup sweepers that cannot be phazed. Heal Bell can be used to clear its and its the team's status inflictions; however, it forces Misdreavus to makes Misdreavus give up on a way to beat setup sweepers and walls, and it sometimes has teammates which can Heal Bell.

Set Details
========

252 Defense and HP EVs boost its Misdreavus's physical defense as much as possible, helping it to wall physical attackers. 16 Speed EVs and a Timid nature allow it to outspeed neutral-natured base 65's Speed Pokemon, such as Flareon and Heatmor, whilst also allowing it to Taunt Huntail before it boosts, (remove comma) and burn Bouffalant before it Substitutes. 52 Speed EVs could be used instead to allow Misdreavus to outspeed and burn Mightyena.

Usage Tips
========

Due to its bulk and typing, Misdreavus can switch into plenty of physical attackers, such as Poliwrath and Piloswine, but it should not switch in too often, (comma) as it lacks reliable recovery. It also functions as a Rapid Spin blocker, so it should switch in on a predicted Rapid Spin. Spreading burns is Misdreavus's main (space) objective, however. (period) Taunt should be used to prevent Pokemon from setting up, inflicting status, or recovering health opposing recovery and status, whilst Shadow Ball can finish off weakened Pokemon and break Substitutes. (period) Use and Pain Split should be used when it is on when Misdreavus is at low health. Avoiding Knock Off is crucial, as not only will it do a lot of damage, but it prevents Misdreavus from walling as effectively.

Team Options
========

As it can block Rapin Spin, Misdreavus pairs well with Stealth Rock setters, such as Torterra and Piloswine, and Spikes and Toxic Spikes setters, such as Roselia, as Misdreavus functions as a spin blocker. Heal Bell users prevent Misdreavus from getting warn down to worn down too quickly by status. Normal-type Pokemon, such as Lickilicky, can beat Ghost-types such as Haunter and other Misdreavus, whilst Misdreavus can switch into Fighting-type moves for them. Fighting-types, such as Throh and Poliwrath, can switch into a Knock Off and can beat Dark-types. Misdreavus works well on stall-based teams, (comma) as it checks common stallbreakers such as Tauros and Bouffalant, but it can also work effectively in offense as a glue Pokemon.

Other Options
########

A Calm Mind set could be used to allow Misdreavus to set up on specially attacking Pokemon, whilst a specially defensive spread could be used to wall them. Magic Coat could be used to bounce back entry hazards. (period), whilst Memento provides support for a teammate to set up, (comma) and Destiny Bond could be used in order for Misdreavus to punishes the opponent for KOing Misdreavus, though it (change it to they if the following applies to both Memento and Destiny Bond) when KO'ing it, however has limited usage due to its Misdreavus's middling Speed. Lastly, Thunder Wave could be used to cripple offensive Pokemon, and Toxic wears walls down quicker, however but Will-O-Wisp has overall better utility.

Checks & Counters
########
**Knock Off**: Knock Off hits Misdreavus super effectively and removes its removes Misdreavus's Eviolite, significantly decreasing its bulk. It also does large amounts of damage due it being super effective. Sneasel can outspeed and deal heavy damage due to its high Attack and STAB Knock Off being STAB, whilst Throh can survive a live hit or and get a Guts boost if burnt.

**Specially Defensive Pokemon**: Specially bulky Pokemon, such as Bastiodon and Togetic, can easily survive live a boosted hit and retaliate back with status or phazing, h. However, (comma) they both have to watch out for Taunt, although but Bastiodon can bounce it back with Mirror Coat (Magic Coat?).

**Offensive Type Advantage**: Dark-types such as Sneasel and Mightyena can outspeed depending on the set, and deal heavy damage with their Dark STAB Dark-type moves, but they have to be wary of Will-O-Wisp. Mightyena also the latter gets an Attack boost if it KOes Misdreavus, however have to be weary of Will-O-Wisp. Ghost-types, (remove comma) such as Haunter can outspeed and deal heavy damage to Misdreavus; however, they need chip damage to KO and Misdreavus can OHKO with Shadow Ball.

**Normal-types**: Bulky Normal-type Pokemon, such as Lickilicky, are is immune to Misdreavus's STAB moves, takes little damage from its coverage moves, can deal heavy damage with Knock Off or phaze it out with Dragon Tail, (comma) and can clear its status with Heal Bell. Bouffalant and Tauros can set up a Substitute and wall defensive Misdreavus but cannot do much in return depending on their coverage moves. Ursaring gets an Attack boost from Will-O-Wisp, can take a Dazzling Gleam, (comma) and can retaliate back with Crunch. (period)

**Fire-types**: Bulky Fire-types, such as Camerupt and Heatmor can easily switch into a Will-O-Wisp and then set up entry hazards or deal heavy damage to Misdreavus with their Fire-type STAB moves, but they however dislike taking boosted hits. Like Heatmor, Ninetales gets a Flash Fire boost when switching into a Will-O-Wisp, (comma) and it can then set up Nasty Plots (with the way this was worded, it seemed like Heatmor also could set up Nasty Plot). Specially defensive Flareon can take a boosted hit, whilst Choice Band sets can deal heavy damage with Flare Blitz.

**Offensive Pressure**: Due to Pain Split being situational, Misdreavus finds it hard to stay at high amounts of health in order to switch into offensive Pokemon. Offensive pressure also makes it hard for Misdreavus to set up Nasty Plots, due to threatening to 2HKO it or wearing it or the ability to wear Misdreavus down to the point where that it is easily revenge killed.
btw, some stuff for future reference, for both of you:

I walked to the bank; however, it was closed.
If you're using 'however' like this, it needs the semicolon before it and the comma after it.

The room was cold, as I had left the air conditioning on.
If you're using 'as' like this, it needs the comma before it.

Thanks and implemented. I keep forgetting how to use 'however' (really pisses off my english teacher), thanks for the help.
 
Amateur check!
Add Remove
Overview
########

Misdreavus's good bulk and defensive typing make it one of the best Normal-type checks in the tier, as well as a good check to common threats such as Golem and Poliwrath. This is helped by a great support movepool, including moves such as Will-O-Wisp and Taunt. Its great defensive typing allows it to switch into physical attackers with more ease and spinblock. However, Misdreavus relies on its item using an Eviolite for its bulk,(AC) and it has limited walling capabilities due to its lack of reliable recovery. It Misdreavus can also can set up with Nasty Plot, but it needs multiple boosts to break through most special walls.

Nasty Plot
########
name: Nasty Plot
move 1: Nasty Plot
move 2: Shadow Ball
move 3: Dazzling Gleam / Thunderbolt
move 4: Taunt / Will-O-Wisp
ability: Levitate
item: Eviolite
evs: 120 HP / 252 SpA / 136 Spe
nature: Modest

Moves
========

Nasty Plot boosts Misdreavus's Special Attack, allowing it to sweep. Shadow Ball is Misdreavus's strongest STAB move and has a good offensive typing type. Dazzling Gleam hits Dark-type Pokemon, such as Sneasel and Mightyena, whilst while also having perfect neutral coverage with alongside Shadow Ball. Thunderbolt also has good neutral coverage and hits Flying- and Water-type Pokemon such as Pelipper and Poliwrath harder. Taunt prevents status and phazing, allowing Misdreavus to set up on walls more easily, while Will-O-Wisp could can be used to allow Misdreavus to set up on physical attackers and whittle down the foe down. Both Taunt and Will-O-Wisp provide team support, allowing Misdreavus to function outside of sweeping. Substitute can be used to block status and allows Misdreavus to set up on weaker hits; however, it wears Misdreavus down and Misdreavus it can be phazed out anyways.
Remove random line break
Set Details
========

136 Speed EVs allow Misdreavus outspeed and burn neutral-natured base 70 Speed Pokemon such as Poliwrath and Mightyena, crippling them with a burn. 252 Special Attack EVs and a Modest nature boost Misdreavus's power as much as possible. The remaining EVs go in HP to boost its mixed bulk.
Remove random line break
Usage Tips
========

Due Thanks to its good typing, Misdreavus can set up on a lot of Pokemon, such as Poliwrath and Golem. Misdreavus's good natural bulk and typing allow it to take multiple hits, but it gets worn down quickly due to its lack of recovery. Misdreavus can also function as a Rapid Spin spinblocker, so it should be switched in on a predicted Rapid Spin. It is better used as a mid-game wallbreaker, as it lacks the speed and strength to sweep by itself. Taunt should be used when Misdreavus is predicting the opponent to use a status or phazing move.

Team Options
========

Fighting-types Pokemon such as Throh and Poliwrath make for good partners, as they can sponge a Knock Off and beat Dark-types such as Sneasel and Mightyena. Misdreavus also appreciates entry hazards support, particularly from setters Pokemon such as Golem and Glalie, to help gradually weaken the opponent's team and allow it to OHKO Grumpig and Tauros after some boosts. Dark-type Pokemon, such as Sneasel and Mightyena, can beat faster Ghost-types such as Haunter. Wallbreakers, such as Marowak and Heatmor, are also appreciated, as they wear down the opponent's bulky Pokemon that Misdreavus cannot break.

Defensive
########
name: Defensive
move 1: Foul Play / Shadow Ball
move 2: Will-O-Wisp
move 3: Pain Split
move 4: Taunt / Perish Song
ability: Levitate
item: Eviolite
evs: 252 HP / 240 Def / 16 Spe
nature: Timid

Moves
========

Foul Play helps check physical attackers, as it can break Bouffalant's Substitutes and allows Misdreavus to beat Ursaring and Tauros. Shadow Ball is an equally good option, as it does more damage to specially based Pokemon and some other walls,(comma to semicolon) it also, and unlike Foul Play, can break Poliwrath's Substitutes. Will-O-Wisp cripples physical attackers and gradually wears Pokemon down. Pain Split allows Misdreavus to recover health when low, but it is somewhat unreliable, as it relies on the foe being at high amounts of health. Taunt prevents Pokemon from trying to boost or set up entry hazards on Misdreavus and prevents opposing walls from recovering. Perish Song acts as a win condition, as it beats setup sweepers and opposing walls; it is more important on stall teams, against bulky setup sweepers that cannot be phazed. Heal Bell can be used to clear the team's status inflictions ailments; however, it forces Misdreavus to give up on a way to beat setup sweepers and walls.

Set Details
========

252 Defense and HP and Defense EVs boost Misdreavus's physical defense as much as possible, helping it wall physical attackers. 16 Speed EVs and a Timid nature allow it to outspeed neutral-natured base 65 Speed Pokemon, such as Flareon and Heatmor, whilst while also allowing it to Taunt Huntail before it boosts and burn Bouffalant before it uses Substitutes. 52 Speed EVs could be used utilized instead to allow Misdreavus to outspeed and burn Mightyena.

Usage Tips
========

Due to its bulk and typing, Misdreavus can switch into plenty of physical attackers, such as Poliwrath and Piloswine, but it should not switch in too often, as it lacks reliable recovery. It also functions as a Rapid Spin spinblocker, so it should switch in on a predicted Rapid Spin. Spreading burns is Misdreavus's main objective. Taunt should be used to prevent Pokemon from setting up, inflicting status, or recovering health, whilst while Shadow Ball can finish off weakened Pokemon and break Substitutes. Use Pain Split when Misdreavus is at low health. Avoiding Knock Off is crucial, as not only will it do a lot of damage, but it prevents Misdreavus from walling as effectively.

Team Options
========

As it can block Rapin Rapid Spin, Misdreavus pairs well with Stealth Rock setters, such as Torterra and Piloswine, and as well as Spikes and Toxic Spikes setters, such as Roselia. Heal Bell users prevent Misdreavus from getting worn down too quickly by status. Normal-type Pokemon, such as Lickilicky, can beat Ghost-types such as Haunter and other opposing Misdreavus, whilst while Misdreavus can switch into Fighting-type moves for them. Fighting-types, such as Throh and Poliwrath, can switch into Knock Off and beat Dark-types. Misdreavus works well on stall-based teams, as it checks common stallbreakers such as Tauros and Bouffalant, but it can also work effectively in offense as a glue Pokemon.

Other Options
########

A Calm Mind set could be used to allow Misdreavus to set up on specially attacking Pokemon, whilst while a specially defensive spread could be used to wall them. Magic Coat could be used to bounce back entry hazards. Memento provides support for a teammate to set up, and Destiny Bond punishes the opponent for KOing Misdreavus, though it has limited usage due to Misdreavus's middling Speed. Lastly, Thunder Wave could be used utilized to cripple offensive Pokemon, and Toxic wears walls down quicker, but Will-O-Wisp has overall better utility.

Checks & Counters
########
Add a line break
**Knock Off**: Knock Off hits Misdreavus super effectively and removes its Eviolite, significantly decreasing its bulk. Common users such as Sneasel can outspeed and deal heavy damage due to with its high Attack stat and STAB Knock Off, whilst while Throh can survive a hit and get a Guts boost if burnt.

**Specially Defensive Pokemon**: Specially bulky Pokemon, such as Bastiodon and Togetic, can easily survive a boosted hit and retaliate back with a status or phazing move. However, they both have to watch out for Taunt, although Bastiodon can bounce it back with Magic Coat.

**Offensive Type Advantage**: Dark-types such as Sneasel and Mightyena can outspeed Misdreavus, depending on the set, and deal heavy damage with their Dark STAB moves, the latter and Mightyena gets an Attack boost if it KO'(remove apostrophe)s Misdreavus,. They do, however, (AC) have to be weary of Will-O-Wisp. Ghost-types, (RC) such as Haunter can outspeed and deal heavy damage; (add semicolon) however, they need chip damage to KO, (AC) and Misdreavus can OHKO with Shadow Ball.

**Normal-types**: Lickilicky is immune to Misdreavus's STAB moves, takes little damage from its coverage moves, can deal heavy damage with Knock Off or phaze it out with Dragon Tail, and can clear its status with Heal Bell. Bouffalant and Tauros can set up a Substitute and wall defensive Misdreavus but cannot do much in return depending on their coverage moves. Ursaring gets an Attack boost from Will-O-Wisp, can take a Dazzling Gleam, and can retaliate back with Crunch.

**Fire-types**: Bulky Fire-types such as Camerupt and Heatmor can easily switch into a Will-O-Wisp and then set up entry hazards or deal heavy damage to Misdreavus with their Fire-type STAB moves, but they dislike taking boosted hits. Like Heatmor, Ninetales gets a Flash Fire boost when switching into Will-O-Wisp, and it can then set up Nasty Plots. Specially defensive Flareon can take a boosted hit, whilst while Choice Band sets can deal heavy damage with Flare Blitz.

**Offensive Pressure**: Due to Because Pain Split being is situational, Misdreavus finds it hard to stay at high amounts of health in order to switch into offensive Pokemon. Offensive pressure also makes it hard for Misdreavus to set up Nasty Plots, threatening to 2HKO it or wearing it down to the point where it is easily revenge killed.
 
Last edited:
made some small changes to SM's check, which I edited into his post. stamping it.
GP 2/2
 
made some small changes to SM's check, which I edited into his post. stamping it.
GP 2/2

Amateur check!
Add Remove
Overview
########

Misdreavus's good bulk and defensive typing make it one of the best Normal-type checks in the tier, as well as a good check to common threats such as Golem and Poliwrath. This is helped by a great support movepool, including moves such as Will-O-Wisp and Taunt. Its great defensive typing allows it to switch into physical attackers with more ease and spinblock. However, Misdreavus relies on its item using an Eviolite for its bulk,(AC) and it has limited walling capabilities due to its lack of reliable recovery. It Misdreavus can also can set up with Nasty Plot, but it needs multiple boosts to break through most special walls.

Nasty Plot
########
name: Nasty Plot
move 1: Nasty Plot
move 2: Shadow Ball
move 3: Dazzling Gleam / Thunderbolt
move 4: Taunt / Will-O-Wisp
ability: Levitate
item: Eviolite
evs: 120 HP / 252 SpA / 136 Spe
nature: Modest

Moves
========

Nasty Plot boosts Misdreavus's Special Attack, allowing it to sweep. Shadow Ball is Misdreavus's strongest STAB move and has a good offensive typing type. Dazzling Gleam hits Dark-type Pokemon, such as Sneasel and Mightyena, whilst while also having perfect neutral coverage with alongside Shadow Ball. Thunderbolt also has good neutral coverage and hits Flying- and Water-type Pokemon such as Pelipper and Poliwrath harder. Taunt prevents status and phazing, allowing Misdreavus to set up on walls more easily, while Will-O-Wisp could can be used to allow Misdreavus to set up on physical attackers and whittle down the foe down. Both Taunt and Will-O-Wisp provide team support, allowing Misdreavus to function outside of sweeping. Substitute can be used to block status and allows Misdreavus to set up on weaker hits; however, it wears Misdreavus down and Misdreavus it can be phazed out anyways.
Remove random line break
Set Details
========

136 Speed EVs allow Misdreavus outspeed and burn neutral-natured base 70 Speed Pokemon such as Poliwrath and Mightyena, crippling them with a burn. 252 Special Attack EVs and a Modest nature boost Misdreavus's power as much as possible. The remaining EVs go in HP to boost its mixed bulk.
Remove random line break
Usage Tips
========

Due Thanks to its good typing, Misdreavus can set up on a lot of Pokemon, such as Poliwrath and Golem. Misdreavus's good natural bulk and typing allow it to take multiple hits, but it gets worn down quickly due to its lack of recovery. Misdreavus can also function as a Rapid Spin spinblocker, so it should be switched in on a predicted Rapid Spin. It is better used as a mid-game wallbreaker, as it lacks the speed and strength to sweep by itself. Taunt should be used when Misdreavus is predicting the opponent to use a status or phazing move.

Team Options
========

Fighting-types Pokemon such as Throh and Poliwrath make for good partners, as they can sponge a Knock Off and beat Dark-types such as Sneasel and Mightyena. Misdreavus also appreciates entry hazards support, particularly from setters Pokemon such as Golem and Glalie, to help gradually weaken the opponent's team and allow it to OHKO Grumpig and Tauros after some boosts. Dark-type Pokemon, such as Sneasel and Mightyena, can beat faster Ghost-types such as Haunter. Wallbreakers, such as Marowak and Heatmor, are also appreciated, as they wear down the opponent's bulky Pokemon that Misdreavus cannot break.

Defensive
########
name: Defensive
move 1: Foul Play / Shadow Ball
move 2: Will-O-Wisp
move 3: Pain Split
move 4: Taunt / Perish Song
ability: Levitate
item: Eviolite
evs: 252 HP / 240 Def / 16 Spe
nature: Timid

Moves
========

Foul Play helps check physical attackers, as it can break Bouffalant's Substitutes and allows Misdreavus to beat Ursaring and Tauros. Shadow Ball is an equally good option, as it does more damage to specially based Pokemon and some other walls,(comma to semicolon) it also, and unlike Foul Play, can break Poliwrath's Substitutes. Will-O-Wisp cripples physical attackers and gradually wears Pokemon down. Pain Split allows Misdreavus to recover health when low, but it is somewhat unreliable, as it relies on the foe being at high amounts of health. Taunt prevents Pokemon from trying to boost or set up entry hazards on Misdreavus and prevents opposing walls from recovering. Perish Song acts as a win condition, as it beats setup sweepers and opposing walls; it is more important on stall teams, against bulky setup sweepers that cannot be phazed. Heal Bell can be used to clear the team's status inflictions ailments; however, it forces Misdreavus to give up on a way to beat setup sweepers and walls.

Set Details
========

252 Defense and HP and Defense EVs boost Misdreavus's physical defense as much as possible, helping it wall physical attackers. 16 Speed EVs and a Timid nature allow it to outspeed neutral-natured base 65 Speed Pokemon, such as Flareon and Heatmor, whilst while also allowing it to Taunt Huntail before it boosts and burn Bouffalant before it uses Substitutes. 52 Speed EVs could be used utilized instead to allow Misdreavus to outspeed and burn Mightyena.

Usage Tips
========

Due to its bulk and typing, Misdreavus can switch into plenty of physical attackers, such as Poliwrath and Piloswine, but it should not switch in too often, as it lacks reliable recovery. It also functions as a Rapid Spin spinblocker, so it should switch in on a predicted Rapid Spin. Spreading burns is Misdreavus's main objective. Taunt should be used to prevent Pokemon from setting up, inflicting status, or recovering health, whilst while Shadow Ball can finish off weakened Pokemon and break Substitutes. Use Pain Split when Misdreavus is at low health. Avoiding Knock Off is crucial, as not only will it do a lot of damage, but it prevents Misdreavus from walling as effectively.

Team Options
========

As it can block Rapin Rapid Spin, Misdreavus pairs well with Stealth Rock setters, such as Torterra and Piloswine, and as well as Spikes and Toxic Spikes setters, such as Roselia. Heal Bell users prevent Misdreavus from getting worn down too quickly by status. Normal-type Pokemon, such as Lickilicky, can beat Ghost-types such as Haunter and other opposing Misdreavus, whilst while Misdreavus can switch into Fighting-type moves for them. Fighting-types, such as Throh and Poliwrath, can switch into Knock Off and beat Dark-types. Misdreavus works well on stall-based teams, as it checks common stallbreakers such as Tauros and Bouffalant, but it can also work effectively in offense as a glue Pokemon.

Other Options
########

A Calm Mind set could be used to allow Misdreavus to set up on specially attacking Pokemon, whilst while a specially defensive spread could be used to wall them. Magic Coat could be used to bounce back entry hazards. Memento provides support for a teammate to set up, and Destiny Bond punishes the opponent for KOing Misdreavus, though it has limited usage due to Misdreavus's middling Speed. Lastly, Thunder Wave could be used utilized to cripple offensive Pokemon, and Toxic wears walls down quicker, but Will-O-Wisp has overall better utility.

Checks & Counters
########
Add a line break
**Knock Off**: Knock Off hits Misdreavus super effectively and removes its Eviolite, significantly decreasing its bulk. Common users such as Sneasel can outspeed and deal heavy damage due to with its high Attack stat and STAB Knock Off, whilst while Throh can survive a hit and get a Guts boost if burnt.

**Specially Defensive Pokemon**: Specially bulky Pokemon, such as Bastiodon and Togetic, can easily survive a boosted hit and retaliate back with a status or phazing move. However, they both have to watch out for Taunt, although Bastiodon can bounce it back with Magic Coat.

**Offensive Type Advantage**: Dark-types such as Sneasel and Mightyena can outspeed Misdreavus, depending on the set, and deal heavy damage with their Dark STAB moves, the latter and Mightyena gets an Attack boost if it KO'(remove apostrophe)s Misdreavus,. They do, however, (AC) have to be weary of Will-O-Wisp. Ghost-types, (RC) such as Haunter can outspeed and deal heavy damage; (add semicolon) however, they need chip damage to KO, (AC) and Misdreavus can OHKO with Shadow Ball.

**Normal-types**: Lickilicky is immune to Misdreavus's STAB moves, takes little damage from its coverage moves, can deal heavy damage with Knock Off or phaze it out with Dragon Tail, and can clear its status with Heal Bell. Bouffalant and Tauros can set up a Substitute and wall defensive Misdreavus but cannot do much in return depending on their coverage moves. Ursaring gets an Attack boost from Will-O-Wisp, can take a Dazzling Gleam, and can retaliate back with Crunch.

**Fire-types**: Bulky Fire-types such as Camerupt and Heatmor can easily switch into a Will-O-Wisp and then set up entry hazards or deal heavy damage to Misdreavus with their Fire-type STAB moves, but they dislike taking boosted hits. Like Heatmor, Ninetales gets a Flash Fire boost when switching into Will-O-Wisp, and it can then set up Nasty Plots. Specially defensive Flareon can take a boosted hit, whilst while Choice Band sets can deal heavy damage with Flare Blitz.

**Offensive Pressure**: Due to Because Pain Split being is situational, Misdreavus finds it hard to stay at high amounts of health in order to switch into offensive Pokemon. Offensive pressure also makes it hard for Misdreavus to set up Nasty Plots, threatening to 2HKO it or wearing it down to the point where it is easily revenge killed.

Thanks both!

this is also done :s
 
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