{Mix Tier} RMT: Mai first hail team!

My first hail team!
I have a kind of standard hail team, but with a couple twists :)


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Shiny Abomasnow @ Leftovers
Modest - Snow Warning
252 Spe/ 252 SpA
~Substitute
~Leech Seed
~Blizzard
~Grass Knot

Starts off, sets up hail for the rest of the team. Sub's, LS's, and leaves, or attacks.

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Clefable @ Leftovers
Calm - Magic Guard
252 HP/ 252 SpD
~Wish
~Protect
~Toxic
~Flamethrower

One of my main stallers, great as it doesn't get any damage for switching in, being poisoned, burned or any weather effects.


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Walrein @ Leftovers
Bold - Ice Body
220 HP / 240 Def / 48 Spe
~Substitute
~Protect
~Blizzard
~Roar

A staller, standard for a Hail team. Nuff said.


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Tentacruel @ Black Sludge
Calm - Clear Body
204 HP / 92 SpA / 172 SpD / 40 Spd
~HP Electric 70
~Rapid Spin
~Toxic Spikes
~Surf

Sets up Toxic Spikes, spins away Stealth Rocks, which are deadly against most of my team.


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Bronzong @ Leftovers
Sassy - Levitate
252 HP / 86 Atk / 80 Def / 92 SpD
~Stealth Rock
~Hypnosis
~Gyro Ball
~EQ/ Explosion

Sets up Stealth rock, sleeps opponents, and switches in on some weak attacks, to absorb damage.


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Makuhita @ Leftovers
Impish - Thick Fat
76 HP / 180 Atk / 252 Def
~Knock Off
~Whirlwind
~Stone Edge
~Force Palm

Meh, I want something different than this, but for now, it will have to work. Makes thier items go away, Whirlwind's them into SR and Toxic Spikes. Anyone have an idea for a replacement?


I need an attacker for my team.

Heatran, maybe?
 
If Scarf/Band Heracross (Bander doesn't even need activated Guts) switches on Tentacruel Toxic Spikes or Clefables Toxic, you're in deep trouble. Nothing on your team will enjoy STAB Close Combat from that beast, as everything is 2OHKoed or OHKOed by it. It also looks really bad with SDLuke, which 2OHKO/OHKO almost everything here. You may easy fix it with switching Hariyama on Gliscor. Also Gliscor handles TTar, which may give you some troubles, especially DD versions. For Gliscor, set like this:

Gliscor @ Leftovers 252 HP/40 Def/216 Speed
Impish Nature
~ Earthquake
~ Roost
~ Stone Edge / Ice Fang / Fire Fang
~ Filler (as I remember Gliscor has phazing move)

216 Speed is enough to outspeed Jolly Lucario and annihilate it with Earthquake. Gliscor handles Heracross more then well enough. It's probably your best shot here.

Defensive Nidoqueen also would be fine here.

About Bronzong - through out Hypnosis. With it's 60% accuracy is just useless and run both EQ and Explosion. Or use one of screens, probably Light Screen is better idea, but Reflect is also fine. I guess that's it. I hope that I helped you.
 
If Scarf/Band Heracross (Bander doesn't even need activated Guts) switches on Tentacruel Toxic Spikes or Clefables Toxic, you're in deep trouble. Nothing on your team will enjoy STAB Close Combat from that beast, as everything is 2OHKoed or OHKOed by it. It also looks really bad with SDLuke, which 2OHKO/OHKO almost everything here. You may easy fix it with switching Hariyama on Gliscor. Also Gliscor handles TTar, which may give you some troubles, especially DD versions. For Gliscor, set like this:

Gliscor @ Leftovers 252 HP/40 Def/216 Speed
Impish Nature
~ Earthquake
~ Roost
~ Stone Edge / Ice Fang / Fire Fang
~ Filler (as I remember Gliscor has phazing move)

216 Speed is enough to outspeed Jolly Lucario and annihilate it with Earthquake. Gliscor handles Heracross more then well enough. It's probably your best shot here.

Defensive Nidoqueen also would be fine here.

About Bronzong - through out Hypnosis. With it's 60% accuracy is just useless and run both EQ and Explosion. Or use one of screens, probably Light Screen is better idea, but Reflect is also fine. I guess that's it. I hope that I helped you.

Yea, I've been thinking about getting a good Gliscor. Explosion would indeed be good on Zong, as Hypnosis seems to miss every time it matters.
 
I would second Gliscor. I think that Jolly Luke outspeeds Gliscor if it isn't Jolly. It's not entirely necessary since almost all Lucarios these days carry Crunch over Ice Punch. Gliscor does not get Roar or Whirlwind. I would suggest Swords Dance in that last slot.
 
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