[SET]
name: ChainChomp (Mixed)
move 1: Draco Meteor
move 2: Earthquake
move 3: Fire Blast
move 4: Stealth Rock / Spikes
item: Life Orb
ability: Rough Skin
nature: Rash / Naive
evs: 4 Atk / 252 SpA / 252 Spe
tera type: Fire / Steel
[SET COMMENTS]
Mixed Garchomp is a fantastic wallbreaker that can threaten common walls such as Great Tusk, Dondozo, Toxapex, and Clodsire. Draco Meteor hits physical walls such as Great Tusk, Rotom-W, and Dondozo. Great Tusk and Dondozo in particular are hit hard by Draco Meteor, with Great Tusk pressured while switching in to remove entry hazards and Dondozo's Unaware letting Garchomp freely use Draco Meteor multiple times on it. Fire Blast covers Steel-type Pokemon such as Corviknight and Air Balloon Gholdengo, the former of which would otherwise switch into Garchomp and clear entry hazards. Stealth Rock is generally preferred if a team does not have another Stealth Rock user, but Spikes can be used to capitalize on the switches that Garchomp forces. A Rash nature makes Garchomp much harder to switch into, even letting it OHKO defensive Great Tusk after one layer of Spikes, but Naive can be used to outspeed Hydreigon, offensive Volcarona, and Speed tie opposing Garchomp. Tera Fire is the preferred Tera type, due to it powering up Garchomp's Fire Blast and providing it a resistance to attacks such as Baxcalibur's Ice Shard, Iron Valiant's Moonblast, and Hatterene's Draining Kiss, as well as an immunity to Will-O-Wisp from Volcarona, Dragapult, and Skeledirge. Tera Steel similarly flips Garchomp's type matchup, providing it with a useful Dragon and Fairy resistance while maintaining its Stealth Rock resistance.
Garchomp fits on offensive teams thanks to its ability to set entry hazards and wear down common defensive Pokemon, such as Toxapex, Clodsire, and Dondozo, with Life Orb-boosted attacks while keeping entry hazards up against common hazard removers such as Great Tusk and Corviknight. Sweepers such as Volcarona, Kingambit, Dragon Dance Dragapult, Calm Mind Iron Valiant, Iron Moth, Baxcalibur, and Bulk Up Great Tusk appreciate Garchomp breaking holes in the opposing team early-game. Volcarona in particular is a fantastic option, as it soft checks Iron Valiant, spreads status with Will-O-Wisp + Flame Body to prevent being revenge killed by Dragonite and Kingambit, and appreciates Garchomp breaking through Dondozo, Clodsire, and Toxapex for it. Garchomp is forced out by Fairy-types such as Iron Valiant and Tera Fairy Garganacl, as well as Dragon-types such as Choice Band Baxcalibur, Dragapult, and Roaring Moon without using Terastallization, so support from Steel-type partners is appreciated to switch into these Pokemon. Kingambit is another good partner because it takes on Dragapult and appreciates Garchomp wearing down Great Tusk and Dondozo. Hatterene and Tera Fairy Skeledirge can also take on these Dragon-types while spreading further passive damage with Magic Bounce or Will-O-Wisp. Garchomp can also form a hazard stacking core with lead Meowscarada or other Stealth Rock users such as Great Tusk and Ting-Lu, and Garchomp can pressure common Rapid Spin users. Gholdengo is a great partner for Garchomp, since it blocks most forms of hazard removals, while appreciating Garchomp soft checking Volcarona and Iron Moth. Garchomp is also prone to being worn down quickly thanks to Life Orb recoil, entry hazards, and being prediction reliant, so teammates that can clear hazards are appreciated. These include Corviknight, Great Tusk, and Iron Treads, which all appreciate Garchomp wearing down their common switch-ins such as opposing Great Tusk and Rotom-W.
[CREDITS]
- Written by: [[Takatk, 595062]]
- Quality checked by: [[autumn, 384270], [royalfuxh, 493260]]
- Grammar checked by: [[autumn, 384270]]
name: ChainChomp (Mixed)
move 1: Draco Meteor
move 2: Earthquake
move 3: Fire Blast
move 4: Stealth Rock / Spikes
item: Life Orb
ability: Rough Skin
nature: Rash / Naive
evs: 4 Atk / 252 SpA / 252 Spe
tera type: Fire / Steel
[SET COMMENTS]
Mixed Garchomp is a fantastic wallbreaker that can threaten common walls such as Great Tusk, Dondozo, Toxapex, and Clodsire. Draco Meteor hits physical walls such as Great Tusk, Rotom-W, and Dondozo. Great Tusk and Dondozo in particular are hit hard by Draco Meteor, with Great Tusk pressured while switching in to remove entry hazards and Dondozo's Unaware letting Garchomp freely use Draco Meteor multiple times on it. Fire Blast covers Steel-type Pokemon such as Corviknight and Air Balloon Gholdengo, the former of which would otherwise switch into Garchomp and clear entry hazards. Stealth Rock is generally preferred if a team does not have another Stealth Rock user, but Spikes can be used to capitalize on the switches that Garchomp forces. A Rash nature makes Garchomp much harder to switch into, even letting it OHKO defensive Great Tusk after one layer of Spikes, but Naive can be used to outspeed Hydreigon, offensive Volcarona, and Speed tie opposing Garchomp. Tera Fire is the preferred Tera type, due to it powering up Garchomp's Fire Blast and providing it a resistance to attacks such as Baxcalibur's Ice Shard, Iron Valiant's Moonblast, and Hatterene's Draining Kiss, as well as an immunity to Will-O-Wisp from Volcarona, Dragapult, and Skeledirge. Tera Steel similarly flips Garchomp's type matchup, providing it with a useful Dragon and Fairy resistance while maintaining its Stealth Rock resistance.
Garchomp fits on offensive teams thanks to its ability to set entry hazards and wear down common defensive Pokemon, such as Toxapex, Clodsire, and Dondozo, with Life Orb-boosted attacks while keeping entry hazards up against common hazard removers such as Great Tusk and Corviknight. Sweepers such as Volcarona, Kingambit, Dragon Dance Dragapult, Calm Mind Iron Valiant, Iron Moth, Baxcalibur, and Bulk Up Great Tusk appreciate Garchomp breaking holes in the opposing team early-game. Volcarona in particular is a fantastic option, as it soft checks Iron Valiant, spreads status with Will-O-Wisp + Flame Body to prevent being revenge killed by Dragonite and Kingambit, and appreciates Garchomp breaking through Dondozo, Clodsire, and Toxapex for it. Garchomp is forced out by Fairy-types such as Iron Valiant and Tera Fairy Garganacl, as well as Dragon-types such as Choice Band Baxcalibur, Dragapult, and Roaring Moon without using Terastallization, so support from Steel-type partners is appreciated to switch into these Pokemon. Kingambit is another good partner because it takes on Dragapult and appreciates Garchomp wearing down Great Tusk and Dondozo. Hatterene and Tera Fairy Skeledirge can also take on these Dragon-types while spreading further passive damage with Magic Bounce or Will-O-Wisp. Garchomp can also form a hazard stacking core with lead Meowscarada or other Stealth Rock users such as Great Tusk and Ting-Lu, and Garchomp can pressure common Rapid Spin users. Gholdengo is a great partner for Garchomp, since it blocks most forms of hazard removals, while appreciating Garchomp soft checking Volcarona and Iron Moth. Garchomp is also prone to being worn down quickly thanks to Life Orb recoil, entry hazards, and being prediction reliant, so teammates that can clear hazards are appreciated. These include Corviknight, Great Tusk, and Iron Treads, which all appreciate Garchomp wearing down their common switch-ins such as opposing Great Tusk and Rotom-W.
[CREDITS]
- Written by: [[Takatk, 595062]]
- Quality checked by: [[autumn, 384270], [royalfuxh, 493260]]
- Grammar checked by: [[autumn, 384270]]
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