PU Monferno

Grim

The Ghost
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Smogon Ape Jr.

QC: Anty / Scorpdestroyer / galbia
GP: P Squared (stamped Mr. Uncompetitive's check) / Kingler12345

Overview
########

Despite not being a common Pokemon, access to Taunt and Stealth Rock makes Monferno a good suicide lead that outspeeds all other Stealth Rock leads and can thus prevent them from getting Stealth Rock up on your side of the field. Its great movepool allows Monferno to be a somewhat diverse and unpredictable Pokemon that can take the foe by surprise. Unfortunately, Monferno has generally mediocre stats. It also faces competition as a suicide lead from Barbaracle and Golem, which are more useful outside of setting up Stealth Rock. However, Monferno has higher Speed and Endeavor as advantages over them.

Suicide Lead
########
name: Suicide Lead
move 1: Stealth Rock
move 2: Taunt
move 3: Overheat
move 4: Endeavor
ability: Blaze
item: Focus Sash
evs: 252 SpA / 4 SpD / 252 Spe
nature: Timid

Moves
========

Stealth Rock is arguably the best entry hazard and makes the foe take damage every time they switch in. Taunt stops other leads such as Barbaracle, Aurorus, and Kricketune from getting up their own entry hazards, stops Defog from slower Pokemon, and prevents Monferno from becoming setup fodder after the Special Attack drop from Overheat. Overheat is a strong STAB move that gets a boost from Blaze if Monferno has been brought down to its Focus Sash. It also deals with Avalugg, which would otherwise be able to freely use Rapid Spin against Monferno. Endeavor makes good use of the Focus Sash to bring the foe down to 1 HP as well.

Set Details
========

The EV spread and Timid nature let Monferno outspeed all other suicide leads, such as Barbaracle, Kricketune, and Rampardos, while packing a good punch with Overheat. Focus Sash helps Monferno set up Stealth Rock more reliably and also makes Monferno capable of utilizing Endeavor and taking advantage of Blaze.

Usage Tips
========

Monferno should be sent out as soon as possible to set up Stealth Rock and maximize the chip damage it will do. If facing a Marowak, just go for Stealth Rock instead of Taunt; otherwise, if Marowak goes for Bonemerang, you won't have Stealth Rock up for the whole match and will practically start five versus six for nothing. Similarly, it's safer to go for Stealth Rock instead of Taunt against lead Carracosta and Piloswine, because Carracosta often carries Aqua Jet, which 2HKOes Monferno, while Piloswine can use Earthquake followed by Ice Shard to prevent Monferno from getting up Stealth Rock if you mispredict. If the opponent leads with a Pokemon that is very threatening to your team, it is worth it to use a slow Endeavor over Stealth Rock and cripple the foe so that it cannot be as dangerous to your team later on. Although this set is a suicide lead, it can be worth it to keep Monferno alive if battling a stall team because Endeavor puts a lot of pressure on the opponent if Monferno has been brought down to low health. It can also set up Stealth Rock again if the opponent removes it with Rapid Spin or Defog.

Team Options
========

Ghost-types such as Misdreavus, Haunter, and Dusknoir can block Rapid Spin from Avalugg, Torkoal, and Armaldo, though they do not like taking a Knock Off from Armaldo. Purugly and Pawniard are good teammates because they have Defiant to discourage Defog. This set is supposed to be a lead for hyper offensive teams, so strong offensive Pokemon such as Sneasel, Carracosta, and Dodrio are great teammates that appreciate Monferno's support and can also apply offensive pressure to the opponent so that they cannot find safe opportunities to use Rapid Spin or Defog.

Other Options
########

A defensive stallbreaker set with the moves Close Combat, Slack Off, Will-O-Wisp, and either Taunt or Stealth Rock can be used, as Monferno is the only counter to Sneasel with reliable recovery. It also takes on Leafeon and Pawniard lacking Psycho Cut. A set with the moves Fake Out, Stealth Rock, Overheat, and Grass Knot counterleads Golem and can deal with Poliwrath, Carracosta, and Barbaracle to an extent, but it is less consistent at keeping Stealth Rock away from your side of the field. Monferno can make use of Vacuum Wave to finish the foe off after an Endeavor but lacks the room for it. Thunder Punch makes quick work of Pelipper and Swanna and hits other Water-types such as Poliwrath hard. A Nasty Plot set consisting of Nasty Plot, Fire Blast, Vacuum Wave, and either Hidden Power Electric or Focus Blast can be used, but Monferno lacks the power and Speed to be an effective Nasty Plot sweeper and is generally outdone by Ninetales. It does have a superior typing and priority over Ninetales, though. Similarly, a Swords Dance set of Swords Dance, Close Combat, Fire Punch, and either Mach Punch or Thunder Punch with the ability Iron Fist can be used, but it has the same problems as the Nasty Plot set. Encore can lock opposing leads into Stealth Rock or another move, making it easier for teammates to set up.

Checks & Counters
########

**Entry Hazard Removers**: Entry hazard removers such as Pelipper, Swanna, Togetic, Armaldo, and Torkoal can remove Stealth Rock. If Monferno is faster, it can stop Defog with Taunt, but they can remove Stealth Rock later in the game as well.

**Faster Taunt**: Pokemon that have a faster Taunt than Monferno, such as Simipour and Dodrio, can stop it from setting up Stealth Rock, thus preventing Monferno from doing its job.

**Faster Pokemon**: Faster Pokemon such as Kadabra, Dodrio, Raichu, and Zebstrika can KO Monferno before it can use Endeavor after it has set up Stealth Rock.

**Purugly**: Purugly deserves a special mention because with the combination of Fake Out + Return it can stop Monferno from doing anything at all.

**Water-types**: Water-types such as Poliwrath, Pelipper, and Swanna fear little from Monferno and can take it out with their STAB moves. Pelipper and Swanna can also use Defog to clear Monferno's Stealth Rock away. They have to watch out for Endeavor, though, especially the slower ones.

**Ground-types**: Ground-types can check Monferno with their super effective STAB moves. In particular, Piloswine can KO it with a combination of Earthquake and Ice Shard, while Marowak can do the same with Bonemerang. Golem is also an annoyance with Earthquake followed by Sucker Punch being hard to play around for Monferno.
 
Last edited:

Anty

let's drop
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Overview
########
Is the only Sneasel counter with reliable recovery. - avalugg pls

Suicide Lead
########
Moves
========
Overheat also hits avalugg, who tries to spin dem hazards

Usage Tips
========
Also say to be aware of eq + ice shard on piloswine
I wouldnt save it just for endeavour, maybe say save if they have defoger/spinner

Defensive Stallbreaker
########
I dont like this set, as sneasel isnt too amazing, and it checks fuck all beside it with other pokes cant do. Keep it for now, i want other qc imput for this

Other Options
########
thunderpunch


GrimoireGod
 

Grim

The Ghost
is a Tiering Contributor Alumnusis a Contributor Alumnus
Overview
########
Is the only Sneasel counter with reliable recovery. - avalugg pls

Suicide Lead
########
Moves
========
Overheat also hits avalugg, who tries to spin dem hazards

Usage Tips
========
Also say to be aware of eq + ice shard on piloswine
I wouldnt save it just for endeavour, maybe say save if they have defoger/spinner

Defensive Stallbreaker
########
I dont like this set, as sneasel isnt too amazing, and it checks fuck all beside it with other pokes cant do. Keep it for now, i want other qc imput for this

Other Options
########
thunderpunch


GrimoireGod
252 Atk Life Orb Sneasel Low Kick (120 BP) vs. 248 HP / 8 Def Avalugg: 161-190 (40.9 - 48.3%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery

Not really a counter. ._.

Anyway, added the other stuff.
 
yeah defensive was okay when sneasel was godly, but it just isn't as good as before so i don't think defensive is really worth a set. not outright rejecting it though, if other qc members think it's worth a set then it's fine with me.
 

Grim

The Ghost
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yeah defensive was okay when sneasel was godly, but it just isn't as good as before so i don't think defensive is really worth a set. not outright rejecting it though, if other qc members think it's worth a set then it's fine with me.
I don't mind moving it to OO since it doesn't seem like anyone really thinks it's that good at the moment, which I can fully understand.
 

Anty

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GrimoireGod I keep asking other qcs for their thoughts on defensive sets, but it hasnt been concluded.... I will pester some more however

The stealth rock set looks fine, the only thing that needs somework is c&c. Also mention fake out + grass knot in oo for that set
Firstly there should be a bit for hazard removers, as even if monf can stop them, they can hazard clean later possibly
Also do stuff on a faster taunt, simipour and dodrio are good examples
Also add a bit about ground types, focusing on piloswine and marowak who screw with it, also golem also annoys it with sucker punch stuff
 

WhiteDMist

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Since no one is sure that the defensive set is worthwhile, then just move it to OO. Anyone that objects can post arguments for its viability.
 

Anty

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Defensive Stallbreaker
########
name: Defensive Stallbreaker
move 1: Close Combat
move 2: Slack Off
move 3: Will-O-Wisp
move 4: Taunt / Stealth Rock
ability: Blaze
item: Eviolite
evs: 252 HP / 252 Def / 4 SpD
nature: Impish

Moves
========
  • Close Combat is a strong and reliable STAB move that makes quick work of Sneasel, the main Pokemon this set is used to counter.
  • Slack Off provides Monferno with reliable recovery, which is practically the only reason to use Monferno over another Sneasel counter such as Poliwrath.
  • Will-O-Wisp cripples physical attackers by reducing their Attack stat, and deals some damage every turn.
  • Taunt prevents walls from recovering and slower Pokemon such as Duosion from setting up on Monferno.
  • Stealth Rock can be used if your team lacks another Stealth Rock setter, but is usually not worth giving up Taunt for.

Set Details
========
  • 252 HP and 252 Defense EVs to increase Monferno's capability to take physical attacks.
  • An Impish nature maximizes Monferno's defensive capabilities.
  • Eviolite is the item Monferno should carry, for without it Monferno is not that bulky.

Usage Tips
========
  • Even with an Eviolite Monferno is not actually that bulky, so it should only attempt to wall Pokemon that it has burned or if it resists the attacks the Pokemon uses, such as with Sneasel and Leafeon.
  • Avoid Knock Off users not named Sneasel if you can help it, because Monferno really wants its bulk for it to be effective.
  • Keep Monferno away from Toxic, because it decreases its longevity terribly, even with Slack Off.
  • Due to Monferno's only decent bulk even with Eviolite, keeping hazards off the field is crucial to make it not faint too fast.

Team Options
========
  • Grass-types cover Monferno's Water and Ground weaknesses, and Monferno covers their Ice, Fire, and Bug weaknesses. This type synergy makes them great teammates. Good options are Tangela, Gourgeist, and Torterra.
  • Water-types can form a Fire-Water-Grass core, and cover Monferno's Water weakness, while Monferno covers their Grass weakness.
  • Hazard removers help Monferno a lot, because with hazards on the field Monferno finds it even harder to wall or cripple strong physical attackers such as Fraxure and Throh.

Keeping that here in case it does find a valid niche


QC 1/3

e: ofc do what wdm says
 

scorpdestroyer

it's a skorupi egg
is a Tiering Contributor Alumnusis a Top Contributor Alumnus
Don't think you need to list its typing's strengths in overview because it's a suicide lead. Mention Endeavor and Speed as advantages over Barbaracle and Golem when you talk about competition from them though.

UT: Could mention using a slow Endeavor to take down a threatening mon as you get brought down to sash as a usage tip, especially if they sweep your team once set up

TO: Pawniard

OO: Mention Vacuum Wave as an option on the lead set with Endeavor but doesn't really have space.


Checks and Counters:

Mention Armaldo and Torkoal > Avalugg because the latter can't take an Overheat

This section is kinda strange when you mention Flying-types, Psychic-types etc when none of them can really switch in, nor can some of them prevent Monferno from doing its job of rocks + Endeavor. Water-types are fine since they resist Overheat but you can condense the other type advantage mons into a section named "Faster Pokemon" since they do their job of limiting Monferno to SR just fine. Priority users and Marowak can fall under here too because they all limit Monferno to setting up SR but don't actually prevent it from doing so.

Also, you could add a section exclusively for Purugly because Fake Out + Return ensures Monferno can't do a single thing.

GrimoireGod
 

scorpdestroyer

it's a skorupi egg
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UT: Nitpick but I meant threatening foes in general and not just setup sweepers. and also meant that a slow Endeavor to get rid of them is sometimes more useful than SR


Checks and Counters:

I don't think you should merge because faster Taunt actually prevent Monferno from setting up SR while faster mons don't

ik I told you to put it there and sorry for confusion but you should remove Piloswine (priority users) and Marowak from the faster mons section since they aren't faster and already are in Ground-types

when mentioning Water-types mention to watch out for Endeavor especially for the slower ones

Implement all that and QC 2/3 good work
 
Taunt also stops defoggers from defogging, which is important to mention
It is also vital so that shit doesn't set up on -2 monferno so mention this too
Overheat doesn't ohko avalugg because of sturdy so reword a little
Mention that monferno has value against kricketune teams too

This Mon is so mediocre but very good job even tho if you could tone it down a bit it would be better
3/3 man
 

Mr. Uncompetitive

What makes us human?
is a Contributor Alumnus
am check

Still kinda new to this so bear with me

Additions
Removals
Subjective Stuff
(I'm still not quite sure what to do when there's stylistic problems, so ignore these if you want o3o)
Comments

Overview
########

Despite not being a common Pokemon, access to Taunt and Stealth Rock makes Monferno a good suicide lead in the tier that outspeeds other leads. Its great movepool allows Monferno to be a somewhat diverse and unpredictable Pokemon that can take the foe by surprise. Unfortunately, Monferno has generally mediocre stats. It also faces competition as a suicide lead from Barbaracle and Golem, which are more useful outside of laying Stealth Rock. However, Monferno has higher Speed and Endeavor as advantages over them.

Suicide Lead
########
name: Suicide Lead
move 1: Stealth Rock
move 2: Taunt
move 3: Overheat
move 4: Endeavor
ability: Blaze
item: Focus Sash
evs: 252 SpA / 4 SpD / 252 Spe
nature: Timid

Moves
========

Stealth Rock is arguably the best entry hazard and makes the foe take damage every time they switch. Taunt stops other leads such as Barbaracle, Aurorus, and Kricketune from getting up their own entry hazards, stops Defog from slower Pokemon, and can prevent prevents Monferno from becoming set up fodder after the Special Attack drop from Overheat. Overheat is a strong STAB move that gets a boost from Blaze if Monferno has been brought down to its Focus Sash. It also deals with Avalugg, which would otherwise be able to freely use Rapid Spin against Monferno. Endeavor makes good use of the Focus Sash to bring the foe down to 1 HP as well.

Set Details
========

The EV spread outspeeds all other suicide leads while packing a good punch with Overheat due to 252 Special Attack EVs. A Timid nature is used for the extra speed Speed to be faster than opposing suicide leads, such as Barbaracle, Kricketune, and Rampardos. A Focus Sash is used to get up Stealth Rock more reliably. It also makes Monferno capable of utilizing Endeavor and reliably boosts Overheat with Blaze.

Usage Tips
========

Monferno should be sent out as soon as possible to maximize the chip damage the Stealth Rock it sets up will do. If facing a Marowak just go for Stealth Rock instead of Taunt, for if Marowak goes for Bonemerang you won't have Stealth Rock up for the whole match, and practically start five versus six for nothing. Similarly, it's safer to go for Stealth Rock instead of Taunt against lead Carracosta and Piloswine, because Carracosta often carries Aqua Jet which 2HKOs Monferno, while Piloswine can use Earthquake + Ice Shard to prevent Monferno from getting up Stealth Rock if you mispredict. (Long, can be condensed and merged with previous sentence) If the opponent leads with a Pokemon that is very threatening to your team it can be is worth it to use a slow Endeavor over Stealth Rock and cripple the foe, (Remove Comma) so it cannot be as dangerous to your team later on. Although this set is a suicide lead, it can be worth it to keep Monferno around for longer alive if battling stall (It's hard to use "it" when just saying stall imo), (Remove Comma) because Endeavor puts a lot of pressure on it if Monferno has been brought down to low health. It can also set up Stealth Rocks Rock again if they remove it with Rapid Spin or Defog.

Team Options
========

Ghost-types such as Misdreavus, Haunter, and Dusknoir can preserve the Stealth Rock since they can block Rapid Spin from Avalugg, Torkoal, and Armaldo. They do not like taking a Knock Off from the latter, however. Purugly and Pawniard are good teammates because they have Defiant to discourage Defog, which is unblockable and removes Monferno's Stealth Rock. This set is supposed to be a lead for hyper offensive teams, so strong offensive Pokemon such as Sneasel, Carracosta, and Dodrio are great teammates that appreciate Monferno's support. They can also apply offensive pressure to the opponent so they cannot find safe opportunities to use Rapid Spin or Defog.

Other Options
########

A defensive stallbreaker set with the moves Close Combat, Slack Off, Will-O-Wisp, and either (I'm assuming) Taunt or Stealth Rock can be used as Monferno is the only counter to Sneasel with reliable recovery. It also takes on Leafeon and Pawniard lacking Psycho Cut. A set with the moves Fake Out, Stealth Rock, Overheat, and Grass Knot counterleads Golem and can lure in Poliwrath, Carracosta, (add comma) and Barbaracle to an extent, but is less consistent at keeping Stealth Rock away from your side of the field. Monferno can make use of Vacuum Wave to finish the opponent foe off after an Endeavor, but it does not really have lacks the room for it. Thunder Punch makes quick work of Pelipper and Swanna, (Remove Comma) and hits other Water-types such as Poliwrath hard. A Nasty Plot set consisting of Nasty Plot, Fire Blast, Vacuum Wave, and either (again, I'm assuming) Hidden Power Electric or Focus Blast could can be used, but Monferno lacks the power and speed Speed to be an effective Nasty Plot sweeper, (Remove Comma) and is generally outdone by Ninetales. It does have a superior typing and priority over Ninetales though, lacking a Stealth Rock weakness and cannot be easily revenge killed by Sneasel and other fast Pokemon. (Awkward, consider revising) Similarly, a Swords Dance set can be used, but has the same problems as the Nasty Plot set. The moves moveset would be Swords Dance, Close Combat, Fire Punch, and either (again, I'm assuming) Mach Punch or Thunder Punch, (Remove Comma) with the ability Iron Fist. Encore can lock opposing leads into Stealth Rock or another move, making it easier for teammates to set up.

Checks & Counters
########

**Entry Hazard Removers**: Entry hazard removers such as Pelipper, Swanna, Togetic, Armaldo, and Torkoal can remove Stealth Rock. If it's faster Monferno is faster it can stop Defog with Taunt, but they can remove the Stealth Rock later in the game as well.

**Faster Taunt**: Pokemon that have a faster Taunt than Monferno can stop it from laying Stealth Rock, thus preventing Monferno from doing its job. Simipour and Dodrio are examples of faster Taunt users. (Condense this by adding it to the previous sentence i.e. "with a faster Taunt such as...")

**Faster Pokemon**: Faster Pokemon such as Kadabra, Dodrio, Raichu, and Zebstrika can stop Monferno from using Endeavor after it has set up Stealth Rock.

**Purugly**: Purugly deserves a special mention because with the combination of Fake Out + Return it can stop Monferno from doing anything at all.

**Water-types**: Water-types such as Poliwrath, Pelipper, and Swanna fear little from Monferno and can take it out with their STAB moves. Pelipper and Swanna can also use Defog to clear Monferno's Stealth Rock away. They have to watch out for Endeavor though, especially the slower ones.

**Ground-types**: Ground-types can check Monferno with their super effective STAB moves. Especially In Particular, Piloswine and Marowak can screw it over KO it with a combination of Earthquake and Ice Shard and Bonemerang, respectively. (Feels awkward, consider revising) Golem is also an annoyance, (Remove Comma) with Earthquake and Sucker Punch.
 

P Squared

a great unrecorded history
is a Site Content Manageris a Community Contributoris a Top Contributoris a Top Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Top Smogon Media Contributor Alumnus
went over the above with some changes for GP 1/2
good job with commas, Mr. Uncompetitive :D
Overview
########

Despite not being a common Pokemon, access to Taunt and Stealth Rock makes Monferno a good suicide lead in the tier that outspeeds other leads. Its great movepool allows Monferno to be a somewhat diverse and unpredictable Pokemon that can take the foe by surprise. Unfortunately, Monferno has generally mediocre stats. It also faces competition as a suicide lead from Barbaracle and Golem, which are more useful outside of laying setting up Stealth Rock. However, Monferno has higher Speed and Endeavor as advantages over them.

Suicide Lead
########
name: Suicide Lead
move 1: Stealth Rock
move 2: Taunt
move 3: Overheat
move 4: Endeavor
ability: Blaze
item: Focus Sash
evs: 252 SpA / 4 SpD / 252 Spe
nature: Timid

Moves
========

Stealth Rock is arguably the best entry hazard and makes the foe take damage every time they switch in. Taunt stops other leads such as Barbaracle, Aurorus, and Kricketune from getting up their own entry hazards, stops Defog from slower Pokemon, and can prevent prevents Monferno from becoming setup fodder after the Special Attack drop from Overheat. Overheat is a strong STAB move that gets a boost from Blaze if Monferno has been brought down to its Focus Sash. It also deals with Avalugg, which would otherwise be able to freely use Rapid Spin against Monferno. Endeavor makes good use of the Focus Sash to bring the foe down to 1 HP as well.

Set Details
========

The EV spread and Timid nature let Monferno outspeed all other suicide leads, such as Barbaracle, Kricketune, and Rampardos, while packing a good punch with Overheat due to 252 Special Attack EVs. A Timid nature is used for the extra speed Speed to be faster than opposing suicide leads, such as Barbaracle, Kricketune, and Rampardos. A Focus Sash is used to get helps Monferno set up Stealth Rock more reliably. It and also makes Monferno capable of utilizing Endeavor and taking advantage of reliably boosts Overheat with Blaze.

Usage Tips
========

Monferno should be sent out as soon as possible to set up Stealth Rock and maximize the chip damage the Stealth Rock it sets up will do. If facing a Marowak, (comma) just go for Stealth Rock instead of Taunt, for; otherwise, if Marowak goes for Bonemerang, (comma) you won't have Stealth Rock up for the whole match, and will practically start five versus six for nothing. Similarly, it's safer to go for Stealth Rock instead of Taunt against lead Carracosta and Piloswine, because Carracosta often carries Aqua Jet, (comma) which 2HKOes Monferno, while Piloswine can use Earthquake + and Ice Shard to prevent Monferno from getting up Stealth Rock if you mispredict. (Long, can be condensed and merged with previous sentence) (if you can do that, cool. otherwise just implement my edits and it's alright) If the opponent leads with a Pokemon that is very threatening to your team, (comma) it can be is (original is okay, but it is nice to sound sure of yourself) worth it to use a slow Endeavor over Stealth Rock and cripple the foe, (Remove Comma) so that it cannot be as dangerous to your team later on. Although this set is a suicide lead, it can be worth it to keep Monferno around for longer alive (either is fine) if battling a stall team (It's hard to use "it" when just saying stall imo), (Remove Comma) because Endeavor puts a lot of pressure on it the opponent if Monferno has been brought down to low health. It can also set up Stealth Rocks Rock again if they opponent removes it with Rapid Spin or Defog.

Team Options
========

Ghost-types such as Misdreavus, Haunter, and Dusknoir can preserve the Stealth Rock since they can block Rapid Spin from Avalugg, Torkoal, and Armaldo. They, though they do not like taking a Knock Off from Armaldo the latter, however. Purugly and Pawniard are good teammates because they have Defiant to discourage Defog, which is unblockable and removes Monferno's Stealth Rock. This set is supposed to be a lead for hyper offensive teams, so strong offensive Pokemon such as Sneasel, Carracosta, and Dodrio are great teammates that appreciate Monferno's support. They and can also apply offensive pressure to the opponent so that they cannot find safe opportunities to use Rapid Spin or Defog.

Other Options
########

A defensive stallbreaker set with the moves Close Combat, Slack Off, Will-O-Wisp, and either (I'm assuming) Taunt or Stealth Rock can be used, (comma) as Monferno is the only counter to Sneasel with reliable recovery. It also takes on Leafeon and Pawniard lacking Psycho Cut. A set with the moves Fake Out, Stealth Rock, Overheat, and Grass Knot counterleads Golem and can lure in deal with Poliwrath, Carracosta, (add comma) and Barbaracle to an extent, but it is less consistent at keeping Stealth Rock away from your side of the field. Monferno can make use of Vacuum Wave to finish the opponent foe off after an Endeavor, but it does not really have lacks the room for it. Thunder Punch makes quick work of Pelipper and Swanna, (Remove Comma) and hits other Water-types such as Poliwrath hard. A Nasty Plot set consisting of Nasty Plot, Fire Blast, Vacuum Wave, and either (again, I'm assuming) Hidden Power Electric or Focus Blast could can be used, but Monferno lacks the power and speed Speed to be an effective Nasty Plot sweeper, (Remove Comma) and is generally outdone by Ninetales. It does have a superior typing and priority over Ninetales, (comma) though, so it takes less damage from Stealth Rock and is not as easily revenge killed by Sneasel and other fast Pokemon lacking a Stealth Rock weakness and cannot be easily revenge killed by Sneasel and other fast Pokemon. (Awkward, consider revising) (yeah the first part - superior typing and priority - says pretty much the same thing as the next part, so you can remove one or the other depending on how you feel) Similarly, a Swords Dance set can be used, but it has the same problems as the Nasty Plot set. The moves moveset would be Swords Dance, Close Combat, Fire Punch, and either (again, I'm assuming) Mach Punch or Thunder Punch, (Remove Comma) with the ability Iron Fist. Encore can lock opposing leads into Stealth Rock or another move, making it easier for teammates to set up.

Checks & Counters
########

**Entry Hazard Removers**: Entry hazard removers such as Pelipper, Swanna, Togetic, Armaldo, and Torkoal can remove Stealth Rock. If it's faster Monferno is faster, (comma) it can stop Defog with Taunt, but they can remove the Stealth Rock later in the game as well.

**Faster Taunt**: Pokemon that have a faster Taunt than Monferno, such as Simipour and Dodrio, can stop it from laying setting up Stealth Rock, thus preventing Monferno from doing its job. Simipour and Dodrio are examples of faster Taunt users. (Condense this by adding it to the previous sentence i.e. "with a faster Taunt such as...") (done)

**Faster Pokemon**: Faster Pokemon such as Kadabra, Dodrio, Raichu, and Zebstrika can stop Monferno from using Endeavor after it has set up Stealth Rock.

**Purugly**: Purugly deserves a special mention because with the combination of Fake Out + Return it can stop Monferno from doing anything at all.

**Water-types**: Water-types such as Poliwrath, Pelipper, and Swanna fear little from Monferno and can take it out with their STAB moves. Pelipper and Swanna can also use Defog to clear Monferno's Stealth Rock away. They have to watch out for Endeavor, (comma) though, especially the slower ones.

**Ground-types**: Ground-types can check Monferno with their super effective STAB moves. Especially In particular, Piloswine and Marowak can screw it over KO it with a combination of Earthquake and Ice Shard and Bonemerang, respectively. (Feels awkward, consider revising) (yeah, I'd separate it for clarity. so: "In particular, Piloswine can KO it with a combination of Earthquake and Ice Shard, while Marowak can do the same with Bonemerang.") Golem is also an annoyance, (Remove Comma) with Earthquake and Sucker Punch.
 
Overview
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Despite not being a common Pokemon, access to Taunt and Stealth Rock makes Monferno a good suicide lead that outspeeds other leads (does it outspeed most leads or is it the fastest lead? just specify cuz it's p vague atm). Its great movepool allows Monferno to be a somewhat diverse and unpredictable Pokemon that can take the foe by surprise. Unfortunately, Monferno has generally mediocre stats. It also faces competition as a suicide lead from Barbaracle and Golem, which are more useful outside of setting up Stealth Rock. However, Monferno has higher Speed and Endeavor as advantages over them.

Suicide Lead
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name: Suicide Lead
move 1: Stealth Rock
move 2: Taunt
move 3: Overheat
move 4: Endeavor
ability: Blaze
item: Focus Sash
evs: 252 SpA / 4 SpD / 252 Spe
nature: Timid

Moves
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Stealth Rock is arguably the best entry hazard and makes the foe take damage every time they switch in. Taunt stops other leads such as Barbaracle, Aurorus, and Kricketune from getting up their own entry hazards, stops Defog from slower Pokemon, and prevents Monferno from becoming setup fodder after the Special Attack drop from Overheat. Overheat is a strong STAB move that gets a boost from Blaze if Monferno has been brought down to its Focus Sash. It also deals with Avalugg, which would otherwise be able to freely use Rapid Spin against Monferno. Endeavor makes good use of the Focus Sash to bring the foe down to 1 HP as well.

Set Details
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The EV spread and Timid nature let Monferno outspeed all other suicide leads, such as Barbaracle, Kricketune, and Rampardos, while packing a good punch with Overheat. Focus Sash helps Monferno set up Stealth Rock more reliably and also makes Monferno capable of utilizing Endeavor and taking advantage of Blaze.

Usage Tips
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Monferno should be sent out as soon as possible to set up Stealth Rock and maximize the chip damage it will do. If facing a Marowak, just go for Stealth Rock instead of Taunt; otherwise, if Marowak goes for Bonemerang, you won't have Stealth Rock up for the whole match and will practically start five versus six for nothing. Similarly, it's safer to go for Stealth Rock instead of Taunt against lead Carracosta and Piloswine, because Carracosta often carries Aqua Jet, which 2HKOes Monferno, while Piloswine can use Earthquake followed by Ice Shard to prevent Monferno from getting up Stealth Rock if you mispredict. If the opponent leads with a Pokemon that is very threatening to your team, it is worth it to use a slow Endeavor over Stealth Rock and cripple the foe so that it cannot be as dangerous to your team later on. Although this set is a suicide lead, it can be worth it to keep Monferno alive if battling a stall team because Endeavor puts a lot of pressure on the opponent if Monferno has been brought down to low health. It can also set up Stealth Rock again if the opponent removes it with Rapid Spin or Defog.

Team Options
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Ghost-types such as Misdreavus, Haunter, and Dusknoir can block Rapid Spin from Avalugg, Torkoal, and Armaldo, though they do not like taking a Knock Off from Armaldo. Purugly and Pawniard are good teammates because they have Defiant to discourage Defog, which is unblockable and removes Monferno's Stealth Rock (isn't this implied o_o). This set is supposed to be a lead for hyper offensive teams, so strong offensive Pokemon such as Sneasel, Carracosta, and Dodrio are great teammates that appreciate Monferno's support and can also apply offensive pressure to the opponent so that they cannot find safe opportunities to use Rapid Spin or Defog.

Other Options
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A defensive stallbreaker set with the moves Close Combat, Slack Off, Will-O-Wisp, and either Taunt or Stealth Rock can be used, as Monferno is the only counter to Sneasel with reliable recovery. It also takes on Leafeon and Pawniard lacking Psycho Cut. A set with the moves Fake Out, Stealth Rock, Overheat, and Grass Knot counterleads Golem and can deal with Poliwrath, Carracosta, and Barbaracle to an extent, but it is less consistent at keeping Stealth Rock away from your side of the field. Monferno can make use of Vacuum Wave to finish the foe off after an Endeavor but lacks the room for it. Thunder Punch makes quick work of Pelipper and Swanna and hits other Water-types such as Poliwrath hard. A Nasty Plot set consisting of Nasty Plot, Fire Blast, Vacuum Wave, and either Hidden Power Electric or Focus Blast can be used, but Monferno lacks the power and Speed to be an effective Nasty Plot sweeper and is generally outdone by Ninetales. It does have a superior typing and priority over Ninetales, though. Similarly, a Swords Dance set of Swords Dance, Close Combat, Fire Punch, and either Mach Punch or Thunder Punch with the ability Iron Fist can be used, but it has the same problems as the Nasty Plot set. The moveset would be Swords Dance, Close Combat, Fire Punch, and either Mach Punch or Thunder Punch with the ability Iron Fist. Encore can lock opposing leads into Stealth Rock or another move, making it easier for teammates to set up.

Checks & Counters
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**Entry Hazard Removers**: Entry hazard removers such as Pelipper, Swanna, Togetic, Armaldo, and Torkoal can remove Stealth Rock. If Monferno is faster, it can stop Defog with Taunt, but they can remove Stealth Rock later in the game as well.

**Faster Taunt**: Pokemon that have a faster Taunt than Monferno, such as Simipour and Dodrio, can stop it from setting up Stealth Rock, thus preventing Monferno from doing its job.

**Faster Pokemon**: Faster Pokemon such as Kadabra, Dodrio, Raichu, and Zebstrika can KO Monferno before it can use Endeavor after it has set up Stealth Rock.

**Purugly**: Purugly deserves a special mention because with the combination of Fake Out + Return it can stop Monferno from doing anything at all.

**Water-types**: Water-types such as Poliwrath, Pelipper, and Swanna fear little from Monferno and can take it out with their STAB moves. Pelipper and Swanna can also use Defog to clear Monferno's Stealth Rock away. They have to watch out for Endeavor, though, especially the slower ones.

**Ground-types**: Ground-types can check Monferno with their super effective STAB moves. In particular, Piloswine can KO it with a combination of Earthquake and Ice Shard, while Marowak can do the same with Bonemerang. Golem is also an annoyance with Earthquake followed by Sucker Punch being hard to play around for Monferno.

zzzzzzzz rip

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