Ready For QC
Eelektross Overview
Eel (electric obv) AV
Eelektross Overview
Eelektross's main use on electric is as a check to Volcarona and Charizard Y, slow pivot and supporting physical attacker with access to Knock Off, easing the normal matchup a little bit. Looking at its stats, it can work as a fully physical, special or mixed attacker, but because of electric's lack of physical attackers and Knock Off users, it's usually running physical or mixed. Looking at its movepool, you can see it as being a potent check to Bug (Flamethrower/Rock Slide), Psychic (Knock Off, U-turn, Volt switch for Slowbro), Water (Giga Drain and STAB) and Normal (Knock Off, Drain Punch and Volt Switch for Staraptor), so it's really versatile to suit your team needs. It also has a great ability in Levitate, which negates the type main weakness, Ground.
Eel (electric obv) AV
Eelektross@ Assault Vest
Ability: Levitate
EVs: 248 HP / 252 Atk / 8 SpA
Brave Nature
- Knock Off
- Rock Slide
- Giga Drain/Drain Punch/Flamethrower
- U-turn/Volt Switch/Flamethrower
#Moves
Knock Off is one of the best moves in the game and should always be on your moveset, specially consdering that only Thundurus and Eelektross are viable users of this move on the type. Rock Slide is there to OHKO Volcarona and Mega Charizard-Y, two pokemons that give Electric a hard time. The last moves are usually up to choice, Giga Drain helps as lot against Ground and Water matchups, 2HKOing the Water/Grounds even with low investment, Drain Punch gives you some solid recovery against Normal walls, like Chansey and Porygon-2, while also dealing a major hit on the likes of Tyranitar and Bisharp, and Flamethrower lets you 2HKO the likes of Scizor and Ferrothorn, but this job is usually done better by Manectric-Mega, since it can Volt Switch out of the Heatran/Mega-Venusaur switchin to keep momentum. U-turn is unblockable, while doing massive damage to Celebi and Hoopa-U, while Volt Switch can be useless against the ground matchup, but it lets you deal good damage to the likes of Mandibuzz, Slowbro and Staraptor while switching out to a check like Magnezone, Zapdos or Rotom-W.
#Set Details
Eelektross's main selling in point is its movepool, and this set tends to abuse it by forcing switches and recovering momentum lost in the previous turn. Max attack EVs are recommend so it can abuse Knock Off more freely, while also maintaining a strong Rock Slide to OHKO Volcarona and Charizard-Y.
#Usage Tips
Eelektross doesn't really enjoy coming into moves, so it's usually better to bring it in on a predicted switch or boosting/healing move. This set is better used as a check for special attackers that forces switches while retaining momentum or as a hit absorber with slow pivot to bring something fast and frail like Thundurus, Manectric-Mega and Raikou in. An adamant nature can be used if the set is fully physical, with the remaining EVs being used on special defense.
#Team Options
Electric isn't really known for it's wide variety of options, with Mons like Zapdos, Rotom-W, Magnezone and Thundurus being used in almost every team. Well, Zapdos is a great teammate because of Defog and Volt Switch, which clears hazards and brings eel safely after a sponged hit, same works for Rotom-w, that can burn a physical mon and Volt Switch into Eelektross, while the same doesn't take much damage from a burned hit. Thundurus, Magnezone, Luxray and Manectric-Mega also enjoy having a slow pivot, meaning they usually can come in more freely despite their lack of bulk or because Magnezone usually wants to keep Sturdy intact.
Ability: Levitate
EVs: 248 HP / 252 Atk / 8 SpA
Brave Nature
- Knock Off
- Rock Slide
- Giga Drain/Drain Punch/Flamethrower
- U-turn/Volt Switch/Flamethrower
#Moves
Knock Off is one of the best moves in the game and should always be on your moveset, specially consdering that only Thundurus and Eelektross are viable users of this move on the type. Rock Slide is there to OHKO Volcarona and Mega Charizard-Y, two pokemons that give Electric a hard time. The last moves are usually up to choice, Giga Drain helps as lot against Ground and Water matchups, 2HKOing the Water/Grounds even with low investment, Drain Punch gives you some solid recovery against Normal walls, like Chansey and Porygon-2, while also dealing a major hit on the likes of Tyranitar and Bisharp, and Flamethrower lets you 2HKO the likes of Scizor and Ferrothorn, but this job is usually done better by Manectric-Mega, since it can Volt Switch out of the Heatran/Mega-Venusaur switchin to keep momentum. U-turn is unblockable, while doing massive damage to Celebi and Hoopa-U, while Volt Switch can be useless against the ground matchup, but it lets you deal good damage to the likes of Mandibuzz, Slowbro and Staraptor while switching out to a check like Magnezone, Zapdos or Rotom-W.
#Set Details
Eelektross's main selling in point is its movepool, and this set tends to abuse it by forcing switches and recovering momentum lost in the previous turn. Max attack EVs are recommend so it can abuse Knock Off more freely, while also maintaining a strong Rock Slide to OHKO Volcarona and Charizard-Y.
#Usage Tips
Eelektross doesn't really enjoy coming into moves, so it's usually better to bring it in on a predicted switch or boosting/healing move. This set is better used as a check for special attackers that forces switches while retaining momentum or as a hit absorber with slow pivot to bring something fast and frail like Thundurus, Manectric-Mega and Raikou in. An adamant nature can be used if the set is fully physical, with the remaining EVs being used on special defense.
#Team Options
Electric isn't really known for it's wide variety of options, with Mons like Zapdos, Rotom-W, Magnezone and Thundurus being used in almost every team. Well, Zapdos is a great teammate because of Defog and Volt Switch, which clears hazards and brings eel safely after a sponged hit, same works for Rotom-w, that can burn a physical mon and Volt Switch into Eelektross, while the same doesn't take much damage from a burned hit. Thundurus, Magnezone, Luxray and Manectric-Mega also enjoy having a slow pivot, meaning they usually can come in more freely despite their lack of bulk or because Magnezone usually wants to keep Sturdy intact.
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